1 | // Copyright (C) 2016 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses |
5 | |
6 | #include "scatter3dcontroller_p.h" |
7 | #include "scatter3drenderer_p.h" |
8 | #include "qvalue3daxis_p.h" |
9 | #include "qscatterdataproxy_p.h" |
10 | #include "qscatter3dseries_p.h" |
11 | #include <QtCore/QMutexLocker> |
12 | |
13 | QT_BEGIN_NAMESPACE |
14 | |
15 | static const int insertRemoveRecordReserveSize = 31; |
16 | |
17 | Scatter3DController::Scatter3DController(QRect boundRect, Q3DScene *scene) |
18 | : Abstract3DController(boundRect, scene), |
19 | m_renderer(0), |
20 | m_selectedItem(invalidSelectionIndex()), |
21 | m_selectedItemSeries(0), |
22 | m_recordInsertsAndRemoves(false) |
23 | { |
24 | // Setting a null axis creates a new default axis according to orientation and graph type. |
25 | // Note: These cannot be set in Abstract3DController constructor, as they will call virtual |
26 | // functions implemented by subclasses. |
27 | setAxisX(0); |
28 | setAxisY(0); |
29 | setAxisZ(0); |
30 | } |
31 | |
32 | Scatter3DController::~Scatter3DController() |
33 | { |
34 | } |
35 | |
36 | void Scatter3DController::initializeOpenGL() |
37 | { |
38 | QMutexLocker mutexLocker(&m_renderMutex); |
39 | |
40 | // Initialization is called multiple times when Qt Quick components are used |
41 | if (isInitialized()) |
42 | return; |
43 | |
44 | m_renderer = new Scatter3DRenderer(this); |
45 | setRenderer(m_renderer); |
46 | |
47 | mutexLocker.unlock(); |
48 | synchDataToRenderer(); |
49 | |
50 | emitNeedRender(); |
51 | } |
52 | |
53 | void Scatter3DController::synchDataToRenderer() |
54 | { |
55 | QMutexLocker mutexLocker(&m_renderMutex); |
56 | |
57 | if (!isInitialized()) |
58 | return; |
59 | |
60 | Abstract3DController::synchDataToRenderer(); |
61 | |
62 | // Notify changes to renderer |
63 | if (m_changeTracker.itemChanged) { |
64 | m_renderer->updateItems(items: m_changedItems); |
65 | m_changeTracker.itemChanged = false; |
66 | m_changedItems.clear(); |
67 | } |
68 | |
69 | if (m_changeTracker.selectedItemChanged) { |
70 | m_renderer->updateSelectedItem(index: m_selectedItem, series: m_selectedItemSeries); |
71 | m_changeTracker.selectedItemChanged = false; |
72 | } |
73 | } |
74 | |
75 | void Scatter3DController::addSeries(QAbstract3DSeries *series) |
76 | { |
77 | Q_ASSERT(series && series->type() == QAbstract3DSeries::SeriesTypeScatter); |
78 | |
79 | Abstract3DController::addSeries(series); |
80 | |
81 | QScatter3DSeries *scatterSeries = static_cast<QScatter3DSeries *>(series); |
82 | if (scatterSeries->selectedItem() != invalidSelectionIndex()) |
83 | setSelectedItem(index: scatterSeries->selectedItem(), series: scatterSeries); |
84 | } |
85 | |
86 | void Scatter3DController::removeSeries(QAbstract3DSeries *series) |
87 | { |
88 | bool wasVisible = (series && series->d_ptr->m_controller == this && series->isVisible()); |
89 | |
90 | Abstract3DController::removeSeries(series); |
91 | |
92 | if (m_selectedItemSeries == series) |
93 | setSelectedItem(index: invalidSelectionIndex(), series: 0); |
94 | |
95 | if (wasVisible) |
96 | adjustAxisRanges(); |
97 | } |
98 | |
99 | QList<QScatter3DSeries *> Scatter3DController::scatterSeriesList() |
100 | { |
101 | QList<QAbstract3DSeries *> abstractSeriesList = seriesList(); |
102 | QList<QScatter3DSeries *> scatterSeriesList; |
103 | foreach (QAbstract3DSeries *abstractSeries, abstractSeriesList) { |
