| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSGMATERIALSHADER_H |
| 5 | #define QSGMATERIALSHADER_H |
| 6 | |
| 7 | #include <QtQuick/qtquickglobal.h> |
| 8 | #include <QtCore/QRect> |
| 9 | #include <QtGui/QMatrix4x4> |
| 10 | #include <QtGui/QColor> |
| 11 | #include <QtQuick/qsgmaterialtype.h> |
| 12 | |
| 13 | QT_BEGIN_NAMESPACE |
| 14 | |
| 15 | class QSGMaterial; |
| 16 | class QSGMaterialShaderPrivate; |
| 17 | class QSGTexture; |
| 18 | class QRhiResourceUpdateBatch; |
| 19 | class QRhi; |
| 20 | class QShader; |
| 21 | |
| 22 | class Q_QUICK_EXPORT QSGMaterialShader |
| 23 | { |
| 24 | public: |
| 25 | class Q_QUICK_EXPORT RenderState { |
| 26 | public: |
| 27 | enum DirtyState |
| 28 | { |
| 29 | DirtyMatrix = 0x0001, |
| 30 | DirtyOpacity = 0x0002, |
| 31 | DirtyCachedMaterialData = 0x0004, |
| 32 | DirtyAll = 0xFFFF |
| 33 | }; |
| 34 | Q_DECLARE_FLAGS(DirtyStates, DirtyState) |
| 35 | |
| 36 | inline DirtyStates dirtyStates() const { return m_dirty; } |
| 37 | |
| 38 | inline bool isMatrixDirty() const { return bool(m_dirty & QSGMaterialShader::RenderState::DirtyMatrix); } |
| 39 | inline bool isOpacityDirty() const { return bool(m_dirty & QSGMaterialShader::RenderState::DirtyOpacity); } |
| 40 | |
| 41 | float opacity() const; |
| 42 | QMatrix4x4 combinedMatrix() const; |
| 43 | QMatrix4x4 combinedMatrix(qsizetype index) const; |
| 44 | QMatrix4x4 modelViewMatrix() const; |
| 45 | QMatrix4x4 projectionMatrix() const; |
| 46 | QMatrix4x4 projectionMatrix(qsizetype index) const; |
| 47 | qsizetype projectionMatrixCount() const; |
| 48 | QRect viewportRect() const; |
| 49 | QRect deviceRect() const; |
| 50 | float determinant() const; |
| 51 | float devicePixelRatio() const; |
| 52 | |
| 53 | QByteArray *uniformData(); |
| 54 | QRhiResourceUpdateBatch *resourceUpdateBatch(); |
| 55 | QRhi *rhi(); |
| 56 | |
| 57 | private: |
| 58 | friend class QSGRenderer; |
| 59 | DirtyStates m_dirty; |
| 60 | const void *m_data; |
| 61 | }; |
| 62 | |
| 63 | struct GraphicsPipelineState { |
| 64 | enum BlendFactor { |
| 65 | Zero, |
| 66 | One, |
| 67 | SrcColor, |
| 68 | OneMinusSrcColor, |
| 69 | DstColor, |
| 70 | OneMinusDstColor, |
| 71 | SrcAlpha, |
| 72 | OneMinusSrcAlpha, |
| 73 | DstAlpha, |
| 74 | OneMinusDstAlpha, |
| 75 | ConstantColor, |
| 76 | OneMinusConstantColor, |
| 77 | ConstantAlpha, |
| 78 | OneMinusConstantAlpha, |
| 79 | SrcAlphaSaturate, |
| 80 | Src1Color, |
| 81 | OneMinusSrc1Color, |
| 82 | Src1Alpha, |
| 83 | OneMinusSrc1Alpha |
| 84 | }; |
| 85 | |
| 86 | enum class BlendOp { |
| 87 | Add, |
| 88 | Subtract, |
| 89 | ReverseSubtract, |
| 90 | Min, |
| 91 | Max, |
| 92 | }; |
| 93 | |
| 94 | enum ColorMaskComponent { |
| 95 | R = 1 << 0, |
| 96 | G = 1 << 1, |
| 97 | B = 1 << 2, |
| 98 | A = 1 << 3 |
| 99 | }; |
| 100 | Q_DECLARE_FLAGS(ColorMask, ColorMaskComponent) |
| 101 | |
| 102 | enum CullMode { |
| 103 | CullNone, |
| 104 | CullFront, |
| 105 | CullBack |
| 106 | }; |
| 107 | |
| 108 | enum PolygonMode { |
| 109 | Fill, |
| 110 | Line, |
| 111 | }; |
| 112 | |
| 113 | bool blendEnable; |
| 114 | BlendFactor srcColor; |
| 115 | BlendFactor dstColor; |
| 116 | ColorMask colorWrite; |
| 117 | QColor blendConstant; |
| 118 | CullMode cullMode; |
| 119 | PolygonMode polygonMode; |
| 120 | bool separateBlendFactors; |
| 121 | BlendFactor srcAlpha; |
| 122 | BlendFactor dstAlpha; |
| 123 | BlendOp opColor; |
| 124 | BlendOp opAlpha; |
| 125 | |
| 126 | // This struct is extensible while keeping BC since apps only ever get |
| 127 | // a ptr to the struct, it is not created by them. |
| 128 | }; |
| 129 | |
| 130 | enum Flag { |
| 131 | UpdatesGraphicsPipelineState = 0x0001 |
| 132 | }; |
| 133 | Q_DECLARE_FLAGS(Flags, Flag) |
| 134 | |
| 135 | enum Stage { |
| 136 | VertexStage, |
| 137 | FragmentStage, |
| 138 | }; |
| 139 | |
| 140 | QSGMaterialShader(); |
| 141 | virtual ~QSGMaterialShader(); |
| 142 | |
| 143 | virtual bool updateUniformData(RenderState &state, |
| 144 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
| 145 | |
| 146 | virtual void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, |
| 147 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
| 148 | |
| 149 | virtual bool updateGraphicsPipelineState(RenderState &state, GraphicsPipelineState *ps, |
| 150 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
| 151 | |
| 152 | Flags flags() const; |
| 153 | void setFlag(Flags flags, bool on = true); |
| 154 | void setFlags(Flags flags); |
| 155 | |
| 156 | int combinedImageSamplerCount(int binding) const; |
| 157 | |
| 158 | protected: |
| 159 | Q_DECLARE_PRIVATE(QSGMaterialShader) |
| 160 | QSGMaterialShader(QSGMaterialShaderPrivate &dd); |
| 161 | |
| 162 | // filename is for a file containing a serialized QShader. |
| 163 | void setShaderFileName(Stage stage, const QString &filename); |
| 164 | void setShaderFileName(Stage stage, const QString &filename, int viewCount); |
| 165 | |
| 166 | void setShader(Stage stage, const QShader &shader); |
| 167 | |
| 168 | private: |
| 169 | QScopedPointer<QSGMaterialShaderPrivate> d_ptr; |
| 170 | }; |
| 171 | |
| 172 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::RenderState::DirtyStates) |
| 173 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::GraphicsPipelineState::ColorMask) |
| 174 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::Flags) |
| 175 | |
| 176 | QT_END_NAMESPACE |
| 177 | |
| 178 | #endif |
| 179 | |