1 | // Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) |
2 | // Copyright (C) 2016 The Qt Company Ltd. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | /*************************************************************************** |
5 | ** This file was generated by glgen version 0.1 |
6 | ** Command line was: glgen |
7 | ** |
8 | ** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) |
9 | ** |
10 | ** This is an auto-generated file. |
11 | ** Do not edit! All changes made to it will be lost. |
12 | ** |
13 | ****************************************************************************/ |
14 | |
15 | #ifndef QOPENGLVERSIONFUNCTIONS_1_5_H |
16 | #define QOPENGLVERSIONFUNCTIONS_1_5_H |
17 | |
18 | #include <QtOpenGL/qtopenglglobal.h> |
19 | |
20 | #if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2) |
21 | |
22 | #include <QtOpenGL/QOpenGLVersionProfile> |
23 | #include <QtOpenGL/QOpenGLVersionFunctions> |
24 | #include <QtGui/qopenglcontext.h> |
25 | |
26 | QT_BEGIN_NAMESPACE |
27 | |
28 | class Q_OPENGL_EXPORT QOpenGLFunctions_1_5 : public QAbstractOpenGLFunctions |
29 | { |
30 | public: |
31 | QOpenGLFunctions_1_5(); |
32 | ~QOpenGLFunctions_1_5(); |
33 | |
34 | bool initializeOpenGLFunctions() override; |
35 | |
36 | // OpenGL 1.0 core functions |
37 | void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
38 | void glDepthRange(GLdouble nearVal, GLdouble farVal); |
39 | GLboolean glIsEnabled(GLenum cap); |
40 | void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params); |
41 | void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params); |
42 | void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); |
43 | void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); |
44 | void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); |
45 | const GLubyte * glGetString(GLenum name); |
46 | void glGetIntegerv(GLenum pname, GLint *params); |
47 | void glGetFloatv(GLenum pname, GLfloat *params); |
48 | GLenum glGetError(); |
49 | void glGetDoublev(GLenum pname, GLdouble *params); |
50 | void glGetBooleanv(GLenum pname, GLboolean *params); |
51 | void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); |
52 | void glReadBuffer(GLenum mode); |
53 | void glPixelStorei(GLenum pname, GLint param); |
54 | void glPixelStoref(GLenum pname, GLfloat param); |
55 | void glDepthFunc(GLenum func); |
56 | void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
57 | void glStencilFunc(GLenum func, GLint ref, GLuint mask); |
58 | void glLogicOp(GLenum opcode); |
59 | void glBlendFunc(GLenum sfactor, GLenum dfactor); |
60 | void glFlush(); |
61 | void glFinish(); |
62 | void glEnable(GLenum cap); |
63 | void glDisable(GLenum cap); |
64 | void glDepthMask(GLboolean flag); |
65 | void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
66 | void glStencilMask(GLuint mask); |
67 | void glClearDepth(GLdouble depth); |
68 | void glClearStencil(GLint s); |
69 | void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
70 | void glClear(GLbitfield mask); |
71 | void glDrawBuffer(GLenum mode); |
72 | void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
73 | void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
74 | void glTexParameteriv(GLenum target, GLenum pname, const GLint *params); |
75 | void glTexParameteri(GLenum target, GLenum pname, GLint param); |
76 | void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); |
77 | void glTexParameterf(GLenum target, GLenum pname, GLfloat param); |
78 | void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); |
79 | void glPolygonMode(GLenum face, GLenum mode); |
80 | void glPointSize(GLfloat size); |
81 | void glLineWidth(GLfloat width); |
82 | void glHint(GLenum target, GLenum mode); |
83 | void glFrontFace(GLenum mode); |
84 | void glCullFace(GLenum mode); |
85 | |
86 | // OpenGL 1.1 core functions |
87 | void glIndexubv(const GLubyte *c); |
88 | void glIndexub(GLubyte c); |
89 | GLboolean glIsTexture(GLuint texture); |
90 | void glGenTextures(GLsizei n, GLuint *textures); |
91 | void glDeleteTextures(GLsizei n, const GLuint *textures); |
92 | void glBindTexture(GLenum target, GLuint texture); |
93 | void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
94 | void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
95 | void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
96 | void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
97 | void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
98 | void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
99 | void glPolygonOffset(GLfloat factor, GLfloat units); |
100 | void glGetPointerv(GLenum pname, GLvoid* *params); |
101 | void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); |
102 | void glDrawArrays(GLenum mode, GLint first, GLsizei count); |
103 | |
104 | // OpenGL 1.2 core functions |
105 | void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
106 | void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
107 | void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
108 | void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); |
109 | void glBlendEquation(GLenum mode); |
110 | void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
111 | |
112 | // OpenGL 1.3 core functions |
113 | void glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img); |
114 | void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); |
115 | void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
116 | void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
117 | void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); |
118 | void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
119 | void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); |
120 | void glSampleCoverage(GLfloat value, GLboolean invert); |
121 | void glActiveTexture(GLenum texture); |
122 | |
123 | // OpenGL 1.4 core functions |
124 | void glPointParameteriv(GLenum pname, const GLint *params); |
125 | void glPointParameteri(GLenum pname, GLint param); |
126 | void glPointParameterfv(GLenum pname, const GLfloat *params); |
127 | void glPointParameterf(GLenum pname, GLfloat param); |
128 | void glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount); |
129 | void glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); |
130 | void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
131 | |
132 | // OpenGL 1.5 core functions |
133 | void glGetBufferPointerv(GLenum target, GLenum pname, GLvoid* *params); |
134 | void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); |
135 | GLboolean glUnmapBuffer(GLenum target); |
136 | GLvoid* glMapBuffer(GLenum target, GLenum access); |
137 | void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); |
138 | void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); |
139 | void glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); |
140 | GLboolean glIsBuffer(GLuint buffer); |
141 | void glGenBuffers(GLsizei n, GLuint *buffers); |
142 | void glDeleteBuffers(GLsizei n, const GLuint *buffers); |
143 | void glBindBuffer(GLenum target, GLuint buffer); |
144 | void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params); |
145 | void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params); |
146 | void glGetQueryiv(GLenum target, GLenum pname, GLint *params); |
147 | void glEndQuery(GLenum target); |
148 | void glBeginQuery(GLenum target, GLuint id); |
149 | GLboolean glIsQuery(GLuint id); |
150 | void glDeleteQueries(GLsizei n, const GLuint *ids); |
151 | void glGenQueries(GLsizei n, GLuint *ids); |
152 | |
153 | // OpenGL 1.0 deprecated functions |
154 | void glTranslatef(GLfloat x, GLfloat y, GLfloat z); |
155 | void glTranslated(GLdouble x, GLdouble y, GLdouble z); |
156 | void glScalef(GLfloat x, GLfloat y, GLfloat z); |
157 | void glScaled(GLdouble x, GLdouble y, GLdouble z); |
158 | void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
159 | void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); |
160 | void glPushMatrix(); |
161 | void glPopMatrix(); |
162 | void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
163 | void glMultMatrixd(const GLdouble *m); |
164 | void glMultMatrixf(const GLfloat *m); |
165 | void glMatrixMode(GLenum mode); |
166 | void glLoadMatrixd(const GLdouble *m); |
167 | void glLoadMatrixf(const GLfloat *m); |
168 | void glLoadIdentity(); |
169 | void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
170 | GLboolean glIsList(GLuint list); |
171 | void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params); |
172 | void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); |
173 | void glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params); |
174 | void glGetTexEnviv(GLenum target, GLenum pname, GLint *params); |
175 | void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); |
176 | void glGetPolygonStipple(GLubyte *mask); |
177 | void glGetPixelMapusv(GLenum map, GLushort *values); |
178 | void glGetPixelMapuiv(GLenum map, GLuint *values); |
179 | void glGetPixelMapfv(GLenum map, GLfloat *values); |
180 | void glGetMaterialiv(GLenum face, GLenum pname, GLint *params); |
181 | void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); |
182 | void glGetMapiv(GLenum target, GLenum query, GLint *v); |
183 | void glGetMapfv(GLenum target, GLenum query, GLfloat *v); |
184 | void glGetMapdv(GLenum target, GLenum query, GLdouble *v); |
185 | void glGetLightiv(GLenum light, GLenum pname, GLint *params); |
186 | void glGetLightfv(GLenum light, GLenum pname, GLfloat *params); |
187 | void glGetClipPlane(GLenum plane, GLdouble *equation); |
188 | void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
189 | void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); |
190 | void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values); |
191 | void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values); |
192 | void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values); |
193 | void glPixelTransferi(GLenum pname, GLint param); |
194 | void glPixelTransferf(GLenum pname, GLfloat param); |
195 | void glPixelZoom(GLfloat xfactor, GLfloat yfactor); |
196 | void glAlphaFunc(GLenum func, GLfloat ref); |
197 | void glEvalPoint2(GLint i, GLint j); |
198 | void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); |
199 | void glEvalPoint1(GLint i); |
200 | void glEvalMesh1(GLenum mode, GLint i1, GLint i2); |
201 | void glEvalCoord2fv(const GLfloat *u); |
202 | void glEvalCoord2f(GLfloat u, GLfloat v); |
203 | void glEvalCoord2dv(const GLdouble *u); |
204 | void glEvalCoord2d(GLdouble u, GLdouble v); |
205 | void glEvalCoord1fv(const GLfloat *u); |
206 | void glEvalCoord1f(GLfloat u); |
207 | void glEvalCoord1dv(const GLdouble *u); |
208 | void glEvalCoord1d(GLdouble u); |
209 | void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); |
210 | void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); |
211 | void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); |
212 | void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); |
213 | void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); |
214 | void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); |
215 | void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); |
216 | void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); |
217 | void glPushAttrib(GLbitfield mask); |
218 | void glPopAttrib(); |
219 | void glAccum(GLenum op, GLfloat value); |
220 | void glIndexMask(GLuint mask); |
221 | void glClearIndex(GLfloat c); |
222 | void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
223 | void glPushName(GLuint name); |
224 | void glPopName(); |
225 | void glPassThrough(GLfloat token); |
226 | void glLoadName(GLuint name); |
227 | void glInitNames(); |
228 | GLint glRenderMode(GLenum mode); |
229 | void glSelectBuffer(GLsizei size, GLuint *buffer); |
230 | void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer); |
231 | void glTexGeniv(GLenum coord, GLenum pname, const GLint *params); |
232 | void glTexGeni(GLenum coord, GLenum pname, GLint param); |
233 | void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params); |
234 | void glTexGenf(GLenum coord, GLenum pname, GLfloat param); |
235 | void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params); |
236 | void glTexGend(GLenum coord, GLenum pname, GLdouble param); |
237 | void glTexEnviv(GLenum target, GLenum pname, const GLint *params); |
238 | void glTexEnvi(GLenum target, GLenum pname, GLint param); |
239 | void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); |
240 | void glTexEnvf(GLenum target, GLenum pname, GLfloat param); |
241 | void glShadeModel(GLenum mode); |
242 | void glPolygonStipple(const GLubyte *mask); |
243 | void glMaterialiv(GLenum face, GLenum pname, const GLint *params); |
244 | void glMateriali(GLenum face, GLenum pname, GLint param); |
245 | void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); |
246 | void glMaterialf(GLenum face, GLenum pname, GLfloat param); |
247 | void glLineStipple(GLint factor, GLushort pattern); |
248 | void glLightModeliv(GLenum pname, const GLint *params); |
249 | void glLightModeli(GLenum pname, GLint param); |
250 | void glLightModelfv(GLenum pname, const GLfloat *params); |
251 | void glLightModelf(GLenum pname, GLfloat param); |
252 | void glLightiv(GLenum light, GLenum pname, const GLint *params); |
253 | void glLighti(GLenum light, GLenum pname, GLint param); |
254 | void glLightfv(GLenum light, GLenum pname, const GLfloat *params); |
255 | void glLightf(GLenum light, GLenum pname, GLfloat param); |
256 | void glFogiv(GLenum pname, const GLint *params); |
257 | void glFogi(GLenum pname, GLint param); |
258 | void glFogfv(GLenum pname, const GLfloat *params); |
259 | void glFogf(GLenum pname, GLfloat param); |
260 | void glColorMaterial(GLenum face, GLenum mode); |
261 | void glClipPlane(GLenum plane, const GLdouble *equation); |
262 | void glVertex4sv(const GLshort *v); |
263 | void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); |
264 | void glVertex4iv(const GLint *v); |
265 | void glVertex4i(GLint x, GLint y, GLint z, GLint w); |
266 | void glVertex4fv(const GLfloat *v); |
267 | void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
268 | void glVertex4dv(const GLdouble *v); |
269 | void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