104 | QScatter3DSeries *scatterSeries = qobject_cast<QScatter3DSeries *>(object: abstractSeries); |
105 | if (scatterSeries) |
106 | scatterSeriesList.append(t: scatterSeries); |
107 | } |
108 | |
109 | return scatterSeriesList; |
110 | } |
111 | |
112 | void Scatter3DController::handleArrayReset() |
113 | { |
114 | QScatter3DSeries *series; |
115 | if (qobject_cast<QScatterDataProxy *>(object: sender())) |
116 | series = static_cast<QScatterDataProxy *>(sender())->series(); |
117 | else |
118 | series = static_cast<QScatter3DSeries *>(sender()); |
119 | |
120 | if (series->isVisible()) { |
121 | adjustAxisRanges(); |
122 | m_isDataDirty = true; |
123 | } |
124 | if (!m_changedSeriesList.contains(t: series)) |
125 | m_changedSeriesList.append(t: series); |
126 | setSelectedItem(index: m_selectedItem, series: m_selectedItemSeries); |
127 | series->d_ptr->markItemLabelDirty(); |
128 | emitNeedRender(); |
129 | } |
130 | |
131 | void Scatter3DController::handleItemsAdded(int startIndex, int count) |
132 | { |
133 | Q_UNUSED(startIndex); |
134 | Q_UNUSED(count); |
135 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
136 | if (series->isVisible()) { |
137 | adjustAxisRanges(); |
138 | m_isDataDirty = true; |
139 | } |
140 | if (!m_changedSeriesList.contains(t: series)) |
141 | m_changedSeriesList.append(t: series); |
142 | emitNeedRender(); |
143 | } |
144 | |
145 | void Scatter3DController::handleItemsChanged(int startIndex, int count) |
146 | { |
147 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
148 | int oldChangeCount = m_changedItems.size(); |
149 | if (!oldChangeCount) |
150 | m_changedItems.reserve(asize: count); |
151 | |
152 | for (int i = 0; i < count; i++) { |
153 | bool newItem = true; |
154 | int candidate = startIndex + i; |
155 | for (int j = 0; j < oldChangeCount; j++) { |
156 | const ChangeItem &oldChangeItem = m_changedItems.at(i: j); |
157 | if (oldChangeItem.index == candidate && series == oldChangeItem.series) { |
158 | newItem = false; |
159 | break; |
160 | } |
161 | } |
162 | if (newItem) { |
163 | ChangeItem newChangeItem = {.series: series, .index: candidate}; |
164 | m_changedItems.append(t: newChangeItem); |
165 | if (series == m_selectedItemSeries && m_selectedItem == candidate) |
166 | series->d_ptr->markItemLabelDirty(); |
167 | } |
168 | } |
169 | |
170 | if (count) { |
171 | m_changeTracker.itemChanged = true; |
172 | if (series->isVisible()) |
173 | adjustAxisRanges(); |
174 | emitNeedRender(); |
175 | } |
176 | } |
177 | |
178 | void Scatter3DController::handleItemsRemoved(int startIndex, int count) |
179 | { |
180 | Q_UNUSED(startIndex); |
181 | Q_UNUSED(count); |
182 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
183 | if (series == m_selectedItemSeries) { |
184 | // If items removed from selected series before the selection, adjust the selection |
185 | int selectedItem = m_selectedItem; |
186 | if (startIndex <= selectedItem) { |
187 | if ((startIndex + count) > selectedItem) |
188 | selectedItem = -1; // Selected item removed |
189 | else |
190 | selectedItem -= count; // Move selected item down by amount of item removed |
191 | |
192 | setSelectedItem(index: selectedItem, series: m_selectedItemSeries); |
193 | } |
194 | } |
195 | |
196 | if (series->isVisible()) { |
197 | adjustAxisRanges(); |
198 | m_isDataDirty = true; |
199 | } |
200 | if (!m_changedSeriesList.contains(t: series)) |
201 | m_changedSeriesList.append(t: series); |
202 | |
203 | if (m_recordInsertsAndRemoves) { |
