1 | // Copyright (C) 2021 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include <QtCore/qtextstream.h> |
5 | #include <qpa/qwindowsysteminterface.h> |
6 | #include <qpa/qplatformintegration.h> |
7 | #include <private/qguiapplication_p.h> |
8 | #include <private/qwindow_p.h> |
9 | #ifndef QT_NO_OPENGL |
10 | # include <QtGui/private/qopenglcontext_p.h> |
11 | # include <QtGui/QOpenGLContext> |
12 | # include <QtOpenGL/private/qopenglcompositorbackingstore_p.h> |
13 | #endif |
14 | #include <QtGui/private/qeglconvenience_p.h> |
15 | |
16 | #include "qeglfswindow_p.h" |
17 | #ifndef QT_NO_OPENGL |
18 | # include "qeglfscursor_p.h" |
19 | #endif |
20 | #include "qeglfshooks_p.h" |
21 | #include "qeglfsdeviceintegration_p.h" |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | Q_DECLARE_LOGGING_CATEGORY(qLcEglDevDebug) |
26 | |
27 | QEglFSWindow::QEglFSWindow(QWindow *w) |
28 | : QPlatformWindow(w), |
29 | #ifndef QT_NO_OPENGL |
30 | m_backingStore(nullptr), |
31 | m_rasterCompositingContext(nullptr), |
32 | #endif |
33 | m_winId(0), |
34 | m_surface(EGL_NO_SURFACE), |
35 | m_window(0) |
36 | { |
37 | } |
38 | |
39 | QEglFSWindow::~QEglFSWindow() |
40 | { |
41 | destroy(); |
42 | } |
43 | |
44 | static WId newWId() |
45 | { |
46 | static WId id = 0; |
47 | |
48 | if (id == std::numeric_limits<WId>::max()) |
49 | qWarning(msg: "QEGLPlatformWindow: Out of window IDs" ); |
50 | |
51 | return ++id; |
52 | } |
53 | |
54 | void QEglFSWindow::create() |
55 | { |
56 | if (m_flags.testFlag(flag: Created)) |
57 | return; |
58 | |
59 | m_winId = newWId(); |
60 | |
61 | if (window()->type() == Qt::Desktop) { |
62 | QRect fullscreenRect(QPoint(), screen()->availableGeometry().size()); |
63 | QWindowSystemInterface::handleGeometryChange(window: window(), newRect: fullscreenRect); |
64 | return; |
65 | } |
66 | |
67 | m_flags = Created; |
68 | |
69 | if (window()->type() == Qt::Desktop) |
70 | return; |
71 | |
72 | // Stop if there is already a window backed by a native window and surface. Additional |
73 | // raster windows will not have their own native window, surface and context. Instead, |
74 | // they will be composited onto the root window's surface. |
75 | QEglFSScreen *screen = this->screen(); |
76 | #ifndef QT_NO_OPENGL |
77 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
78 | if (screen->primarySurface() != EGL_NO_SURFACE) { |
79 | if (Q_UNLIKELY(isRaster() != (compositor->targetWindow() != nullptr))) { |
80 | # ifndef Q_OS_ANDROID |
81 | // We can have either a single OpenGL window or multiple raster windows. |
82 | // Other combinations cannot work. |
83 | qFatal(msg: "EGLFS: OpenGL windows cannot be mixed with others." ); |
84 | # endif |
85 | return; |
86 | } |
87 | m_format = compositor->targetWindow()->format(); |
88 | return; |
89 | } |
90 | #endif // QT_NO_OPENGL |
91 | |
92 | m_flags |= HasNativeWindow; |
93 | setGeometry(QRect()); // will become fullscreen |
94 | |
95 | resetSurface(); |
96 | |
97 | if (Q_UNLIKELY(m_surface == EGL_NO_SURFACE)) { |
98 | EGLint error = eglGetError(); |
99 | eglTerminate(dpy: screen->display()); |
100 | qFatal(msg: "EGL Error : Could not create the egl surface: error = 0x%x\n" , error); |
