1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qquickpath_p.h" |
5 | #include "qquickpath_p_p.h" |
6 | #include "qquicksvgparser_p.h" |
7 | |
8 | #include <QSet> |
9 | #include <QTime> |
10 | |
11 | #include <private/qbezier_p.h> |
12 | #include <QtCore/qmath.h> |
13 | #include <QtCore/private/qnumeric_p.h> |
14 | |
15 | QT_BEGIN_NAMESPACE |
16 | |
17 | /*! |
18 | \qmltype PathElement |
19 | \instantiates QQuickPathElement |
20 | \inqmlmodule QtQuick |
21 | \ingroup qtquick-animation-paths |
22 | \brief PathElement is the base path type. |
23 | |
24 | This type is the base for all path types. It cannot |
25 | be instantiated. |
26 | |
27 | \sa Path, PathAttribute, PathPercent, PathLine, PathPolyline, PathQuad, PathCubic, PathArc, |
28 | PathAngleArc, PathCurve, PathSvg |
29 | */ |
30 | |
31 | /*! |
32 | \qmltype Path |
33 | \instantiates QQuickPath |
34 | \inqmlmodule QtQuick |
35 | \ingroup qtquick-animation-paths |
36 | \brief Defines a path for use by \l PathView and \l Shape. |
37 | |
38 | A Path is composed of one or more path segments - PathLine, PathPolyline, PathQuad, |
39 | PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg. |
40 | |
41 | The spacing of the items along the Path can be adjusted via a |
42 | PathPercent object. |
43 | |
44 | PathAttribute allows named attributes with values to be defined |
45 | along the path. |
46 | |
47 | Path and the other types for specifying path elements are shared between |
48 | \l PathView and \l Shape. The following table provides an overview of the |
49 | applicability of the various path elements: |
50 | |
51 | \table |
52 | \header |
53 | \li Element |
54 | \li PathView |
55 | \li Shape |
56 | \li Shape, software |
57 | \row |
58 | \li PathMove |
59 | \li N/A |
60 | \li Yes |
61 | \li Yes |
62 | \row |
63 | \li PathLine |
64 | \li Yes |
65 | \li Yes |
66 | \li Yes |
67 | \row |
68 | \li PathPolyline |
69 | \li Yes |
70 | \li Yes |
71 | \li Yes |
72 | \row |
73 | \li PathMultiLine |
74 | \li Yes |
75 | \li Yes |
76 | \li Yes |
77 | \row |
78 | \li PathQuad |
79 | \li Yes |
80 | \li Yes |
81 | \li Yes |
82 | \row |
83 | \li PathCubic |
84 | \li Yes |
85 | \li Yes |
86 | \li Yes |
87 | \row |
88 | \li PathArc |
89 | \li Yes |
90 | \li Yes |
91 | \li Yes |
92 | \row |
93 | \li PathAngleArc |
94 | \li Yes |
95 | \li Yes |
96 | \li Yes |
97 | \row |
98 | \li PathSvg |
99 | \li Yes |
100 | \li Yes |
101 | \li Yes |
102 | \row |
103 | \li PathAttribute |
104 | \li Yes |
105 | \li N/A |
106 | \li N/A |
107 | \row |
108 | \li PathPercent |
109 | \li Yes |
110 | \li N/A |
111 | \li N/A |
112 | \row |
113 | \li PathCurve |
114 | \li Yes |
115 | \li No |
116 | \li No |
117 | \endtable |
118 | |
119 | \note Path is a non-visual type; it does not display anything on its own. |
120 | To draw a path, use \l Shape. |
121 | |
122 | \sa PathView, Shape, PathAttribute, PathPercent, PathLine, PathPolyline, PathMove, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg |
123 | */ |
124 | QQuickPath::QQuickPath(QObject *parent) |
125 | : QObject(*(new QQuickPathPrivate), parent) |
126 | { |
127 | } |
128 | |
129 | QQuickPath::QQuickPath(QQuickPathPrivate &dd, QObject *parent) |
130 | : QObject(dd, parent) |
131 | { |
132 | } |
133 | |
134 | QQuickPath::~QQuickPath() |
135 | { |
136 | } |
137 | |
138 | /*! |
139 | \qmlproperty real QtQuick::Path::startX |
140 | \qmlproperty real QtQuick::Path::startY |
141 | These properties hold the starting position of the path. |
142 | */ |
143 | qreal QQuickPath::startX() const |
144 | { |
145 | Q_D(const QQuickPath); |
146 | return d->startX.isNull ? 0 : d->startX.value; |
147 | } |
148 | |
149 | void QQuickPath::setStartX(qreal x) |
150 | { |
151 | Q_D(QQuickPath); |
152 | if (d->startX.isValid() && qFuzzyCompare(p1: x, p2: d->startX)) |
153 | return; |
154 | d->startX = x; |
155 | emit startXChanged(); |
156 | processPath(); |
157 | } |
158 | |
159 | bool QQuickPath::hasStartX() const |
160 | { |
161 | Q_D(const QQuickPath); |
162 | return d->startX.isValid(); |
163 | } |
164 | |
165 | qreal QQuickPath::startY() const |
166 | { |
167 | Q_D(const QQuickPath); |
168 | return d->startY.isNull ? 0 : d->startY.value; |
169 | } |
170 | |
171 | void QQuickPath::setStartY(qreal y) |
172 | { |
173 | Q_D(QQuickPath); |
174 | if (d->startY.isValid() && qFuzzyCompare(p1: y, p2: d->startY)) |
175 | return; |
176 | d->startY = y; |
177 | emit startYChanged(); |
178 | processPath(); |
179 | } |
180 | |
181 | bool QQuickPath::hasStartY() const |
182 | { |
183 | Q_D(const QQuickPath); |
184 | return d->startY.isValid(); |
185 | } |
186 | |
187 | /*! |
188 | \qmlproperty bool QtQuick::Path::closed |
189 | This property holds whether the start and end of the path are identical. |
190 | */ |
191 | bool QQuickPath::isClosed() const |
192 | { |
193 | Q_D(const QQuickPath); |
194 | return d->closed; |
195 | } |
196 | |
197 | /*! |
198 | \qmlproperty list<PathElement> QtQuick::Path::pathElements |
199 | This property holds the objects composing the path. |
200 | |
201 | \qmldefault |
202 | |
203 | A path can contain the following path objects: |
204 | \list |
205 | \li \l PathLine - a straight line to a given position. |
206 | \li \l PathPolyline - a polyline specified as a list of coordinates. |
207 | \li \l PathMultiline - a list of polylines specified as a list of lists of coordinates. |
208 | \li \l PathQuad - a quadratic Bezier curve to a given position with a control point. |
209 | \li \l PathCubic - a cubic Bezier curve to a given position with two control points. |
210 | \li \l PathArc - an arc to a given position with a radius. |