270 | void glVertex3sv(const GLshort *v); |
271 | void glVertex3s(GLshort x, GLshort y, GLshort z); |
272 | void glVertex3iv(const GLint *v); |
273 | void glVertex3i(GLint x, GLint y, GLint z); |
274 | void glVertex3fv(const GLfloat *v); |
275 | void glVertex3f(GLfloat x, GLfloat y, GLfloat z); |
276 | void glVertex3dv(const GLdouble *v); |
277 | void glVertex3d(GLdouble x, GLdouble y, GLdouble z); |
278 | void glVertex2sv(const GLshort *v); |
279 | void glVertex2s(GLshort x, GLshort y); |
280 | void glVertex2iv(const GLint *v); |
281 | void glVertex2i(GLint x, GLint y); |
282 | void glVertex2fv(const GLfloat *v); |
283 | void glVertex2f(GLfloat x, GLfloat y); |
284 | void glVertex2dv(const GLdouble *v); |
285 | void glVertex2d(GLdouble x, GLdouble y); |
286 | void glTexCoord4sv(const GLshort *v); |
287 | void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); |
288 | void glTexCoord4iv(const GLint *v); |
289 | void glTexCoord4i(GLint s, GLint t, GLint r, GLint q); |
290 | void glTexCoord4fv(const GLfloat *v); |
291 | void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
292 | void glTexCoord4dv(const GLdouble *v); |
293 | void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
294 | void glTexCoord3sv(const GLshort *v); |
295 | void glTexCoord3s(GLshort s, GLshort t, GLshort r); |
296 | void glTexCoord3iv(const GLint *v); |
297 | void glTexCoord3i(GLint s, GLint t, GLint r); |
298 | void glTexCoord3fv(const GLfloat *v); |
299 | void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); |
300 | void glTexCoord3dv(const GLdouble *v); |
301 | void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); |
302 | void glTexCoord2sv(const GLshort *v); |
303 | void glTexCoord2s(GLshort s, GLshort t); |
304 | void glTexCoord2iv(const GLint *v); |
305 | void glTexCoord2i(GLint s, GLint t); |
306 | void glTexCoord2fv(const GLfloat *v); |
307 | void glTexCoord2f(GLfloat s, GLfloat t); |
308 | void glTexCoord2dv(const GLdouble *v); |
309 | void glTexCoord2d(GLdouble s, GLdouble t); |
310 | void glTexCoord1sv(const GLshort *v); |
311 | void glTexCoord1s(GLshort s); |
312 | void glTexCoord1iv(const GLint *v); |
313 | void glTexCoord1i(GLint s); |
314 | void glTexCoord1fv(const GLfloat *v); |
315 | void glTexCoord1f(GLfloat s); |
316 | void glTexCoord1dv(const GLdouble *v); |
317 | void glTexCoord1d(GLdouble s); |
318 | void glRectsv(const GLshort *v1, const GLshort *v2); |
319 | void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); |
320 | void glRectiv(const GLint *v1, const GLint *v2); |
321 | void glRecti(GLint x1, GLint y1, GLint x2, GLint y2); |
322 | void glRectfv(const GLfloat *v1, const GLfloat *v2); |
323 | void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
324 | void glRectdv(const GLdouble *v1, const GLdouble *v2); |
325 | void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); |
326 | void glRasterPos4sv(const GLshort *v); |
327 | void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); |
328 | void glRasterPos4iv(const GLint *v); |
329 | void glRasterPos4i(GLint x, GLint y, GLint z, GLint w); |
330 | void glRasterPos4fv(const GLfloat *v); |
331 | void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
332 | void glRasterPos4dv(const GLdouble *v); |
333 | void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
334 | void glRasterPos3sv(const GLshort *v); |
335 | void glRasterPos3s(GLshort x, GLshort y, GLshort z); |
336 | void glRasterPos3iv(const GLint *v); |
337 | void glRasterPos3i(GLint x, GLint y, GLint z); |
338 | void glRasterPos3fv(const GLfloat *v); |
339 | void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); |
340 | void glRasterPos3dv(const GLdouble *v); |
341 | void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); |
342 | void glRasterPos2sv(const GLshort *v); |
343 | void glRasterPos2s(GLshort x, GLshort y); |
344 | void glRasterPos2iv(const GLint *v); |
345 | void glRasterPos2i(GLint x, GLint y); |
346 | void glRasterPos2fv(const GLfloat *v); |
347 | void glRasterPos2f(GLfloat x, GLfloat y); |
348 | void glRasterPos2dv(const GLdouble *v); |
349 | void glRasterPos2d(GLdouble x, GLdouble y); |
350 | void glNormal3sv(const GLshort *v); |
351 | void glNormal3s(GLshort nx, GLshort ny, GLshort nz); |
352 | void glNormal3iv(const GLint *v); |
353 | void glNormal3i(GLint nx, GLint ny, GLint nz); |
354 | void glNormal3fv(const GLfloat *v); |
355 | void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); |
356 | void glNormal3dv(const GLdouble *v); |
357 | void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); |
358 | void glNormal3bv(const GLbyte *v); |
359 | void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); |
360 | void glIndexsv(const GLshort *c); |
361 | void glIndexs(GLshort c); |
362 | void glIndexiv(const GLint *c); |
363 | void glIndexi(GLint c); |
364 | void glIndexfv(const GLfloat *c); |
365 | void glIndexf(GLfloat c); |
366 | void glIndexdv(const GLdouble *c); |
367 | void glIndexd(GLdouble c); |
368 | void glEnd(); |
369 | void glEdgeFlagv(const GLboolean *flag); |
370 | void glEdgeFlag(GLboolean flag); |
371 | void glColor4usv(const GLushort *v); |
372 | void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); |
373 | void glColor4uiv(const GLuint *v); |
374 | void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); |
375 | void glColor4ubv(const GLubyte *v); |
376 | void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
377 | void glColor4sv(const GLshort *v); |
378 | void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); |
379 | void glColor4iv(const GLint *v); |
380 | void glColor4i(GLint red, GLint green, GLint blue, GLint alpha); |
381 | void glColor4fv(const GLfloat *v); |
382 | void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
383 | void glColor4dv(const GLdouble *v); |
384 | void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); |
385 | void glColor4bv(const GLbyte *v); |
386 | void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); |
387 | void glColor3usv(const GLushort *v); |
388 | void glColor3us(GLushort red, GLushort green, GLushort blue); |
389 | void glColor3uiv(const GLuint *v); |
390 | void glColor3ui(GLuint red, GLuint green, GLuint blue); |
391 | void glColor3ubv(const GLubyte *v); |
392 | void glColor3ub(GLubyte red, GLubyte green, GLubyte blue); |
393 | void glColor3sv(const GLshort *v); |
394 | void glColor3s(GLshort red, GLshort green, GLshort blue); |
395 | void glColor3iv(const GLint *v); |
396 | void glColor3i(GLint red, GLint green, GLint blue); |
397 | void glColor3fv(const GLfloat *v); |
398 | void glColor3f(GLfloat red, GLfloat green, GLfloat blue); |
399 | void glColor3dv(const GLdouble *v); |
400 | void glColor3d(GLdouble red, GLdouble green, GLdouble blue); |
401 | void glColor3bv(const GLbyte *v); |
402 | void glColor3b(GLbyte red, GLbyte green, GLbyte blue); |
403 | void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); |
404 | void glBegin(GLenum mode); |
405 | void glListBase(GLuint base); |
406 | GLuint glGenLists(GLsizei range); |
407 | void glDeleteLists(GLuint list, GLsizei range); |
408 | void glCallLists(GLsizei n, GLenum type, const GLvoid *lists); |
409 | void glCallList(GLuint list); |
410 | void glEndList(); |
411 | void glNewList(GLuint list, GLenum mode); |
412 | |
413 | // OpenGL 1.1 deprecated functions |
414 | void glPushClientAttrib(GLbitfield mask); |
415 | void glPopClientAttrib(); |
416 | void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities); |
417 | GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences); |
418 | void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
419 | void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
420 | void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); |
421 | void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer); |
422 | void glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer); |
423 | void glEnableClientState(GLenum array); |
424 | void glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer); |
425 | void glDisableClientState(GLenum array); |
426 | void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
427 | void glArrayElement(GLint i); |
428 | |
429 | // OpenGL 1.2 deprecated functions |
430 | void glResetMinmax(GLenum target); |
431 | void glResetHistogram(GLenum target); |
432 | void glMinmax(GLenum target, GLenum internalformat, GLboolean sink); |
433 | void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); |
434 | void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); |
435 | void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); |
436 | void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); |
437 | void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); |
438 | void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); |
439 | void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); |
440 | void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); |
441 | void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); |
442 | void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); |
443 | void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); |
444 | void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image); |
445 | void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
446 | void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
447 | void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); |
448 | void glConvolutionParameteri(GLenum target, GLenum pname, GLint params); |
449 | void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params); |
450 | void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); |
451 | void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); |
452 | void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); |
453 | void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); |
454 | void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); |
455 | void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params); |
456 | void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params); |
457 | void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table); |
458 | void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
459 | void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); |
460 | void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params); |
461 | void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); |
462 | |
463 | // OpenGL 1.3 deprecated functions |
464 | void glMultTransposeMatrixd(const GLdouble *m); |
465 | void glMultTransposeMatrixf(const GLfloat *m); |
466 | void glLoadTransposeMatrixd(const GLdouble *m); |
467 | void glLoadTransposeMatrixf(const GLfloat *m); |
468 | void glMultiTexCoord4sv(GLenum target, const GLshort *v); |
469 | void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
470 | void glMultiTexCoord4iv(GLenum target, const GLint *v); |
471 | void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q); |
472 | void glMultiTexCoord4fv(GLenum target, const GLfloat *v); |
473 | void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
474 | void glMultiTexCoord4dv(GLenum target, const GLdouble *v); |
475 | void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
476 | void glMultiTexCoord3sv(GLenum target, const GLshort *v); |
477 | void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r); |
478 | void glMultiTexCoord3iv(GLenum target, const GLint *v); |
479 | void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r); |
480 | void glMultiTexCoord3fv(GLenum target, const GLfloat *v); |
481 | void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r); |
482 | void glMultiTexCoord3dv(GLenum target, const GLdouble *v); |
483 | void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r); |
484 | void glMultiTexCoord2sv(GLenum target, const GLshort *v); |
485 | void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t); |
486 | void glMultiTexCoord2iv(GLenum target, const GLint *v); |
487 | void glMultiTexCoord2i(GLenum target, GLint s, GLint t); |
488 | void glMultiTexCoord2fv(GLenum target, const GLfloat *v); |
489 | void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t); |
490 | void glMultiTexCoord2dv(GLenum target, const GLdouble *v); |
491 | void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t); |
492 | void glMultiTexCoord1sv(GLenum target, const GLshort *v); |
493 | void glMultiTexCoord1s(GLenum target, GLshort s); |
494 | void glMultiTexCoord1iv(GLenum target, const GLint *v); |
495 | void glMultiTexCoord1i(GLenum target, GLint s); |
496 | void glMultiTexCoord1fv(GLenum target, const GLfloat *v); |
497 | void glMultiTexCoord1f(GLenum target, GLfloat s); |
498 | void glMultiTexCoord1dv(GLenum target, const GLdouble *v); |
499 | void glMultiTexCoord1d(GLenum target, GLdouble s); |
500 | void glClientActiveTexture(GLenum texture); |
501 | |
502 | // OpenGL 1.4 deprecated functions |
503 | void glWindowPos3sv(const GLshort *v); |
504 | void glWindowPos3s(GLshort x, GLshort y, GLshort z); |
505 | void glWindowPos3iv(const GLint *v); |
506 | void glWindowPos3i(GLint x, GLint y, GLint z); |
507 | void glWindowPos3fv(const GLfloat *v); |
508 | void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z); |
509 | void glWindowPos3dv(const GLdouble *v); |
510 | void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z); |
511 | void glWindowPos2sv(const GLshort *v); |
512 | void glWindowPos2s(GLshort x, GLshort y); |
513 | void glWindowPos2iv(const GLint *v); |
514 | void glWindowPos2i(GLint x, GLint y); |
515 | void glWindowPos2fv(const GLfloat *v); |
516 | void glWindowPos2f(GLfloat x, GLfloat y); |
517 | void glWindowPos2dv(const GLdouble *v); |
518 | void glWindowPos2d(GLdouble x, GLdouble y); |
519 | void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
520 | void glSecondaryColor3usv(const GLushort *v); |
521 | void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue); |
522 | void glSecondaryColor3uiv(const GLuint *v); |
523 | void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue); |
524 | void glSecondaryColor3ubv(const GLubyte *v); |
525 | void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue); |
526 | void glSecondaryColor3sv(const GLshort *v); |
527 | void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue); |
