1 | // Copyright (C) 2022 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QQUADPATH_P_H |
5 | #define QQUADPATH_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of a number of Qt sources files. This header file may change from |
13 | // version to version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtCore/qrect.h> |
19 | #include <QtCore/qlist.h> |
20 | #include <QtCore/qdebug.h> |
21 | #include <QtGui/qvector2d.h> |
22 | #include <QtGui/qpainterpath.h> |
23 | #include <QtQuick/qtquickexports.h> |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | |
27 | class Q_QUICK_EXPORT QQuadPath |
28 | { |
29 | public: |
30 | // This is a copy of the flags in QQuickShapePath ### TODO: use a common definition |
31 | enum PathHint : quint8 { |
32 | PathLinear = 0x1, |
33 | PathQuadratic = 0x2, |
34 | PathConvex = 0x4, |
35 | PathFillOnRight = 0x8, |
36 | PathSolid = 0x10, |
37 | PathNonIntersecting = 0x20, |
38 | PathNonOverlappingControlPointTriangles = 0x40 |
39 | }; |
40 | Q_DECLARE_FLAGS(PathHints, PathHint) |
41 | |
42 | class Q_QUICK_EXPORT Element |
43 | { |
44 | public: |
45 | Element () |
46 | : m_isSubpathStart(false), m_isSubpathEnd(false), m_isLine(false) |
47 | { |
48 | } |
49 | |
50 | Element (QVector2D s, QVector2D c, QVector2D e) |
51 | : sp(s), cp(c), ep(e), m_isSubpathStart(false), m_isSubpathEnd(false), m_isLine(false) |
52 | { |
53 | } |
54 | |
55 | bool isSubpathStart() const |
56 | { |
57 | return m_isSubpathStart; |
58 | } |
59 | |
60 | bool isSubpathEnd() const |
61 | { |
62 | return m_isSubpathEnd; |
63 | } |
64 | |
65 | bool isLine() const |
66 | { |
67 | return m_isLine; |
68 | } |
69 | |
70 | bool isConvex() const |
71 | { |
72 | return m_curvatureFlags & Convex; |
73 | } |
74 | |
75 | QVector2D startPoint() const |
76 | { |
77 | return sp; |
78 | } |
79 | |
80 | QVector2D controlPoint() const |
81 | { |
82 | return cp; |
83 | } |
84 | |
85 | QVector2D endPoint() const |
86 | { |
87 | return ep; |
88 | } |
89 | |
90 | QVector2D midPoint() const |
91 | { |
92 | return isLine() ? 0.5f * (sp + ep) : (0.25f * sp) + (0.5f * cp) + (0.25 * ep); |
93 | } |
94 | |
95 | /* For a curve, returns the control point. For a line, returns an arbitrary point on the |
96 | * inside side of the line (assuming the curvature has been set for the path). The point |
97 | * doesn't need to actually be inside the shape: it just makes for easier calculations |
98 | * later when it is at the same side as the fill. */ |
99 | QVector2D referencePoint() const |
100 | { |
101 | if (isLine()) { |
102 | QVector2D normal(sp.y() - ep.y(), ep.x() - sp.x()); |
103 | return m_curvatureFlags & Element::FillOnRight ? sp + normal : sp - normal; |
104 | } else { |
105 | return cp; |
106 | } |
107 | } |
108 | |
109 | Element segmentFromTo(float t0, float t1) const; |
110 | |
111 | Element reversed() const; |
112 | |
113 | int childCount() const { return m_numChildren; } |
114 | |
115 | int indexOfChild(int childNumber) const |
116 | { |
117 | Q_ASSERT(childNumber >= 0 && childNumber < childCount()); |
118 | return -(m_firstChildIndex + 1 + childNumber); |
119 | } |
120 | |
121 | QVector2D pointAtFraction(float t) const; |
122 | |
123 | QVector2D tangentAtFraction(float t) const |
124 | { |
125 | return isLine() ? (ep - sp) : ((1 - t) * 2 * (cp - sp)) + (t * 2 * (ep - cp)); |
126 | } |
127 | |
128 | QVector2D normalAtFraction(float t) const |
129 | { |
130 | const QVector2D tan = tangentAtFraction(t); |
131 | return QVector2D(-tan.y(), tan.x()); |
132 | } |
133 | |
134 | float extent() const; |
135 | |
136 | void setAsConvex(bool isConvex) |
137 | { |
138 | if (isConvex) |