211 | \li \l PathAngleArc - an arc specified by center point, radii, and angles. |
212 | \li \l PathSvg - a path specified as an SVG path data string. |
213 | \li \l PathCurve - a point on a Catmull-Rom curve. |
214 | \li \l PathAttribute - an attribute at a given position in the path. |
215 | \li \l PathPercent - a way to spread out items along various segments of the path. |
216 | \endlist |
217 | |
218 | \snippet qml/pathview/pathattributes.qml 2 |
219 | */ |
220 | |
221 | QQmlListProperty<QQuickPathElement> QQuickPath::pathElements() |
222 | { |
223 | return QQmlListProperty<QQuickPathElement>(this, |
224 | nullptr, |
225 | pathElements_append, |
226 | pathElements_count, |
227 | pathElements_at, |
228 | pathElements_clear); |
229 | } |
230 | |
231 | static QQuickPathPrivate *privatePath(QObject *object) |
232 | { |
233 | QQuickPath *path = static_cast<QQuickPath*>(object); |
234 | |
235 | return QQuickPathPrivate::get(path); |
236 | } |
237 | |
238 | QQuickPathElement *QQuickPath::pathElements_at(QQmlListProperty<QQuickPathElement> *property, qsizetype index) |
239 | { |
240 | QQuickPathPrivate *d = privatePath(object: property->object); |
241 | |
242 | return d->_pathElements.at(i: index); |
243 | } |
244 | |
245 | void QQuickPath::pathElements_append(QQmlListProperty<QQuickPathElement> *property, QQuickPathElement *pathElement) |
246 | { |
247 | QQuickPathPrivate *d = privatePath(object: property->object); |
248 | QQuickPath *path = static_cast<QQuickPath*>(property->object); |
249 | |
250 | d->_pathElements.append(t: pathElement); |
251 | |
252 | if (d->componentComplete) { |
253 | QQuickCurve *curve = qobject_cast<QQuickCurve *>(object: pathElement); |
254 | if (curve) |
255 | d->_pathCurves.append(t: curve); |
256 | else if (QQuickPathText *text = qobject_cast<QQuickPathText *>(object: pathElement)) |
257 | d->_pathTexts.append(t: text); |
258 | else { |
259 | QQuickPathAttribute *attribute = qobject_cast<QQuickPathAttribute *>(object: pathElement); |
260 | if (attribute && !d->_attributes.contains(str: attribute->name())) |
261 | d->_attributes.append(t: attribute->name()); |
262 | } |
263 | |
264 | path->processPath(); |
265 | |
266 | connect(sender: pathElement, SIGNAL(changed()), receiver: path, SLOT(processPath())); |
267 | } |
268 | } |
269 | |
270 | qsizetype QQuickPath::pathElements_count(QQmlListProperty<QQuickPathElement> *property) |
271 | { |
272 | QQuickPathPrivate *d = privatePath(object: property->object); |
273 | |
274 | return d->_pathElements.size(); |
275 | } |
276 | |
277 | void QQuickPath::pathElements_clear(QQmlListProperty<QQuickPathElement> *property) |
278 | { |
279 | QQuickPathPrivate *d = privatePath(object: property->object); |
280 | QQuickPath *path = static_cast<QQuickPath*>(property->object); |
281 | |
282 | path->disconnectPathElements(); |
283 | d->_pathElements.clear(); |
284 | d->_pathCurves.clear(); |
285 | d->_pointCache.clear(); |
286 | d->_pathTexts.clear(); |
287 | } |
288 | |
289 | void QQuickPath::interpolate(int idx, const QString &name, qreal value) |
290 | { |
291 | Q_D(QQuickPath); |
292 | interpolate(points&: d->_attributePoints, idx, name, value); |
293 | } |
294 | |
295 | void QQuickPath::interpolate(QList<AttributePoint> &attributePoints, int idx, const QString &name, qreal value) |
296 | { |
297 | if (!idx) |
298 | return; |
299 | |
300 | qreal lastValue = 0; |
301 | qreal lastPercent = 0; |
302 | int search = idx - 1; |
303 | while(search >= 0) { |
304 | const AttributePoint &point = attributePoints.at(i: search); |
305 | if (point.values.contains(key: name)) { |
306 | lastValue = point.values.value(key: name); |
307 | lastPercent = point.origpercent; |
308 | break; |
309 | } |
310 | --search; |
311 | } |
312 | |
313 | ++search; |
314 | |
315 | const AttributePoint &curPoint = attributePoints.at(i: idx); |
316 | |
317 | for (int ii = search; ii < idx; ++ii) { |
318 | AttributePoint &point = attributePoints[ii]; |
319 | |
320 | qreal val = lastValue + (value - lastValue) * (point.origpercent - lastPercent) / (curPoint.origpercent - lastPercent); |
321 | point.values.insert(key: name, value: val); |
322 | } |
323 | } |
324 | |
325 | void QQuickPath::endpoint(const QString &name) |
326 | { |
327 | Q_D(QQuickPath); |
328 | const AttributePoint &first = d->_attributePoints.first(); |
329 | qreal val = first.values.value(key: name); |
330 | for (int ii = d->_attributePoints.size() - 1; ii >= 0; ii--) { |
331 | const AttributePoint &point = d->_attributePoints.at(i: ii); |
332 | if (point.values.contains(key: name)) { |
333 | for (int jj = ii + 1; jj < d->_attributePoints.size(); ++jj) { |
334 | AttributePoint &setPoint = d->_attributePoints[jj]; |
335 | setPoint.values.insert(key: name, value: val); |
336 | } |
337 | return; |
338 | } |
339 | } |
340 | } |
341 | |
342 | void QQuickPath::endpoint(QList<AttributePoint> &attributePoints, const QString &name) |
343 | { |
344 | const AttributePoint &first = attributePoints.first(); |
345 | qreal val = first.values.value(key: name); |
346 | for (int ii = attributePoints.size() - 1; ii >= 0; ii--) { |
347 | const AttributePoint &point = attributePoints.at(i: ii); |
348 | if (point.values.contains(key: name)) { |
349 | for (int jj = ii + 1; jj < attributePoints.size(); ++jj) { |
350 | AttributePoint &setPoint = attributePoints[jj]; |
351 | setPoint.values.insert(key: name, value: val); |
352 | } |
353 | return; |
354 | } |
355 | } |
356 | } |
357 | |
358 | void QQuickPath::processPath() |
359 | { |
360 | Q_D(QQuickPath); |
361 | |
362 | if (!d->componentComplete) |
363 | return; |
364 | |
