| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquickimage_p.h" |
| 5 | #include "qquickimage_p_p.h" |
| 6 | |
| 7 | #include <QtQuick/qsgtextureprovider.h> |
| 8 | |
| 9 | #include <QtQuick/private/qsgcontext_p.h> |
| 10 | #include <private/qsgadaptationlayer_p.h> |
| 11 | #include <private/qnumeric_p.h> |
| 12 | |
| 13 | #include <QtCore/qmath.h> |
| 14 | #include <QtGui/qpainter.h> |
| 15 | #include <QtCore/QRunnable> |
| 16 | |
| 17 | QT_BEGIN_NAMESPACE |
| 18 | |
| 19 | QQuickImageTextureProvider::QQuickImageTextureProvider() |
| 20 | : m_texture(nullptr) |
| 21 | , m_smooth(false) |
| 22 | { |
| 23 | } |
| 24 | |
| 25 | void QQuickImageTextureProvider::updateTexture(QSGTexture *texture) { |
| 26 | if (m_texture == texture) |
| 27 | return; |
| 28 | |
| 29 | if (m_texture) |
| 30 | disconnect(sender: m_texture, signal: &QSGTexture::destroyed, receiver: this, zero: nullptr); |
| 31 | |
| 32 | m_texture = texture; |
| 33 | |
| 34 | if (m_texture) |
| 35 | connect(sender: m_texture, signal: &QSGTexture::destroyed, context: this, slot: [this]() { updateTexture(texture: nullptr); }); |
| 36 | |
| 37 | emit textureChanged(); |
| 38 | } |
| 39 | |
| 40 | QSGTexture *QQuickImageTextureProvider::texture() const { |
| 41 | if (m_texture) { |
| 42 | m_texture->setFiltering(m_smooth ? QSGTexture::Linear : QSGTexture::Nearest); |
| 43 | m_texture->setMipmapFiltering(m_mipmap ? QSGTexture::Linear : QSGTexture::None); |
| 44 | m_texture->setHorizontalWrapMode(QSGTexture::ClampToEdge); |
| 45 | m_texture->setVerticalWrapMode(QSGTexture::ClampToEdge); |
| 46 | } |
| 47 | return m_texture; |
| 48 | } |
| 49 | |
| 50 | QQuickImagePrivate::QQuickImagePrivate() |
| 51 | : pixmapChanged(false) |
| 52 | , mipmap(false) |
| 53 | { |
| 54 | } |
| 55 | |
| 56 | /*! |
| 57 | \qmltype Image |
| 58 | \nativetype QQuickImage |
| 59 | \inqmlmodule QtQuick |
| 60 | \ingroup qtquick-visual |
| 61 | \inherits Item |
| 62 | \brief Displays an image. |
| 63 | |
| 64 | The Image type displays an image. |
| 65 | |
| 66 | The source of the image is specified as a URL using the \l source property. |
| 67 | Images can be supplied in any of the standard image formats supported by Qt, |
| 68 | including bitmap formats such as PNG and JPEG, and vector graphics formats |
| 69 | such as SVG. If you need to display animated images, use \l AnimatedSprite |
| 70 | or \l AnimatedImage. |
| 71 | |
| 72 | If the \l{Item::width}{width} and \l{Item::height}{height} properties are not |
| 73 | specified, the Image automatically uses the size of the loaded image. |
| 74 | By default, specifying the width and height of the item causes the image |
| 75 | to be scaled to that size. This behavior can be changed by setting the |
| 76 | \l fillMode property, allowing the image to be stretched and tiled instead. |
| 77 | |
| 78 | It is possible to provide \l {High Resolution Versions of Images}{"@nx" high DPI syntax}. |
| 79 | |
| 80 | \section1 Example Usage |
| 81 | |
| 82 | The following example shows the simplest usage of the Image type. |
| 83 | |
| 84 | \snippet qml/image.qml document |
| 85 | |
| 86 | \beginfloatleft |
| 87 | \image declarative-qtlogo.png |
| 88 | \endfloat |
| 89 | |
| 90 | \clearfloat |
| 91 | |
| 92 | \section1 Compressed Texture Files |
| 93 | |
| 94 | When supported by the implementation of the underlying graphics API at run |
| 95 | time, images can also be supplied in compressed texture files. The content |
| 96 | must be a simple RGB(A) format 2D texture. Supported compression schemes are |
| 97 | only limited by the underlying driver and GPU. The following container file |
| 98 | formats are supported: |
| 99 | |
| 100 | \list |
| 101 | \li \c PKM (since Qt 5.10) |
| 102 | \li \c KTX (since Qt 5.11) |
| 103 | \li \c ASTC (since Qt 5.13) |
| 104 | \endlist |
| 105 | |
| 106 | \note The intended vertical orientation of an image in a texture file is not generally well |
| 107 | defined. Different texture compression tools have different defaults and options of when to |
| 108 | perform vertical flipping of the input image. If an image from a texture file appears upside |
| 109 | down, flipping may need to be toggled in the asset conditioning process. Alternatively, the |
| 110 | Image element itself can be flipped by either applying a suitable transformation via the |
| 111 | transform property or, more conveniently, by setting the mirrorVertically property: |
| 112 | \badcode |
| 113 | transform: [ Translate { y: -myImage.height }, Scale { yScale: -1 } ] |
| 114 | \endcode |
| 115 | or |
| 116 | \badcode |
| 117 | mirrorVertically: true |
| 118 | \endcode |
| 119 | |
| 120 | \note Semi-transparent original images require alpha pre-multiplication |
| 121 | prior to texture compression in order to be correctly displayed in Qt |
| 122 | Quick. This can be done with the following ImageMagick command |
| 123 | line: |
| 124 | \badcode |
| 125 | convert foo.png \( +clone -alpha Extract \) -channel RGB -compose Multiply -composite foo_pm.png |
| 126 | \endcode |
| 127 | |