139 | m_curvatureFlags = Element::CurvatureFlags(m_curvatureFlags | Element::Convex); |
140 | else |
141 | m_curvatureFlags = Element::CurvatureFlags(m_curvatureFlags & ~Element::Convex); |
142 | } |
143 | |
144 | void setFillOnRight(bool isFillOnRight) |
145 | { |
146 | if (isFillOnRight) |
147 | m_curvatureFlags = Element::CurvatureFlags(m_curvatureFlags | Element::FillOnRight); |
148 | else |
149 | m_curvatureFlags = Element::CurvatureFlags(m_curvatureFlags & ~Element::FillOnRight); |
150 | } |
151 | |
152 | bool isFillOnRight() const { return m_curvatureFlags & FillOnRight; } |
153 | |
154 | bool isControlPointOnLeft() const |
155 | { |
156 | return isPointOnLeft(p: cp, sp, ep); |
157 | } |
158 | |
159 | enum CurvatureFlags : quint8 { |
160 | CurvatureUndetermined = 0, |
161 | FillOnRight = 1, |
162 | Convex = 2 |
163 | }; |
164 | |
165 | enum FillSide : quint8 { |
166 | FillSideUndetermined = 0, |
167 | FillSideRight = 1, |
168 | FillSideLeft = 2, |
169 | FillSideBoth = 3 |
170 | }; |
171 | |
172 | private: |
173 | int intersectionsAtY(float y, float *fractions, bool swapXY = false) const; |
174 | |
175 | QVector2D sp; |
176 | QVector2D cp; |
177 | QVector2D ep; |
178 | int m_firstChildIndex = 0; |
179 | quint8 m_numChildren = 0; |
180 | CurvatureFlags m_curvatureFlags = CurvatureUndetermined; |
181 | quint8 m_isSubpathStart : 1; |
182 | quint8 m_isSubpathEnd : 1; |
183 | quint8 m_isLine : 1; |
184 | friend class QQuadPath; |
185 | friend Q_QUICK_EXPORT QDebug operator<<(QDebug, const QQuadPath::Element &); |
186 | }; |
187 | |
188 | void moveTo(const QVector2D &to) |
189 | { |
190 | m_subPathToStart = true; |
191 | m_currentPoint = to; |
192 | } |
193 | |
194 | void lineTo(const QVector2D &to) |
195 | { |
196 | addElement(control: {}, to, isLine: true); |
197 | } |
198 | |
199 | void quadTo(const QVector2D &control, const QVector2D &to) |
200 | { |
201 | addElement(control, to); |
202 | } |
203 | |
204 | Element &elementAt(int i) |
205 | { |
206 | return i < 0 ? m_childElements[-(i + 1)] : m_elements[i]; |
207 | } |
208 | |
209 | const Element &elementAt(int i) const |
210 | { |
211 | return i < 0 ? m_childElements[-(i + 1)] : m_elements[i]; |
212 | } |
213 | |
214 | int indexOfChildAt(int i, int childNumber) const |
215 | { |
216 | return elementAt(i).indexOfChild(childNumber); |
217 | } |
218 | |
219 | QRectF controlPointRect() const; |
220 | |
221 | Qt::FillRule fillRule() const { return m_windingFill ? Qt::WindingFill : Qt::OddEvenFill; } |
222 | void setFillRule(Qt::FillRule rule) { m_windingFill = (rule == Qt::WindingFill); } |
223 | |
224 | void reserve(int size) { m_elements.reserve(asize: size); } |
225 | int elementCount() const { return m_elements.size(); } |
226 | bool isEmpty() const { return m_elements.size() == 0; } |
227 | int elementCountRecursive() const; |
228 | |
229 | static QQuadPath fromPainterPath(const QPainterPath &path, PathHints hints = {}); |
230 | QPainterPath toPainterPath() const; |
231 | QString asSvgString() const; |
232 | |
233 | QQuadPath subPathsClosed(bool *didClose = nullptr) const; |
234 | void addCurvatureData(); |
235 | QQuadPath flattened() const; |
236 | QQuadPath dashed(qreal lineWidth, const QList<qreal> &dashPattern, qreal dashOffset = 0) const; |
237 | void splitElementAt(int index); |
238 | bool contains(const QVector2D &point) const; |
239 | bool contains(const QVector2D &point, int fromIndex, int toIndex) const; |
240 | Element::FillSide fillSideOf(int elementIdx, float elementT) const; |
241 | |
242 | template<typename Func> |
243 | void iterateChildrenOf(Element &e, Func &&lambda) |
244 | { |
245 | const int lastChildIndex = e.m_firstChildIndex + e.childCount() - 1; |