365 | d->_pointCache.clear(); |
366 | d->prevBez.isValid = false; |
367 | |
368 | if (d->isShapePath) { |
369 | // This path is a ShapePath, so avoid extra overhead |
370 | d->_path = createShapePath(startPoint: QPointF(), endPoint: QPointF(), pathLength&: d->pathLength, closed: &d->closed); |
371 | } else { |
372 | d->_path = createPath(startPoint: QPointF(), endPoint: QPointF(), attributes: d->_attributes, pathLength&: d->pathLength, attributePoints&: d->_attributePoints, closed: &d->closed); |
373 | } |
374 | |
375 | if (d->simplify) |
376 | d->_path = d->_path.simplified(); |
377 | |
378 | emit changed(); |
379 | } |
380 | |
381 | inline static void scalePath(QPainterPath &path, const QSizeF &scale) |
382 | { |
383 | const qreal xscale = scale.width(); |
384 | const qreal yscale = scale.height(); |
385 | if (xscale == 1 && yscale == 1) |
386 | return; |
387 | |
388 | for (int i = 0; i < path.elementCount(); ++i) { |
389 | const QPainterPath::Element &element = path.elementAt(i); |
390 | path.setElementPositionAt(i, x: element.x * xscale, y: element.y * yscale); |
391 | } |
392 | } |
393 | |
394 | QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &endPoint, const QStringList &attributes, qreal &pathLength, QList<AttributePoint> &attributePoints, bool *closed) |
395 | { |
396 | Q_D(QQuickPath); |
397 | |
398 | pathLength = 0; |
399 | attributePoints.clear(); |
400 | |
401 | if (!d->componentComplete) |
402 | return QPainterPath(); |
403 | |
404 | QPainterPath path; |
405 | |
406 | AttributePoint first; |
407 | for (int ii = 0; ii < attributes.size(); ++ii) |
408 | first.values[attributes.at(i: ii)] = 0; |
409 | attributePoints << first; |
410 | |
411 | qreal startX = d->startX.isValid() ? d->startX.value : startPoint.x(); |
412 | qreal startY = d->startY.isValid() ? d->startY.value : startPoint.y(); |
413 | path.moveTo(x: startX, y: startY); |
414 | |
415 | const QString percentString = QStringLiteral("_qfx_percent" ); |
416 | |
417 | bool usesPercent = false; |
418 | int index = 0; |
419 | for (QQuickPathElement *pathElement : std::as_const(t&: d->_pathElements)) { |
420 | if (QQuickCurve *curve = qobject_cast<QQuickCurve *>(object: pathElement)) { |
421 | QQuickPathData data; |
422 | data.index = index; |
423 | data.endPoint = endPoint; |
424 | data.curves = d->_pathCurves; |
425 | curve->addToPath(path, data); |
426 | AttributePoint p; |
427 | p.origpercent = path.length(); |
428 | attributePoints << p; |
429 | ++index; |
430 | } else if (QQuickPathAttribute *attribute = qobject_cast<QQuickPathAttribute *>(object: pathElement)) { |
431 | AttributePoint &point = attributePoints.last(); |
432 | point.values[attribute->name()] = attribute->value(); |
433 | interpolate(attributePoints, idx: attributePoints.size() - 1, name: attribute->name(), value: attribute->value()); |
434 | } else if (QQuickPathPercent *percent = qobject_cast<QQuickPathPercent *>(object: pathElement)) { |
435 | AttributePoint &point = attributePoints.last(); |
436 | point.values[percentString] = percent->value(); |
437 | interpolate(attributePoints, idx: attributePoints.size() - 1, name: percentString, value: percent->value()); |
438 | usesPercent = true; |
439 | } else if (QQuickPathText *text = qobject_cast<QQuickPathText *>(object: pathElement)) { |
440 | text->addToPath(path); |
441 | } |
442 | } |
443 | |
444 | // Fixup end points |
445 | const AttributePoint &last = attributePoints.constLast(); |
446 | for (int ii = 0; ii < attributes.size(); ++ii) { |
447 | if (!last.values.contains(key: attributes.at(i: ii))) |
448 | endpoint(attributePoints, name: attributes.at(i: ii)); |
449 | } |
450 | if (usesPercent && !last.values.contains(key: percentString)) { |
451 | d->_attributePoints.last().values[percentString] = 1; |
452 | interpolate(idx: d->_attributePoints.size() - 1, name: percentString, value: 1); |
453 | } |
454 | scalePath(path, scale: d->scale); |
455 | |
456 | // Adjust percent |
457 | qreal length = path.length(); |
458 | qreal prevpercent = 0; |
459 | qreal prevorigpercent = 0; |
460 | for (int ii = 0; ii < attributePoints.size(); ++ii) { |
461 | const AttributePoint &point = attributePoints.at(i: ii); |
462 | if (point.values.contains(key: percentString)) { //special string for QQuickPathPercent |
463 | if ( ii > 0) { |
464 | qreal scale = (attributePoints[ii].origpercent/length - prevorigpercent) / |
465 | (point.values.value(key: percentString)-prevpercent); |
466 | attributePoints[ii].scale = scale; |
467 | } |
468 | attributePoints[ii].origpercent /= length; |
469 | attributePoints[ii].percent = point.values.value(key: percentString); |
470 | prevorigpercent = attributePoints.at(i: ii).origpercent; |
471 | prevpercent = attributePoints.at(i: ii).percent; |
472 | } else { |
473 | attributePoints[ii].origpercent /= length; |
474 | attributePoints[ii].percent = attributePoints.at(i: ii).origpercent; |
475 | } |
476 | } |
477 | |
478 | if (closed) { |
479 | QPointF end = path.currentPosition(); |
480 | *closed = length > 0 && startX * d->scale.width() == end.x() && startY * d->scale.height() == end.y(); |
481 | } |
482 | pathLength = length; |
483 | |
484 | return path; |
485 | } |
486 | |
487 | QPainterPath QQuickPath::createShapePath(const QPointF &startPoint, const QPointF &endPoint, qreal &pathLength, bool *closed) |
488 | { |
489 | Q_D(QQuickPath); |
490 | |
491 | if (!d->componentComplete) |
492 | return QPainterPath(); |
493 | |
494 | QPainterPath path; |
495 | |
496 | qreal startX = d->startX.isValid() ? d->startX.value : startPoint.x(); |
497 | qreal startY = d->startY.isValid() ? d->startY.value : startPoint.y(); |