| 128 | Do not confuse container formats, such as, \c KTX, and the format of the |
| 129 | actual texture data stored in the container file. For example, reading a |
| 130 | \c KTX file is supported on all platforms, independently of what GPU driver is |
| 131 | used at run time. However, this does not guarantee that the compressed |
| 132 | texture format, used by the data in the file, is supported at run time. For |
| 133 | example, if the KTX file contains compressed data with the format |
| 134 | \c{ETC2 RGBA8}, and the 3D graphics API implementation used at run time does not |
| 135 | support \c ETC2 compressed textures, the Image item will not display |
| 136 | anything. |
| 137 | |
| 138 | \note Compressed texture format support is not under Qt's control, and it |
| 139 | is up to the application or device developer to ensure the compressed |
| 140 | texture data is provided in the appropriate format for the target |
| 141 | environment(s). |
| 142 | |
| 143 | Do not assume that compressed format support is specific to a platform. It |
| 144 | may also be specific to the driver and 3D API implementation in use on that |
| 145 | particular platform. In practice, implementations of different 3D graphics |
| 146 | APIs (e.g., Vulkan and OpenGL) on the same platform (e.g., Windows) from |
| 147 | the same vendor for the same hardware may offer a different set of |
| 148 | compressed texture formats. |
| 149 | |
| 150 | When targeting desktop environments (Windows, macOS, Linux) only, a general |
| 151 | recommendation is to consider using the \c{DXTn}/\c{BCn} formats since |
| 152 | these tend to have the widest support amongst the implementations of Direct |
| 153 | 3D, Vulkan, OpenGL, and Metal on these platforms. In contrast, when |
| 154 | targeting mobile or embedded devices, the \c ETC2 or \c ASTC formats are |
| 155 | likely to be a better choice since these are typically the formats |
| 156 | supported by the OpenGL ES implementations on such hardware. |
| 157 | |
| 158 | An application that intends to run across desktop, mobile, and embedded |
| 159 | hardware should plan and design its use of compressed textures carefully. |
| 160 | It is highly likely that relying on a single format is not going to be |
| 161 | sufficient, and therefore the application will likely need to branch based |
| 162 | on the platform to use compressed textures in a format appropriate there, |
| 163 | or perhaps to skip using compressed textures in some cases. |
| 164 | |
| 165 | \section1 Automatic Detection of File Extension |
| 166 | |
| 167 | If the \l source URL indicates a non-existing local file or resource, the |
| 168 | Image element attempts to auto-detect the file extension. If an existing |
| 169 | file can be found by appending any of the supported image file extensions |
| 170 | to the \l source URL, then that file will be loaded. |
| 171 | |
| 172 | The file search attempts to look for compressed texture container file |
| 173 | extensions first. If the search is unsuccessful, it attempts to search with |
| 174 | the file extensions for the |
| 175 | \l{QImageReader::supportedImageFormats()}{conventional image file |
| 176 | types}. For example: |
| 177 | |
| 178 | \snippet qml/image-ext.qml ext |
| 179 | |
| 180 | This functionality facilitates deploying different image asset file types |
| 181 | on different target platforms. This can be useful in order to tune |
| 182 | application performance and adapt to different graphics hardware. |
| 183 | |
| 184 | This functionality was introduced in Qt 5.11. |
| 185 | |
| 186 | \section1 Performance |
| 187 | |
| 188 | By default, locally available images are loaded immediately, and the user interface |
| 189 | is blocked until loading is complete. If a large image is to be loaded, it may be |
| 190 | preferable to load the image in a low priority thread, by enabling the \l asynchronous |
| 191 | property. |
| 192 | |
| 193 | If the image is obtained from a network rather than a local resource, it is |
| 194 | automatically loaded asynchronously, and the \l progress and \l status properties |
| 195 | are updated as appropriate. |
| 196 | |
| 197 | Images are cached and shared internally, so if several Image items have the same \l source, |
| 198 | only one copy of the image will be loaded. |
| 199 | |
| 200 | \b Note: Images are often the greatest user of memory in QML user interfaces. It is recommended |
| 201 | that images which do not form part of the user interface have their |
| 202 | size bounded via the \l sourceSize property. This is especially important for content |
| 203 | that is loaded from external sources or provided by the user. |
| 204 | |
| 205 | \sa {Qt Quick Examples - Image Elements}, QQuickImageProvider, QImageReader::setAutoDetectImageFormat() |
| 206 | */ |
| 207 | |
| 208 | QQuickImage::QQuickImage(QQuickItem *parent) |
| 209 | : QQuickImageBase(*(new QQuickImagePrivate), parent) |
| 210 | { |
| 211 | } |
| 212 | |
| 213 | QQuickImage::QQuickImage(QQuickImagePrivate &dd, QQuickItem *parent) |
| 214 | : QQuickImageBase(dd, parent) |
| 215 | { |
| 216 | } |
