| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QTRIANGULATOR_P_H |
| 5 | #define QTRIANGULATOR_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtGui/private/qtguiglobal_p.h> |
| 19 | #include <QtGui/private/qvectorpath_p.h> |
| 20 | #include <QtCore/qlist.h> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | class QVertexIndexVector |
| 25 | { |
| 26 | public: |
| 27 | enum Type { |
| 28 | UnsignedInt, |
| 29 | UnsignedShort |
| 30 | }; |
| 31 | |
| 32 | inline Type type() const { return t; } |
| 33 | |
| 34 | inline void setDataUint(const QList<quint32> &data) |
| 35 | { |
| 36 | t = UnsignedInt; |
| 37 | indices32 = data; |
| 38 | } |
| 39 | |
| 40 | inline void setDataUshort(const QList<quint16> &data) |
| 41 | { |
| 42 | t = UnsignedShort; |
| 43 | indices16 = data; |
| 44 | } |
| 45 | |
| 46 | inline const void* data() const |
| 47 | { |
| 48 | if (t == UnsignedInt) |
| 49 | return indices32.data(); |
| 50 | return indices16.data(); |
| 51 | } |
| 52 | |
| 53 | inline int size() const |
| 54 | { |
| 55 | if (t == UnsignedInt) |
| 56 | return indices32.size(); |
| 57 | return indices16.size(); |
| 58 | } |
| 59 | |
| 60 | private: |
| 61 | |
| 62 | Type t; |
| 63 | QList<quint32> indices32; |
| 64 | QList<quint16> indices16; |
| 65 | }; |
| 66 | |
| 67 | struct QTriangleSet |
| 68 | { |
| 69 | // The vertices of a triangle are given by: (x[i[n]], y[i[n]]), (x[j[n]], y[j[n]]), (x[k[n]], y[k[n]]), n = 0, 1, ... |
| 70 | QList<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...] |
| 71 | QVertexIndexVector indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...] |
| 72 | }; |
| 73 | |
| 74 | struct QPolylineSet |
| 75 | { |
| 76 | QList<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...] |
| 77 | QVertexIndexVector indices; // End of polyline is marked with -1. |
| 78 | }; |
| 79 | |
| 80 | // The vertex coordinates of the returned triangle set will be rounded to a grid with a mesh size |
| 81 | // of 1/32. The polygon is first transformed, then scaled by 32, the coordinates are rounded to |
| 82 | // integers, the polygon is triangulated, and then scaled back by 1/32. |
| 83 | // 'hint' should be a combination of QVectorPath::Hints. |
| 84 | // 'lod' is the level of detail. Default is 1. Curves are split into more lines when 'lod' is higher. |
| 85 | QTriangleSet Q_GUI_EXPORT qTriangulate(const qreal *polygon, int count, |
| 86 | uint hint = QVectorPath::PolygonHint | QVectorPath::OddEvenFill, |
| 87 | const QTransform &matrix = QTransform(), |
| 88 | bool allowUintIndices = true); |
| 89 | QTriangleSet Q_GUI_EXPORT qTriangulate(const QVectorPath &path, const QTransform &matrix = QTransform(), |
| 90 | qreal lod = 1, bool allowUintIndices = true); |
| 91 | QTriangleSet Q_GUI_EXPORT qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), |
| 92 | qreal lod = 1, bool allowUintIndices = true); |
| 93 | QPolylineSet qPolyline(const QVectorPath &path, const QTransform &matrix = QTransform(), |
| 94 | qreal lod = 1, bool allowUintIndices = true); |
| 95 | QPolylineSet Q_GUI_EXPORT qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), |
| 96 | qreal lod = 1, bool allowUintIndices = true); |
| 97 | |
| 98 | QT_END_NAMESPACE |
| 99 | |
| 100 | #endif |
| 101 | |