498 | path.moveTo(x: startX, y: startY); |
499 | |
500 | int index = 0; |
501 | for (QQuickCurve *curve : std::as_const(t&: d->_pathCurves)) { |
502 | QQuickPathData data; |
503 | data.index = index; |
504 | data.endPoint = endPoint; |
505 | data.curves = d->_pathCurves; |
506 | curve->addToPath(path, data); |
507 | ++index; |
508 | } |
509 | |
510 | for (QQuickPathText *text : std::as_const(t&: d->_pathTexts)) |
511 | text->addToPath(path); |
512 | |
513 | if (closed) { |
514 | QPointF end = path.currentPosition(); |
515 | *closed = startX == end.x() && startY == end.y(); |
516 | } |
517 | scalePath(path, scale: d->scale); |
518 | |
519 | // Note: Length of paths inside ShapePath is not used, so currently |
520 | // length is always 0. This avoids potentially heavy path.length() |
521 | //pathLength = path.length(); |
522 | pathLength = 0; |
523 | |
524 | return path; |
525 | } |
526 | |
527 | void QQuickPath::classBegin() |
528 | { |
529 | Q_D(QQuickPath); |
530 | d->componentComplete = false; |
531 | } |
532 | |
533 | void QQuickPath::disconnectPathElements() |
534 | { |
535 | Q_D(const QQuickPath); |
536 | |
537 | for (QQuickPathElement *pathElement : d->_pathElements) |
538 | disconnect(sender: pathElement, SIGNAL(changed()), receiver: this, SLOT(processPath())); |
539 | } |
540 | |
541 | void QQuickPath::connectPathElements() |
542 | { |
543 | Q_D(const QQuickPath); |
544 | |
545 | for (QQuickPathElement *pathElement : d->_pathElements) |
546 | connect(sender: pathElement, SIGNAL(changed()), receiver: this, SLOT(processPath())); |
547 | } |
548 | |
549 | void QQuickPath::gatherAttributes() |
550 | { |
551 | Q_D(QQuickPath); |
552 | |
553 | QSet<QString> attributes; |
554 | |
555 | // First gather up all the attributes |
556 | for (QQuickPathElement *pathElement : std::as_const(t&: d->_pathElements)) { |
557 | if (QQuickCurve *curve = qobject_cast<QQuickCurve *>(object: pathElement)) |
558 | d->_pathCurves.append(t: curve); |
559 | else if (QQuickPathText *text = qobject_cast<QQuickPathText *>(object: pathElement)) |
560 | d->_pathTexts.append(t: text); |
561 | else if (QQuickPathAttribute *attribute = qobject_cast<QQuickPathAttribute *>(object: pathElement)) |
562 | attributes.insert(value: attribute->name()); |
563 | } |
564 | |
565 | d->_attributes = attributes.values(); |
566 | } |
567 | |
568 | void QQuickPath::componentComplete() |
569 | { |
570 | Q_D(QQuickPath); |
571 | d->componentComplete = true; |
572 | |
573 | gatherAttributes(); |
574 | |
575 | processPath(); |
576 | |
577 | connectPathElements(); |
578 | } |
579 | |
580 | QPainterPath QQuickPath::path() const |
581 | { |
582 | Q_D(const QQuickPath); |
583 | return d->_path; |
584 | } |
585 | |
586 | QStringList QQuickPath::attributes() const |
587 | { |
588 | Q_D(const QQuickPath); |
589 | if (!d->componentComplete) { |
590 | QSet<QString> attrs; |
591 | |
592 | // First gather up all the attributes |
593 | for (QQuickPathElement *pathElement : d->_pathElements) { |
594 | if (QQuickPathAttribute *attribute = |
595 | qobject_cast<QQuickPathAttribute *>(object: pathElement)) |
596 | attrs.insert(value: attribute->name()); |
597 | } |
598 | return attrs.values(); |
599 | } |
600 | return d->_attributes; |
601 | } |
602 | |
603 | static inline QBezier nextBezier(const QPainterPath &path, int *current, qreal *bezLength, bool reverse = false) |
604 | { |
605 | const int lastElement = reverse ? 0 : path.elementCount() - 1; |
606 | const int start = reverse ? *current - 1 : *current + 1; |
607 | for (int i=start; reverse ? i >= lastElement : i <= lastElement; reverse ? --i : ++i) { |
608 | const QPainterPath::Element &e = path.elementAt(i); |
609 | |
610 | switch (e.type) { |
611 | case QPainterPath::MoveToElement: |
612 | break; |
613 | case QPainterPath::LineToElement: |
614 | { |
615 | QLineF line(path.elementAt(i: i-1), e); |
616 | *bezLength = line.length(); |
617 | QPointF a = path.elementAt(i: i-1); |
618 | QPointF delta = e - a; |
619 | *current = i; |
620 | return QBezier::fromPoints(p1: a, p2: a + delta / 3, p3: a + 2 * delta / 3, p4: e); |
621 | } |
622 | case QPainterPath::CurveToElement: |
623 | { |
624 | QBezier b = QBezier::fromPoints(p1: path.elementAt(i: i-1), |
625 | p2: e, |
626 | p3: path.elementAt(i: i+1), |
627 | p4: path.elementAt(i: i+2)); |
628 | *bezLength = b.length(); |
629 | *current = i; |
630 | return b; |
631 | } |
632 | default: |
633 | break; |
634 | } |
635 | } |
636 | *current = lastElement; |
637 | *bezLength = 0; |
638 | return QBezier(); |
639 | } |
640 | |
641 | static inline int segmentCount(const QPainterPath &path, qreal pathLength) |
642 | { |
643 | // In the really simple case of a single straight line we can interpolate without jitter |
644 | // between just two points. |
645 | if (path.elementCount() == 2 |
646 | && path.elementAt(i: 0).type == QPainterPath::MoveToElement |
647 | && path.elementAt(i: 1).type == QPainterPath::LineToElement) { |
648 | return 1; |
649 | } |
650 | // more points means less jitter between items as they move along the |
651 | // path, but takes longer to generate |
652 | return qCeil(v: pathLength*5); |
653 | } |
654 | |
655 | //derivative of the equation |
656 | static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d) |
657 | { |
658 | return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a); |
659 | } |
660 | |
661 | void QQuickPath::createPointCache() const |
662 | { |
663 | Q_D(const QQuickPath); |
664 | qreal pathLength = d->pathLength; |
665 | if (pathLength <= 0 || qt_is_nan(d: pathLength)) |
666 | return; |
667 | |