528 | void glSecondaryColor3iv(const GLint *v); |
529 | void glSecondaryColor3i(GLint red, GLint green, GLint blue); |
530 | void glSecondaryColor3fv(const GLfloat *v); |
531 | void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue); |
532 | void glSecondaryColor3dv(const GLdouble *v); |
533 | void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue); |
534 | void glSecondaryColor3bv(const GLbyte *v); |
535 | void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue); |
536 | void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer); |
537 | void glFogCoorddv(const GLdouble *coord); |
538 | void glFogCoordd(GLdouble coord); |
539 | void glFogCoordfv(const GLfloat *coord); |
540 | void glFogCoordf(GLfloat coord); |
541 | |
542 | // OpenGL 1.5 deprecated functions |
543 | |
544 | private: |
545 | friend class QOpenGLVersionFunctionsFactory; |
546 | |
547 | static bool isContextCompatible(QOpenGLContext *context); |
548 | static QOpenGLVersionProfile versionProfile(); |
549 | |
550 | QOpenGLFunctions_1_0_CoreBackend* d_1_0_Core; |
551 | QOpenGLFunctions_1_1_CoreBackend* d_1_1_Core; |
552 | QOpenGLFunctions_1_2_CoreBackend* d_1_2_Core; |
553 | QOpenGLFunctions_1_3_CoreBackend* d_1_3_Core; |
554 | QOpenGLFunctions_1_4_CoreBackend* d_1_4_Core; |
555 | QOpenGLFunctions_1_5_CoreBackend* d_1_5_Core; |
556 | QOpenGLFunctions_1_0_DeprecatedBackend* d_1_0_Deprecated; |
557 | QOpenGLFunctions_1_1_DeprecatedBackend* d_1_1_Deprecated; |
558 | QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated; |
559 | QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated; |
560 | QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated; |
561 | }; |
562 | |
563 | // OpenGL 1.0 core functions |
564 | inline void QOpenGLFunctions_1_5::glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
565 | { |
566 | d_1_0_Core->f.Viewport(x, y, width, height); |
567 | } |
568 | |
569 | inline void QOpenGLFunctions_1_5::glDepthRange(GLdouble nearVal, GLdouble farVal) |
570 | { |
571 | d_1_0_Core->f.DepthRange(nearVal, farVal); |
572 | } |
573 | |
574 | inline GLboolean QOpenGLFunctions_1_5::glIsEnabled(GLenum cap) |
575 | { |
576 | return d_1_0_Core->f.IsEnabled(cap); |
577 | } |
578 | |
579 | inline void QOpenGLFunctions_1_5::glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) |
580 | { |
581 | d_1_0_Core->f.GetTexLevelParameteriv(target, level, pname, params); |
582 | } |
583 | |
584 | inline void QOpenGLFunctions_1_5::glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) |
585 | { |
586 | d_1_0_Core->f.GetTexLevelParameterfv(target, level, pname, params); |
587 | } |
588 | |
589 | inline void QOpenGLFunctions_1_5::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) |
590 | { |
591 | d_1_0_Core->f.GetTexParameteriv(target, pname, params); |
592 | } |
593 | |
594 | inline void QOpenGLFunctions_1_5::glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) |
595 | { |
596 | d_1_0_Core->f.GetTexParameterfv(target, pname, params); |
597 | } |
598 | |
599 | inline void QOpenGLFunctions_1_5::glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
600 | { |
601 | d_1_0_Core->f.GetTexImage(target, level, format, type, pixels); |
602 | } |
603 | |
604 | inline const GLubyte * QOpenGLFunctions_1_5::glGetString(GLenum name) |
605 | { |
606 | return d_1_0_Core->f.GetString(name); |
607 | } |
608 | |
609 | inline void QOpenGLFunctions_1_5::glGetIntegerv(GLenum pname, GLint *params) |
610 | { |
611 | d_1_0_Core->f.GetIntegerv(pname, params); |
612 | } |
613 | |
614 | inline void QOpenGLFunctions_1_5::glGetFloatv(GLenum pname, GLfloat *params) |
615 | { |
616 | d_1_0_Core->f.GetFloatv(pname, params); |
617 | } |
618 | |
619 | inline GLenum QOpenGLFunctions_1_5::glGetError() |
620 | { |
621 | return d_1_0_Core->f.GetError(); |
622 | } |
623 | |
624 | inline void QOpenGLFunctions_1_5::glGetDoublev(GLenum pname, GLdouble *params) |
625 | { |
626 | d_1_0_Core->f.GetDoublev(pname, params); |
627 | } |
628 | |
629 | inline void QOpenGLFunctions_1_5::glGetBooleanv(GLenum pname, GLboolean *params) |
630 | { |
631 | d_1_0_Core->f.GetBooleanv(pname, params); |
632 | } |
633 | |
634 | inline void QOpenGLFunctions_1_5::glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
635 | { |
636 | d_1_0_Core->f.ReadPixels(x, y, width, height, format, type, pixels); |
637 | } |
638 | |
639 | inline void QOpenGLFunctions_1_5::glReadBuffer(GLenum mode) |
640 | { |
641 | d_1_0_Core->f.ReadBuffer(mode); |
642 | } |
643 | |
644 | inline void QOpenGLFunctions_1_5::glPixelStorei(GLenum pname, GLint param) |
645 | { |
646 | d_1_0_Core->f.PixelStorei(pname, param); |
647 | } |
648 | |
649 | inline void QOpenGLFunctions_1_5::glPixelStoref(GLenum pname, GLfloat param) |
650 | { |
651 | d_1_0_Core->f.PixelStoref(pname, param); |
652 | } |
653 | |
654 | inline void QOpenGLFunctions_1_5::glDepthFunc(GLenum func) |
655 | { |
656 | d_1_0_Core->f.DepthFunc(func); |
657 | } |
658 | |
659 | inline void QOpenGLFunctions_1_5::glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
660 | { |
661 | d_1_0_Core->f.StencilOp(fail, zfail, zpass); |
662 | } |
663 | |
664 | inline void QOpenGLFunctions_1_5::glStencilFunc(GLenum func, GLint ref, GLuint mask) |
665 | { |
666 | d_1_0_Core->f.StencilFunc(func, ref, mask); |
667 | } |
668 | |
669 | inline void QOpenGLFunctions_1_5::glLogicOp(GLenum opcode) |
670 | { |
671 | d_1_0_Core->f.LogicOp(opcode); |
672 | } |
673 | |
674 | inline void QOpenGLFunctions_1_5::glBlendFunc(GLenum sfactor, GLenum dfactor) |
675 | { |
676 | d_1_0_Core->f.BlendFunc(sfactor, dfactor); |
677 | } |
678 | |
679 | inline void QOpenGLFunctions_1_5::glFlush() |
680 | { |
681 | d_1_0_Core->f.Flush(); |
682 | } |
683 | |
684 | inline void QOpenGLFunctions_1_5::glFinish() |
685 | { |
686 | d_1_0_Core->f.Finish(); |
687 | } |
688 | |
689 | inline void QOpenGLFunctions_1_5::glEnable(GLenum cap) |
690 | { |
691 | d_1_0_Core->f.Enable(cap); |
692 | } |
693 | |
694 | inline void QOpenGLFunctions_1_5::glDisable(GLenum cap) |
695 | { |
696 | d_1_0_Core->f.Disable(cap); |
697 | } |
698 | |
699 | inline void QOpenGLFunctions_1_5::glDepthMask(GLboolean flag) |
700 | { |
701 | d_1_0_Core->f.DepthMask(flag); |
702 | } |
703 | |
704 | inline void QOpenGLFunctions_1_5::glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
705 | { |
706 | d_1_0_Core->f.ColorMask(red, green, blue, alpha); |
707 | } |
708 | |
709 | inline void QOpenGLFunctions_1_5::glStencilMask(GLuint mask) |
710 | { |
711 | d_1_0_Core->f.StencilMask(mask); |
712 | } |
713 | |
714 | inline void QOpenGLFunctions_1_5::glClearDepth(GLdouble depth) |
715 | { |
716 | d_1_0_Core->f.ClearDepth(depth); |
717 | } |
718 | |
719 | inline void QOpenGLFunctions_1_5::glClearStencil(GLint s) |
720 | { |
721 | d_1_0_Core->f.ClearStencil(s); |
722 | } |
723 | |
724 | inline void QOpenGLFunctions_1_5::glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
725 | { |
726 | d_1_0_Core->f.ClearColor(red, green, blue, alpha); |
727 | } |
728 | |
729 | inline void QOpenGLFunctions_1_5::glClear(GLbitfield mask) |
730 | { |
731 | d_1_0_Core->f.Clear(mask); |
732 | } |
733 | |
734 | inline void QOpenGLFunctions_1_5::glDrawBuffer(GLenum mode) |
735 | { |
736 | d_1_0_Core->f.DrawBuffer(mode); |
737 | } |
738 | |
739 | inline void QOpenGLFunctions_1_5::glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
740 | { |
741 | d_1_0_Core->f.TexImage2D(target, level, internalformat, width, height, border, format, type, pixels); |
742 | } |
743 | |
744 | inline void QOpenGLFunctions_1_5::glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
745 | { |
746 | d_1_0_Core->f.TexImage1D(target, level, internalformat, width, border, format, type, pixels); |
747 | } |
748 | |
749 | inline void QOpenGLFunctions_1_5::glTexParameteriv(GLenum target, GLenum pname, const GLint *params) |
750 | { |
751 | d_1_0_Core->f.TexParameteriv(target, pname, params); |
752 | } |
753 | |
754 | inline void QOpenGLFunctions_1_5::glTexParameteri(GLenum target, GLenum pname, GLint param) |
755 | { |
756 | d_1_0_Core->f.TexParameteri(target, pname, param); |
757 | } |
758 | |
759 | inline void QOpenGLFunctions_1_5::glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
760 | { |
761 | d_1_0_Core->f.TexParameterfv(target, pname, params); |
762 | } |
763 | |
764 | inline void QOpenGLFunctions_1_5::glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
765 | { |
766 | d_1_0_Core->f.TexParameterf(target, pname, param); |
767 | } |
768 | |
769 | inline void QOpenGLFunctions_1_5::glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
770 | { |
771 | d_1_0_Core->f.Scissor(x, y, width, height); |
772 | } |
773 | |
774 | inline void QOpenGLFunctions_1_5::glPolygonMode(GLenum face, GLenum mode) |
775 | { |
776 | d_1_0_Core->f.PolygonMode(face, mode); |
777 | } |
778 | |
779 | inline void QOpenGLFunctions_1_5::glPointSize(GLfloat size) |
780 | { |
781 | d_1_0_Core->f.PointSize(size); |
782 | } |
783 | |
784 | inline void QOpenGLFunctions_1_5::glLineWidth(GLfloat width) |
785 | { |
786 | d_1_0_Core->f.LineWidth(width); |
787 | } |
788 | |
789 | inline void QOpenGLFunctions_1_5::glHint(GLenum target, GLenum mode) |
790 | { |
791 | d_1_0_Core->f.Hint(target, mode); |
792 | } |
793 | |
794 | inline void QOpenGLFunctions_1_5::glFrontFace(GLenum mode) |
795 | { |
796 | d_1_0_Core->f.FrontFace(mode); |
797 | } |
798 | |
799 | inline void QOpenGLFunctions_1_5::glCullFace(GLenum mode) |
800 | { |
801 | d_1_0_Core->f.CullFace(mode); |
802 | } |
803 | |
804 | |
805 | // OpenGL 1.1 core functions |
806 | inline void QOpenGLFunctions_1_5::glIndexubv(const GLubyte *c) |
807 | { |
808 | d_1_1_Deprecated->f.Indexubv(c); |
809 | } |
810 | |
811 | inline void QOpenGLFunctions_1_5::glIndexub(GLubyte c) |
812 | { |
813 | d_1_1_Deprecated->f.Indexub(c); |
814 | } |
815 | |
816 | inline GLboolean QOpenGLFunctions_1_5::glIsTexture(GLuint texture) |
817 | { |
818 | return d_1_1_Core->f.IsTexture(texture); |
819 | } |
820 | |
821 | inline void QOpenGLFunctions_1_5::glGenTextures(GLsizei n, GLuint *textures) |
822 | { |
823 | d_1_1_Core->f.GenTextures(n, textures); |
824 | } |
825 | |
826 | inline void QOpenGLFunctions_1_5::glDeleteTextures(GLsizei n, const GLuint *textures) |
827 | { |
828 | d_1_1_Core->f.DeleteTextures(n, textures); |
829 | } |
830 | |
831 | inline void QOpenGLFunctions_1_5::glBindTexture(GLenum target, GLuint texture) |
832 | { |
833 | d_1_1_Core->f.BindTexture(target, texture); |
834 | } |
835 | |
836 | inline void QOpenGLFunctions_1_5::glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
837 | { |
838 | d_1_1_Core->f.TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
839 | } |
840 | |
841 | inline void QOpenGLFunctions_1_5::glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
842 | { |
843 | d_1_1_Core->f.TexSubImage1D(target, level, xoffset, width, format, type, pixels); |
844 | } |
845 | |
846 | inline void QOpenGLFunctions_1_5::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
847 | { |
848 | d_1_1_Core->f.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
849 | } |
850 | |
851 | inline void QOpenGLFunctions_1_5::glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
852 | { |
853 | d_1_1_Core->f.CopyTexSubImage1D(target, level, xoffset, x, y, width); |
854 | } |
855 | |
856 | inline void QOpenGLFunctions_1_5::glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
857 | { |
858 | d_1_1_Core->f.CopyTexImage2D(target, level, internalformat, x, y, width, height, border); |
859 | } |
860 | |
861 | inline void QOpenGLFunctions_1_5::glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
862 | { |
863 | d_1_1_Core->f.CopyTexImage1D(target, level, internalformat, x, y, width, border); |
864 | } |
865 | |
866 | inline void QOpenGLFunctions_1_5::glPolygonOffset(GLfloat factor, GLfloat units) |
867 | { |
868 | d_1_1_Core->f.PolygonOffset(factor, units); |
869 | } |
870 | |
871 | inline void QOpenGLFunctions_1_5::glGetPointerv(GLenum pname, GLvoid* *params) |
872 | { |
873 | d_1_1_Deprecated->f.GetPointerv(pname, params); |
874 | } |
875 | |
876 | inline void QOpenGLFunctions_1_5::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
877 | { |
878 | d_1_1_Core->f.DrawElements(mode, count, type, indices); |
879 | } |
880 | |
881 | inline void QOpenGLFunctions_1_5::glDrawArrays(GLenum mode, GLint first, GLsizei count) |
882 | { |
883 | d_1_1_Core->f.DrawArrays(mode, first, count); |
884 | } |
885 | |
886 | |
887 | // OpenGL 1.2 core functions |
888 | inline void QOpenGLFunctions_1_5::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
889 | { |
890 | d_1_2_Core->f.CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); |
891 | } |
892 | |
893 | inline void QOpenGLFunctions_1_5::glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
894 | { |
895 | d_1_2_Core->f.TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
896 | } |
897 | |
898 | inline void QOpenGLFunctions_1_5::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
899 | { |
900 | d_1_2_Core->f.TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); |
901 | } |
902 | |
903 | inline void QOpenGLFunctions_1_5::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
904 | { |
905 | d_1_2_Core->f.DrawRangeElements(mode, start, end, count, type, indices); |
906 | } |
907 | |
908 | inline void QOpenGLFunctions_1_5::glBlendEquation(GLenum mode) |
909 | { |
910 | d_1_2_Core->f.BlendEquation(mode); |
911 | } |
912 | |
913 | inline void QOpenGLFunctions_1_5::glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
914 | { |
915 | d_1_2_Core->f.BlendColor(red, green, blue, alpha); |
916 | } |
917 | |
918 | |
919 | // OpenGL 1.3 core functions |
920 | inline void QOpenGLFunctions_1_5::glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) |
921 | { |
922 | d_1_3_Core->f.GetCompressedTexImage(target, level, img); |
923 | } |
924 | |
925 | inline void QOpenGLFunctions_1_5::glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
926 | { |
927 | d_1_3_Core->f.CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data); |
928 | } |
929 | |
930 | inline void QOpenGLFunctions_1_5::glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
931 | { |
932 | d_1_3_Core->f.CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
933 | } |
934 | |
935 | inline void QOpenGLFunctions_1_5::glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