101 | } |
102 | |
103 | screen->setPrimarySurface(m_surface); |
104 | |
105 | #ifndef QT_NO_OPENGL |
106 | compositor->setTargetWindow(window: window(), nativeTargetGeometry: screen->rawGeometry()); |
107 | compositor->setRotation(qEnvironmentVariableIntValue(varName: "QT_QPA_EGLFS_ROTATION" )); |
108 | #endif |
109 | } |
110 | |
111 | void QEglFSWindow::setBackingStore(QOpenGLCompositorBackingStore *backingStore) |
112 | { |
113 | #ifndef QT_NO_OPENGL |
114 | if (!m_rasterCompositingContext) { |
115 | m_rasterCompositingContext = new QOpenGLContext; |
116 | m_rasterCompositingContext->setShareContext(qt_gl_global_share_context()); |
117 | m_rasterCompositingContext->setFormat(m_format); |
118 | m_rasterCompositingContext->setScreen(window()->screen()); |
119 | if (Q_UNLIKELY(!m_rasterCompositingContext->create())) |
120 | qFatal(msg: "EGLFS: Failed to create compositing context" ); |
121 | // If there is a "root" window into which raster and QOpenGLWidget content is |
122 | // composited, all other contexts must share with its context. |
123 | if (!qt_gl_global_share_context()) |
124 | qt_gl_set_global_share_context(context: m_rasterCompositingContext); |
125 | } |
126 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
127 | compositor->setTargetContext(m_rasterCompositingContext); |
128 | #endif |
129 | m_backingStore = backingStore; |
130 | } |
131 | |
132 | void QEglFSWindow::destroy() |
133 | { |
134 | if (!m_flags.testFlag(flag: Created)) |
135 | return; // already destroyed |
136 | |
137 | #ifndef QT_NO_OPENGL |
138 | QOpenGLCompositor::instance()->removeWindow(window: this); |
139 | #endif |
140 | |
141 | QEglFSScreen *screen = this->screen(); |
142 | if (m_flags.testFlag(flag: HasNativeWindow)) { |
143 | #ifndef QT_NO_OPENGL |
144 | QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(object: screen->cursor()); |
145 | if (cursor) |
146 | cursor->resetResources(); |
147 | #endif |
148 | if (screen->primarySurface() == m_surface) |
149 | screen->setPrimarySurface(EGL_NO_SURFACE); |
150 | |
151 | invalidateSurface(); |
152 | |
153 | #ifndef QT_NO_OPENGL |
154 | QOpenGLCompositor::destroy(); |
155 | if (qt_gl_global_share_context() == m_rasterCompositingContext) |
156 | qt_gl_set_global_share_context(context: nullptr); |
157 | delete m_rasterCompositingContext; |
158 | #endif |
159 | } |
160 | |
161 | m_flags = { }; |
162 | } |
163 | |
164 | void QEglFSWindow::invalidateSurface() |
165 | { |
166 | if (m_surface != EGL_NO_SURFACE) { |
167 | qCDebug(qLcEglDevDebug) << Q_FUNC_INFO << " about to destroy EGLSurface: " << m_surface; |
168 | |
169 | bool ok = eglDestroySurface(dpy: screen()->display(), surface: m_surface); |
170 | |
171 | if (!ok) { |
172 | qCWarning(qLcEglDevDebug, "QEglFSWindow::invalidateSurface() eglDestroySurface failed!" |
173 | " Follow-up errors or memory leaks are possible." |
174 | " eglGetError(): %x" , eglGetError()); |
175 | } |
176 | |
177 | if (eglGetCurrentSurface(EGL_READ) == m_surface || |
178 | eglGetCurrentSurface(EGL_DRAW) == m_surface) { |
179 | bool ok = eglMakeCurrent(dpy: eglGetCurrentDisplay(), EGL_NO_DISPLAY, EGL_NO_DISPLAY, EGL_NO_CONTEXT); |