668 | const int segments = segmentCount(path: d->_path, pathLength); |
669 | const int lastElement = d->_path.elementCount() - 1; |
670 | d->_pointCache.resize(size: segments+1); |
671 | |
672 | int currElement = -1; |
673 | qreal bezLength = 0; |
674 | QBezier currBez = nextBezier(path: d->_path, current: &currElement, bezLength: &bezLength); |
675 | qreal currLength = bezLength; |
676 | qreal epc = currLength / pathLength; |
677 | |
678 | for (int i = 0; i < d->_pointCache.size(); i++) { |
679 | //find which set we are in |
680 | qreal prevPercent = 0; |
681 | qreal prevOrigPercent = 0; |
682 | for (int ii = 0; ii < d->_attributePoints.size(); ++ii) { |
683 | qreal percent = qreal(i)/segments; |
684 | const AttributePoint &point = d->_attributePoints.at(i: ii); |
685 | if (percent < point.percent || ii == d->_attributePoints.size() - 1) { //### || is special case for very last item |
686 | qreal elementPercent = (percent - prevPercent); |
687 | |
688 | qreal spc = prevOrigPercent + elementPercent * point.scale; |
689 | |
690 | while (spc > epc) { |
691 | if (currElement > lastElement) |
692 | break; |
693 | currBez = nextBezier(path: d->_path, current: &currElement, bezLength: &bezLength); |
694 | if (bezLength == 0.0) { |
695 | currLength = pathLength; |
696 | epc = 1.0; |
697 | break; |
698 | } |
699 | currLength += bezLength; |
700 | epc = currLength / pathLength; |
701 | } |
702 | qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; |
703 | d->_pointCache[i] = currBez.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
704 | break; |
705 | } |
706 | prevOrigPercent = point.origpercent; |
707 | prevPercent = point.percent; |
708 | } |
709 | } |
710 | } |
711 | |
712 | void QQuickPath::invalidateSequentialHistory() const |
713 | { |
714 | Q_D(const QQuickPath); |
715 | d->prevBez.isValid = false; |
716 | } |
717 | |
718 | /*! \qmlproperty bool QtQuick::Path::simplify |
719 | \since 6.6 |
720 | |
721 | When set to true, the path will be simplified. This implies merging all subpaths that intersect, |
722 | creating a path where there are no self-intersections. Consecutive parallel lines will also be |
723 | merged. The simplified path is intended to be used with ShapePath.OddEvenFill. Bezier curves may |
724 | be flattened to line segments due to numerical instability of doing bezier curve intersections. |
725 | */ |
726 | void QQuickPath::setSimplify(bool s) |
727 | { |
728 | Q_D(QQuickPath); |
729 | if (d->simplify == s) |
730 | return; |
731 | |
732 | d->simplify = s; |
733 | processPath(); |
734 | |
735 | emit simplifyChanged(); |
736 | } |
737 | |
738 | bool QQuickPath::simplify() const |
739 | { |
740 | Q_D(const QQuickPath); |
741 | return d->simplify; |
742 | } |
743 | |
744 | /*! |
745 | \qmlproperty size QtQuick::Path::scale |
746 | |
747 | This property holds the scale factor for the path. |
748 | The width and height of \a scale can be different, to |
749 | achieve anisotropic scaling. |
750 | |
751 | \note Setting this property will not affect the border width. |
752 | |
753 | \since QtQuick 2.14 |
754 | */ |
755 | QSizeF QQuickPath::scale() const |
756 | { |
757 | Q_D(const QQuickPath); |
758 | return d->scale; |
759 | } |
760 | |
761 | void QQuickPath::setScale(const QSizeF &scale) |
762 | { |
763 | Q_D(QQuickPath); |
764 | if (scale == d->scale) |
765 | return; |
766 | d->scale = scale; |
767 | emit scaleChanged(); |
768 | processPath(); |
769 | } |
770 | |
771 | QPointF QQuickPath::sequentialPointAt(qreal p, qreal *angle) const |
772 | { |
773 | Q_D(const QQuickPath); |
774 | return sequentialPointAt(path: d->_path, pathLength: d->pathLength, attributePoints: d->_attributePoints, prevBez&: d->prevBez, p, angle); |
775 | } |
776 | |
777 | QPointF QQuickPath::sequentialPointAt(const QPainterPath &path, const qreal &pathLength, const QList<AttributePoint> &attributePoints, QQuickCachedBezier &prevBez, qreal p, qreal *angle) |
778 | { |
779 | Q_ASSERT(p >= 0.0 && p <= 1.0); |
780 | |
781 | if (!prevBez.isValid) |
782 | return p > .5 ? backwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle) : |
783 | forwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle); |
784 | |
785 | return p < prevBez.p ? backwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle) : |
786 | forwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle); |
787 | } |
788 | |
789 | QPointF QQuickPath::forwardsPointAt(const QPainterPath &path, const qreal &pathLength, const QList<AttributePoint> &attributePoints, QQuickCachedBezier &prevBez, qreal p, qreal *angle) |
790 | { |
791 | if (pathLength <= 0 || qt_is_nan(d: pathLength)) |
792 | return path.pointAtPercent(t: 0); //expensive? |
793 | |
794 | const int lastElement = path.elementCount() - 1; |
795 | bool haveCachedBez = prevBez.isValid; |
796 | int currElement = haveCachedBez ? prevBez.element : -1; |
797 | qreal bezLength = haveCachedBez ? prevBez.bezLength : 0; |
798 | QBezier currBez = haveCachedBez ? prevBez.bezier : nextBezier(path, current: &currElement, bezLength: &bezLength); |
799 | qreal currLength = haveCachedBez ? prevBez.currLength : bezLength; |
800 | qreal epc = currLength / pathLength; |
801 | |
802 | //find which set we are in |
803 | qreal prevPercent = 0; |
804 | qreal prevOrigPercent = 0; |
805 | for (int ii = 0; ii < attributePoints.size(); ++ii) { |
806 | qreal percent = p; |
807 | const AttributePoint &point = attributePoints.at(i: ii); |
808 | if (percent < point.percent || ii == attributePoints.size() - 1) { |
809 | qreal elementPercent = (percent - prevPercent); |
810 | |
811 | qreal spc = prevOrigPercent + elementPercent * point.scale; |