| 217 | |
| 218 | QQuickImage::~QQuickImage() |
| 219 | { |
| 220 | Q_D(QQuickImage); |
| 221 | if (d->provider) { |
| 222 | // We're guaranteed to have a window() here because the provider would have |
| 223 | // been released in releaseResources() if we were gone from a window. |
| 224 | QQuickWindowQObjectCleanupJob::schedule(window: window(), object: d->provider); |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | void QQuickImagePrivate::setImage(const QImage &image) |
| 229 | { |
| 230 | Q_Q(QQuickImage); |
| 231 | currentPix->setImage(image); |
| 232 | q->pixmapChange(); |
| 233 | q->update(); |
| 234 | } |
| 235 | |
| 236 | void QQuickImagePrivate::setPixmap(const QQuickPixmap &pixmap) |
| 237 | { |
| 238 | Q_Q(QQuickImage); |
| 239 | currentPix->setPixmap(pixmap); |
| 240 | q->pixmapChange(); |
| 241 | q->update(); |
| 242 | } |
| 243 | |
| 244 | /*! |
| 245 | \qmlproperty enumeration QtQuick::Image::fillMode |
| 246 | |
| 247 | Set this property to define what happens when the source image has a different size |
| 248 | than the item. |
| 249 | |
| 250 | \value Image.Stretch the image is scaled to fit |
| 251 | \value Image.PreserveAspectFit the image is scaled uniformly to fit without cropping |
| 252 | \value Image.PreserveAspectCrop the image is scaled uniformly to fill, cropping if necessary |
| 253 | \value Image.Tile the image is duplicated horizontally and vertically |
| 254 | \value Image.TileVertically the image is stretched horizontally and tiled vertically |
| 255 | \value Image.TileHorizontally the image is stretched vertically and tiled horizontally |
| 256 | \value Image.Pad the image is not transformed |
| 257 | \br |
| 258 | |
| 259 | \table |
| 260 | |
| 261 | \row |
| 262 | \li \image declarative-qtlogo-stretch.png |
| 263 | \li Stretch (default) |
| 264 | \qml |
| 265 | Image { |
| 266 | width: 130; height: 100 |
| 267 | source: "qtlogo.png" |
| 268 | } |
| 269 | \endqml |
| 270 | |
| 271 | \row |
| 272 | \li \image declarative-qtlogo-preserveaspectfit.png |
| 273 | \li PreserveAspectFit |
| 274 | \qml |
| 275 | Image { |
| 276 | width: 130; height: 100 |
| 277 | fillMode: Image.PreserveAspectFit |
| 278 | source: "qtlogo.png" |
| 279 | } |
| 280 | \endqml |
| 281 | |
| 282 | \row |
| 283 | \li \image declarative-qtlogo-preserveaspectcrop.png |
| 284 | \li PreserveAspectCrop |
| 285 | \qml |
| 286 | Image { |
| 287 | width: 130; height: 100 |
| 288 | fillMode: Image.PreserveAspectCrop |
| 289 | source: "qtlogo.png" |
| 290 | clip: true |
| 291 | } |
| 292 | \endqml |
| 293 | |
| 294 | \row |
| 295 | \li \image declarative-qtlogo-tile.png |
| 296 | \li Tile |
| 297 | \qml |
| 298 | Image { |
| 299 | width: 120; height: 120 |
| 300 | fillMode: Image.Tile |
| 301 | horizontalAlignment: Image.AlignLeft |
| 302 | verticalAlignment: Image.AlignTop |
| 303 | source: "qtlogo.png" |
| 304 | } |
| 305 | \endqml |
| 306 | |
| 307 | \row |
| 308 | \li \image declarative-qtlogo-tilevertically.png |
| 309 | \li TileVertically |
| 310 | \qml |
| 311 | Image { |
| 312 | width: 120; height: 120 |
| 313 | fillMode: Image.TileVertically |
| 314 | verticalAlignment: Image.AlignTop |
| 315 | source: "qtlogo.png" |
| 316 | } |
| 317 | \endqml |
| 318 | |
| 319 | \row |
| 320 | \li \image declarative-qtlogo-tilehorizontally.png |
| 321 | \li TileHorizontally |
| 322 | \qml |
| 323 | Image { |
| 324 | width: 120; height: 120 |
| 325 | fillMode: Image.TileHorizontally |
| 326 | verticalAlignment: Image.AlignLeft |
| 327 | source: "qtlogo.png" |
| 328 | } |
| 329 | \endqml |
| 330 | |
| 331 | \endtable |
| 332 | |
| 333 | Note that \c clip is \c false by default which means that the item might |
| 334 | paint outside its bounding rectangle even if the fillMode is set to \c PreserveAspectCrop. |
| 335 | |
| 336 | \sa {Qt Quick Examples - Image Elements} |
| 337 | */ |
| 338 | QQuickImage::FillMode QQuickImage::fillMode() const |
| 339 | { |
| 340 | Q_D(const QQuickImage); |
| 341 | return d->fillMode; |
| 342 | } |
| 343 | |
| 344 | void QQuickImage::setFillMode(FillMode mode) |
| 345 | { |
| 346 | Q_D(QQuickImage); |
| 347 | if (d->fillMode == mode) |
| 348 | return; |
| 349 | d->fillMode = mode; |
| 350 | if ((mode == PreserveAspectCrop) != d->providerOptions.preserveAspectRatioCrop()) { |
| 351 | d->providerOptions.setPreserveAspectRatioCrop(mode == PreserveAspectCrop); |
| 352 | if (isComponentComplete()) |
| 353 | load(); |
| 354 | } else if ((mode == PreserveAspectFit) != d->providerOptions.preserveAspectRatioFit()) { |
| 355 | d->providerOptions.setPreserveAspectRatioFit(mode == PreserveAspectFit); |
| 356 | if (isComponentComplete()) |
| 357 | load(); |
| 358 | } |
| 359 | update(); |
| 360 | updatePaintedGeometry(); |
| 361 | emit fillModeChanged(); |
| 362 | } |
| 363 | |
| 364 | /*! |
| 365 | \qmlproperty real QtQuick::Image::paintedWidth |
| 366 | \qmlproperty real QtQuick::Image::paintedHeight |
| 367 | \readonly |
| 368 | |
| 369 | These properties hold the size of the image that is actually painted. |
| 370 | In most cases it is the same as \c width and \c height, but when using an |