204 | InsertRemoveRecord record(false, startIndex, count, series); |
205 | m_insertRemoveRecords.append(t: record); |
206 | } |
207 | |
208 | emitNeedRender(); |
209 | } |
210 | |
211 | void Scatter3DController::handleItemsInserted(int startIndex, int count) |
212 | { |
213 | Q_UNUSED(startIndex); |
214 | Q_UNUSED(count); |
215 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
216 | if (series == m_selectedItemSeries) { |
217 | // If items inserted to selected series before the selection, adjust the selection |
218 | int selectedItem = m_selectedItem; |
219 | if (startIndex <= selectedItem) { |
220 | selectedItem += count; |
221 | setSelectedItem(index: selectedItem, series: m_selectedItemSeries); |
222 | } |
223 | } |
224 | |
225 | if (series->isVisible()) { |
226 | adjustAxisRanges(); |
227 | m_isDataDirty = true; |
228 | } |
229 | if (!m_changedSeriesList.contains(t: series)) |
230 | m_changedSeriesList.append(t: series); |
231 | |
232 | if (m_recordInsertsAndRemoves) { |
233 | InsertRemoveRecord record(true, startIndex, count, series); |
234 | m_insertRemoveRecords.append(t: record); |
235 | } |
236 | |
237 | emitNeedRender(); |
238 | } |
239 | |
240 | void Scatter3DController::startRecordingRemovesAndInserts() |
241 | { |
242 | m_recordInsertsAndRemoves = false; |
243 | |
244 | if (m_scene->selectionQueryPosition() != Q3DScene::invalidSelectionPoint()) { |
245 | m_recordInsertsAndRemoves = true; |
246 | if (m_insertRemoveRecords.size()) { |
247 | m_insertRemoveRecords.clear(); |
248 | // Reserve some space for remove/insert records to avoid unnecessary reallocations. |
249 | m_insertRemoveRecords.reserve(asize: insertRemoveRecordReserveSize); |
250 | } |
251 | } |
252 | } |
253 | |
254 | void Scatter3DController::handleAxisAutoAdjustRangeChangedInOrientation( |
255 | QAbstract3DAxis::AxisOrientation orientation, bool autoAdjust) |
256 | { |
257 | Q_UNUSED(orientation); |
258 | Q_UNUSED(autoAdjust); |
259 | adjustAxisRanges(); |
260 | } |
261 | |
262 | void Scatter3DController::handleAxisRangeChangedBySender(QObject *sender) |
263 | { |
264 | Abstract3DController::handleAxisRangeChangedBySender(sender); |
265 | |
266 | // Update selected index - may be moved offscreen |
267 | setSelectedItem(index: m_selectedItem, series: m_selectedItemSeries); |
268 | } |
269 | |
270 | void Scatter3DController::handlePendingClick() |
271 | { |
272 | int index = m_renderer->clickedIndex(); |
273 | QScatter3DSeries *series = static_cast<QScatter3DSeries *>(m_renderer->clickedSeries()); |
274 | |
275 | // Adjust position according to recorded events |
276 | int recordCount = m_insertRemoveRecords.size(); |
277 | if (recordCount) { |
278 | for (int i = 0; i < recordCount; i++) { |
279 | const InsertRemoveRecord &record = m_insertRemoveRecords.at(i); |
280 | if (series == record.m_series && record.m_startIndex <= index) { |
281 | if (record.m_isInsert) { |
282 | index += record.m_count; |
283 | } else { |
284 | if ((record.m_startIndex + record.m_count) > index) { |
285 | index = -1; // Selected row removed |
286 | break; |
287 | } else { |
288 | index -= record.m_count; // Move selected item down by amount of items removed |
289 | } |
290 | } |
291 | } |
292 | } |
293 | } |
294 | |
295 | setSelectedItem(index, series); |
296 | |
297 | Abstract3DController::handlePendingClick(); |
298 | |
299 | m_renderer->resetClickedStatus(); |
300 | } |
301 | |
302 | void Scatter3DController::setSelectionMode(QAbstract3DGraph::SelectionFlags mode) |