812 | |
813 | while (spc > epc) { |
814 | Q_ASSERT(!(currElement > lastElement)); |
815 | Q_UNUSED(lastElement); |
816 | currBez = nextBezier(path, current: &currElement, bezLength: &bezLength); |
817 | currLength += bezLength; |
818 | epc = currLength / pathLength; |
819 | } |
820 | prevBez.element = currElement; |
821 | prevBez.bezLength = bezLength; |
822 | prevBez.currLength = currLength; |
823 | prevBez.bezier = currBez; |
824 | prevBez.p = p; |
825 | prevBez.isValid = true; |
826 | |
827 | qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; |
828 | |
829 | if (angle) { |
830 | qreal m1 = slopeAt(t: realT, a: currBez.x1, b: currBez.x2, c: currBez.x3, d: currBez.x4); |
831 | qreal m2 = slopeAt(t: realT, a: currBez.y1, b: currBez.y2, c: currBez.y3, d: currBez.y4); |
832 | *angle = QLineF(0, 0, m1, m2).angle(); |
833 | } |
834 | |
835 | return currBez.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
836 | } |
837 | prevOrigPercent = point.origpercent; |
838 | prevPercent = point.percent; |
839 | } |
840 | |
841 | return QPointF(0,0); |
842 | } |
843 | |
844 | //ideally this should be merged with forwardsPointAt |
845 | QPointF QQuickPath::backwardsPointAt(const QPainterPath &path, const qreal &pathLength, const QList<AttributePoint> &attributePoints, QQuickCachedBezier &prevBez, qreal p, qreal *angle) |
846 | { |
847 | if (pathLength <= 0 || qt_is_nan(d: pathLength)) |
848 | return path.pointAtPercent(t: 0); |
849 | |
850 | const int firstElement = 1; //element 0 is always a MoveTo, which we ignore |
851 | bool haveCachedBez = prevBez.isValid; |
852 | int currElement = haveCachedBez ? prevBez.element : path.elementCount(); |
853 | qreal bezLength = haveCachedBez ? prevBez.bezLength : 0; |
854 | QBezier currBez = haveCachedBez ? prevBez.bezier : nextBezier(path, current: &currElement, bezLength: &bezLength, reverse: true /*reverse*/); |
855 | qreal currLength = haveCachedBez ? prevBez.currLength : pathLength; |
856 | qreal prevLength = currLength - bezLength; |
857 | qreal epc = prevLength / pathLength; |
858 | |
859 | for (int ii = attributePoints.size() - 1; ii > 0; --ii) { |
860 | qreal percent = p; |
861 | const AttributePoint &point = attributePoints.at(i: ii); |
862 | const AttributePoint &prevPoint = attributePoints.at(i: ii-1); |
863 | if (percent > prevPoint.percent || ii == 1) { |
864 | qreal elementPercent = (percent - prevPoint.percent); |
865 | |
866 | qreal spc = prevPoint.origpercent + elementPercent * point.scale; |
867 | |
868 | while (spc < epc) { |
869 | Q_ASSERT(!(currElement < firstElement)); |
870 | Q_UNUSED(firstElement); |
871 | currBez = nextBezier(path, current: &currElement, bezLength: &bezLength, reverse: true /*reverse*/); |
872 | //special case for first element is to avoid floating point math |
873 | //causing an epc that never hits 0. |
874 | currLength = (currElement == firstElement) ? bezLength : prevLength; |
875 | prevLength = currLength - bezLength; |
876 | epc = prevLength / pathLength; |
877 | } |
878 | prevBez.element = currElement; |
879 | prevBez.bezLength = bezLength; |
880 | prevBez.currLength = currLength; |
881 | prevBez.bezier = currBez; |
882 | prevBez.p = p; |
883 | prevBez.isValid = true; |
884 | |
885 | qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; |
886 | |
887 | if (angle) { |
888 | qreal m1 = slopeAt(t: realT, a: currBez.x1, b: currBez.x2, c: currBez.x3, d: currBez.x4); |
889 | qreal m2 = slopeAt(t: realT, a: currBez.y1, b: currBez.y2, c: currBez.y3, d: currBez.y4); |
890 | *angle = QLineF(0, 0, m1, m2).angle(); |
891 | } |
892 | |
893 | return currBez.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
894 | } |
895 | } |
896 | |
897 | return QPointF(0,0); |
898 | } |
899 | |
900 | /*! |
901 | \qmlmethod point Path::pointAtPercent(real t) |
902 | |
903 | Returns the point at the percentage \a t of the current path. |
904 | The argument \a t has to be between 0 and 1. |
905 | |
906 | \note Similarly to other percent methods in \l QPainterPath, |
907 | the percentage measurement is not linear with regards to the length, |
908 | if curves are present in the path. |
909 | When curves are present, the percentage argument is mapped to the \c t |
910 | parameter of the Bezier equations. |
911 | |
912 | \sa QPainterPath::pointAtPercent() |
913 | |
914 | \since QtQuick 2.14 |
915 | */ |
916 | QPointF QQuickPath::pointAtPercent(qreal t) const |
917 | { |
918 | Q_D(const QQuickPath); |
919 | if (d->isShapePath) // this since ShapePath does not calculate the length at all, |
920 | return d->_path.pointAtPercent(t); // in order to be faster. |
921 | |
922 | if (d->_pointCache.isEmpty()) { |
923 | createPointCache(); |
924 | if (d->_pointCache.isEmpty()) |
925 | return QPointF(); |
926 | } |
927 | |
928 | const int segmentCount = d->_pointCache.size() - 1; |
929 | qreal idxf = t*segmentCount; |
930 | int idx1 = qFloor(v: idxf); |
931 | qreal delta = idxf - idx1; |
932 | if (idx1 > segmentCount) |
933 | idx1 = segmentCount; |
934 | else if (idx1 < 0) |
935 | idx1 = 0; |
936 | |
937 | if (delta == 0.0) |
938 | return d->_pointCache.at(i: idx1); |
939 | |
940 | // interpolate between the two points. |
941 | int idx2 = qCeil(v: idxf); |
942 | if (idx2 > segmentCount) |
943 | idx2 = segmentCount; |
944 | else if (idx2 < 0) |
945 | idx2 = 0; |
946 | |
947 | QPointF p1 = d->_pointCache.at(i: idx1); |
948 | QPointF p2 = d->_pointCache.at(i: idx2); |
949 | QPointF pos = p1 * (1.0-delta) + p2 * delta; |
950 | |
951 | return pos; |
952 | } |
953 | |
954 | qreal QQuickPath::attributeAt(const QString &name, qreal percent) const |
955 | { |
