1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QTRIANGULATOR_P_H |
5 | #define QTRIANGULATOR_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtGui/private/qtguiglobal_p.h> |
19 | #include <QtGui/private/qvectorpath_p.h> |
20 | #include <QtCore/qlist.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class QVertexIndexVector |
25 | { |
26 | public: |
27 | enum Type { |
28 | UnsignedInt, |
29 | UnsignedShort |
30 | }; |
31 | |
32 | inline Type type() const { return t; } |
33 | |
34 | inline void setDataUint(const QList<quint32> &data) |
35 | { |
36 | t = UnsignedInt; |
37 | indices32 = data; |
38 | } |
39 | |
40 | inline void setDataUshort(const QList<quint16> &data) |
41 | { |
42 | t = UnsignedShort; |
43 | indices16 = data; |
44 | } |
45 | |
46 | inline const void* data() const |
47 | { |
48 | if (t == UnsignedInt) |
49 | return indices32.data(); |
50 | return indices16.data(); |
51 | } |
52 | |
53 | inline int size() const |
54 | { |
55 | if (t == UnsignedInt) |
56 | return indices32.size(); |
57 | return indices16.size(); |
58 | } |
59 | |
60 | private: |
61 | |
62 | Type t; |
63 | QList<quint32> indices32; |
64 | QList<quint16> indices16; |
65 | }; |
66 | |
67 | struct QTriangleSet |
68 | { |
69 | // The vertices of a triangle are given by: (x[i[n]], y[i[n]]), (x[j[n]], y[j[n]]), (x[k[n]], y[k[n]]), n = 0, 1, ... |
70 | QList<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...] |
71 | QVertexIndexVector indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...] |
72 | }; |
73 | |
74 | struct QPolylineSet |
75 | { |
76 | QList<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...] |
77 | QVertexIndexVector indices; // End of polyline is marked with -1. |
78 | }; |
79 | |
80 | // The vertex coordinates of the returned triangle set will be rounded to a grid with a mesh size |
81 | // of 1/32. The polygon is first transformed, then scaled by 32, the coordinates are rounded to |
82 | // integers, the polygon is triangulated, and then scaled back by 1/32. |
83 | // 'hint' should be a combination of QVectorPath::Hints. |
84 | // 'lod' is the level of detail. Default is 1. Curves are split into more lines when 'lod' is higher. |
85 | QTriangleSet Q_GUI_EXPORT qTriangulate(const qreal *polygon, int count, |
86 | uint hint = QVectorPath::PolygonHint | QVectorPath::OddEvenFill, |
87 | const QTransform &matrix = QTransform(), |
88 | bool allowUintIndices = true); |
89 | QTriangleSet Q_GUI_EXPORT qTriangulate(const QVectorPath &path, const QTransform &matrix = QTransform(), |
90 | qreal lod = 1, bool allowUintIndices = true); |
91 | QTriangleSet Q_GUI_EXPORT qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), |
92 | qreal lod = 1, bool allowUintIndices = true); |
93 | QPolylineSet qPolyline(const QVectorPath &path, const QTransform &matrix = QTransform(), |
94 | qreal lod = 1, bool allowUintIndices = true); |
95 | QPolylineSet Q_GUI_EXPORT qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), |
96 | qreal lod = 1, bool allowUintIndices = true); |
97 | |
98 | QT_END_NAMESPACE |
99 | |
100 | #endif |
101 | |