| 371 | \l {fillMode}{Image.PreserveAspectFit} or an \l {fillMode}{Image.PreserveAspectCrop} |
| 372 | \c paintedWidth or \c paintedHeight can be smaller or larger than |
| 373 | \c width and \c height of the Image item. |
| 374 | */ |
| 375 | qreal QQuickImage::paintedWidth() const |
| 376 | { |
| 377 | Q_D(const QQuickImage); |
| 378 | return d->paintedWidth; |
| 379 | } |
| 380 | |
| 381 | qreal QQuickImage::paintedHeight() const |
| 382 | { |
| 383 | Q_D(const QQuickImage); |
| 384 | return d->paintedHeight; |
| 385 | } |
| 386 | |
| 387 | /*! |
| 388 | \qmlproperty enumeration QtQuick::Image::status |
| 389 | \readonly |
| 390 | |
| 391 | This property holds the status of image loading. It can be one of: |
| 392 | |
| 393 | \value Image.Null No image has been set |
| 394 | \value Image.Ready The image has been loaded |
| 395 | \value Image.Loading The image is currently being loaded |
| 396 | \value Image.Error An error occurred while loading the image |
| 397 | |
| 398 | Use this status to provide an update or respond to the status change in some way. |
| 399 | For example, you could: |
| 400 | |
| 401 | \list |
| 402 | \li Trigger a state change: |
| 403 | \qml |
| 404 | State { name: 'loaded'; when: image.status == Image.Ready } |
| 405 | \endqml |
| 406 | |
| 407 | \li Implement an \c onStatusChanged signal handler: |
| 408 | \qml |
| 409 | Image { |
| 410 | id: image |
| 411 | onStatusChanged: if (image.status == Image.Ready) console.log('Loaded') |
| 412 | } |
| 413 | \endqml |
| 414 | |
| 415 | \li Bind to the status value: |
| 416 | \qml |
| 417 | Text { text: image.status == Image.Ready ? 'Loaded' : 'Not loaded' } |
| 418 | \endqml |
| 419 | \endlist |
| 420 | |
| 421 | \sa progress |
| 422 | */ |
| 423 | |
| 424 | /*! |
| 425 | \qmlproperty real QtQuick::Image::progress |
| 426 | \readonly |
| 427 | |
| 428 | This property holds the progress of image loading, from 0.0 (nothing loaded) |
| 429 | to 1.0 (finished). |
| 430 | |
| 431 | \sa status |
| 432 | */ |
| 433 | |
| 434 | /*! |
| 435 | \qmlproperty bool QtQuick::Image::smooth |
| 436 | |
| 437 | This property holds whether the image is smoothly filtered when scaled or |
| 438 | transformed. Smooth filtering gives better visual quality, but it may be slower |
| 439 | on some hardware. If the image is displayed at its natural size, this property has |
| 440 | no visual or performance effect. |
| 441 | |
| 442 | By default, this property is set to true. |
| 443 | |
| 444 | \sa mipmap |
| 445 | */ |
| 446 | |
| 447 | /*! |
| 448 | \qmlproperty size QtQuick::Image::sourceSize |
| 449 | |
| 450 | This property holds the scaled width and height of the full-frame image. |
| 451 | |
| 452 | Unlike the \l {Item::}{width} and \l {Item::}{height} properties, which scale |
| 453 | the painting of the image, this property sets the maximum number of pixels |
| 454 | stored for the loaded image so that large images do not use more |
| 455 | memory than necessary. For example, this ensures the image in memory is no |
| 456 | larger than 1024x1024 pixels, regardless of the Image's \l {Item::}{width} and |
| 457 | \l {Item::}{height} values: |
| 458 | |
| 459 | \code |
| 460 | Rectangle { |
| 461 | width: ... |
| 462 | height: ... |
| 463 | |
| 464 | Image { |
| 465 | anchors.fill: parent |
| 466 | source: "reallyBigImage.jpg" |
| 467 | sourceSize.width: 1024 |
| 468 | sourceSize.height: 1024 |
| 469 | } |
| 470 | } |
| 471 | \endcode |
| 472 | |
| 473 | If the image's actual size is larger than the sourceSize, the image is scaled down. |
| 474 | If only one dimension of the size is set to greater than 0, the |
| 475 | other dimension is set in proportion to preserve the source image's aspect ratio. |
| 476 | (The \l fillMode is independent of this.) |
| 477 | |
| 478 | If both the sourceSize.width and sourceSize.height are set, the image will be scaled |
| 479 | down to fit within the specified size (unless PreserveAspectCrop or PreserveAspectFit |
| 480 | are used, then it will be scaled to match the optimal size for cropping/fitting), |
| 481 | maintaining the image's aspect ratio. The actual |
| 482 | size of the image after scaling is available via \l Item::implicitWidth and \l Item::implicitHeight. |
| 483 | |
| 484 | If the source is an intrinsically scalable image (eg. SVG), this property |
| 485 | determines the size of the loaded image regardless of intrinsic size. |
| 486 | Avoid changing this property dynamically; rendering an SVG is \e slow compared |
| 487 | to an image. |
| 488 | |
| 489 | If the source is a non-scalable image (eg. JPEG), the loaded image will |
| 490 | be no greater than this property specifies. For some formats (currently only JPEG), |
| 491 | the whole image will never actually be loaded into memory. |
| 492 | |
| 493 | If the \l sourceClipRect property is also set, \c sourceSize determines the scale, |
| 494 | but it will be clipped to the size of the clip rectangle. |
| 495 | |
| 496 | sourceSize can be cleared to the natural size of the image |
| 497 | by setting sourceSize to \c undefined. |