956 | Q_D(const QQuickPath); |
957 | if (percent < 0 || percent > 1) |
958 | return 0; |
959 | |
960 | for (int ii = 0; ii < d->_attributePoints.size(); ++ii) { |
961 | const AttributePoint &point = d->_attributePoints.at(i: ii); |
962 | |
963 | if (point.percent == percent) { |
964 | return point.values.value(key: name); |
965 | } else if (point.percent > percent) { |
966 | qreal lastValue = |
967 | ii?(d->_attributePoints.at(i: ii - 1).values.value(key: name)):0; |
968 | qreal lastPercent = |
969 | ii?(d->_attributePoints.at(i: ii - 1).percent):0; |
970 | qreal curValue = point.values.value(key: name); |
971 | qreal curPercent = point.percent; |
972 | |
973 | return lastValue + (curValue - lastValue) * (percent - lastPercent) / (curPercent - lastPercent); |
974 | } |
975 | } |
976 | |
977 | return 0; |
978 | } |
979 | |
980 | /****************************************************************************/ |
981 | |
982 | qreal QQuickCurve::x() const |
983 | { |
984 | return _x.isNull ? 0 : _x.value; |
985 | } |
986 | |
987 | void QQuickCurve::setX(qreal x) |
988 | { |
989 | if (_x.isNull || _x != x) { |
990 | _x = x; |
991 | emit xChanged(); |
992 | emit changed(); |
993 | } |
994 | } |
995 | |
996 | bool QQuickCurve::hasX() |
997 | { |
998 | return _x.isValid(); |
999 | } |
1000 | |
1001 | qreal QQuickCurve::y() const |
1002 | { |
1003 | return _y.isNull ? 0 : _y.value; |
1004 | } |
1005 | |
1006 | void QQuickCurve::setY(qreal y) |
1007 | { |
1008 | if (_y.isNull || _y != y) { |
1009 | _y = y; |
1010 | emit yChanged(); |
1011 | emit changed(); |
1012 | } |
1013 | } |
1014 | |
1015 | bool QQuickCurve::hasY() |
1016 | { |
1017 | return _y.isValid(); |
1018 | } |
1019 | |
1020 | qreal QQuickCurve::relativeX() const |
1021 | { |
1022 | return _relativeX; |
1023 | } |
1024 | |
1025 | void QQuickCurve::setRelativeX(qreal x) |
1026 | { |
1027 | if (_relativeX.isNull || _relativeX != x) { |
1028 | _relativeX = x; |
1029 | emit relativeXChanged(); |
1030 | emit changed(); |
1031 | } |
1032 | } |
1033 | |
1034 | bool QQuickCurve::hasRelativeX() |
1035 | { |
1036 | return _relativeX.isValid(); |
1037 | } |
1038 | |
1039 | qreal QQuickCurve::relativeY() const |
1040 | { |
1041 | return _relativeY; |
1042 | } |
1043 | |
1044 | void QQuickCurve::setRelativeY(qreal y) |
1045 | { |
1046 | if (_relativeY.isNull || _relativeY != y) { |
1047 | _relativeY = y; |
1048 | emit relativeYChanged(); |
1049 | emit changed(); |
1050 | } |
1051 | } |
1052 | |
1053 | bool QQuickCurve::hasRelativeY() |
1054 | { |
1055 | return _relativeY.isValid(); |
1056 | } |
1057 | |
1058 | /****************************************************************************/ |
1059 | |
1060 | /*! |
1061 | \qmltype PathAttribute |
1062 | \instantiates QQuickPathAttribute |
1063 | \inqmlmodule QtQuick |
1064 | \ingroup qtquick-animation-paths |
1065 | \brief Specifies how to set an attribute at a given position in a Path. |
1066 | |
1067 | The PathAttribute object allows attributes consisting of a name and |
1068 | a value to be specified for various points along a path. The |
1069 | attributes are exposed to the delegate as |
1070 | \l{Attached Properties and Attached Signal Handlers} {Attached Properties}. |
1071 | The value of an attribute at any particular point along the path is interpolated |
1072 | from the PathAttributes bounding that point. |
1073 | |
1074 | The example below shows a path with the items scaled to 30% with |
1075 | opacity 50% at the top of the path and scaled 100% with opacity |
1076 | 100% at the bottom. Note the use of the PathView.iconScale and |
1077 | PathView.iconOpacity attached properties to set the scale and opacity |
1078 | of the delegate. |
1079 | |
1080 | \table |
1081 | \row |
1082 | \li \image declarative-pathattribute.png |
1083 | \li |
1084 | \snippet qml/pathview/pathattributes.qml 0 |
1085 | (see the PathView documentation for the specification of ContactModel.qml |
1086 | used for ContactModel above.) |
1087 | \endtable |
1088 | |
1089 | |
1090 | \sa Path |
1091 | */ |
1092 | |
1093 | /*! |
1094 | \qmlproperty string QtQuick::PathAttribute::name |
1095 | This property holds the name of the attribute to change. |
1096 | |
1097 | This attribute will be available to the delegate as PathView.<name> |
1098 | |
1099 | Note that using an existing Item property name such as "opacity" as an |
1100 | attribute is allowed. This is because path attributes add a new |
1101 | \l{Attached Properties and Attached Signal Handlers} {Attached Property} |
1102 | which in no way clashes with existing properties. |
1103 | */ |
1104 | |
1105 | /*! |
1106 | the name of the attribute to change. |
1107 | */ |
1108 | |
1109 | QString QQuickPathAttribute::name() const |
1110 | { |
1111 | return _name; |
1112 | } |
1113 | |
1114 | void QQuickPathAttribute::setName(const QString &name) |
1115 | { |
1116 | if (_name == name) |
1117 | return; |
1118 | _name = name; |
1119 | emit nameChanged(); |
1120 | } |
1121 | |
1122 | /*! |
1123 | \qmlproperty real QtQuick::PathAttribute::value |
1124 | This property holds the value for the attribute. |
1125 | |
1126 | The value specified can be used to influence the visual appearance |
1127 | of an item along the path. For example, the following Path specifies |
1128 | an attribute named \e itemRotation, which has the value \e 0 at the |
1129 | beginning of the path, and the value 90 at the end of the path. |
1130 | |
1131 | \qml |
1132 | Path { |
1133 | startX: 0 |
1134 | startY: 0 |
1135 | PathAttribute { name: "itemRotation"; value: 0 } |
1136 | PathLine { x: 100; y: 100 } |