936 | { |
937 | d_1_3_Core->f.CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
938 | } |
939 | |
940 | inline void QOpenGLFunctions_1_5::glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
941 | { |
942 | d_1_3_Core->f.CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data); |
943 | } |
944 | |
945 | inline void QOpenGLFunctions_1_5::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
946 | { |
947 | d_1_3_Core->f.CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
948 | } |
949 | |
950 | inline void QOpenGLFunctions_1_5::glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
951 | { |
952 | d_1_3_Core->f.CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); |
953 | } |
954 | |
955 | inline void QOpenGLFunctions_1_5::glSampleCoverage(GLfloat value, GLboolean invert) |
956 | { |
957 | d_1_3_Core->f.SampleCoverage(value, invert); |
958 | } |
959 | |
960 | inline void QOpenGLFunctions_1_5::glActiveTexture(GLenum texture) |
961 | { |
962 | d_1_3_Core->f.ActiveTexture(texture); |
963 | } |
964 | |
965 | |
966 | // OpenGL 1.4 core functions |
967 | inline void QOpenGLFunctions_1_5::glPointParameteriv(GLenum pname, const GLint *params) |
968 | { |
969 | d_1_4_Core->f.PointParameteriv(pname, params); |
970 | } |
971 | |
972 | inline void QOpenGLFunctions_1_5::glPointParameteri(GLenum pname, GLint param) |
973 | { |
974 | d_1_4_Core->f.PointParameteri(pname, param); |
975 | } |
976 | |
977 | inline void QOpenGLFunctions_1_5::glPointParameterfv(GLenum pname, const GLfloat *params) |
978 | { |
979 | d_1_4_Core->f.PointParameterfv(pname, params); |
980 | } |
981 | |
982 | inline void QOpenGLFunctions_1_5::glPointParameterf(GLenum pname, GLfloat param) |
983 | { |
984 | d_1_4_Core->f.PointParameterf(pname, param); |
985 | } |
986 | |
987 | inline void QOpenGLFunctions_1_5::glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount) |
988 | { |
989 | d_1_4_Core->f.MultiDrawElements(mode, count, type, indices, drawcount); |
990 | } |
991 | |
992 | inline void QOpenGLFunctions_1_5::glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
993 | { |
994 | d_1_4_Core->f.MultiDrawArrays(mode, first, count, drawcount); |
995 | } |
996 | |
997 | inline void QOpenGLFunctions_1_5::glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
998 | { |
999 | d_1_4_Core->f.BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); |
1000 | } |
1001 | |
1002 | |
1003 | // OpenGL 1.5 core functions |
1004 | inline void QOpenGLFunctions_1_5::glGetBufferPointerv(GLenum target, GLenum pname, GLvoid* *params) |
1005 | { |
1006 | d_1_5_Core->f.GetBufferPointerv(target, pname, params); |
1007 | } |
1008 | |
1009 | inline void QOpenGLFunctions_1_5::glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) |
1010 | { |
1011 | d_1_5_Core->f.GetBufferParameteriv(target, pname, params); |
1012 | } |
1013 | |
1014 | inline GLboolean QOpenGLFunctions_1_5::glUnmapBuffer(GLenum target) |
1015 | { |
1016 | return d_1_5_Core->f.UnmapBuffer(target); |
1017 | } |
1018 | |
1019 | inline GLvoid* QOpenGLFunctions_1_5::glMapBuffer(GLenum target, GLenum access) |
1020 | { |
1021 | return d_1_5_Core->f.MapBuffer(target, access); |
1022 | } |
1023 | |
1024 | inline void QOpenGLFunctions_1_5::glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
1025 | { |
1026 | d_1_5_Core->f.GetBufferSubData(target, offset, size, data); |
1027 | } |
1028 | |
1029 | inline void QOpenGLFunctions_1_5::glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
1030 | { |
1031 | d_1_5_Core->f.BufferSubData(target, offset, size, data); |
1032 | } |
1033 | |
1034 | inline void QOpenGLFunctions_1_5::glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
1035 | { |
1036 | d_1_5_Core->f.BufferData(target, size, data, usage); |
1037 | } |
1038 | |
1039 | inline GLboolean QOpenGLFunctions_1_5::glIsBuffer(GLuint buffer) |
1040 | { |
1041 | return d_1_5_Core->f.IsBuffer(buffer); |
1042 | } |
1043 | |
1044 | inline void QOpenGLFunctions_1_5::glGenBuffers(GLsizei n, GLuint *buffers) |
1045 | { |
1046 | d_1_5_Core->f.GenBuffers(n, buffers); |
1047 | } |
1048 | |
1049 | inline void QOpenGLFunctions_1_5::glDeleteBuffers(GLsizei n, const GLuint *buffers) |
1050 | { |
1051 | d_1_5_Core->f.DeleteBuffers(n, buffers); |
1052 | } |
1053 | |
1054 | inline void QOpenGLFunctions_1_5::glBindBuffer(GLenum target, GLuint buffer) |
1055 | { |
1056 | d_1_5_Core->f.BindBuffer(target, buffer); |
1057 | } |
1058 | |
1059 | inline void QOpenGLFunctions_1_5::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) |
1060 | { |
1061 | d_1_5_Core->f.GetQueryObjectuiv(id, pname, params); |
1062 | } |
1063 | |
1064 | inline void QOpenGLFunctions_1_5::glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) |
1065 | { |
1066 | d_1_5_Core->f.GetQueryObjectiv(id, pname, params); |
1067 | } |
1068 | |
1069 | inline void QOpenGLFunctions_1_5::glGetQueryiv(GLenum target, GLenum pname, GLint *params) |
1070 | { |
1071 | d_1_5_Core->f.GetQueryiv(target, pname, params); |
1072 | } |
1073 | |
1074 | inline void QOpenGLFunctions_1_5::glEndQuery(GLenum target) |
1075 | { |
1076 | d_1_5_Core->f.EndQuery(target); |
1077 | } |
1078 | |
1079 | inline void QOpenGLFunctions_1_5::glBeginQuery(GLenum target, GLuint id) |
1080 | { |
1081 | d_1_5_Core->f.BeginQuery(target, id); |
1082 | } |
1083 | |
1084 | inline GLboolean QOpenGLFunctions_1_5::glIsQuery(GLuint id) |
1085 | { |
1086 | return d_1_5_Core->f.IsQuery(id); |
1087 | } |
1088 | |
1089 | inline void QOpenGLFunctions_1_5::glDeleteQueries(GLsizei n, const GLuint *ids) |
1090 | { |
1091 | d_1_5_Core->f.DeleteQueries(n, ids); |
1092 | } |
1093 | |
1094 | inline void QOpenGLFunctions_1_5::glGenQueries(GLsizei n, GLuint *ids) |
1095 | { |
1096 | d_1_5_Core->f.GenQueries(n, ids); |
1097 | } |
1098 | |
1099 | |
1100 | // OpenGL 1.0 deprecated functions |
1101 | inline void QOpenGLFunctions_1_5::glTranslatef(GLfloat x, GLfloat y, GLfloat z) |
1102 | { |
1103 | d_1_0_Deprecated->f.Translatef(x, y, z); |
1104 | } |
1105 | |
1106 | inline void QOpenGLFunctions_1_5::glTranslated(GLdouble x, GLdouble y, GLdouble z) |
1107 | { |
1108 | d_1_0_Deprecated->f.Translated(x, y, z); |
1109 | } |
1110 | |
1111 | inline void QOpenGLFunctions_1_5::glScalef(GLfloat x, GLfloat y, GLfloat z) |
1112 | { |
1113 | d_1_0_Deprecated->f.Scalef(x, y, z); |
1114 | } |
1115 | |
1116 | inline void QOpenGLFunctions_1_5::glScaled(GLdouble x, GLdouble y, GLdouble z) |
1117 | { |
1118 | d_1_0_Deprecated->f.Scaled(x, y, z); |
1119 | } |
1120 | |
1121 | inline void QOpenGLFunctions_1_5::glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
1122 | { |
1123 | d_1_0_Deprecated->f.Rotatef(angle, x, y, z); |
1124 | } |
1125 | |
1126 | inline void QOpenGLFunctions_1_5::glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
1127 | { |
1128 | d_1_0_Deprecated->f.Rotated(angle, x, y, z); |
1129 | } |
1130 | |
1131 | inline void QOpenGLFunctions_1_5::glPushMatrix() |
1132 | { |
1133 | d_1_0_Deprecated->f.PushMatrix(); |
1134 | } |
1135 | |
1136 | inline void QOpenGLFunctions_1_5::glPopMatrix() |
1137 | { |
1138 | d_1_0_Deprecated->f.PopMatrix(); |
1139 | } |
1140 | |
1141 | inline void QOpenGLFunctions_1_5::glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
1142 | { |
1143 | d_1_0_Deprecated->f.Ortho(left, right, bottom, top, zNear, zFar); |
1144 | } |
1145 | |
1146 | inline void QOpenGLFunctions_1_5::glMultMatrixd(const GLdouble *m) |
1147 | { |
1148 | d_1_0_Deprecated->f.MultMatrixd(m); |
1149 | } |
1150 | |
1151 | inline void QOpenGLFunctions_1_5::glMultMatrixf(const GLfloat *m) |
1152 | { |
1153 | d_1_0_Deprecated->f.MultMatrixf(m); |
1154 | } |
1155 | |
1156 | inline void QOpenGLFunctions_1_5::glMatrixMode(GLenum mode) |
1157 | { |
1158 | d_1_0_Deprecated->f.MatrixMode(mode); |
1159 | } |
1160 | |
1161 | inline void QOpenGLFunctions_1_5::glLoadMatrixd(const GLdouble *m) |
1162 | { |
1163 | d_1_0_Deprecated->f.LoadMatrixd(m); |
1164 | } |
1165 | |
1166 | inline void QOpenGLFunctions_1_5::glLoadMatrixf(const GLfloat *m) |
1167 | { |
1168 | d_1_0_Deprecated->f.LoadMatrixf(m); |
1169 | } |
1170 | |
1171 | inline void QOpenGLFunctions_1_5::glLoadIdentity() |
1172 | { |
1173 | d_1_0_Deprecated->f.LoadIdentity(); |
1174 | } |
1175 | |
1176 | inline void QOpenGLFunctions_1_5::glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
1177 | { |
1178 | d_1_0_Deprecated->f.Frustum(left, right, bottom, top, zNear, zFar); |
1179 | } |
1180 | |
1181 | inline GLboolean QOpenGLFunctions_1_5::glIsList(GLuint list) |
1182 | { |
1183 | return d_1_0_Deprecated->f.IsList(list); |
1184 | } |
1185 | |
1186 | inline void QOpenGLFunctions_1_5::glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) |
1187 | { |
1188 | d_1_0_Deprecated->f.GetTexGeniv(coord, pname, params); |
1189 | } |
1190 | |
1191 | inline void QOpenGLFunctions_1_5::glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) |
1192 | { |
1193 | d_1_0_Deprecated->f.GetTexGenfv(coord, pname, params); |
1194 | } |
1195 | |
1196 | inline void QOpenGLFunctions_1_5::glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) |
1197 | { |
1198 | d_1_0_Deprecated->f.GetTexGendv(coord, pname, params); |
1199 | } |
1200 | |
1201 | inline void QOpenGLFunctions_1_5::glGetTexEnviv(GLenum target, GLenum pname, GLint *params) |
1202 | { |
1203 | d_1_0_Deprecated->f.GetTexEnviv(target, pname, params); |
1204 | } |
1205 | |
1206 | inline void QOpenGLFunctions_1_5::glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) |
1207 | { |
1208 | d_1_0_Deprecated->f.GetTexEnvfv(target, pname, params); |
1209 | } |
1210 | |
1211 | inline void QOpenGLFunctions_1_5::glGetPolygonStipple(GLubyte *mask) |
1212 | { |
1213 | d_1_0_Deprecated->f.GetPolygonStipple(mask); |
1214 | } |
1215 | |
1216 | inline void QOpenGLFunctions_1_5::glGetPixelMapusv(GLenum map, GLushort *values) |
1217 | { |
1218 | d_1_0_Deprecated->f.GetPixelMapusv(map, values); |
1219 | } |
1220 | |
1221 | inline void QOpenGLFunctions_1_5::glGetPixelMapuiv(GLenum map, GLuint *values) |
1222 | { |
1223 | d_1_0_Deprecated->f.GetPixelMapuiv(map, values); |
1224 | } |
1225 | |
1226 | inline void QOpenGLFunctions_1_5::glGetPixelMapfv(GLenum map, GLfloat *values) |
1227 | { |
1228 | d_1_0_Deprecated->f.GetPixelMapfv(map, values); |
1229 | } |
1230 | |
1231 | inline void QOpenGLFunctions_1_5::glGetMaterialiv(GLenum face, GLenum pname, GLint *params) |
1232 | { |
1233 | d_1_0_Deprecated->f.GetMaterialiv(face, pname, params); |
1234 | } |
1235 | |
1236 | inline void QOpenGLFunctions_1_5::glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) |
1237 | { |
1238 | d_1_0_Deprecated->f.GetMaterialfv(face, pname, params); |
1239 | } |
1240 | |
1241 | inline void QOpenGLFunctions_1_5::glGetMapiv(GLenum target, GLenum query, GLint *v) |
1242 | { |
1243 | d_1_0_Deprecated->f.GetMapiv(target, query, v); |
1244 | } |
1245 | |
1246 | inline void QOpenGLFunctions_1_5::glGetMapfv(GLenum target, GLenum query, GLfloat *v) |
1247 | { |
1248 | d_1_0_Deprecated->f.GetMapfv(target, query, v); |
1249 | } |
1250 | |
1251 | inline void QOpenGLFunctions_1_5::glGetMapdv(GLenum target, GLenum query, GLdouble *v) |
1252 | { |
1253 | d_1_0_Deprecated->f.GetMapdv(target, query, v); |
1254 | } |
1255 | |
1256 | inline void QOpenGLFunctions_1_5::glGetLightiv(GLenum light, GLenum pname, GLint *params) |
1257 | { |
1258 | d_1_0_Deprecated->f.GetLightiv(light, pname, params); |
1259 | } |
1260 | |
1261 | inline void QOpenGLFunctions_1_5::glGetLightfv(GLenum light, GLenum pname, GLfloat *params) |
1262 | { |
1263 | d_1_0_Deprecated->f.GetLightfv(light, pname, params); |
1264 | } |
1265 | |
1266 | inline void QOpenGLFunctions_1_5::glGetClipPlane(GLenum plane, GLdouble *equation) |
1267 | { |
1268 | d_1_0_Deprecated->f.GetClipPlane(plane, equation); |
1269 | } |
1270 | |
1271 | inline void QOpenGLFunctions_1_5::glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
1272 | { |
1273 | d_1_0_Deprecated->f.DrawPixels(width, height, format, type, pixels); |
1274 | } |
1275 | |
1276 | inline void QOpenGLFunctions_1_5::glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
1277 | { |
1278 | d_1_0_Deprecated->f.CopyPixels(x, y, width, height, type); |
1279 | } |
1280 | |
1281 | inline void QOpenGLFunctions_1_5::glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values) |
1282 | { |
1283 | d_1_0_Deprecated->f.PixelMapusv(map, mapsize, values); |
1284 | } |
1285 | |
1286 | inline void QOpenGLFunctions_1_5::glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) |
1287 | { |
1288 | d_1_0_Deprecated->f.PixelMapuiv(map, mapsize, values); |
1289 | } |
1290 | |
1291 | inline void QOpenGLFunctions_1_5::glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) |
1292 | { |
1293 | d_1_0_Deprecated->f.PixelMapfv(map, mapsize, values); |
1294 | } |
1295 | |
1296 | inline void QOpenGLFunctions_1_5::glPixelTransferi(GLenum pname, GLint param) |
1297 | { |
1298 | d_1_0_Deprecated->f.PixelTransferi(pname, param); |
1299 | } |
1300 | |
1301 | inline void QOpenGLFunctions_1_5::glPixelTransferf(GLenum pname, GLfloat param) |
1302 | { |
1303 | d_1_0_Deprecated->f.PixelTransferf(pname, param); |
1304 | } |
1305 | |
1306 | inline void QOpenGLFunctions_1_5::glPixelZoom(GLfloat xfactor, GLfloat yfactor) |
1307 | { |
1308 | d_1_0_Deprecated->f.PixelZoom(xfactor, yfactor); |
1309 | } |
1310 | |
1311 | inline void QOpenGLFunctions_1_5::glAlphaFunc(GLenum func, GLfloat ref) |
1312 | { |
1313 | d_1_0_Deprecated->f.AlphaFunc(func, ref); |
1314 | } |
1315 | |
1316 | inline void QOpenGLFunctions_1_5::glEvalPoint2(GLint i, GLint j) |
1317 | { |
1318 | d_1_0_Deprecated->f.EvalPoint2(i, j); |
1319 | } |
1320 | |
1321 | inline void QOpenGLFunctions_1_5::glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
1322 | { |
1323 | d_1_0_Deprecated->f.EvalMesh2(mode, i1, i2, j1, j2); |
1324 | } |
1325 | |
1326 | inline void QOpenGLFunctions_1_5::glEvalPoint1(GLint i) |
1327 | { |
1328 | d_1_0_Deprecated->f.EvalPoint1(i); |
1329 | } |
1330 | |
1331 | inline void QOpenGLFunctions_1_5::glEvalMesh1(GLenum mode, GLint i1, GLint i2) |
1332 | { |
1333 | d_1_0_Deprecated->f.EvalMesh1(mode, i1, i2); |
1334 | } |
1335 | |
1336 | inline void QOpenGLFunctions_1_5::glEvalCoord2fv(const GLfloat *u) |
1337 | { |
1338 | d_1_0_Deprecated->f.EvalCoord2fv(u); |
1339 | } |
1340 | |