| 498 | |
| 499 | \note \e {Changing this property dynamically causes the image source to be reloaded, |
| 500 | potentially even from the network, if it is not in the disk cache.} |
| 501 | |
| 502 | \sa {Qt Quick Examples - Pointer Handlers} |
| 503 | */ |
| 504 | |
| 505 | /*! |
| 506 | \qmlproperty rect QtQuick::Image::sourceClipRect |
| 507 | \since 5.15 |
| 508 | |
| 509 | This property, if set, holds the rectangular region of the source image to |
| 510 | be loaded. |
| 511 | |
| 512 | The \c sourceClipRect works together with the \l sourceSize property to |
| 513 | conserve system resources when only a portion of an image needs to be |
| 514 | loaded. |
| 515 | |
| 516 | \code |
| 517 | Rectangle { |
| 518 | width: ... |
| 519 | height: ... |
| 520 | |
| 521 | Image { |
| 522 | anchors.fill: parent |
| 523 | source: "reallyBigImage.svg" |
| 524 | sourceSize.width: 1024 |
| 525 | sourceSize.height: 1024 |
| 526 | sourceClipRect: Qt.rect(100, 100, 512, 512) |
| 527 | } |
| 528 | } |
| 529 | \endcode |
| 530 | |
| 531 | In the above example, we conceptually scale the SVG graphic to 1024x1024 |
| 532 | first, and then cut out a region of interest that is 512x512 pixels from a |
| 533 | location 100 pixels from the top and left edges. Thus \c sourceSize |
| 534 | determines the scale, but the actual output image is 512x512 pixels. |
| 535 | |
| 536 | Some image formats are able to conserve CPU time by rendering only the |
| 537 | specified region. Others will need to load the entire image first and then |
| 538 | clip it to the specified region. |
| 539 | |
| 540 | This property can be cleared to reload the entire image by setting |
| 541 | \c sourceClipRect to \c undefined. |
| 542 | |
| 543 | \note \e {Changing this property dynamically causes the image source to be reloaded, |
| 544 | potentially even from the network, if it is not in the disk cache.} |
| 545 | |
| 546 | \note Sub-pixel clipping is not supported: the given rectangle will be |
| 547 | passed to \l QImageReader::setScaledClipRect(). |
| 548 | */ |
| 549 | |
| 550 | /*! |
| 551 | \qmlproperty url QtQuick::Image::source |
| 552 | |
| 553 | Image can handle any image format supported by Qt, loaded from any URL scheme supported by Qt. |
| 554 | |
| 555 | The URL may be absolute, or relative to the URL of the component. |
| 556 | |
| 557 | \sa QQuickImageProvider, {Compressed Texture Files}, {Automatic Detection of File Extension} |
| 558 | */ |
| 559 | |
| 560 | /*! |
| 561 | \qmlproperty bool QtQuick::Image::asynchronous |
| 562 | |
| 563 | Specifies that images on the local filesystem should be loaded |
| 564 | asynchronously in a separate thread. The default value is |
| 565 | false, causing the user interface thread to block while the |
| 566 | image is loaded. Setting \a asynchronous to true is useful where |
| 567 | maintaining a responsive user interface is more desirable |
| 568 | than having images immediately visible. |
| 569 | |
| 570 | Note that this property is only valid for images read from the |
| 571 | local filesystem. Images loaded via a network resource (e.g. HTTP) |
| 572 | are always loaded asynchronously. |
| 573 | */ |
| 574 | |
| 575 | /*! |
| 576 | \qmlproperty bool QtQuick::Image::cache |
| 577 | |
| 578 | Specifies whether the image should be cached. The default value is |
| 579 | true. Setting \a cache to false is useful when dealing with large images, |
| 580 | to make sure that they aren't cached at the expense of small 'ui element' images. |
| 581 | */ |
| 582 | |
| 583 | /*! |
| 584 | \qmlproperty bool QtQuick::Image::mirror |
| 585 | |
| 586 | This property holds whether the image should be horizontally inverted |
| 587 | (effectively displaying a mirrored image). |
| 588 | |
| 589 | The default value is false. |
| 590 | */ |
| 591 | |
| 592 | /*! |
| 593 | \qmlproperty bool QtQuick::Image::mirrorVertically |
| 594 | |
| 595 | This property holds whether the image should be vertically inverted |
| 596 | (effectively displaying a mirrored image). |
| 597 | |
| 598 | The default value is false. |
| 599 | |
| 600 | \since 6.2 |
| 601 | */ |
| 602 | |
| 603 | /*! |
| 604 | \qmlproperty enumeration QtQuick::Image::horizontalAlignment |
| 605 | \qmlproperty enumeration QtQuick::Image::verticalAlignment |
| 606 | |
| 607 | Sets the horizontal and vertical alignment of the image. By default, the image is center aligned. |
| 608 | |
| 609 | The valid values for \c horizontalAlignment are \c Image.AlignLeft, \c Image.AlignRight and \c Image.AlignHCenter. |
| 610 | The valid values for \c verticalAlignment are \c Image.AlignTop, \c Image.AlignBottom |
| 611 | and \c Image.AlignVCenter. |
| 612 | */ |
| 613 | void QQuickImage::updatePaintedGeometry() |
| 614 | { |
| 615 | Q_D(QQuickImage); |
| 616 | |
| 617 | if (d->fillMode == PreserveAspectFit) { |
| 618 | if (!d->currentPix->width() || !d->currentPix->height()) { |
| 619 | setImplicitSize(0, 0); |
| 620 | return; |
| 621 | } |
| 622 | const qreal pixWidth = d->currentPix->width() / d->devicePixelRatio; |