180 | qCDebug(qLcEglDevDebug) << Q_FUNC_INFO << " due to eglDestroySurface on *currently* bound surface" |
181 | << "we just called eglMakeCurrent(..,0,0,0)! It returned: " << ok; |
182 | } |
183 | |
184 | if (screen()->primarySurface() == m_surface) |
185 | screen()->setPrimarySurface(EGL_NO_SURFACE); |
186 | |
187 | |
188 | m_surface = EGL_NO_SURFACE; |
189 | m_flags = m_flags & ~Created; |
190 | } |
191 | qt_egl_device_integration()->destroyNativeWindow(window: m_window); |
192 | m_window = 0; |
193 | } |
194 | |
195 | void QEglFSWindow::resetSurface() |
196 | { |
197 | EGLDisplay display = screen()->display(); |
198 | QSurfaceFormat platformFormat = qt_egl_device_integration()->surfaceFormatFor(inputFormat: window()->requestedFormat()); |
199 | |
200 | m_config = QEglFSDeviceIntegration::chooseConfig(display, format: platformFormat); |
201 | m_format = q_glFormatFromConfig(display, config: m_config, referenceFormat: platformFormat); |
202 | const QSize surfaceSize = screen()->rawGeometry().size(); |
203 | m_window = qt_egl_device_integration()->createNativeWindow(platformWindow: this, size: surfaceSize, format: m_format); |
204 | m_surface = eglCreateWindowSurface(dpy: display, config: m_config, win: m_window, attrib_list: nullptr); |
205 | } |
206 | |
207 | void QEglFSWindow::setVisible(bool visible) |
208 | { |
209 | #ifndef QT_NO_OPENGL |
210 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
211 | QList<QOpenGLCompositorWindow *> windows = compositor->windows(); |
212 | QWindow *wnd = window(); |
213 | |
214 | if (wnd->type() != Qt::Desktop) { |
215 | if (visible) { |
216 | compositor->addWindow(window: this); |
217 | } else { |
218 | compositor->removeWindow(window: this); |
219 | windows = compositor->windows(); |
220 | if (windows.size()) |
221 | windows.last()->sourceWindow()->requestActivate(); |
222 | } |
223 | } |
224 | #else |
225 | QWindow *wnd = window(); |
226 | #endif |
227 | QWindowSystemInterface::handleExposeEvent(window: wnd, region: QRect(QPoint(0, 0), wnd->geometry().size())); |
228 | |
229 | if (visible) |
230 | QWindowSystemInterface::flushWindowSystemEvents(flags: QEventLoop::ExcludeUserInputEvents); |
231 | } |
232 | |
233 | void QEglFSWindow::setGeometry(const QRect &r) |
234 | { |
235 | QRect rect = r; |
236 | if (m_flags.testFlag(flag: HasNativeWindow)) |
237 | rect = screen()->availableGeometry(); |
238 | |
239 | QPlatformWindow::setGeometry(rect); |
240 | |
241 | QWindowSystemInterface::handleGeometryChange(window: window(), newRect: rect); |
242 | |
243 | const QRect lastReportedGeometry = qt_window_private(window: window())->geometry; |
244 | if (rect != lastReportedGeometry) |
245 | QWindowSystemInterface::handleExposeEvent(window: window(), region: QRect(QPoint(0, 0), rect.size())); |
246 | } |
247 | |
248 | QRect QEglFSWindow::geometry() const |
249 | { |
250 | // For yet-to-become-fullscreen windows report the geometry covering the entire |
251 | // screen. This is particularly important for Quick where the root object may get |
252 | // sized to some geometry queried before calling create(). |
253 | if (!m_flags.testFlag(flag: Created) && screen()->primarySurface() == EGL_NO_SURFACE) |
254 | return screen()->availableGeometry(); |
255 | |
