1// Copyright (C) 2019 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGMATERIAL_H
5#define QSGMATERIAL_H
6
7#include <QtQuick/qtquickglobal.h>
8#include <QtQuick/qsgmaterialshader.h>
9#include <QtQuick/qsgmaterialtype.h>
10#include <QtQuick/qsgrendererinterface.h>
11
12QT_BEGIN_NAMESPACE
13
14class Q_QUICK_EXPORT QSGMaterial
15{
16public:
17 enum Flag {
18 Blending = 0x0001,
19 RequiresDeterminant = 0x0002, // Allow precalculated translation and 2D rotation
20 RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant, // Allow precalculated translation
21 RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate,
22 NoBatching = 0x0010,
23
24 MultiView2 = 0x10000,
25 MultiView3 = 0x20000,
26 MultiView4 = 0x40000,
27
28#if QT_DEPRECATED_SINCE(6, 3)
29 CustomCompileStep Q_DECL_ENUMERATOR_DEPRECATED_X(
30 "Qt 6 does not have custom shader compilation support. If the intention is to just disable batching, use NoBatching instead."
31 ) = NoBatching
32#endif
33
34 };
35 Q_DECLARE_FLAGS(Flags, Flag)
36
37 QSGMaterial();
38 virtual ~QSGMaterial();
39
40 virtual QSGMaterialType *type() const = 0;
41 virtual QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const = 0;
42 virtual int compare(const QSGMaterial *other) const;
43
44 QSGMaterial::Flags flags() const { return m_flags; }
45 void setFlag(Flags flags, bool on = true);
46
47 int viewCount() const;
48
49private:
50 Flags m_flags;
51 void *m_reserved;
52 Q_DISABLE_COPY(QSGMaterial)
53};
54
55Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags)
56
57QT_END_NAMESPACE
58
59#endif
60

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source code of qtdeclarative/src/quick/scenegraph/coreapi/qsgmaterial.h