| 623 | const qreal pixHeight = d->currentPix->height() / d->devicePixelRatio; |
| 624 | const qreal w = widthValid() ? width() : pixWidth; |
| 625 | const qreal widthScale = w / pixWidth; |
| 626 | const qreal h = heightValid() ? height() : pixHeight; |
| 627 | const qreal heightScale = h / pixHeight; |
| 628 | if (widthScale <= heightScale) { |
| 629 | d->paintedWidth = w; |
| 630 | d->paintedHeight = widthScale * pixHeight; |
| 631 | } else if (heightScale < widthScale) { |
| 632 | d->paintedWidth = heightScale * pixWidth; |
| 633 | d->paintedHeight = h; |
| 634 | } |
| 635 | const qreal iHeight = (widthValid() && !heightValid()) ? d->paintedHeight : pixHeight; |
| 636 | const qreal iWidth = (heightValid() && !widthValid()) ? d->paintedWidth : pixWidth; |
| 637 | setImplicitSize(iWidth, iHeight); |
| 638 | |
| 639 | } else if (d->fillMode == PreserveAspectCrop) { |
| 640 | if (!d->currentPix->width() || !d->currentPix->height()) |
| 641 | return; |
| 642 | const qreal pixWidth = d->currentPix->width() / d->devicePixelRatio; |
| 643 | const qreal pixHeight = d->currentPix->height() / d->devicePixelRatio; |
| 644 | qreal widthScale = width() / pixWidth; |
| 645 | qreal heightScale = height() / pixHeight; |
| 646 | if (widthScale < heightScale) { |
| 647 | widthScale = heightScale; |
| 648 | } else if (heightScale < widthScale) { |
| 649 | heightScale = widthScale; |
| 650 | } |
| 651 | |
| 652 | d->paintedHeight = heightScale * pixHeight; |
| 653 | d->paintedWidth = widthScale * pixWidth; |
| 654 | } else if (d->fillMode == Pad) { |
| 655 | d->paintedWidth = d->currentPix->width() / d->devicePixelRatio; |
| 656 | d->paintedHeight = d->currentPix->height() / d->devicePixelRatio; |
| 657 | } else { |
| 658 | d->paintedWidth = width(); |
| 659 | d->paintedHeight = height(); |
| 660 | } |
| 661 | emit paintedGeometryChanged(); |
| 662 | } |
| 663 | |
| 664 | void QQuickImage::geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) |
| 665 | { |
| 666 | QQuickImageBase::geometryChange(newGeometry, oldGeometry); |
| 667 | if (newGeometry.size() != oldGeometry.size()) |
| 668 | updatePaintedGeometry(); |
| 669 | } |
| 670 | |
| 671 | QRectF QQuickImage::boundingRect() const |
| 672 | { |
| 673 | Q_D(const QQuickImage); |
| 674 | return QRectF(0, 0, qMax(a: width(), b: d->paintedWidth), qMax(a: height(), b: d->paintedHeight)); |
| 675 | } |
| 676 | |
| 677 | QSGTextureProvider *QQuickImage::textureProvider() const |
| 678 | { |
| 679 | Q_D(const QQuickImage); |
| 680 | |
| 681 | // When Item::layer::enabled == true, QQuickItem will be a texture |
| 682 | // provider. In this case we should prefer to return the layer rather |
| 683 | // than the image itself. The layer will include any children and any |
| 684 | // the image's wrap and fill mode. |
| 685 | if (QQuickItem::isTextureProvider()) |
| 686 | return QQuickItem::textureProvider(); |
| 687 | |
| 688 | if (!d->window || !d->sceneGraphRenderContext() || QThread::currentThread() != d->sceneGraphRenderContext()->thread()) { |
| 689 | qWarning(msg: "QQuickImage::textureProvider: can only be queried on the rendering thread of an exposed window" ); |
| 690 | return nullptr; |
| 691 | } |
| 692 | |
| 693 | if (!d->provider) { |
| 694 | QQuickImagePrivate *dd = const_cast<QQuickImagePrivate *>(d); |
| 695 | dd->provider = new QQuickImageTextureProvider; |
| 696 | dd->provider->m_smooth = d->smooth; |
| 697 | dd->provider->m_mipmap = d->mipmap; |
| 698 | dd->provider->updateTexture(texture: d->sceneGraphRenderContext()->textureForFactory(factory: d->currentPix->textureFactory(), window: window())); |
| 699 | } |
| 700 | |
| 701 | return d->provider; |
| 702 | } |
| 703 | |
| 704 | void QQuickImage::invalidateSceneGraph() |
| 705 | { |
| 706 | Q_D(QQuickImage); |
| 707 | delete d->provider; |
| 708 | d->provider = nullptr; |
| 709 | } |
| 710 | |
| 711 | void QQuickImage::releaseResources() |
| 712 | { |
| 713 | Q_D(QQuickImage); |
| 714 | if (d->provider) { |
| 715 | QQuickWindowQObjectCleanupJob::schedule(window: window(), object: d->provider); |
| 716 | d->provider = nullptr; |
| 717 | } |
| 718 | } |
| 719 | |
| 720 | QSGNode *QQuickImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) |
| 721 | { |
| 722 | Q_D(QQuickImage); |
| 723 | |
| 724 | QSGTexture *texture = d->sceneGraphRenderContext()->textureForFactory(factory: d->currentPix->textureFactory(), window: window()); |
| 725 | |
| 726 | // Copy over the current texture state into the texture provider... |
| 727 | if (d->provider) { |
| 728 | d->provider->m_smooth = d->smooth; |
| 729 | d->provider->m_mipmap = d->mipmap; |
| 730 | d->provider->updateTexture(texture); |
| 731 | } |
| 732 | |
| 733 | if (!texture || width() <= 0 || height() <= 0) { |
| 734 | delete oldNode; |
| 735 | return nullptr; |
| 736 | } |
| 737 | |
| 738 | QSGInternalImageNode *node = static_cast<QSGInternalImageNode *>(oldNode); |
| 739 | if (!node) { |
| 740 | d->pixmapChanged = true; |
| 741 | node = d->sceneGraphContext()->createInternalImageNode(renderContext: d->sceneGraphRenderContext()); |
| 742 | } |
| 743 | |