303 | { |
304 | // We only support single item selection mode and no selection mode |
305 | if (mode != QAbstract3DGraph::SelectionItem && mode != QAbstract3DGraph::SelectionNone) { |
306 | qWarning(msg: "Unsupported selection mode - only none and item selection modes are supported."); |
307 | return; |
308 | } |
309 | |
310 | Abstract3DController::setSelectionMode(mode); |
311 | } |
312 | |
313 | void Scatter3DController::setSelectedItem(int index, QScatter3DSeries *series) |
314 | { |
315 | const QScatterDataProxy *proxy = 0; |
316 | |
317 | // Series may already have been removed, so check it before setting the selection. |
318 | if (!m_seriesList.contains(t: series)) |
319 | series = 0; |
320 | |
321 | if (series) |
322 | proxy = series->dataProxy(); |
323 | |
324 | if (!proxy || index < 0 || index >= proxy->itemCount()) |
325 | index = invalidSelectionIndex(); |
326 | |
327 | if (index != m_selectedItem || series != m_selectedItemSeries) { |
328 | bool seriesChanged = (series != m_selectedItemSeries); |
329 | m_selectedItem = index; |
330 | m_selectedItemSeries = series; |
331 | m_changeTracker.selectedItemChanged = true; |
332 | |
333 | // Clear selection from other series and finally set new selection to the specified series |
334 | foreach (QAbstract3DSeries *otherSeries, m_seriesList) { |
335 | QScatter3DSeries *scatterSeries = static_cast<QScatter3DSeries *>(otherSeries); |
336 | if (scatterSeries != m_selectedItemSeries) |
337 | scatterSeries->dptr()->setSelectedItem(invalidSelectionIndex()); |
338 | } |
339 | if (m_selectedItemSeries) |
340 | m_selectedItemSeries->dptr()->setSelectedItem(m_selectedItem); |
341 | |
342 | if (seriesChanged) |
343 | emit selectedSeriesChanged(series: m_selectedItemSeries); |
344 | |
345 | emitNeedRender(); |
346 | } |
347 | } |
348 | |
349 | void Scatter3DController::clearSelection() |
350 | { |
351 | setSelectedItem(index: invalidSelectionIndex(), series: 0); |
352 | } |
353 | |
354 | void Scatter3DController::adjustAxisRanges() |
355 | { |
356 | QValue3DAxis *valueAxisX = static_cast<QValue3DAxis *>(m_axisX); |
357 | QValue3DAxis *valueAxisY = static_cast<QValue3DAxis *>(m_axisY); |
358 | QValue3DAxis *valueAxisZ = static_cast<QValue3DAxis *>(m_axisZ); |
359 | bool adjustX = (valueAxisX && valueAxisX->isAutoAdjustRange()); |
360 | bool adjustY = (valueAxisY && valueAxisY->isAutoAdjustRange()); |
361 | bool adjustZ = (valueAxisZ && valueAxisZ->isAutoAdjustRange()); |
362 | |
363 | if (adjustX || adjustY || adjustZ) { |
364 | float minValueX = 0.0f; |
365 | float maxValueX = 0.0f; |
366 | float minValueY = 0.0f; |
367 | float maxValueY = 0.0f; |
368 | float minValueZ = 0.0f; |
369 | float maxValueZ = 0.0f; |
370 | int seriesCount = m_seriesList.size(); |
371 | for (int series = 0; series < seriesCount; series++) { |
372 | const QScatter3DSeries *scatterSeries = |
373 | static_cast<QScatter3DSeries *>(m_seriesList.at(i: series)); |
374 | const QScatterDataProxy *proxy = scatterSeries->dataProxy(); |
375 | if (scatterSeries->isVisible() && proxy) { |
376 | QVector3D minLimits; |
377 | QVector3D maxLimits; |
378 | proxy->dptrc()->limitValues(minValues&: minLimits, maxValues&: maxLimits, axisX: valueAxisX, axisY: valueAxisY, axisZ: valueAxisZ); |
379 | if (adjustX) { |
380 | if (!series) { |
381 | // First series initializes the values |
382 | minValueX = minLimits.x(); |
383 | maxValueX = maxLimits.x(); |
384 | } else { |
