1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses |
5 | |
6 | #include "qquickparticlegroup_p.h" |
7 | |
8 | /*! |
9 | \qmltype ParticleGroup |
10 | \nativetype QQuickParticleGroup |
11 | \inqmlmodule QtQuick.Particles |
12 | \brief For setting attributes on a logical particle group. |
13 | \ingroup qtquick-particles |
14 | |
15 | This element allows you to set timed transitions on particle groups. |
16 | |
17 | You can also use this element to group particle system elements related to the logical |
18 | particle group. Emitters, Affectors and Painters set as direct children of a ParticleGroup |
19 | will automatically apply to that logical particle group. TrailEmitters will automatically follow |
20 | the group. |
21 | |
22 | If a ParticleGroup element is not defined for a group, the group will function normally as if |
23 | none of the transition properties were set. |
24 | */ |
25 | /*! |
26 | \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::system |
27 | This is the system which will contain the group. |
28 | |
29 | If the ParticleGroup is a direct child of a ParticleSystem, it will automatically be associated with it. |
30 | */ |
31 | /*! |
32 | \qmlproperty string QtQuick.Particles::ParticleGroup::name |
33 | This is the name of the particle group, and how it is generally referred to by other elements. |
34 | |
35 | If elements refer to a name which does not have an explicit ParticleGroup created, it will |
36 | work normally (with no transitions specified for the group). If you do not need to assign |
37 | duration based transitions to a group, you do not need to create a ParticleGroup with that name (although you may). |
38 | */ |
39 | /*! |
40 | \qmlproperty int QtQuick.Particles::ParticleGroup::duration |
41 | The time in milliseconds before the group will attempt to transition. |
42 | |
43 | */ |
44 | /*! |
45 | \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::durationVariation |
46 | The maximum number of milliseconds that the duration of the transition cycle varies per particle in the group. |
47 | |
48 | Default value is zero. |
49 | */ |
50 | /*! |
51 | \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::to |
52 | The weighted list of transitions valid for this group. |
53 | |
54 | If the chosen transition stays in this group, another duration (+/- up to durationVariation) |
55 | milliseconds will occur before another transition is attempted. |
56 | */ |
57 | |
58 | QQuickParticleGroup::QQuickParticleGroup(QObject* parent) |
59 | : QQuickStochasticState(parent) |
60 | , m_system(nullptr) |
61 | { |
62 | |
63 | } |
64 | |
65 | void delayedRedirect(QQmlListProperty<QObject> *prop, QObject *value) |
66 | { |
67 | QQuickParticleGroup* pg = qobject_cast<QQuickParticleGroup*>(object: prop->object); |
68 | if (pg) |
69 | pg->delayRedirect(obj: value); |
70 | } |
71 | |
72 | QQmlListProperty<QObject> QQuickParticleGroup::particleChildren() |
73 | { |
74 | QQuickParticleSystem* system = qobject_cast<QQuickParticleSystem*>(object: parent()); |
75 | if (system) { |
76 | return QQmlListProperty<QObject>(this, nullptr, |
77 | &QQuickParticleSystem::statePropertyRedirect, nullptr, |
78 | nullptr, nullptr, nullptr, nullptr); |
79 | } else { |
80 | return QQmlListProperty<QObject>(this, nullptr, |
81 | &delayedRedirect, nullptr, nullptr, |
82 | nullptr, nullptr, nullptr); |
83 | } |
84 | } |
85 | |
86 | void QQuickParticleGroup::setSystem(QQuickParticleSystem* arg) |
87 | { |
88 | if (m_system != arg) { |
89 | m_system = arg; |
90 | m_system->registerParticleGroup(g: this); |
91 | performDelayedRedirects(); |
92 | emit systemChanged(arg); |
93 | } |
94 | } |
95 | |
96 | void QQuickParticleGroup::delayRedirect(QObject *obj) |
97 | { |
98 | m_delayedRedirects << obj; |
99 | } |
100 | |
101 | void QQuickParticleGroup::performDelayedRedirects() |
102 | { |
103 | if (!m_system) |
104 | return; |
105 | foreach (QObject* obj, m_delayedRedirects) |
106 | m_system->stateRedirect(group: this, sys: m_system, value: obj); |
107 | |
108 | m_delayedRedirects.clear(); |
109 | } |
110 | |
111 | void QQuickParticleGroup::componentComplete(){ |
112 | if (!m_system && qobject_cast<QQuickParticleSystem*>(object: parent())) |
113 | setSystem(qobject_cast<QQuickParticleSystem*>(object: parent())); |
114 | } |
115 | |
116 | #include "moc_qquickparticlegroup_p.cpp" |
117 | |