| 744 | QRectF targetRect; |
| 745 | QRectF sourceRect; |
| 746 | QSGTexture::WrapMode hWrap = QSGTexture::ClampToEdge; |
| 747 | QSGTexture::WrapMode vWrap = QSGTexture::ClampToEdge; |
| 748 | |
| 749 | qreal pixWidth = (d->fillMode == PreserveAspectFit) ? d->paintedWidth : d->currentPix->width() / d->devicePixelRatio; |
| 750 | qreal pixHeight = (d->fillMode == PreserveAspectFit) ? d->paintedHeight : d->currentPix->height() / d->devicePixelRatio; |
| 751 | |
| 752 | int xOffset = 0; |
| 753 | if (d->hAlign == QQuickImage::AlignHCenter) |
| 754 | xOffset = (width() - pixWidth) / 2; |
| 755 | else if (d->hAlign == QQuickImage::AlignRight) |
| 756 | xOffset = qCeil(v: width() - pixWidth); |
| 757 | |
| 758 | int yOffset = 0; |
| 759 | if (d->vAlign == QQuickImage::AlignVCenter) |
| 760 | yOffset = (height() - pixHeight) / 2; |
| 761 | else if (d->vAlign == QQuickImage::AlignBottom) |
| 762 | yOffset = qCeil(v: height() - pixHeight); |
| 763 | |
| 764 | switch (d->fillMode) { |
| 765 | case Stretch: |
| 766 | targetRect = QRectF(0, 0, width(), height()); |
| 767 | sourceRect = d->currentPix->rect(); |
| 768 | break; |
| 769 | |
| 770 | case PreserveAspectFit: |
| 771 | targetRect = QRectF(xOffset, yOffset, d->paintedWidth, d->paintedHeight); |
| 772 | sourceRect = d->currentPix->rect(); |
| 773 | break; |
| 774 | |
| 775 | case PreserveAspectCrop: { |
| 776 | targetRect = QRectF(0, 0, width(), height()); |
| 777 | qreal wscale = width() / qreal(d->currentPix->width()); |
| 778 | qreal hscale = height() / qreal(d->currentPix->height()); |
| 779 | |
| 780 | if (wscale > hscale) { |
| 781 | int src = (hscale / wscale) * qreal(d->currentPix->height()); |
| 782 | int y = 0; |
| 783 | if (d->vAlign == QQuickImage::AlignVCenter) |
| 784 | y = qCeil(v: (d->currentPix->height() - src) / 2.); |
| 785 | else if (d->vAlign == QQuickImage::AlignBottom) |
| 786 | y = qCeil(v: d->currentPix->height() - src); |
| 787 | sourceRect = QRectF(0, y, d->currentPix->width(), src); |
| 788 | |
| 789 | } else { |
| 790 | int src = (wscale / hscale) * qreal(d->currentPix->width()); |
| 791 | int x = 0; |
| 792 | if (d->hAlign == QQuickImage::AlignHCenter) |
| 793 | x = qCeil(v: (d->currentPix->width() - src) / 2.); |
| 794 | else if (d->hAlign == QQuickImage::AlignRight) |
| 795 | x = qCeil(v: d->currentPix->width() - src); |
| 796 | sourceRect = QRectF(x, 0, src, d->currentPix->height()); |
| 797 | } |
| 798 | } |
| 799 | break; |
| 800 | |
| 801 | case Tile: |
| 802 | targetRect = QRectF(0, 0, width(), height()); |
| 803 | sourceRect = QRectF(-xOffset, -yOffset, width(), height()); |
| 804 | hWrap = QSGTexture::Repeat; |
| 805 | vWrap = QSGTexture::Repeat; |
| 806 | break; |
| 807 | |
| 808 | case TileHorizontally: |
| 809 | targetRect = QRectF(0, 0, width(), height()); |
| 810 | sourceRect = QRectF(-xOffset, 0, width(), d->currentPix->height()); |
| 811 | hWrap = QSGTexture::Repeat; |
| 812 | break; |
| 813 | |
| 814 | case TileVertically: |
| 815 | targetRect = QRectF(0, 0, width(), height()); |
| 816 | sourceRect = QRectF(0, -yOffset, d->currentPix->width(), height()); |
| 817 | vWrap = QSGTexture::Repeat; |
| 818 | break; |
| 819 | |
| 820 | case Pad: |
| 821 | qreal w = qMin(a: qreal(pixWidth), b: width()); |
| 822 | qreal h = qMin(a: qreal(pixHeight), b: height()); |
| 823 | qreal x = (pixWidth > width()) ? -xOffset : 0; |
| 824 | qreal y = (pixHeight > height()) ? -yOffset : 0; |
| 825 | targetRect = QRectF(x + xOffset, y + yOffset, w, h); |
| 826 | sourceRect = QRectF(x, y, w, h); |
| 827 | break; |
| 828 | } |
| 829 | |
| 830 | qreal nsWidth = (hWrap == QSGTexture::Repeat || d->fillMode == Pad) ? d->currentPix->width() / d->devicePixelRatio : d->currentPix->width(); |
| 831 | qreal nsHeight = (vWrap == QSGTexture::Repeat || d->fillMode == Pad) ? d->currentPix->height() / d->devicePixelRatio : d->currentPix->height(); |
| 832 | QRectF nsrect(sourceRect.x() / nsWidth, |
| 833 | sourceRect.y() / nsHeight, |
| 834 | sourceRect.width() / nsWidth, |
| 835 | sourceRect.height() / nsHeight); |
| 836 | |
| 837 | if (targetRect.isEmpty() |
| 838 | || !qt_is_finite(d: targetRect.width()) || !qt_is_finite(d: targetRect.height()) |
| 839 | || nsrect.isEmpty() |
| 840 | || !qt_is_finite(d: nsrect.width()) || !qt_is_finite(d: nsrect.height())) { |
| 841 | delete node; |
| 842 | return nullptr; |
| 843 | } |
| 844 | |
| 845 | if (d->pixmapChanged) { |
| 846 | // force update the texture in the node to trigger reconstruction of |
| 847 | // geometry and the likes when a atlas segment has changed. |
| 848 | if (texture->isAtlasTexture() && (hWrap == QSGTexture::Repeat || vWrap == QSGTexture::Repeat || d->mipmap)) |
| 849 | node->setTexture(texture->removedFromAtlas()); |
| 850 | else |
| 851 | node->setTexture(texture); |
| 852 | d->pixmapChanged = false; |
| 853 | } |
| 854 | |
| 855 | node->setMipmapFiltering(d->mipmap ? QSGTexture::Linear : QSGTexture::None); |
| 856 | node->setHorizontalWrapMode(hWrap); |
| 857 | node->setVerticalWrapMode(vWrap); |
| 858 | node->setFiltering(d->smooth ? QSGTexture::Linear : QSGTexture::Nearest); |