1341 | inline void QOpenGLFunctions_1_5::glEvalCoord2f(GLfloat u, GLfloat v) |
1342 | { |
1343 | d_1_0_Deprecated->f.EvalCoord2f(u, v); |
1344 | } |
1345 | |
1346 | inline void QOpenGLFunctions_1_5::glEvalCoord2dv(const GLdouble *u) |
1347 | { |
1348 | d_1_0_Deprecated->f.EvalCoord2dv(u); |
1349 | } |
1350 | |
1351 | inline void QOpenGLFunctions_1_5::glEvalCoord2d(GLdouble u, GLdouble v) |
1352 | { |
1353 | d_1_0_Deprecated->f.EvalCoord2d(u, v); |
1354 | } |
1355 | |
1356 | inline void QOpenGLFunctions_1_5::glEvalCoord1fv(const GLfloat *u) |
1357 | { |
1358 | d_1_0_Deprecated->f.EvalCoord1fv(u); |
1359 | } |
1360 | |
1361 | inline void QOpenGLFunctions_1_5::glEvalCoord1f(GLfloat u) |
1362 | { |
1363 | d_1_0_Deprecated->f.EvalCoord1f(u); |
1364 | } |
1365 | |
1366 | inline void QOpenGLFunctions_1_5::glEvalCoord1dv(const GLdouble *u) |
1367 | { |
1368 | d_1_0_Deprecated->f.EvalCoord1dv(u); |
1369 | } |
1370 | |
1371 | inline void QOpenGLFunctions_1_5::glEvalCoord1d(GLdouble u) |
1372 | { |
1373 | d_1_0_Deprecated->f.EvalCoord1d(u); |
1374 | } |
1375 | |
1376 | inline void QOpenGLFunctions_1_5::glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
1377 | { |
1378 | d_1_0_Deprecated->f.MapGrid2f(un, u1, u2, vn, v1, v2); |
1379 | } |
1380 | |
1381 | inline void QOpenGLFunctions_1_5::glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
1382 | { |
1383 | d_1_0_Deprecated->f.MapGrid2d(un, u1, u2, vn, v1, v2); |
1384 | } |
1385 | |
1386 | inline void QOpenGLFunctions_1_5::glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) |
1387 | { |
1388 | d_1_0_Deprecated->f.MapGrid1f(un, u1, u2); |
1389 | } |
1390 | |
1391 | inline void QOpenGLFunctions_1_5::glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) |
1392 | { |
1393 | d_1_0_Deprecated->f.MapGrid1d(un, u1, u2); |
1394 | } |
1395 | |
1396 | inline void QOpenGLFunctions_1_5::glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
1397 | { |
1398 | d_1_0_Deprecated->f.Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); |
1399 | } |
1400 | |
1401 | inline void QOpenGLFunctions_1_5::glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
1402 | { |
1403 | d_1_0_Deprecated->f.Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); |
1404 | } |
1405 | |
1406 | inline void QOpenGLFunctions_1_5::glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
1407 | { |
1408 | d_1_0_Deprecated->f.Map1f(target, u1, u2, stride, order, points); |
1409 | } |
1410 | |
1411 | inline void QOpenGLFunctions_1_5::glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
1412 | { |
1413 | d_1_0_Deprecated->f.Map1d(target, u1, u2, stride, order, points); |
1414 | } |
1415 | |
1416 | inline void QOpenGLFunctions_1_5::glPushAttrib(GLbitfield mask) |
1417 | { |
1418 | d_1_0_Deprecated->f.PushAttrib(mask); |
1419 | } |
1420 | |
1421 | inline void QOpenGLFunctions_1_5::glPopAttrib() |
1422 | { |
1423 | d_1_0_Deprecated->f.PopAttrib(); |
1424 | } |
1425 | |
1426 | inline void QOpenGLFunctions_1_5::glAccum(GLenum op, GLfloat value) |
1427 | { |
1428 | d_1_0_Deprecated->f.Accum(op, value); |
1429 | } |
1430 | |
1431 | inline void QOpenGLFunctions_1_5::glIndexMask(GLuint mask) |
1432 | { |
1433 | d_1_0_Deprecated->f.IndexMask(mask); |
1434 | } |
1435 | |
1436 | inline void QOpenGLFunctions_1_5::glClearIndex(GLfloat c) |
1437 | { |
1438 | d_1_0_Deprecated->f.ClearIndex(c); |
1439 | } |
1440 | |
1441 | inline void QOpenGLFunctions_1_5::glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
1442 | { |
1443 | d_1_0_Deprecated->f.ClearAccum(red, green, blue, alpha); |
1444 | } |
1445 | |
1446 | inline void QOpenGLFunctions_1_5::glPushName(GLuint name) |
1447 | { |
1448 | d_1_0_Deprecated->f.PushName(name); |
1449 | } |
1450 | |
1451 | inline void QOpenGLFunctions_1_5::glPopName() |
1452 | { |
1453 | d_1_0_Deprecated->f.PopName(); |
1454 | } |
1455 | |
1456 | inline void QOpenGLFunctions_1_5::glPassThrough(GLfloat token) |
1457 | { |
1458 | d_1_0_Deprecated->f.PassThrough(token); |
1459 | } |
1460 | |
1461 | inline void QOpenGLFunctions_1_5::glLoadName(GLuint name) |
1462 | { |
1463 | d_1_0_Deprecated->f.LoadName(name); |
1464 | } |
1465 | |
1466 | inline void QOpenGLFunctions_1_5::glInitNames() |
1467 | { |
1468 | d_1_0_Deprecated->f.InitNames(); |
1469 | } |
1470 | |
1471 | inline GLint QOpenGLFunctions_1_5::glRenderMode(GLenum mode) |
1472 | { |
1473 | return d_1_0_Deprecated->f.RenderMode(mode); |
1474 | } |
1475 | |
1476 | inline void QOpenGLFunctions_1_5::glSelectBuffer(GLsizei size, GLuint *buffer) |
1477 | { |
1478 | d_1_0_Deprecated->f.SelectBuffer(size, buffer); |
1479 | } |
1480 | |
1481 | inline void QOpenGLFunctions_1_5::glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) |
1482 | { |
1483 | d_1_0_Deprecated->f.FeedbackBuffer(size, type, buffer); |
1484 | } |
1485 | |
1486 | inline void QOpenGLFunctions_1_5::glTexGeniv(GLenum coord, GLenum pname, const GLint *params) |
1487 | { |
1488 | d_1_0_Deprecated->f.TexGeniv(coord, pname, params); |
1489 | } |
1490 | |
1491 | inline void QOpenGLFunctions_1_5::glTexGeni(GLenum coord, GLenum pname, GLint param) |
1492 | { |
1493 | d_1_0_Deprecated->f.TexGeni(coord, pname, param); |
1494 | } |
1495 | |
1496 | inline void QOpenGLFunctions_1_5::glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) |
1497 | { |
1498 | d_1_0_Deprecated->f.TexGenfv(coord, pname, params); |
1499 | } |
1500 | |
1501 | inline void QOpenGLFunctions_1_5::glTexGenf(GLenum coord, GLenum pname, GLfloat param) |
1502 | { |
1503 | d_1_0_Deprecated->f.TexGenf(coord, pname, param); |
1504 | } |
1505 | |
1506 | inline void QOpenGLFunctions_1_5::glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) |
1507 | { |
1508 | d_1_0_Deprecated->f.TexGendv(coord, pname, params); |
1509 | } |
1510 | |
1511 | inline void QOpenGLFunctions_1_5::glTexGend(GLenum coord, GLenum pname, GLdouble param) |
1512 | { |
1513 | d_1_0_Deprecated->f.TexGend(coord, pname, param); |
1514 | } |
1515 | |
1516 | inline void QOpenGLFunctions_1_5::glTexEnviv(GLenum target, GLenum pname, const GLint *params) |
1517 | { |
1518 | d_1_0_Deprecated->f.TexEnviv(target, pname, params); |
1519 | } |
1520 | |
1521 | inline void QOpenGLFunctions_1_5::glTexEnvi(GLenum target, GLenum pname, GLint param) |
1522 | { |
1523 | d_1_0_Deprecated->f.TexEnvi(target, pname, param); |
1524 | } |
1525 | |
1526 | inline void QOpenGLFunctions_1_5::glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) |
1527 | { |
1528 | d_1_0_Deprecated->f.TexEnvfv(target, pname, params); |
1529 | } |
1530 | |
1531 | inline void QOpenGLFunctions_1_5::glTexEnvf(GLenum target, GLenum pname, GLfloat param) |
1532 | { |
1533 | d_1_0_Deprecated->f.TexEnvf(target, pname, param); |
1534 | } |
1535 | |
1536 | inline void QOpenGLFunctions_1_5::glShadeModel(GLenum mode) |
1537 | { |
1538 | d_1_0_Deprecated->f.ShadeModel(mode); |
1539 | } |
1540 | |
1541 | inline void QOpenGLFunctions_1_5::glPolygonStipple(const GLubyte *mask) |
1542 | { |
1543 | d_1_0_Deprecated->f.PolygonStipple(mask); |
1544 | } |
1545 | |
1546 | inline void QOpenGLFunctions_1_5::glMaterialiv(GLenum face, GLenum pname, const GLint *params) |
1547 | { |
1548 | d_1_0_Deprecated->f.Materialiv(face, pname, params); |
1549 | } |
1550 | |
1551 | inline void QOpenGLFunctions_1_5::glMateriali(GLenum face, GLenum pname, GLint param) |
1552 | { |
1553 | d_1_0_Deprecated->f.Materiali(face, pname, param); |
1554 | } |
1555 | |
1556 | inline void QOpenGLFunctions_1_5::glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) |
1557 | { |
1558 | d_1_0_Deprecated->f.Materialfv(face, pname, params); |
1559 | } |
1560 | |
1561 | inline void QOpenGLFunctions_1_5::glMaterialf(GLenum face, GLenum pname, GLfloat param) |
1562 | { |
1563 | d_1_0_Deprecated->f.Materialf(face, pname, param); |
1564 | } |
1565 | |
1566 | inline void QOpenGLFunctions_1_5::glLineStipple(GLint factor, GLushort pattern) |
1567 | { |
1568 | d_1_0_Deprecated->f.LineStipple(factor, pattern); |
1569 | } |
1570 | |
1571 | inline void QOpenGLFunctions_1_5::glLightModeliv(GLenum pname, const GLint *params) |
1572 | { |
1573 | d_1_0_Deprecated->f.LightModeliv(pname, params); |
1574 | } |
1575 | |
1576 | inline void QOpenGLFunctions_1_5::glLightModeli(GLenum pname, GLint param) |
1577 | { |
1578 | d_1_0_Deprecated->f.LightModeli(pname, param); |
1579 | } |
1580 | |
1581 | inline void QOpenGLFunctions_1_5::glLightModelfv(GLenum pname, const GLfloat *params) |
1582 | { |
1583 | d_1_0_Deprecated->f.LightModelfv(pname, params); |
1584 | } |
1585 | |
1586 | inline void QOpenGLFunctions_1_5::glLightModelf(GLenum pname, GLfloat param) |
1587 | { |
1588 | d_1_0_Deprecated->f.LightModelf(pname, param); |
1589 | } |
1590 | |
1591 | inline void QOpenGLFunctions_1_5::glLightiv(GLenum light, GLenum pname, const GLint *params) |
1592 | { |
1593 | d_1_0_Deprecated->f.Lightiv(light, pname, params); |
1594 | } |
1595 | |
1596 | inline void QOpenGLFunctions_1_5::glLighti(GLenum light, GLenum pname, GLint param) |
1597 | { |
1598 | d_1_0_Deprecated->f.Lighti(light, pname, param); |
1599 | } |
1600 | |
1601 | inline void QOpenGLFunctions_1_5::glLightfv(GLenum light, GLenum pname, const GLfloat *params) |
1602 | { |
1603 | d_1_0_Deprecated->f.Lightfv(light, pname, params); |
1604 | } |
1605 | |
1606 | inline void QOpenGLFunctions_1_5::glLightf(GLenum light, GLenum pname, GLfloat param) |
1607 | { |
1608 | d_1_0_Deprecated->f.Lightf(light, pname, param); |
1609 | } |
1610 | |
1611 | inline void QOpenGLFunctions_1_5::glFogiv(GLenum pname, const GLint *params) |
1612 | { |
1613 | d_1_0_Deprecated->f.Fogiv(pname, params); |
1614 | } |
1615 | |
1616 | inline void QOpenGLFunctions_1_5::glFogi(GLenum pname, GLint param) |
1617 | { |
1618 | d_1_0_Deprecated->f.Fogi(pname, param); |
1619 | } |
1620 | |
1621 | inline void QOpenGLFunctions_1_5::glFogfv(GLenum pname, const GLfloat *params) |
1622 | { |
1623 | d_1_0_Deprecated->f.Fogfv(pname, params); |
1624 | } |
1625 | |
1626 | inline void QOpenGLFunctions_1_5::glFogf(GLenum pname, GLfloat param) |
1627 | { |
1628 | d_1_0_Deprecated->f.Fogf(pname, param); |
1629 | } |
1630 | |
1631 | inline void QOpenGLFunctions_1_5::glColorMaterial(GLenum face, GLenum mode) |
1632 | { |
1633 | d_1_0_Deprecated->f.ColorMaterial(face, mode); |
1634 | } |
1635 | |
1636 | inline void QOpenGLFunctions_1_5::glClipPlane(GLenum plane, const GLdouble *equation) |
1637 | { |
1638 | d_1_0_Deprecated->f.ClipPlane(plane, equation); |
1639 | } |
1640 | |
1641 | inline void QOpenGLFunctions_1_5::glVertex4sv(const GLshort *v) |
1642 | { |
1643 | d_1_0_Deprecated->f.Vertex4sv(v); |
1644 | } |
1645 | |
1646 | inline void QOpenGLFunctions_1_5::glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) |
1647 | { |
1648 | d_1_0_Deprecated->f.Vertex4s(x, y, z, w); |
1649 | } |
1650 | |
1651 | inline void QOpenGLFunctions_1_5::glVertex4iv(const GLint *v) |
1652 | { |
1653 | d_1_0_Deprecated->f.Vertex4iv(v); |
1654 | } |
1655 | |
1656 | inline void QOpenGLFunctions_1_5::glVertex4i(GLint x, GLint y, GLint z, GLint w) |
1657 | { |
1658 | d_1_0_Deprecated->f.Vertex4i(x, y, z, w); |
1659 | } |
1660 | |
1661 | inline void QOpenGLFunctions_1_5::glVertex4fv(const GLfloat *v) |
1662 | { |
1663 | d_1_0_Deprecated->f.Vertex4fv(v); |
1664 | } |
1665 | |
1666 | inline void QOpenGLFunctions_1_5::glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
1667 | { |
1668 | d_1_0_Deprecated->f.Vertex4f(x, y, z, w); |
1669 | } |
1670 | |
1671 | inline void QOpenGLFunctions_1_5::glVertex4dv(const GLdouble *v) |
1672 | { |
1673 | d_1_0_Deprecated->f.Vertex4dv(v); |
1674 | } |
1675 | |
1676 | inline void QOpenGLFunctions_1_5::glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
1677 | { |
1678 | d_1_0_Deprecated->f.Vertex4d(x, y, z, w); |
1679 | } |
1680 | |
1681 | inline void QOpenGLFunctions_1_5::glVertex3sv(const GLshort *v) |
1682 | { |
1683 | d_1_0_Deprecated->f.Vertex3sv(v); |
1684 | } |
1685 | |
1686 | inline void QOpenGLFunctions_1_5::glVertex3s(GLshort x, GLshort y, GLshort z) |
1687 | { |
1688 | d_1_0_Deprecated->f.Vertex3s(x, y, z); |
1689 | } |
1690 | |
1691 | inline void QOpenGLFunctions_1_5::glVertex3iv(const GLint *v) |
1692 | { |
1693 | d_1_0_Deprecated->f.Vertex3iv(v); |
1694 | } |
1695 | |
1696 | inline void QOpenGLFunctions_1_5::glVertex3i(GLint x, GLint y, GLint z) |
1697 | { |
1698 | d_1_0_Deprecated->f.Vertex3i(x, y, z); |
1699 | } |
1700 | |
1701 | inline void QOpenGLFunctions_1_5::glVertex3fv(const GLfloat *v) |
1702 | { |
1703 | d_1_0_Deprecated->f.Vertex3fv(v); |
1704 | } |
1705 | |
1706 | inline void QOpenGLFunctions_1_5::glVertex3f(GLfloat x, GLfloat y, GLfloat z) |
1707 | { |
1708 | d_1_0_Deprecated->f.Vertex3f(x, y, z); |
1709 | } |
1710 | |
1711 | inline void QOpenGLFunctions_1_5::glVertex3dv(const GLdouble *v) |
1712 | { |
1713 | d_1_0_Deprecated->f.Vertex3dv(v); |
1714 | } |
1715 | |
1716 | inline void QOpenGLFunctions_1_5::glVertex3d(GLdouble x, GLdouble y, GLdouble z) |
1717 | { |
1718 | d_1_0_Deprecated->f.Vertex3d(x, y, z); |
1719 | } |
1720 | |
1721 | inline void QOpenGLFunctions_1_5::glVertex2sv(const GLshort *v) |
1722 | { |
1723 | d_1_0_Deprecated->f.Vertex2sv(v); |
1724 | } |
1725 | |
1726 | inline void QOpenGLFunctions_1_5::glVertex2s(GLshort x, GLshort y) |
1727 | { |
1728 | d_1_0_Deprecated->f.Vertex2s(x, y); |
1729 | } |
1730 | |
1731 | inline void QOpenGLFunctions_1_5::glVertex2iv(const GLint *v) |
1732 | { |
1733 | d_1_0_Deprecated->f.Vertex2iv(v); |
1734 | } |
1735 | |
1736 | inline void QOpenGLFunctions_1_5::glVertex2i(GLint x, GLint y) |
1737 | { |
1738 | d_1_0_Deprecated->f.Vertex2i(x, y); |
1739 | } |
1740 | |
1741 | inline void QOpenGLFunctions_1_5::glVertex2fv(const GLfloat *v) |
1742 | { |
1743 | d_1_0_Deprecated->f.Vertex2fv(v); |
1744 | } |
1745 | |
1746 | inline void QOpenGLFunctions_1_5::glVertex2f(GLfloat x, GLfloat y) |
1747 | { |
1748 | d_1_0_Deprecated->f.Vertex2f(x, y); |
1749 | } |
1750 | |
1751 | inline void QOpenGLFunctions_1_5::glVertex2dv(const GLdouble *v) |
1752 | { |
1753 | d_1_0_Deprecated->f.Vertex2dv(v); |
1754 | } |
1755 | |
1756 | inline void QOpenGLFunctions_1_5::glVertex2d(GLdouble x, GLdouble y) |
1757 | { |
1758 | d_1_0_Deprecated->f.Vertex2d(x, y); |
1759 | } |
1760 | |
1761 | inline void QOpenGLFunctions_1_5::glTexCoord4sv(const GLshort *v) |
1762 | { |
1763 | d_1_0_Deprecated->f.TexCoord4sv(v); |
