| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSGSOFTWARETHREADEDRENDERLOOP_H |
| 5 | #define QSGSOFTWARETHREADEDRENDERLOOP_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <private/qsgrenderloop_p.h> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | class QSGSoftwareRenderThread; |
| 23 | class QSGSoftwareContext; |
| 24 | |
| 25 | class QSGSoftwareThreadedRenderLoop : public QSGRenderLoop |
| 26 | { |
| 27 | Q_OBJECT |
| 28 | public: |
| 29 | QSGSoftwareThreadedRenderLoop(); |
| 30 | ~QSGSoftwareThreadedRenderLoop(); |
| 31 | |
| 32 | void show(QQuickWindow *window) override; |
| 33 | void hide(QQuickWindow *window) override; |
| 34 | void resize(QQuickWindow *window) override; |
| 35 | void windowDestroyed(QQuickWindow *window) override; |
| 36 | void exposureChanged(QQuickWindow *window) override; |
| 37 | QImage grab(QQuickWindow *window) override; |
| 38 | void update(QQuickWindow *window) override; |
| 39 | void maybeUpdate(QQuickWindow *window) override; |
| 40 | void handleUpdateRequest(QQuickWindow *window) override; |
| 41 | QAnimationDriver *animationDriver() const override; |
| 42 | QSGContext *sceneGraphContext() const override; |
| 43 | QSGRenderContext *createRenderContext(QSGContext *) const override; |
| 44 | void releaseResources(QQuickWindow *window) override; |
| 45 | void postJob(QQuickWindow *window, QRunnable *job) override; |
| 46 | QSurface::SurfaceType windowSurfaceType() const override; |
| 47 | bool interleaveIncubation() const override; |
| 48 | int flags() const override; |
| 49 | |
| 50 | bool event(QEvent *e) override; |
| 51 | |
| 52 | public Q_SLOTS: |
| 53 | void onAnimationStarted(); |
| 54 | void onAnimationStopped(); |
| 55 | |
| 56 | private: |
| 57 | struct WindowData { |
| 58 | QQuickWindow *window; |
| 59 | QSGSoftwareRenderThread *thread; |
| 60 | uint updateDuringSync : 1; |
| 61 | uint forceRenderPass : 1; |
| 62 | }; |
| 63 | |
| 64 | WindowData *windowFor(QQuickWindow *window); |
| 65 | |
| 66 | void startOrStopAnimationTimer(); |
| 67 | void handleExposure(QQuickWindow *window); |
| 68 | void handleObscurity(WindowData *w); |
| 69 | void scheduleUpdate(WindowData *w); |
| 70 | void handleResourceRelease(WindowData *w, bool destroying); |
| 71 | void polishAndSync(WindowData *w, bool inExpose); |
| 72 | |
| 73 | QSGSoftwareContext *m_sg; |
| 74 | QAnimationDriver *m_anim; |
| 75 | int animationTimer = 0; |
| 76 | bool lockedForSync = false; |
| 77 | QList<WindowData> m_windows; |
| 78 | |
| 79 | friend class QSGSoftwareRenderThread; |
| 80 | }; |
| 81 | |
| 82 | QT_END_NAMESPACE |
| 83 | |
| 84 | #endif // QSGSOFTWARETHREADEDRENDERLOOP_H |
| 85 | |