1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QOPENGLPROGRAMBINARYCACHE_P_H |
5 | #define QOPENGLPROGRAMBINARYCACHE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtGui/qtguiglobal.h> |
19 | #include <QtCore/qcache.h> |
20 | #include <QtCore/qmutex.h> |
21 | #include <QtCore/QLoggingCategory> |
22 | #include <QtGui/private/qopenglcontext_p.h> |
23 | #include <rhi/qshader.h> |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | |
27 | // These classes are also used by the OpenGL backend of QRhi. They must |
28 | // therefore stay independent from QOpenGLShader(Program). Must rely only on |
29 | // QOpenGLContext/Functions. |
30 | |
31 | Q_DECLARE_EXPORTED_LOGGING_CATEGORY(lcOpenGLProgramDiskCache, Q_GUI_EXPORT) |
32 | |
33 | class Q_GUI_EXPORT QOpenGLProgramBinaryCache |
34 | { |
35 | public: |
36 | struct Q_GUI_EXPORT ShaderDesc { |
37 | ShaderDesc() { } |
38 | ShaderDesc(QShader::Stage stage, const QByteArray &source = QByteArray()) |
39 | : stage(stage), source(source) |
40 | { } |
41 | QShader::Stage stage; |
42 | QByteArray source; |
43 | }; |
44 | struct Q_GUI_EXPORT ProgramDesc { |
45 | QList<ShaderDesc> shaders; |
46 | QByteArray cacheKey() const; |
47 | }; |
48 | |
49 | QOpenGLProgramBinaryCache(); |
50 | |
51 | bool load(const QByteArray &cacheKey, uint programId); |
52 | void save(const QByteArray &cacheKey, uint programId); |
53 | |
54 | private: |
55 | QString cacheFileName(const QByteArray &cacheKey) const; |
56 | bool (const QByteArray &buf) const; |
57 | bool setProgramBinary(uint programId, uint blobFormat, const void *p, uint blobSize); |
58 | |
59 | QString m_globalCacheDir; |
60 | QString m_localCacheDir; |
61 | QString m_currentCacheDir; |
62 | bool m_cacheWritable; |
63 | struct MemCacheEntry { |
64 | MemCacheEntry(const void *p, int size, uint format) |
65 | : blob(reinterpret_cast<const char *>(p), size), |
66 | format(format) |
67 | { } |
68 | QByteArray blob; |
69 | uint format; |
70 | }; |
71 | QCache<QByteArray, MemCacheEntry> m_memCache; |
72 | #if QT_CONFIG(opengles2) |
73 | void (QOPENGLF_APIENTRYP programBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); |
74 | void (QOPENGLF_APIENTRYP getProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
75 | void initializeProgramBinaryOES(QOpenGLContext *context); |
76 | bool m_programBinaryOESInitialized = false; |
77 | #endif |
78 | QMutex m_mutex; |
79 | }; |
80 | |
81 | // While unlikely, one application can in theory use contexts with different versions |
82 | // or profiles. Therefore any version- or extension-specific checks must be done on a |
83 | // per-context basis, not just once per process. QOpenGLSharedResource enables this, |
84 | // although it's once-per-sharing-context-group, not per-context. Still, this should |
85 | // be good enough in practice. |
86 | class Q_GUI_EXPORT QOpenGLProgramBinarySupportCheck : public QOpenGLSharedResource |
87 | { |
88 | public: |
89 | QOpenGLProgramBinarySupportCheck(QOpenGLContext *context); |
90 | void invalidateResource() override { } |
91 | void freeResource(QOpenGLContext *) override { } |
92 | |
93 | bool isSupported() const { return m_supported; } |
94 | |
95 | private: |
96 | bool m_supported; |
97 | }; |
98 | |
99 | class QOpenGLProgramBinarySupportCheckWrapper |
100 | { |
101 | public: |
102 | QOpenGLProgramBinarySupportCheck *get(QOpenGLContext *context) |
103 | { |
104 | return m_resource.value<QOpenGLProgramBinarySupportCheck>(context); |
105 | } |
106 | |
107 | private: |
108 | QOpenGLMultiGroupSharedResource m_resource; |
109 | }; |
110 | |
111 | QT_END_NAMESPACE |
112 | |
113 | #endif |
114 | |