1764 | } |
1765 | |
1766 | inline void QOpenGLFunctions_1_5::glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) |
1767 | { |
1768 | d_1_0_Deprecated->f.TexCoord4s(s, t, r, q); |
1769 | } |
1770 | |
1771 | inline void QOpenGLFunctions_1_5::glTexCoord4iv(const GLint *v) |
1772 | { |
1773 | d_1_0_Deprecated->f.TexCoord4iv(v); |
1774 | } |
1775 | |
1776 | inline void QOpenGLFunctions_1_5::glTexCoord4i(GLint s, GLint t, GLint r, GLint q) |
1777 | { |
1778 | d_1_0_Deprecated->f.TexCoord4i(s, t, r, q); |
1779 | } |
1780 | |
1781 | inline void QOpenGLFunctions_1_5::glTexCoord4fv(const GLfloat *v) |
1782 | { |
1783 | d_1_0_Deprecated->f.TexCoord4fv(v); |
1784 | } |
1785 | |
1786 | inline void QOpenGLFunctions_1_5::glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
1787 | { |
1788 | d_1_0_Deprecated->f.TexCoord4f(s, t, r, q); |
1789 | } |
1790 | |
1791 | inline void QOpenGLFunctions_1_5::glTexCoord4dv(const GLdouble *v) |
1792 | { |
1793 | d_1_0_Deprecated->f.TexCoord4dv(v); |
1794 | } |
1795 | |
1796 | inline void QOpenGLFunctions_1_5::glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
1797 | { |
1798 | d_1_0_Deprecated->f.TexCoord4d(s, t, r, q); |
1799 | } |
1800 | |
1801 | inline void QOpenGLFunctions_1_5::glTexCoord3sv(const GLshort *v) |
1802 | { |
1803 | d_1_0_Deprecated->f.TexCoord3sv(v); |
1804 | } |
1805 | |
1806 | inline void QOpenGLFunctions_1_5::glTexCoord3s(GLshort s, GLshort t, GLshort r) |
1807 | { |
1808 | d_1_0_Deprecated->f.TexCoord3s(s, t, r); |
1809 | } |
1810 | |
1811 | inline void QOpenGLFunctions_1_5::glTexCoord3iv(const GLint *v) |
1812 | { |
1813 | d_1_0_Deprecated->f.TexCoord3iv(v); |
1814 | } |
1815 | |
1816 | inline void QOpenGLFunctions_1_5::glTexCoord3i(GLint s, GLint t, GLint r) |
1817 | { |
1818 | d_1_0_Deprecated->f.TexCoord3i(s, t, r); |
1819 | } |
1820 | |
1821 | inline void QOpenGLFunctions_1_5::glTexCoord3fv(const GLfloat *v) |
1822 | { |
1823 | d_1_0_Deprecated->f.TexCoord3fv(v); |
1824 | } |
1825 | |
1826 | inline void QOpenGLFunctions_1_5::glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) |
1827 | { |
1828 | d_1_0_Deprecated->f.TexCoord3f(s, t, r); |
1829 | } |
1830 | |
1831 | inline void QOpenGLFunctions_1_5::glTexCoord3dv(const GLdouble *v) |
1832 | { |
1833 | d_1_0_Deprecated->f.TexCoord3dv(v); |
1834 | } |
1835 | |
1836 | inline void QOpenGLFunctions_1_5::glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) |
1837 | { |
1838 | d_1_0_Deprecated->f.TexCoord3d(s, t, r); |
1839 | } |
1840 | |
1841 | inline void QOpenGLFunctions_1_5::glTexCoord2sv(const GLshort *v) |
1842 | { |
1843 | d_1_0_Deprecated->f.TexCoord2sv(v); |
1844 | } |
1845 | |
1846 | inline void QOpenGLFunctions_1_5::glTexCoord2s(GLshort s, GLshort t) |
1847 | { |
1848 | d_1_0_Deprecated->f.TexCoord2s(s, t); |
1849 | } |
1850 | |
1851 | inline void QOpenGLFunctions_1_5::glTexCoord2iv(const GLint *v) |
1852 | { |
1853 | d_1_0_Deprecated->f.TexCoord2iv(v); |
1854 | } |
1855 | |
1856 | inline void QOpenGLFunctions_1_5::glTexCoord2i(GLint s, GLint t) |
1857 | { |
1858 | d_1_0_Deprecated->f.TexCoord2i(s, t); |
1859 | } |
1860 | |
1861 | inline void QOpenGLFunctions_1_5::glTexCoord2fv(const GLfloat *v) |
1862 | { |
1863 | d_1_0_Deprecated->f.TexCoord2fv(v); |
1864 | } |
1865 | |
1866 | inline void QOpenGLFunctions_1_5::glTexCoord2f(GLfloat s, GLfloat t) |
1867 | { |
1868 | d_1_0_Deprecated->f.TexCoord2f(s, t); |
1869 | } |
1870 | |
1871 | inline void QOpenGLFunctions_1_5::glTexCoord2dv(const GLdouble *v) |
1872 | { |
1873 | d_1_0_Deprecated->f.TexCoord2dv(v); |
1874 | } |
1875 | |
1876 | inline void QOpenGLFunctions_1_5::glTexCoord2d(GLdouble s, GLdouble t) |
1877 | { |
1878 | d_1_0_Deprecated->f.TexCoord2d(s, t); |
1879 | } |
1880 | |
1881 | inline void QOpenGLFunctions_1_5::glTexCoord1sv(const GLshort *v) |
1882 | { |
1883 | d_1_0_Deprecated->f.TexCoord1sv(v); |
1884 | } |
1885 | |
1886 | inline void QOpenGLFunctions_1_5::glTexCoord1s(GLshort s) |
1887 | { |
1888 | d_1_0_Deprecated->f.TexCoord1s(s); |
1889 | } |
1890 | |
1891 | inline void QOpenGLFunctions_1_5::glTexCoord1iv(const GLint *v) |
1892 | { |
1893 | d_1_0_Deprecated->f.TexCoord1iv(v); |
1894 | } |
1895 | |
1896 | inline void QOpenGLFunctions_1_5::glTexCoord1i(GLint s) |
1897 | { |
1898 | d_1_0_Deprecated->f.TexCoord1i(s); |
1899 | } |
1900 | |
1901 | inline void QOpenGLFunctions_1_5::glTexCoord1fv(const GLfloat *v) |
1902 | { |
1903 | d_1_0_Deprecated->f.TexCoord1fv(v); |
1904 | } |
1905 | |
1906 | inline void QOpenGLFunctions_1_5::glTexCoord1f(GLfloat s) |
1907 | { |
1908 | d_1_0_Deprecated->f.TexCoord1f(s); |
1909 | } |
1910 | |
1911 | inline void QOpenGLFunctions_1_5::glTexCoord1dv(const GLdouble *v) |
1912 | { |
1913 | d_1_0_Deprecated->f.TexCoord1dv(v); |
1914 | } |
1915 | |
1916 | inline void QOpenGLFunctions_1_5::glTexCoord1d(GLdouble s) |
1917 | { |
1918 | d_1_0_Deprecated->f.TexCoord1d(s); |
1919 | } |
1920 | |
1921 | inline void QOpenGLFunctions_1_5::glRectsv(const GLshort *v1, const GLshort *v2) |
1922 | { |
1923 | d_1_0_Deprecated->f.Rectsv(v1, v2); |
1924 | } |
1925 | |
1926 | inline void QOpenGLFunctions_1_5::glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
1927 | { |
1928 | d_1_0_Deprecated->f.Rects(x1, y1, x2, y2); |
1929 | } |
1930 | |
1931 | inline void QOpenGLFunctions_1_5::glRectiv(const GLint *v1, const GLint *v2) |
1932 | { |
1933 | d_1_0_Deprecated->f.Rectiv(v1, v2); |
1934 | } |
1935 | |
1936 | inline void QOpenGLFunctions_1_5::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) |
1937 | { |
1938 | d_1_0_Deprecated->f.Recti(x1, y1, x2, y2); |
1939 | } |
1940 | |
1941 | inline void QOpenGLFunctions_1_5::glRectfv(const GLfloat *v1, const GLfloat *v2) |
1942 | { |
1943 | d_1_0_Deprecated->f.Rectfv(v1, v2); |
1944 | } |
1945 | |
1946 | inline void QOpenGLFunctions_1_5::glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
1947 | { |
1948 | d_1_0_Deprecated->f.Rectf(x1, y1, x2, y2); |
1949 | } |
1950 | |
1951 | inline void QOpenGLFunctions_1_5::glRectdv(const GLdouble *v1, const GLdouble *v2) |
1952 | { |
1953 | d_1_0_Deprecated->f.Rectdv(v1, v2); |
1954 | } |
1955 | |
1956 | inline void QOpenGLFunctions_1_5::glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
1957 | { |
1958 | d_1_0_Deprecated->f.Rectd(x1, y1, x2, y2); |
1959 | } |
1960 | |
1961 | inline void QOpenGLFunctions_1_5::glRasterPos4sv(const GLshort *v) |
1962 | { |
1963 | d_1_0_Deprecated->f.RasterPos4sv(v); |
1964 | } |
1965 | |
1966 | inline void QOpenGLFunctions_1_5::glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) |
1967 | { |
1968 | d_1_0_Deprecated->f.RasterPos4s(x, y, z, w); |
1969 | } |
1970 | |
1971 | inline void QOpenGLFunctions_1_5::glRasterPos4iv(const GLint *v) |
1972 | { |
1973 | d_1_0_Deprecated->f.RasterPos4iv(v); |
1974 | } |
1975 | |
1976 | inline void QOpenGLFunctions_1_5::glRasterPos4i(GLint x, GLint y, GLint z, GLint w) |
1977 | { |
1978 | d_1_0_Deprecated->f.RasterPos4i(x, y, z, w); |
1979 | } |
1980 | |
1981 | inline void QOpenGLFunctions_1_5::glRasterPos4fv(const GLfloat *v) |
1982 | { |
1983 | d_1_0_Deprecated->f.RasterPos4fv(v); |
1984 | } |
1985 | |
1986 | inline void QOpenGLFunctions_1_5::glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
1987 | { |
1988 | d_1_0_Deprecated->f.RasterPos4f(x, y, z, w); |
1989 | } |
1990 | |
1991 | inline void QOpenGLFunctions_1_5::glRasterPos4dv(const GLdouble *v) |
1992 | { |
1993 | d_1_0_Deprecated->f.RasterPos4dv(v); |
1994 | } |
1995 | |
1996 | inline void QOpenGLFunctions_1_5::glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
1997 | { |
1998 | d_1_0_Deprecated->f.RasterPos4d(x, y, z, w); |
1999 | } |
2000 | |
2001 | inline void QOpenGLFunctions_1_5::glRasterPos3sv(const GLshort *v) |
2002 | { |
2003 | d_1_0_Deprecated->f.RasterPos3sv(v); |
2004 | } |
2005 | |
2006 | inline void QOpenGLFunctions_1_5::glRasterPos3s(GLshort x, GLshort y, GLshort z) |
2007 | { |
2008 | d_1_0_Deprecated->f.RasterPos3s(x, y, z); |
2009 | } |
2010 | |
2011 | inline void QOpenGLFunctions_1_5::glRasterPos3iv(const GLint *v) |
2012 | { |
2013 | d_1_0_Deprecated->f.RasterPos3iv(v); |
2014 | } |
2015 | |
2016 | inline void QOpenGLFunctions_1_5::glRasterPos3i(GLint x, GLint y, GLint z) |
2017 | { |
2018 | d_1_0_Deprecated->f.RasterPos3i(x, y, z); |
2019 | } |
2020 | |
2021 | inline void QOpenGLFunctions_1_5::glRasterPos3fv(const GLfloat *v) |
2022 | { |
2023 | d_1_0_Deprecated->f.RasterPos3fv(v); |
2024 | } |
2025 | |
2026 | inline void QOpenGLFunctions_1_5::glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) |
2027 | { |
2028 | d_1_0_Deprecated->f.RasterPos3f(x, y, z); |
2029 | } |
2030 | |
2031 | inline void QOpenGLFunctions_1_5::glRasterPos3dv(const GLdouble *v) |
2032 | { |
2033 | d_1_0_Deprecated->f.RasterPos3dv(v); |
2034 | } |
2035 | |
2036 | inline void QOpenGLFunctions_1_5::glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) |
2037 | { |
2038 | d_1_0_Deprecated->f.RasterPos3d(x, y, z); |
2039 | } |
2040 | |
2041 | inline void QOpenGLFunctions_1_5::glRasterPos2sv(const GLshort *v) |
2042 | { |
2043 | d_1_0_Deprecated->f.RasterPos2sv(v); |
2044 | } |
2045 | |
2046 | inline void QOpenGLFunctions_1_5::glRasterPos2s(GLshort x, GLshort y) |
2047 | { |
2048 | d_1_0_Deprecated->f.RasterPos2s(x, y); |
2049 | } |
2050 | |
2051 | inline void QOpenGLFunctions_1_5::glRasterPos2iv(const GLint *v) |
2052 | { |
2053 | d_1_0_Deprecated->f.RasterPos2iv(v); |
2054 | } |
2055 | |
2056 | inline void QOpenGLFunctions_1_5::glRasterPos2i(GLint x, GLint y) |
2057 | { |
2058 | d_1_0_Deprecated->f.RasterPos2i(x, y); |
2059 | } |
2060 | |
2061 | inline void QOpenGLFunctions_1_5::glRasterPos2fv(const GLfloat *v) |
2062 | { |
2063 | d_1_0_Deprecated->f.RasterPos2fv(v); |
2064 | } |
2065 | |
2066 | inline void QOpenGLFunctions_1_5::glRasterPos2f(GLfloat x, GLfloat y) |
2067 | { |
2068 | d_1_0_Deprecated->f.RasterPos2f(x, y); |
2069 | } |
2070 | |
2071 | inline void QOpenGLFunctions_1_5::glRasterPos2dv(const GLdouble *v) |
2072 | { |
2073 | d_1_0_Deprecated->f.RasterPos2dv(v); |
2074 | } |
2075 | |
2076 | inline void QOpenGLFunctions_1_5::glRasterPos2d(GLdouble x, GLdouble y) |
2077 | { |
2078 | d_1_0_Deprecated->f.RasterPos2d(x, y); |
2079 | } |
2080 | |
2081 | inline void QOpenGLFunctions_1_5::glNormal3sv(const GLshort *v) |
2082 | { |
2083 | d_1_0_Deprecated->f.Normal3sv(v); |
2084 | } |
2085 | |
2086 | inline void QOpenGLFunctions_1_5::glNormal3s(GLshort nx, GLshort ny, GLshort nz) |
2087 | { |
2088 | d_1_0_Deprecated->f.Normal3s(nx, ny, nz); |
2089 | } |
2090 | |
2091 | inline void QOpenGLFunctions_1_5::glNormal3iv(const GLint *v) |
2092 | { |
2093 | d_1_0_Deprecated->f.Normal3iv(v); |
2094 | } |
2095 | |
2096 | inline void QOpenGLFunctions_1_5::glNormal3i(GLint nx, GLint ny, GLint nz) |
2097 | { |
2098 | d_1_0_Deprecated->f.Normal3i(nx, ny, nz); |
2099 | } |
2100 | |
2101 | inline void QOpenGLFunctions_1_5::glNormal3fv(const GLfloat *v) |
2102 | { |
2103 | d_1_0_Deprecated->f.Normal3fv(v); |
2104 | } |
2105 | |
2106 | inline void QOpenGLFunctions_1_5::glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) |
2107 | { |
2108 | d_1_0_Deprecated->f.Normal3f(nx, ny, nz); |
2109 | } |
2110 | |
2111 | inline void QOpenGLFunctions_1_5::glNormal3dv(const GLdouble *v) |
2112 | { |
2113 | d_1_0_Deprecated->f.Normal3dv(v); |
2114 | } |
2115 | |
2116 | inline void QOpenGLFunctions_1_5::glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) |
2117 | { |
2118 | d_1_0_Deprecated->f.Normal3d(nx, ny, nz); |
2119 | } |
2120 | |
2121 | inline void QOpenGLFunctions_1_5::glNormal3bv(const GLbyte *v) |
2122 | { |
2123 | d_1_0_Deprecated->f.Normal3bv(v); |
2124 | } |
2125 | |
2126 | inline void QOpenGLFunctions_1_5::glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) |
2127 | { |
2128 | d_1_0_Deprecated->f.Normal3b(nx, ny, nz); |
2129 | } |
2130 | |
2131 | inline void QOpenGLFunctions_1_5::glIndexsv(const GLshort *c) |
2132 | { |
2133 | d_1_0_Deprecated->f.Indexsv(c); |
2134 | } |
2135 | |
2136 | inline void QOpenGLFunctions_1_5::glIndexs(GLshort c) |
2137 | { |
2138 | d_1_0_Deprecated->f.Indexs(c); |
2139 | } |
2140 | |
2141 | inline void QOpenGLFunctions_1_5::glIndexiv(const GLint *c) |
2142 | { |
2143 | d_1_0_Deprecated->f.Indexiv(c); |
2144 | } |
2145 | |
2146 | inline void QOpenGLFunctions_1_5::glIndexi(GLint c) |
2147 | { |
2148 | d_1_0_Deprecated->f.Indexi(c); |
2149 | } |
2150 | |
2151 | inline void QOpenGLFunctions_1_5::glIndexfv(const GLfloat *c) |
2152 | { |
2153 | d_1_0_Deprecated->f.Indexfv(c); |
2154 | } |
2155 | |
2156 | inline void QOpenGLFunctions_1_5::glIndexf(GLfloat c) |
2157 | { |
2158 | d_1_0_Deprecated->f.Indexf(c); |
2159 | } |
2160 | |
2161 | inline void QOpenGLFunctions_1_5::glIndexdv(const GLdouble *c) |
2162 | { |
2163 | d_1_0_Deprecated->f.Indexdv(c); |
2164 | } |
2165 | |
2166 | inline void QOpenGLFunctions_1_5::glIndexd(GLdouble c) |
2167 | { |
2168 | d_1_0_Deprecated->f.Indexd(c); |
2169 | } |
2170 | |
2171 | inline void QOpenGLFunctions_1_5::glEnd() |
2172 | { |
2173 | d_1_0_Deprecated->f.End(); |
2174 | } |
2175 | |
2176 | inline void QOpenGLFunctions_1_5::glEdgeFlagv(const GLboolean *flag) |
2177 | { |
2178 | d_1_0_Deprecated->f.EdgeFlagv(flag); |
2179 | } |
2180 | |
2181 | inline void QOpenGLFunctions_1_5::glEdgeFlag(GLboolean flag) |
2182 | { |
2183 | d_1_0_Deprecated->f.EdgeFlag(flag); |
2184 | } |
2185 | |
2186 | inline void QOpenGLFunctions_1_5::glColor4usv(const GLushort *v) |
2187 | { |
2188 | d_1_0_Deprecated->f.Color4usv(v); |
2189 | } |
2190 | |
2191 | inline void QOpenGLFunctions_1_5::glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) |
2192 | { |
2193 | d_1_0_Deprecated->f.Color4us(red, green, blue, alpha); |
2194 | } |
2195 | |
2196 | inline void QOpenGLFunctions_1_5::glColor4uiv(const GLuint *v) |
2197 | { |
2198 | d_1_0_Deprecated->f.Color4uiv(v); |
2199 | } |
2200 | |
2201 | inline void QOpenGLFunctions_1_5::glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
2202 | { |
2203 | d_1_0_Deprecated->f.Color4ui(red, green, blue, alpha); |
2204 | } |
2205 | |
2206 | inline void QOpenGLFunctions_1_5::glColor4ubv(const GLubyte *v) |
2207 | { |
2208 | d_1_0_Deprecated->f.Color4ubv(v); |
2209 | } |
2210 | |
2211 | inline void QOpenGLFunctions_1_5::glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
2212 | { |