385 | minValueX = qMin(a: minValueX, b: minLimits.x()); |
386 | maxValueX = qMax(a: maxValueX, b: maxLimits.x()); |
387 | } |
388 | } |
389 | if (adjustY) { |
390 | if (!series) { |
391 | // First series initializes the values |
392 | minValueY = minLimits.y(); |
393 | maxValueY = maxLimits.y(); |
394 | } else { |
395 | minValueY = qMin(a: minValueY, b: minLimits.y()); |
396 | maxValueY = qMax(a: maxValueY, b: maxLimits.y()); |
397 | } |
398 | } |
399 | if (adjustZ) { |
400 | if (!series) { |
401 | // First series initializes the values |
402 | minValueZ = minLimits.z(); |
403 | maxValueZ = maxLimits.z(); |
404 | } else { |
405 | minValueZ = qMin(a: minValueZ, b: minLimits.z()); |
406 | maxValueZ = qMax(a: maxValueZ, b: maxLimits.z()); |
407 | } |
408 | } |
409 | } |
410 | } |
411 | |
412 | static const float adjustmentRatio = 20.0f; |
413 | static const float defaultAdjustment = 1.0f; |
414 | |
415 | if (adjustX) { |
416 | // If all points at same coordinate, need to default to some valid range |
417 | float adjustment = 0.0f; |
418 | if (minValueX == maxValueX) { |
419 | if (adjustZ) { |
420 | // X and Z are linked to have similar unit size, so choose the valid range based on it |
421 | if (minValueZ == maxValueZ) |
422 | adjustment = defaultAdjustment; |
423 | else |
424 | adjustment = qAbs(t: maxValueZ - minValueZ) / adjustmentRatio; |
425 | } else { |
426 | if (valueAxisZ) |
427 | adjustment = qAbs(t: valueAxisZ->max() - valueAxisZ->min()) / adjustmentRatio; |
428 | else |
429 | adjustment = defaultAdjustment; |
430 | } |
431 | } |
432 | valueAxisX->dptr()->setRange(min: minValueX - adjustment, max: maxValueX + adjustment, suppressWarnings: true); |
433 | } |
434 | if (adjustY) { |
435 | // If all points at same coordinate, need to default to some valid range |
436 | // Y-axis unit is not dependent on other axes, so simply adjust +-1.0f |
437 | float adjustment = 0.0f; |
438 | if (minValueY == maxValueY) |
439 | adjustment = defaultAdjustment; |
440 | valueAxisY->dptr()->setRange(min: minValueY - adjustment, max: maxValueY + adjustment, suppressWarnings: true); |
441 | } |
442 | if (adjustZ) { |
443 | // If all points at same coordinate, need to default to some valid range |
444 | float adjustment = 0.0f; |
445 | if (minValueZ == maxValueZ) { |
446 | if (adjustX) { |
447 | // X and Z are linked to have similar unit size, so choose the valid range based on it |
448 | if (minValueX == maxValueX) |
449 | adjustment = defaultAdjustment; |
450 | else |
451 | adjustment = qAbs(t: maxValueX - minValueX) / adjustmentRatio; |
452 | } else { |
453 | if (valueAxisX) |
454 | adjustment = qAbs(t: valueAxisX->max() - valueAxisX->min()) / adjustmentRatio; |
455 | else |
456 | adjustment = defaultAdjustment; |
457 | } |
458 | } |
459 | valueAxisZ->dptr()->setRange(min: minValueZ - adjustment, max: maxValueZ + adjustment, suppressWarnings: true); |
460 | } |
461 | } |
462 | } |
463 | |
464 | QT_END_NAMESPACE |
465 |
Definitions
- insertRemoveRecordReserveSize
- Scatter3DController
- ~Scatter3DController
- initializeOpenGL
- synchDataToRenderer
- addSeries
- removeSeries
- scatterSeriesList
- handleArrayReset
- handleItemsAdded
- handleItemsChanged
- handleItemsRemoved
- handleItemsInserted
- startRecordingRemovesAndInserts
- handleAxisAutoAdjustRangeChangedInOrientation
- handleAxisRangeChangedBySender
- handlePendingClick
- setSelectionMode
- setSelectedItem
- clearSelection
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