256 | return QPlatformWindow::geometry(); |
257 | } |
258 | |
259 | void QEglFSWindow::requestActivateWindow() |
260 | { |
261 | #ifndef QT_NO_OPENGL |
262 | if (window()->type() != Qt::Desktop) |
263 | QOpenGLCompositor::instance()->moveToTop(window: this); |
264 | #endif |
265 | QWindow *wnd = window(); |
266 | QWindowSystemInterface::handleWindowActivated(window: wnd, r: Qt::ActiveWindowFocusReason); |
267 | QWindowSystemInterface::handleExposeEvent(window: wnd, region: QRect(QPoint(0, 0), wnd->geometry().size())); |
268 | } |
269 | |
270 | void QEglFSWindow::raise() |
271 | { |
272 | QWindow *wnd = window(); |
273 | if (wnd->type() != Qt::Desktop) { |
274 | #ifndef QT_NO_OPENGL |
275 | QOpenGLCompositor::instance()->moveToTop(window: this); |
276 | #endif |
277 | QWindowSystemInterface::handleExposeEvent(window: wnd, region: QRect(QPoint(0, 0), wnd->geometry().size())); |
278 | } |
279 | } |
280 | |
281 | void QEglFSWindow::lower() |
282 | { |
283 | #ifndef QT_NO_OPENGL |
284 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
285 | QList<QOpenGLCompositorWindow *> windows = compositor->windows(); |
286 | if (window()->type() != Qt::Desktop && windows.size() > 1) { |
287 | int idx = windows.indexOf(t: this); |
288 | if (idx > 0) { |
289 | compositor->changeWindowIndex(window: this, newIdx: idx - 1); |
290 | QWindowSystemInterface::handleExposeEvent(window: windows.last()->sourceWindow(), |
291 | region: QRect(QPoint(0, 0), windows.last()->sourceWindow()->geometry().size())); |
292 | } |
293 | } |
294 | #endif |
295 | } |
296 | |
297 | EGLSurface QEglFSWindow::surface() const |
298 | { |
299 | return m_surface != EGL_NO_SURFACE ? m_surface : screen()->primarySurface(); |
300 | } |
301 | |
302 | QSurfaceFormat QEglFSWindow::format() const |
303 | { |
304 | return m_format; |
305 | } |
306 | |
307 | EGLNativeWindowType QEglFSWindow::eglWindow() const |
308 | { |
309 | return m_window; |
310 | } |
311 | |
312 | QEglFSScreen *QEglFSWindow::screen() const |
313 | { |
314 | return static_cast<QEglFSScreen *>(QPlatformWindow::screen()); |
315 | } |
316 | |
317 | bool QEglFSWindow::isRaster() const |
318 | { |
319 | const QWindow::SurfaceType type = window()->surfaceType(); |
320 | return type == QSurface::RasterSurface || type == QSurface::RasterGLSurface; |
321 | } |
322 | |
323 | #ifndef QT_NO_OPENGL |
324 | QWindow *QEglFSWindow::sourceWindow() const |
325 | { |
326 | return window(); |
327 | } |
328 | |
329 | const QPlatformTextureList *QEglFSWindow::textures() const |
330 | { |
331 | if (m_backingStore) |
332 | return m_backingStore->textures(); |
333 | |
334 | return nullptr; |
335 | } |
336 | |
337 | void QEglFSWindow::endCompositing() |
338 | { |
339 | if (m_backingStore) |
340 | m_backingStore->notifyComposited(); |
341 | } |
342 | #endif |
343 | |
344 | WId QEglFSWindow::winId() const |
345 | { |
346 | return m_winId; |
347 | } |
348 | |
349 | void QEglFSWindow::setOpacity(qreal) |
350 | { |
351 | if (!isRaster() && !backingStore()) |
352 | qWarning(msg: "QEglFSWindow: Cannot set opacity for non-raster windows" ); |
353 | |
354 | // Nothing to do here. The opacity is stored in the QWindow. |
355 | } |
356 | |
357 | QT_END_NAMESPACE |
358 | |