| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | // |
| 5 | // W A R N I N G |
| 6 | // ------------- |
| 7 | // |
| 8 | // This file is not part of the QtDataVisualization API. It exists purely as an |
| 9 | // implementation detail. This header file may change from version to |
| 10 | // version without notice, or even be removed. |
| 11 | // |
| 12 | // We mean it. |
| 13 | |
| 14 | #ifndef SURFACEOBJECT_P_H |
| 15 | #define SURFACEOBJECT_P_H |
| 16 | |
| 17 | #include "abstractobjecthelper_p.h" |
| 18 | #include "qsurfacedataproxy.h" |
| 19 | |
| 20 | #include <QtCore/QRect> |
| 21 | #include <QtGui/QColor> |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | class Surface3DRenderer; |
| 26 | class AxisRenderCache; |
| 27 | |
| 28 | class SurfaceObject : public AbstractObjectHelper |
| 29 | { |
| 30 | public: |
| 31 | enum SurfaceType { |
| 32 | SurfaceSmooth, |
| 33 | SurfaceFlat, |
| 34 | Undefined |
| 35 | }; |
| 36 | |
| 37 | enum DataDimension { |
| 38 | BothAscending = 0, |
| 39 | XDescending = 1, |
| 40 | ZDescending = 2, |
| 41 | BothDescending = XDescending | ZDescending |
| 42 | }; |
| 43 | Q_DECLARE_FLAGS(DataDimensions, DataDimension) |
| 44 | |
| 45 | public: |
| 46 | SurfaceObject(Surface3DRenderer *renderer); |
| 47 | virtual ~SurfaceObject(); |
| 48 | |
| 49 | void setUpData(const QSurfaceDataArray &dataArray, const QRect &space, |
| 50 | bool changeGeometry, bool polar, bool flipXZ = false); |
| 51 | void setUpSmoothData(const QSurfaceDataArray &dataArray, const QRect &space, |
| 52 | bool changeGeometry, bool polar, bool flipXZ = false); |
| 53 | void smoothUVs(const QSurfaceDataArray &dataArray, const QSurfaceDataArray &modelArray); |
| 54 | void coarseUVs(const QSurfaceDataArray &dataArray, const QSurfaceDataArray &modelArray); |
| 55 | void updateCoarseRow(const QSurfaceDataArray &dataArray, int rowIndex, bool polar); |
| 56 | void updateSmoothRow(const QSurfaceDataArray &dataArray, int startRow, bool polar); |
| 57 | void updateSmoothItem(const QSurfaceDataArray &dataArray, int row, int column, bool polar); |
| 58 | void updateCoarseItem(const QSurfaceDataArray &dataArray, int row, int column, bool polar); |
| 59 | void createSmoothIndices(int x, int y, int endX, int endY); |
| 60 | void createCoarseSubSection(int x, int y, int columns, int rows); |
| 61 | void createSmoothGridlineIndices(int x, int y, int endX, int endY); |
| 62 | void createCoarseGridlineIndices(int x, int y, int endX, int endY); |
| 63 | void uploadBuffers(); |
| 64 | GLuint gridElementBuf(); |
| 65 | GLuint uvBuf() override; |
| 66 | GLuint gridIndexCount(); |
| 67 | QVector3D vertexAt(int column, int row); |
| 68 | void clear(); |
| 69 | float minYValue() const { return m_minY; } |
| 70 | float maxYValue() const { return m_maxY; } |
| 71 | inline void activateSurfaceTexture(bool value) { m_returnTextureBuffer = value; } |
| 72 | inline void setLineColor(const QColor &color) { m_wireframeColor = color; } |
| 73 | inline const QColor &wireframeColor() const { return m_wireframeColor; } |
| 74 | |
| 75 | private: |
| 76 | void createCoarseIndices(GLint *indices, int &p, int row, int upperRow, int j); |
| 77 | void createNormals(int &p, int row, int upperRow, int j); |
| 78 | void createSmoothNormalBodyLine(int &totalIndex, int column); |
| 79 | void createSmoothNormalUpperLine(int &totalIndex); |
| 80 | QVector3D createSmoothNormalBodyLineItem(int x, int y); |
| 81 | QVector3D createSmoothNormalUpperLineItem(int x, int y); |
| 82 | QVector3D normal(const QVector3D &a, const QVector3D &b, const QVector3D &c); |
| 83 | void createBuffers(const QList<QVector3D> &vertices, const QList<QVector2D> &uvs, |
| 84 | const QList<QVector3D> &normals, const GLint *indices); |
| 85 | void checkDirections(const QSurfaceDataArray &array); |
| 86 | inline void getNormalizedVertex(const QSurfaceDataItem &data, QVector3D &vertex, bool polar, |
| 87 | bool flipXZ); |
| 88 | |
| 89 | private: |
| 90 | SurfaceType m_surfaceType = Undefined; |
| 91 | int m_columns = 0; |
| 92 | int m_rows = 0; |
| 93 | GLuint m_gridElementbuffer; |
| 94 | GLuint m_gridIndexCount = 0; |
| 95 | QList<QVector3D> m_vertices; |
| 96 | QList<QVector3D> m_normals; |
| 97 | // Caches are not owned |
| 98 | AxisRenderCache &m_axisCacheX; |
| 99 | AxisRenderCache &m_axisCacheY; |
| 100 | AxisRenderCache &m_axisCacheZ; |
| 101 | Surface3DRenderer *m_renderer; |
| 102 | float m_minY; |
| 103 | float m_maxY; |
| 104 | GLuint m_uvTextureBuffer; |
| 105 | bool m_returnTextureBuffer = false; |
| 106 | SurfaceObject::DataDimensions m_dataDimension; |
| 107 | SurfaceObject::DataDimensions m_oldDataDimension = DataDimensions(-1); |
| 108 | QColor m_wireframeColor; |
| 109 | }; |
| 110 | |
| 111 | QT_END_NAMESPACE |
| 112 | |
| 113 | #endif |
| 114 | |