| 859 | |
| 860 | node->setTargetRect(targetRect); |
| 861 | node->setInnerTargetRect(targetRect); |
| 862 | node->setSubSourceRect(nsrect); |
| 863 | node->setMirror(horizontally: d->mirrorHorizontally, vertically: d->mirrorVertically); |
| 864 | node->setAntialiasing(d->antialiasing); |
| 865 | node->update(); |
| 866 | |
| 867 | return node; |
| 868 | } |
| 869 | |
| 870 | void QQuickImage::pixmapChange() |
| 871 | { |
| 872 | Q_D(QQuickImage); |
| 873 | // PreserveAspectFit calculates the implicit size differently so we |
| 874 | // don't call our superclass pixmapChange(), since that would |
| 875 | // result in the implicit size being set incorrectly, then updated |
| 876 | // in updatePaintedGeometry() |
| 877 | if (d->fillMode != PreserveAspectFit) |
| 878 | QQuickImageBase::pixmapChange(); |
| 879 | updatePaintedGeometry(); |
| 880 | d->pixmapChanged = true; |
| 881 | |
| 882 | // When the pixmap changes, such as being deleted, we need to update the textures |
| 883 | update(); |
| 884 | } |
| 885 | |
| 886 | QQuickImage::VAlignment QQuickImage::verticalAlignment() const |
| 887 | { |
| 888 | Q_D(const QQuickImage); |
| 889 | return d->vAlign; |
| 890 | } |
| 891 | |
| 892 | void QQuickImage::setVerticalAlignment(VAlignment align) |
| 893 | { |
| 894 | Q_D(QQuickImage); |
| 895 | if (d->vAlign == align) |
| 896 | return; |
| 897 | |
| 898 | d->vAlign = align; |
| 899 | update(); |
| 900 | updatePaintedGeometry(); |
| 901 | emit verticalAlignmentChanged(alignment: align); |
| 902 | } |
| 903 | |
| 904 | QQuickImage::HAlignment QQuickImage::horizontalAlignment() const |
| 905 | { |
| 906 | Q_D(const QQuickImage); |
| 907 | return d->hAlign; |
| 908 | } |
| 909 | |
| 910 | void QQuickImage::setHorizontalAlignment(HAlignment align) |
| 911 | { |
| 912 | Q_D(QQuickImage); |
| 913 | if (d->hAlign == align) |
| 914 | return; |
| 915 | |
| 916 | d->hAlign = align; |
| 917 | update(); |
| 918 | updatePaintedGeometry(); |
| 919 | emit horizontalAlignmentChanged(alignment: align); |
| 920 | } |
| 921 | |
| 922 | /*! |
| 923 | \qmlproperty bool QtQuick::Image::mipmap |
| 924 | \since 5.3 |
| 925 | |
| 926 | This property holds whether the image uses mipmap filtering when scaled or |
| 927 | transformed. |
| 928 | |
| 929 | Mipmap filtering gives better visual quality when scaling down |
| 930 | compared to smooth, but it may come at a performance cost (both when |
| 931 | initializing the image and during rendering). |
| 932 | |
| 933 | By default, this property is set to false. |
| 934 | |
| 935 | \sa smooth |
| 936 | */ |
| 937 | |
| 938 | bool QQuickImage::mipmap() const |
| 939 | { |
| 940 | Q_D(const QQuickImage); |
| 941 | return d->mipmap; |
| 942 | } |
| 943 | |
| 944 | void QQuickImage::setMipmap(bool use) |
| 945 | { |
| 946 | Q_D(QQuickImage); |
| 947 | if (d->mipmap == use) |
| 948 | return; |
| 949 | d->mipmap = use; |
| 950 | emit mipmapChanged(d->mipmap); |
| 951 | |
| 952 | d->pixmapChanged = true; |
| 953 | if (isComponentComplete()) |
| 954 | load(); |
| 955 | update(); |
| 956 | } |
| 957 | |
| 958 | /*! |
| 959 | \qmlproperty bool QtQuick::Image::autoTransform |
| 960 | \since 5.5 |
| 961 | |
| 962 | This property holds whether the image should automatically apply |
| 963 | image transformation metadata such as EXIF orientation. |
| 964 | |
| 965 | By default, this property is set to false. |
| 966 | */ |
| 967 | |
| 968 | /*! |
| 969 | \qmlproperty int QtQuick::Image::currentFrame |
| 970 | \qmlproperty int QtQuick::Image::frameCount |
| 971 | \since 5.14 |
| 972 | |
| 973 | currentFrame is the frame that is currently visible. The default is \c 0. |
| 974 | You can set it to a number between \c 0 and \c {frameCount - 1} to display a |
| 975 | different frame, if the image contains multiple frames. |
| 976 | |
| 977 | frameCount is the number of frames in the image. Most images have only one frame. |
| 978 | */ |
| 979 | |
| 980 | /*! |
| 981 | \qmlproperty bool QtQuick::Image::retainWhileLoading |
| 982 | \since 6.8 |
| 983 | |
| 984 | //! [qml-image-retainwhileloading] |
| 985 | This property defines the behavior when the \l source property is changed and loading happens |
| 986 | asynchronously. This is the case when the \l asynchronous property is set to \c true, or if the |
| 987 | image is not on the local file system. |
| 988 | |
| 989 | If \c retainWhileLoading is \c false (the default), the old image is discarded immediately, and |
| 990 | the component is cleared while the new image is being loaded. If set to \c true, the old image |
| 991 | is retained and remains visible until the new one is ready. |
| 992 | |
| 993 | Enabling this property can avoid flickering in cases where loading the new image takes a long |
| 994 | time. It comes at the cost of some extra memory use for double buffering while the new image is |
| 995 | being loaded. |
| 996 | //! [qml-image-retainwhileloading] |
| 997 | */ |
| 998 | |
| 999 | QT_END_NAMESPACE |
| 1000 | |
| 1001 | #include "moc_qquickimage_p_p.cpp" |
| 1002 | |
| 1003 | #include "moc_qquickimage_p.cpp" |
| 1004 | |