1 | // Copyright (C) 2016 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QSGDEFAULTCONTEXT_H |
5 | #define QSGDEFAULTCONTEXT_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick/private/qsgcontext_p.h> |
19 | #include <QtQuick/private/qsgdistancefieldglyphnode_p.h> |
20 | #include <qsgrendererinterface.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class Q_QUICK_PRIVATE_EXPORT QSGDefaultContext : public QSGContext, public QSGRendererInterface |
25 | { |
26 | public: |
27 | QSGDefaultContext(QObject *parent = nullptr); |
28 | ~QSGDefaultContext(); |
29 | |
30 | void renderContextInitialized(QSGRenderContext *renderContext) override; |
31 | void renderContextInvalidated(QSGRenderContext *) override; |
32 | QSGRenderContext *createRenderContext() override; |
33 | QSGInternalRectangleNode *createInternalRectangleNode() override; |
34 | QSGInternalImageNode *createInternalImageNode(QSGRenderContext *renderContext) override; |
35 | QSGPainterNode *createPainterNode(QQuickPaintedItem *item) override; |
36 | QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode, int renderTypeQuality) override; |
37 | QSGLayer *createLayer(QSGRenderContext *renderContext) override; |
38 | QSurfaceFormat defaultSurfaceFormat() const override; |
39 | QSGRendererInterface *rendererInterface(QSGRenderContext *renderContext) override; |
40 | QSGRectangleNode *createRectangleNode() override; |
41 | QSGImageNode *createImageNode() override; |
42 | QSGNinePatchNode *createNinePatchNode() override; |
43 | #if QT_CONFIG(quick_sprite) |
44 | QSGSpriteNode *createSpriteNode() override; |
45 | #endif |
46 | QSGGuiThreadShaderEffectManager *createGuiThreadShaderEffectManager() override; |
47 | QSGShaderEffectNode *createShaderEffectNode(QSGRenderContext *renderContext) override; |
48 | |
49 | void setDistanceFieldEnabled(bool enabled); |
50 | bool isDistanceFieldEnabled() const; |
51 | |
52 | GraphicsApi graphicsApi() const override; |
53 | void *getResource(QQuickWindow *window, Resource resource) const override; |
54 | ShaderType shaderType() const override; |
55 | ShaderCompilationTypes shaderCompilationType() const override; |
56 | ShaderSourceTypes shaderSourceType() const override; |
57 | |
58 | private: |
59 | QMutex m_mutex; |
60 | QSGContext::AntialiasingMethod m_antialiasingMethod; |
61 | bool m_distanceFieldDisabled; |
62 | QSGDistanceFieldGlyphNode::AntialiasingMode m_distanceFieldAntialiasing; |
63 | bool m_distanceFieldAntialiasingDecided; |
64 | }; |
65 | |
66 | QT_END_NAMESPACE |
67 | |
68 | #endif // QSGDEFAULTCONTEXT_H |
69 |