2213 | d_1_0_Deprecated->f.Color4ub(red, green, blue, alpha); |
2214 | } |
2215 | |
2216 | inline void QOpenGLFunctions_1_5::glColor4sv(const GLshort *v) |
2217 | { |
2218 | d_1_0_Deprecated->f.Color4sv(v); |
2219 | } |
2220 | |
2221 | inline void QOpenGLFunctions_1_5::glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) |
2222 | { |
2223 | d_1_0_Deprecated->f.Color4s(red, green, blue, alpha); |
2224 | } |
2225 | |
2226 | inline void QOpenGLFunctions_1_5::glColor4iv(const GLint *v) |
2227 | { |
2228 | d_1_0_Deprecated->f.Color4iv(v); |
2229 | } |
2230 | |
2231 | inline void QOpenGLFunctions_1_5::glColor4i(GLint red, GLint green, GLint blue, GLint alpha) |
2232 | { |
2233 | d_1_0_Deprecated->f.Color4i(red, green, blue, alpha); |
2234 | } |
2235 | |
2236 | inline void QOpenGLFunctions_1_5::glColor4fv(const GLfloat *v) |
2237 | { |
2238 | d_1_0_Deprecated->f.Color4fv(v); |
2239 | } |
2240 | |
2241 | inline void QOpenGLFunctions_1_5::glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
2242 | { |
2243 | d_1_0_Deprecated->f.Color4f(red, green, blue, alpha); |
2244 | } |
2245 | |
2246 | inline void QOpenGLFunctions_1_5::glColor4dv(const GLdouble *v) |
2247 | { |
2248 | d_1_0_Deprecated->f.Color4dv(v); |
2249 | } |
2250 | |
2251 | inline void QOpenGLFunctions_1_5::glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
2252 | { |
2253 | d_1_0_Deprecated->f.Color4d(red, green, blue, alpha); |
2254 | } |
2255 | |
2256 | inline void QOpenGLFunctions_1_5::glColor4bv(const GLbyte *v) |
2257 | { |
2258 | d_1_0_Deprecated->f.Color4bv(v); |
2259 | } |
2260 | |
2261 | inline void QOpenGLFunctions_1_5::glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
2262 | { |
2263 | d_1_0_Deprecated->f.Color4b(red, green, blue, alpha); |
2264 | } |
2265 | |
2266 | inline void QOpenGLFunctions_1_5::glColor3usv(const GLushort *v) |
2267 | { |
2268 | d_1_0_Deprecated->f.Color3usv(v); |
2269 | } |
2270 | |
2271 | inline void QOpenGLFunctions_1_5::glColor3us(GLushort red, GLushort green, GLushort blue) |
2272 | { |
2273 | d_1_0_Deprecated->f.Color3us(red, green, blue); |
2274 | } |
2275 | |
2276 | inline void QOpenGLFunctions_1_5::glColor3uiv(const GLuint *v) |
2277 | { |
2278 | d_1_0_Deprecated->f.Color3uiv(v); |
2279 | } |
2280 | |
2281 | inline void QOpenGLFunctions_1_5::glColor3ui(GLuint red, GLuint green, GLuint blue) |
2282 | { |
2283 | d_1_0_Deprecated->f.Color3ui(red, green, blue); |
2284 | } |
2285 | |
2286 | inline void QOpenGLFunctions_1_5::glColor3ubv(const GLubyte *v) |
2287 | { |
2288 | d_1_0_Deprecated->f.Color3ubv(v); |
2289 | } |
2290 | |
2291 | inline void QOpenGLFunctions_1_5::glColor3ub(GLubyte red, GLubyte green, GLubyte blue) |
2292 | { |
2293 | d_1_0_Deprecated->f.Color3ub(red, green, blue); |
2294 | } |
2295 | |
2296 | inline void QOpenGLFunctions_1_5::glColor3sv(const GLshort *v) |
2297 | { |
2298 | d_1_0_Deprecated->f.Color3sv(v); |
2299 | } |
2300 | |
2301 | inline void QOpenGLFunctions_1_5::glColor3s(GLshort red, GLshort green, GLshort blue) |
2302 | { |
2303 | d_1_0_Deprecated->f.Color3s(red, green, blue); |
2304 | } |
2305 | |
2306 | inline void QOpenGLFunctions_1_5::glColor3iv(const GLint *v) |
2307 | { |
2308 | d_1_0_Deprecated->f.Color3iv(v); |
2309 | } |
2310 | |
2311 | inline void QOpenGLFunctions_1_5::glColor3i(GLint red, GLint green, GLint blue) |
2312 | { |
2313 | d_1_0_Deprecated->f.Color3i(red, green, blue); |
2314 | } |
2315 | |
2316 | inline void QOpenGLFunctions_1_5::glColor3fv(const GLfloat *v) |
2317 | { |
2318 | d_1_0_Deprecated->f.Color3fv(v); |
2319 | } |
2320 | |
2321 | inline void QOpenGLFunctions_1_5::glColor3f(GLfloat red, GLfloat green, GLfloat blue) |
2322 | { |
2323 | d_1_0_Deprecated->f.Color3f(red, green, blue); |
2324 | } |
2325 | |
2326 | inline void QOpenGLFunctions_1_5::glColor3dv(const GLdouble *v) |
2327 | { |
2328 | d_1_0_Deprecated->f.Color3dv(v); |
2329 | } |
2330 | |
2331 | inline void QOpenGLFunctions_1_5::glColor3d(GLdouble red, GLdouble green, GLdouble blue) |
2332 | { |
2333 | d_1_0_Deprecated->f.Color3d(red, green, blue); |
2334 | } |
2335 | |
2336 | inline void QOpenGLFunctions_1_5::glColor3bv(const GLbyte *v) |
2337 | { |
2338 | d_1_0_Deprecated->f.Color3bv(v); |
2339 | } |
2340 | |
2341 | inline void QOpenGLFunctions_1_5::glColor3b(GLbyte red, GLbyte green, GLbyte blue) |
2342 | { |
2343 | d_1_0_Deprecated->f.Color3b(red, green, blue); |
2344 | } |
2345 | |
2346 | inline void QOpenGLFunctions_1_5::glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
2347 | { |
2348 | d_1_0_Deprecated->f.Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap); |
2349 | } |
2350 | |
2351 | inline void QOpenGLFunctions_1_5::glBegin(GLenum mode) |
2352 | { |
2353 | d_1_0_Deprecated->f.Begin(mode); |
2354 | } |
2355 | |
2356 | inline void QOpenGLFunctions_1_5::glListBase(GLuint base) |
2357 | { |
2358 | d_1_0_Deprecated->f.ListBase(base); |
2359 | } |
2360 | |
2361 | inline GLuint QOpenGLFunctions_1_5::glGenLists(GLsizei range) |
2362 | { |
2363 | return d_1_0_Deprecated->f.GenLists(range); |
2364 | } |
2365 | |
2366 | inline void QOpenGLFunctions_1_5::glDeleteLists(GLuint list, GLsizei range) |
2367 | { |
2368 | d_1_0_Deprecated->f.DeleteLists(list, range); |
2369 | } |
2370 | |
2371 | inline void QOpenGLFunctions_1_5::glCallLists(GLsizei n, GLenum type, const GLvoid *lists) |
2372 | { |
2373 | d_1_0_Deprecated->f.CallLists(n, type, lists); |
2374 | } |
2375 | |
2376 | inline void QOpenGLFunctions_1_5::glCallList(GLuint list) |
2377 | { |
2378 | d_1_0_Deprecated->f.CallList(list); |
2379 | } |
2380 | |
2381 | inline void QOpenGLFunctions_1_5::glEndList() |
2382 | { |
2383 | d_1_0_Deprecated->f.EndList(); |
2384 | } |
2385 | |
2386 | inline void QOpenGLFunctions_1_5::glNewList(GLuint list, GLenum mode) |
2387 | { |
2388 | d_1_0_Deprecated->f.NewList(list, mode); |
2389 | } |
2390 | |
2391 | |
2392 | // OpenGL 1.1 deprecated functions |
2393 | inline void QOpenGLFunctions_1_5::glPushClientAttrib(GLbitfield mask) |
2394 | { |
2395 | d_1_1_Deprecated->f.PushClientAttrib(mask); |
2396 | } |
2397 | |
2398 | inline void QOpenGLFunctions_1_5::glPopClientAttrib() |
2399 | { |
2400 | d_1_1_Deprecated->f.PopClientAttrib(); |
2401 | } |
2402 | |
2403 | inline void QOpenGLFunctions_1_5::glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) |
2404 | { |
2405 | d_1_1_Deprecated->f.PrioritizeTextures(n, textures, priorities); |
2406 | } |
2407 | |
2408 | inline GLboolean QOpenGLFunctions_1_5::glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) |
2409 | { |
2410 | return d_1_1_Deprecated->f.AreTexturesResident(n, textures, residences); |
2411 | } |
2412 | |
2413 | inline void QOpenGLFunctions_1_5::glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
2414 | { |
2415 | d_1_1_Deprecated->f.VertexPointer(size, type, stride, pointer); |
2416 | } |
2417 | |
2418 | inline void QOpenGLFunctions_1_5::glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
2419 | { |
2420 | d_1_1_Deprecated->f.TexCoordPointer(size, type, stride, pointer); |
2421 | } |
2422 | |
2423 | inline void QOpenGLFunctions_1_5::glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) |
2424 | { |
2425 | d_1_1_Deprecated->f.NormalPointer(type, stride, pointer); |
2426 | } |
2427 | |
2428 | inline void QOpenGLFunctions_1_5::glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) |
2429 | { |
2430 | d_1_1_Deprecated->f.InterleavedArrays(format, stride, pointer); |
2431 | } |
2432 | |
2433 | inline void QOpenGLFunctions_1_5::glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer) |
2434 | { |
2435 | d_1_1_Deprecated->f.IndexPointer(type, stride, pointer); |
2436 | } |
2437 | |
2438 | inline void QOpenGLFunctions_1_5::glEnableClientState(GLenum array) |
2439 | { |
2440 | d_1_1_Deprecated->f.EnableClientState(array); |
2441 | } |
2442 | |
2443 | inline void QOpenGLFunctions_1_5::glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer) |
2444 | { |
2445 | d_1_1_Deprecated->f.EdgeFlagPointer(stride, pointer); |
2446 | } |
2447 | |
2448 | inline void QOpenGLFunctions_1_5::glDisableClientState(GLenum array) |
2449 | { |
2450 | d_1_1_Deprecated->f.DisableClientState(array); |
2451 | } |
2452 | |
2453 | inline void QOpenGLFunctions_1_5::glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
2454 | { |
2455 | d_1_1_Deprecated->f.ColorPointer(size, type, stride, pointer); |
2456 | } |
2457 | |
2458 | inline void QOpenGLFunctions_1_5::glArrayElement(GLint i) |
2459 | { |
2460 | d_1_1_Deprecated->f.ArrayElement(i); |
2461 | } |
2462 | |
2463 | |
2464 | // OpenGL 1.2 deprecated functions |
2465 | inline void QOpenGLFunctions_1_5::glResetMinmax(GLenum target) |
2466 | { |
2467 | d_1_2_Deprecated->f.ResetMinmax(target); |
2468 | } |
2469 | |
2470 | inline void QOpenGLFunctions_1_5::glResetHistogram(GLenum target) |
2471 | { |
2472 | d_1_2_Deprecated->f.ResetHistogram(target); |
2473 | } |
2474 | |
2475 | inline void QOpenGLFunctions_1_5::glMinmax(GLenum target, GLenum internalformat, GLboolean sink) |
2476 | { |
2477 | d_1_2_Deprecated->f.Minmax(target, internalformat, sink); |
2478 | } |
2479 | |
2480 | inline void QOpenGLFunctions_1_5::glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
2481 | { |
2482 | d_1_2_Deprecated->f.Histogram(target, width, internalformat, sink); |
2483 | } |
2484 | |
2485 | inline void QOpenGLFunctions_1_5::glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) |
2486 | { |
2487 | d_1_2_Deprecated->f.GetMinmaxParameteriv(target, pname, params); |
2488 | } |
2489 | |
2490 | inline void QOpenGLFunctions_1_5::glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) |
2491 | { |
2492 | d_1_2_Deprecated->f.GetMinmaxParameterfv(target, pname, params); |
2493 | } |
2494 | |
2495 | inline void QOpenGLFunctions_1_5::glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
2496 | { |
2497 | d_1_2_Deprecated->f.GetMinmax(target, reset, format, type, values); |
2498 | } |
2499 | |
2500 | inline void QOpenGLFunctions_1_5::glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) |
2501 | { |
2502 | d_1_2_Deprecated->f.GetHistogramParameteriv(target, pname, params); |
2503 | } |
2504 | |
2505 | inline void QOpenGLFunctions_1_5::glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) |
2506 | { |
2507 | d_1_2_Deprecated->f.GetHistogramParameterfv(target, pname, params); |
2508 | } |
2509 | |
2510 | inline void QOpenGLFunctions_1_5::glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
2511 | { |
2512 | d_1_2_Deprecated->f.GetHistogram(target, reset, format, type, values); |
2513 | } |
2514 | |
2515 | inline void QOpenGLFunctions_1_5::glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
2516 | { |
2517 | d_1_2_Deprecated->f.SeparableFilter2D(target, internalformat, width, height, format, type, row, column); |
2518 | } |
2519 | |
2520 | inline void QOpenGLFunctions_1_5::glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
2521 | { |
2522 | d_1_2_Deprecated->f.GetSeparableFilter(target, format, type, row, column, span); |
2523 | } |
2524 | |
2525 | inline void QOpenGLFunctions_1_5::glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) |
2526 | { |
2527 | d_1_2_Deprecated->f.GetConvolutionParameteriv(target, pname, params); |
2528 | } |
2529 | |
2530 | inline void QOpenGLFunctions_1_5::glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) |
2531 | { |
2532 | d_1_2_Deprecated->f.GetConvolutionParameterfv(target, pname, params); |
2533 | } |
2534 | |
2535 | inline void QOpenGLFunctions_1_5::glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) |
2536 | { |
2537 | d_1_2_Deprecated->f.GetConvolutionFilter(target, format, type, image); |
2538 | } |
2539 | |
2540 | inline void QOpenGLFunctions_1_5::glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
2541 | { |
2542 | d_1_2_Deprecated->f.CopyConvolutionFilter2D(target, internalformat, x, y, width, height); |
2543 | } |
2544 | |
2545 | inline void QOpenGLFunctions_1_5::glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
2546 | { |
2547 | d_1_2_Deprecated->f.CopyConvolutionFilter1D(target, internalformat, x, y, width); |
2548 | } |
2549 | |
2550 | inline void QOpenGLFunctions_1_5::glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) |
2551 | { |
2552 | d_1_2_Deprecated->f.ConvolutionParameteriv(target, pname, params); |
2553 | } |
2554 | |
2555 | inline void QOpenGLFunctions_1_5::glConvolutionParameteri(GLenum target, GLenum pname, GLint params) |
2556 | { |
2557 | d_1_2_Deprecated->f.ConvolutionParameteri(target, pname, params); |
2558 | } |
2559 | |
2560 | inline void QOpenGLFunctions_1_5::glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
2561 | { |
2562 | d_1_2_Deprecated->f.ConvolutionParameterfv(target, pname, params); |
2563 | } |
2564 | |
2565 | inline void QOpenGLFunctions_1_5::glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) |
2566 | { |
2567 | d_1_2_Deprecated->f.ConvolutionParameterf(target, pname, params); |
2568 | } |
2569 | |
2570 | inline void QOpenGLFunctions_1_5::glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
2571 | { |
2572 | d_1_2_Deprecated->f.ConvolutionFilter2D(target, internalformat, width, height, format, type, image); |
2573 | } |
2574 | |
2575 | inline void QOpenGLFunctions_1_5::glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
2576 | { |
2577 | d_1_2_Deprecated->f.ConvolutionFilter1D(target, internalformat, width, format, type, image); |
2578 | } |
2579 | |
2580 | inline void QOpenGLFunctions_1_5::glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
2581 | { |
2582 | d_1_2_Deprecated->f.CopyColorSubTable(target, start, x, y, width); |
2583 | } |
2584 | |
2585 | inline void QOpenGLFunctions_1_5::glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
2586 | { |
2587 | d_1_2_Deprecated->f.ColorSubTable(target, start, count, format, type, data); |
2588 | } |
2589 | |
2590 | inline void QOpenGLFunctions_1_5::glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) |
2591 | { |
2592 | d_1_2_Deprecated->f.GetColorTableParameteriv(target, pname, params); |
2593 | } |
2594 | |
2595 | inline void QOpenGLFunctions_1_5::glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) |
2596 | { |
2597 | d_1_2_Deprecated->f.GetColorTableParameterfv(target, pname, params); |
2598 | } |
2599 | |
2600 | inline void QOpenGLFunctions_1_5::glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) |