246 | for (int i = e.m_firstChildIndex; i <= lastChildIndex; i++) { |
247 | Element &c = m_childElements[i]; |
248 | if (c.childCount() > 0) |
249 | iterateChildrenOf(c, lambda); |
250 | else |
251 | lambda(c, -(i + 1)); |
252 | } |
253 | } |
254 | |
255 | template<typename Func> |
256 | void iterateChildrenOf(const Element &e, Func &&lambda) const |
257 | { |
258 | const int lastChildIndex = e.m_firstChildIndex + e.childCount() - 1; |
259 | for (int i = e.m_firstChildIndex; i <= lastChildIndex; i++) { |
260 | const Element &c = m_childElements[i]; |
261 | if (c.childCount() > 0) |
262 | iterateChildrenOf(c, lambda); |
263 | else |
264 | lambda(c, -(i + 1)); |
265 | } |
266 | } |
267 | |
268 | template<typename Func> |
269 | void iterateElements(Func &&lambda) |
270 | { |
271 | for (int i = 0; i < m_elements.size(); i++) { |
272 | Element &e = m_elements[i]; |
273 | if (e.childCount() > 0) |
274 | iterateChildrenOf(e, lambda); |
275 | else |
276 | lambda(e, i); |
277 | } |
278 | } |
279 | |
280 | template<typename Func> |
281 | void iterateElements(Func &&lambda) const |
282 | { |
283 | for (int i = 0; i < m_elements.size(); i++) { |
284 | const Element &e = m_elements[i]; |
285 | if (e.childCount() > 0) |
286 | iterateChildrenOf(e, lambda); |
287 | else |
288 | lambda(e, i); |
289 | } |
290 | } |
291 | |
292 | static QVector2D closestPointOnLine(const QVector2D &p, const QVector2D &sp, const QVector2D &ep); |
293 | static bool isPointOnLeft(const QVector2D &p, const QVector2D &sp, const QVector2D &ep); |
294 | static bool isPointOnLine(const QVector2D &p, const QVector2D &sp, const QVector2D &ep); |
295 | static bool isPointNearLine(const QVector2D &p, const QVector2D &sp, const QVector2D &ep); |
296 | |
297 | bool testHint(PathHint hint) const |
298 | { |
299 | return m_hints.testFlag(flag: hint); |
300 | } |
301 | |
302 | void setHint(PathHint hint, bool on = true) |
303 | { |
304 | m_hints.setFlag(flag: hint, on); |
305 | } |
306 | |
307 | PathHints pathHints() const |
308 | { |
309 | return m_hints; |
310 | } |
311 | |
312 | void setPathHints(PathHints newHints) |
313 | { |
314 | m_hints = newHints; |
315 | } |
316 | |
317 | private: |
318 | void addElement(const QVector2D &control, const QVector2D &to, bool isLine = false); |
319 | void addElement(const Element &e); |
320 | Element::CurvatureFlags coordinateOrderOfElement(const Element &element) const; |
321 | |
322 | friend Q_QUICK_EXPORT QDebug operator<<(QDebug, const QQuadPath &); |
323 | |
324 | QList<Element> m_elements; |
325 | QList<Element> m_childElements; |
326 | QVector2D m_currentPoint; |
327 | bool m_subPathToStart = true; |
328 | bool m_windingFill = false; |
329 | PathHints m_hints; |
330 | |
331 | friend class QSGCurveProcessor; |
332 | }; |
333 | |
334 | Q_DECLARE_OPERATORS_FOR_FLAGS(QQuadPath::PathHints); |
335 | |
336 | Q_QUICK_EXPORT QDebug operator<<(QDebug, const QQuadPath::Element &); |
337 | Q_QUICK_EXPORT QDebug operator<<(QDebug, const QQuadPath &); |
338 | |
339 | QT_END_NAMESPACE |
340 | |
341 | #endif |
342 |
Definitions
- QQuadPath
- PathHint
- Element
- Element
- Element
- isSubpathStart
- isSubpathEnd
- isLine
- isConvex
- startPoint
- controlPoint
- endPoint
- midPoint
- referencePoint
- childCount
- indexOfChild
- tangentAtFraction
- normalAtFraction
- setAsConvex
- setFillOnRight
- isFillOnRight
- isControlPointOnLeft
- CurvatureFlags
- FillSide
- moveTo
- lineTo
- quadTo
- elementAt
- elementAt
- indexOfChildAt
- fillRule
- setFillRule
- reserve
- elementCount
- isEmpty
- iterateChildrenOf
- iterateChildrenOf
- iterateElements
- iterateElements
- testHint
- setHint
- pathHints
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