2601 | { |
2602 | d_1_2_Deprecated->f.GetColorTable(target, format, type, table); |
2603 | } |
2604 | |
2605 | inline void QOpenGLFunctions_1_5::glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
2606 | { |
2607 | d_1_2_Deprecated->f.CopyColorTable(target, internalformat, x, y, width); |
2608 | } |
2609 | |
2610 | inline void QOpenGLFunctions_1_5::glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) |
2611 | { |
2612 | d_1_2_Deprecated->f.ColorTableParameteriv(target, pname, params); |
2613 | } |
2614 | |
2615 | inline void QOpenGLFunctions_1_5::glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
2616 | { |
2617 | d_1_2_Deprecated->f.ColorTableParameterfv(target, pname, params); |
2618 | } |
2619 | |
2620 | inline void QOpenGLFunctions_1_5::glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
2621 | { |
2622 | d_1_2_Deprecated->f.ColorTable(target, internalformat, width, format, type, table); |
2623 | } |
2624 | |
2625 | |
2626 | // OpenGL 1.3 deprecated functions |
2627 | inline void QOpenGLFunctions_1_5::glMultTransposeMatrixd(const GLdouble *m) |
2628 | { |
2629 | d_1_3_Deprecated->f.MultTransposeMatrixd(m); |
2630 | } |
2631 | |
2632 | inline void QOpenGLFunctions_1_5::glMultTransposeMatrixf(const GLfloat *m) |
2633 | { |
2634 | d_1_3_Deprecated->f.MultTransposeMatrixf(m); |
2635 | } |
2636 | |
2637 | inline void QOpenGLFunctions_1_5::glLoadTransposeMatrixd(const GLdouble *m) |
2638 | { |
2639 | d_1_3_Deprecated->f.LoadTransposeMatrixd(m); |
2640 | } |
2641 | |
2642 | inline void QOpenGLFunctions_1_5::glLoadTransposeMatrixf(const GLfloat *m) |
2643 | { |
2644 | d_1_3_Deprecated->f.LoadTransposeMatrixf(m); |
2645 | } |
2646 | |
2647 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4sv(GLenum target, const GLshort *v) |
2648 | { |
2649 | d_1_3_Deprecated->f.MultiTexCoord4sv(target, v); |
2650 | } |
2651 | |
2652 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
2653 | { |
2654 | d_1_3_Deprecated->f.MultiTexCoord4s(target, s, t, r, q); |
2655 | } |
2656 | |
2657 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4iv(GLenum target, const GLint *v) |
2658 | { |
2659 | d_1_3_Deprecated->f.MultiTexCoord4iv(target, v); |
2660 | } |
2661 | |
2662 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) |
2663 | { |
2664 | d_1_3_Deprecated->f.MultiTexCoord4i(target, s, t, r, q); |
2665 | } |
2666 | |
2667 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4fv(GLenum target, const GLfloat *v) |
2668 | { |
2669 | d_1_3_Deprecated->f.MultiTexCoord4fv(target, v); |
2670 | } |
2671 | |
2672 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
2673 | { |
2674 | d_1_3_Deprecated->f.MultiTexCoord4f(target, s, t, r, q); |
2675 | } |
2676 | |
2677 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4dv(GLenum target, const GLdouble *v) |
2678 | { |
2679 | d_1_3_Deprecated->f.MultiTexCoord4dv(target, v); |
2680 | } |
2681 | |
2682 | inline void QOpenGLFunctions_1_5::glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
2683 | { |
2684 | d_1_3_Deprecated->f.MultiTexCoord4d(target, s, t, r, q); |
2685 | } |
2686 | |
2687 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3sv(GLenum target, const GLshort *v) |
2688 | { |
2689 | d_1_3_Deprecated->f.MultiTexCoord3sv(target, v); |
2690 | } |
2691 | |
2692 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) |
2693 | { |
2694 | d_1_3_Deprecated->f.MultiTexCoord3s(target, s, t, r); |
2695 | } |
2696 | |
2697 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3iv(GLenum target, const GLint *v) |
2698 | { |
2699 | d_1_3_Deprecated->f.MultiTexCoord3iv(target, v); |
2700 | } |
2701 | |
2702 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) |
2703 | { |
2704 | d_1_3_Deprecated->f.MultiTexCoord3i(target, s, t, r); |
2705 | } |
2706 | |
2707 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3fv(GLenum target, const GLfloat *v) |
2708 | { |
2709 | d_1_3_Deprecated->f.MultiTexCoord3fv(target, v); |
2710 | } |
2711 | |
2712 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
2713 | { |
2714 | d_1_3_Deprecated->f.MultiTexCoord3f(target, s, t, r); |
2715 | } |
2716 | |
2717 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3dv(GLenum target, const GLdouble *v) |
2718 | { |
2719 | d_1_3_Deprecated->f.MultiTexCoord3dv(target, v); |
2720 | } |
2721 | |
2722 | inline void QOpenGLFunctions_1_5::glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
2723 | { |
2724 | d_1_3_Deprecated->f.MultiTexCoord3d(target, s, t, r); |
2725 | } |
2726 | |
2727 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2sv(GLenum target, const GLshort *v) |
2728 | { |
2729 | d_1_3_Deprecated->f.MultiTexCoord2sv(target, v); |
2730 | } |
2731 | |
2732 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) |
2733 | { |
2734 | d_1_3_Deprecated->f.MultiTexCoord2s(target, s, t); |
2735 | } |
2736 | |
2737 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2iv(GLenum target, const GLint *v) |
2738 | { |
2739 | d_1_3_Deprecated->f.MultiTexCoord2iv(target, v); |
2740 | } |
2741 | |
2742 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2i(GLenum target, GLint s, GLint t) |
2743 | { |
2744 | d_1_3_Deprecated->f.MultiTexCoord2i(target, s, t); |
2745 | } |
2746 | |
2747 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2fv(GLenum target, const GLfloat *v) |
2748 | { |
2749 | d_1_3_Deprecated->f.MultiTexCoord2fv(target, v); |
2750 | } |
2751 | |
2752 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t) |
2753 | { |
2754 | d_1_3_Deprecated->f.MultiTexCoord2f(target, s, t); |
2755 | } |
2756 | |
2757 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2dv(GLenum target, const GLdouble *v) |
2758 | { |
2759 | d_1_3_Deprecated->f.MultiTexCoord2dv(target, v); |
2760 | } |
2761 | |
2762 | inline void QOpenGLFunctions_1_5::glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) |
2763 | { |
2764 | d_1_3_Deprecated->f.MultiTexCoord2d(target, s, t); |
2765 | } |
2766 | |
2767 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1sv(GLenum target, const GLshort *v) |
2768 | { |
2769 | d_1_3_Deprecated->f.MultiTexCoord1sv(target, v); |
2770 | } |
2771 | |
2772 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1s(GLenum target, GLshort s) |
2773 | { |
2774 | d_1_3_Deprecated->f.MultiTexCoord1s(target, s); |
2775 | } |
2776 | |
2777 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1iv(GLenum target, const GLint *v) |
2778 | { |
2779 | d_1_3_Deprecated->f.MultiTexCoord1iv(target, v); |
2780 | } |
2781 | |
2782 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1i(GLenum target, GLint s) |
2783 | { |
2784 | d_1_3_Deprecated->f.MultiTexCoord1i(target, s); |
2785 | } |
2786 | |
2787 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1fv(GLenum target, const GLfloat *v) |
2788 | { |
2789 | d_1_3_Deprecated->f.MultiTexCoord1fv(target, v); |
2790 | } |
2791 | |
2792 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1f(GLenum target, GLfloat s) |
2793 | { |
2794 | d_1_3_Deprecated->f.MultiTexCoord1f(target, s); |
2795 | } |
2796 | |
2797 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1dv(GLenum target, const GLdouble *v) |
2798 | { |
2799 | d_1_3_Deprecated->f.MultiTexCoord1dv(target, v); |
2800 | } |
2801 | |
2802 | inline void QOpenGLFunctions_1_5::glMultiTexCoord1d(GLenum target, GLdouble s) |
2803 | { |
2804 | d_1_3_Deprecated->f.MultiTexCoord1d(target, s); |
2805 | } |
2806 | |
2807 | inline void QOpenGLFunctions_1_5::glClientActiveTexture(GLenum texture) |
2808 | { |
2809 | d_1_3_Deprecated->f.ClientActiveTexture(texture); |
2810 | } |
2811 | |
2812 | |
2813 | // OpenGL 1.4 deprecated functions |
2814 | inline void QOpenGLFunctions_1_5::glWindowPos3sv(const GLshort *v) |
2815 | { |
2816 | d_1_4_Deprecated->f.WindowPos3sv(v); |
2817 | } |
2818 | |
2819 | inline void QOpenGLFunctions_1_5::glWindowPos3s(GLshort x, GLshort y, GLshort z) |
2820 | { |
2821 | d_1_4_Deprecated->f.WindowPos3s(x, y, z); |
2822 | } |
2823 | |
2824 | inline void QOpenGLFunctions_1_5::glWindowPos3iv(const GLint *v) |
2825 | { |
2826 | d_1_4_Deprecated->f.WindowPos3iv(v); |
2827 | } |
2828 | |
2829 | inline void QOpenGLFunctions_1_5::glWindowPos3i(GLint x, GLint y, GLint z) |
2830 | { |
2831 | d_1_4_Deprecated->f.WindowPos3i(x, y, z); |
2832 | } |
2833 | |
2834 | inline void QOpenGLFunctions_1_5::glWindowPos3fv(const GLfloat *v) |
2835 | { |
2836 | d_1_4_Deprecated->f.WindowPos3fv(v); |
2837 | } |
2838 | |
2839 | inline void QOpenGLFunctions_1_5::glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) |
2840 | { |
2841 | d_1_4_Deprecated->f.WindowPos3f(x, y, z); |
2842 | } |
2843 | |
2844 | inline void QOpenGLFunctions_1_5::glWindowPos3dv(const GLdouble *v) |
2845 | { |
2846 | d_1_4_Deprecated->f.WindowPos3dv(v); |
2847 | } |
2848 | |
2849 | inline void QOpenGLFunctions_1_5::glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) |
2850 | { |
2851 | d_1_4_Deprecated->f.WindowPos3d(x, y, z); |
2852 | } |
2853 | |
2854 | inline void QOpenGLFunctions_1_5::glWindowPos2sv(const GLshort *v) |
2855 | { |
2856 | d_1_4_Deprecated->f.WindowPos2sv(v); |
2857 | } |
2858 | |
2859 | inline void QOpenGLFunctions_1_5::glWindowPos2s(GLshort x, GLshort y) |
2860 | { |
2861 | d_1_4_Deprecated->f.WindowPos2s(x, y); |
2862 | } |
2863 | |
2864 | inline void QOpenGLFunctions_1_5::glWindowPos2iv(const GLint *v) |
2865 | { |
2866 | d_1_4_Deprecated->f.WindowPos2iv(v); |
2867 | } |
2868 | |
2869 | inline void QOpenGLFunctions_1_5::glWindowPos2i(GLint x, GLint y) |
2870 | { |
2871 | d_1_4_Deprecated->f.WindowPos2i(x, y); |
2872 | } |
2873 | |
2874 | inline void QOpenGLFunctions_1_5::glWindowPos2fv(const GLfloat *v) |
2875 | { |
2876 | d_1_4_Deprecated->f.WindowPos2fv(v); |
2877 | } |
2878 | |
2879 | inline void QOpenGLFunctions_1_5::glWindowPos2f(GLfloat x, GLfloat y) |
2880 | { |
2881 | d_1_4_Deprecated->f.WindowPos2f(x, y); |
2882 | } |
2883 | |
2884 | inline void QOpenGLFunctions_1_5::glWindowPos2dv(const GLdouble *v) |
2885 | { |
2886 | d_1_4_Deprecated->f.WindowPos2dv(v); |
2887 | } |
2888 | |
2889 | inline void QOpenGLFunctions_1_5::glWindowPos2d(GLdouble x, GLdouble y) |
2890 | { |
2891 | d_1_4_Deprecated->f.WindowPos2d(x, y); |
2892 | } |
2893 | |
2894 | inline void QOpenGLFunctions_1_5::glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
2895 | { |
2896 | d_1_4_Deprecated->f.SecondaryColorPointer(size, type, stride, pointer); |
2897 | } |
2898 | |
2899 | inline void QOpenGLFunctions_1_5::glSecondaryColor3usv(const GLushort *v) |
2900 | { |
2901 | d_1_4_Deprecated->f.SecondaryColor3usv(v); |
2902 | } |
2903 | |
2904 | inline void QOpenGLFunctions_1_5::glSecondaryColor3us(GLushort red, GLushort green, GLushort blue) |
2905 | { |
2906 | d_1_4_Deprecated->f.SecondaryColor3us(red, green, blue); |
2907 | } |
2908 | |
2909 | inline void QOpenGLFunctions_1_5::glSecondaryColor3uiv(const GLuint *v) |
2910 | { |
2911 | d_1_4_Deprecated->f.SecondaryColor3uiv(v); |
2912 | } |
2913 | |
2914 | inline void QOpenGLFunctions_1_5::glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue) |
2915 | { |
2916 | d_1_4_Deprecated->f.SecondaryColor3ui(red, green, blue); |
2917 | } |
2918 | |
2919 | inline void QOpenGLFunctions_1_5::glSecondaryColor3ubv(const GLubyte *v) |
2920 | { |
2921 | d_1_4_Deprecated->f.SecondaryColor3ubv(v); |
2922 | } |
2923 | |
2924 | inline void QOpenGLFunctions_1_5::glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) |
2925 | { |
2926 | d_1_4_Deprecated->f.SecondaryColor3ub(red, green, blue); |
2927 | } |
2928 | |
2929 | inline void QOpenGLFunctions_1_5::glSecondaryColor3sv(const GLshort *v) |
2930 | { |
2931 | d_1_4_Deprecated->f.SecondaryColor3sv(v); |
2932 | } |
2933 | |
2934 | inline void QOpenGLFunctions_1_5::glSecondaryColor3s(GLshort red, GLshort green, GLshort blue) |
2935 | { |
2936 | d_1_4_Deprecated->f.SecondaryColor3s(red, green, blue); |
2937 | } |
2938 | |
2939 | inline void QOpenGLFunctions_1_5::glSecondaryColor3iv(const GLint *v) |
2940 | { |
2941 | d_1_4_Deprecated->f.SecondaryColor3iv(v); |
2942 | } |
2943 | |
2944 | inline void QOpenGLFunctions_1_5::glSecondaryColor3i(GLint red, GLint green, GLint blue) |
2945 | { |
2946 | d_1_4_Deprecated->f.SecondaryColor3i(red, green, blue); |
2947 | } |
2948 | |
2949 | inline void QOpenGLFunctions_1_5::glSecondaryColor3fv(const GLfloat *v) |
2950 | { |
2951 | d_1_4_Deprecated->f.SecondaryColor3fv(v); |
2952 | } |
2953 | |
2954 | inline void QOpenGLFunctions_1_5::glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) |
2955 | { |
2956 | d_1_4_Deprecated->f.SecondaryColor3f(red, green, blue); |
2957 | } |
2958 | |
2959 | inline void QOpenGLFunctions_1_5::glSecondaryColor3dv(const GLdouble *v) |
2960 | { |
2961 | d_1_4_Deprecated->f.SecondaryColor3dv(v); |
2962 | } |
2963 | |
2964 | inline void QOpenGLFunctions_1_5::glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) |
2965 | { |
2966 | d_1_4_Deprecated->f.SecondaryColor3d(red, green, blue); |
2967 | } |
2968 | |
2969 | inline void QOpenGLFunctions_1_5::glSecondaryColor3bv(const GLbyte *v) |
2970 | { |
2971 | d_1_4_Deprecated->f.SecondaryColor3bv(v); |
2972 | } |
2973 | |
2974 | inline void QOpenGLFunctions_1_5::glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) |
2975 | { |
2976 | d_1_4_Deprecated->f.SecondaryColor3b(red, green, blue); |
2977 | } |
2978 | |
2979 | inline void QOpenGLFunctions_1_5::glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer) |
2980 | { |
2981 | d_1_4_Deprecated->f.FogCoordPointer(type, stride, pointer); |
2982 | } |
2983 | |
2984 | inline void QOpenGLFunctions_1_5::glFogCoorddv(const GLdouble *coord) |
2985 | { |
2986 | d_1_4_Deprecated->f.FogCoorddv(coord); |
2987 | } |
2988 | |
2989 | inline void QOpenGLFunctions_1_5::glFogCoordd(GLdouble coord) |
2990 | { |
2991 | d_1_4_Deprecated->f.FogCoordd(coord); |
2992 | } |
2993 | |
2994 | inline void QOpenGLFunctions_1_5::glFogCoordfv(const GLfloat *coord) |
2995 | { |
2996 | d_1_4_Deprecated->f.FogCoordfv(coord); |
2997 | } |
2998 | |
2999 | inline void QOpenGLFunctions_1_5::glFogCoordf(GLfloat coord) |
3000 | { |
3001 | d_1_4_Deprecated->f.FogCoordf(coord); |
3002 | } |
3003 | |
3004 | |
3005 | // OpenGL 1.5 deprecated functions |
3006 | |
3007 | |
3008 | QT_END_NAMESPACE |
3009 | |
3010 | #endif // QT_NO_OPENGL && !QT_CONFIG(opengles2) |
3011 | |
3012 | #endif |
3013 | |