1137 | PathAttribute { name: "itemRotation"; value: 90 } |
1138 | } |
1139 | \endqml |
1140 | |
1141 | In our delegate, we can then bind the \e rotation property to the |
1142 | \l{Attached Properties and Attached Signal Handlers} {Attached Property} |
1143 | \e PathView.itemRotation created for this attribute. |
1144 | |
1145 | \qml |
1146 | Rectangle { |
1147 | width: 10; height: 10 |
1148 | rotation: PathView.itemRotation |
1149 | } |
1150 | \endqml |
1151 | |
1152 | As each item is positioned along the path, it will be rotated accordingly: |
1153 | an item at the beginning of the path with be not be rotated, an item at |
1154 | the end of the path will be rotated 90 degrees, and an item mid-way along |
1155 | the path will be rotated 45 degrees. |
1156 | */ |
1157 | |
1158 | /*! |
1159 | the new value of the attribute. |
1160 | */ |
1161 | qreal QQuickPathAttribute::value() const |
1162 | { |
1163 | return _value; |
1164 | } |
1165 | |
1166 | void QQuickPathAttribute::setValue(qreal value) |
1167 | { |
1168 | if (_value != value) { |
1169 | _value = value; |
1170 | emit valueChanged(); |
1171 | emit changed(); |
1172 | } |
1173 | } |
1174 | |
1175 | /****************************************************************************/ |
1176 | |
1177 | /*! |
1178 | \qmltype PathLine |
1179 | \instantiates QQuickPathLine |
1180 | \inqmlmodule QtQuick |
1181 | \ingroup qtquick-animation-paths |
1182 | \brief Defines a straight line. |
1183 | |
1184 | The example below creates a path consisting of a straight line from |
1185 | 0,100 to 200,100: |
1186 | |
1187 | \qml |
1188 | Path { |
1189 | startX: 0; startY: 100 |
1190 | PathLine { x: 200; y: 100 } |
1191 | } |
1192 | \endqml |
1193 | |
1194 | \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove, PathPolyline |
1195 | */ |
1196 | |
1197 | /*! |
1198 | \qmlproperty real QtQuick::PathLine::x |
1199 | \qmlproperty real QtQuick::PathLine::y |
1200 | |
1201 | Defines the end point of the line. |
1202 | |
1203 | \sa relativeX, relativeY |
1204 | */ |
1205 | |
1206 | /*! |
1207 | \qmlproperty real QtQuick::PathLine::relativeX |
1208 | \qmlproperty real QtQuick::PathLine::relativeY |
1209 | |
1210 | Defines the end point of the line relative to its start. |
1211 | |
1212 | If both a relative and absolute end position are specified for a single axis, the relative |
1213 | position will be used. |
1214 | |
1215 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1216 | and an absolute y. |
1217 | |
1218 | \sa x, y |
1219 | */ |
1220 | |
1221 | inline QPointF positionForCurve(const QQuickPathData &data, const QPointF &prevPoint) |
1222 | { |
1223 | QQuickCurve *curve = data.curves.at(i: data.index); |
1224 | bool isEnd = data.index == data.curves.size() - 1; |
1225 | return QPointF(curve->hasRelativeX() ? prevPoint.x() + curve->relativeX() : !isEnd || curve->hasX() ? curve->x() : data.endPoint.x(), |
1226 | curve->hasRelativeY() ? prevPoint.y() + curve->relativeY() : !isEnd || curve->hasY() ? curve->y() : data.endPoint.y()); |
1227 | } |
1228 | |
1229 | void QQuickPathLine::addToPath(QPainterPath &path, const QQuickPathData &data) |
1230 | { |
1231 | path.lineTo(p: positionForCurve(data, prevPoint: path.currentPosition())); |
1232 | } |
1233 | |
1234 | /****************************************************************************/ |
1235 | |
1236 | /*! |
1237 | \qmltype PathMove |
1238 | \instantiates QQuickPathMove |
1239 | \inqmlmodule QtQuick |
1240 | \ingroup qtquick-animation-paths |
1241 | \brief Moves the Path's position. |
1242 | |
1243 | The example below creates a path consisting of two horizontal lines with |
1244 | some empty space between them. All three segments have a width of 100: |
1245 | |
1246 | \qml |
1247 | Path { |
1248 | startX: 0; startY: 100 |
1249 | PathLine { relativeX: 100; y: 100 } |
1250 | PathMove { relativeX: 100; y: 100 } |
1251 | PathLine { relativeX: 100; y: 100 } |
1252 | } |
1253 | \endqml |
1254 | |
1255 | \note PathMove should not be used in a Path associated with a PathView. Use |
1256 | PathLine instead. For ShapePath however it is important to distinguish |
1257 | between the operations of drawing a straight line and moving the path |
1258 | position without drawing anything. |
1259 | |
1260 | \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathLine |
1261 | */ |
1262 | |
1263 | /*! |
1264 | \qmlproperty real QtQuick::PathMove::x |
1265 | \qmlproperty real QtQuick::PathMove::y |
1266 | |
1267 | Defines the position to move to. |
1268 | |
1269 | \sa relativeX, relativeY |
1270 | */ |
1271 | |
1272 | /*! |
1273 | \qmlproperty real QtQuick::PathMove::relativeX |
1274 | \qmlproperty real QtQuick::PathMove::relativeY |
1275 | |
1276 | Defines the position to move to relative to its start. |
1277 | |
1278 | If both a relative and absolute end position are specified for a single axis, the relative |
1279 | position will be used. |
1280 | |
1281 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1282 | and an absolute y. |
1283 | |
1284 | \sa x, y |
1285 | */ |
1286 | |
1287 | void QQuickPathMove::addToPath(QPainterPath &path, const QQuickPathData &data) |
1288 | { |
1289 | path.moveTo(p: positionForCurve(data, prevPoint: path.currentPosition())); |
1290 | } |
1291 | |
1292 | /****************************************************************************/ |
1293 | |
1294 | /*! |
1295 | \qmltype PathQuad |
1296 | \instantiates QQuickPathQuad |
1297 | \inqmlmodule QtQuick |
1298 | \ingroup qtquick-animation-paths |
1299 | \brief Defines a quadratic Bezier curve with a control point. |
1300 | |
1301 | The following QML produces the path shown below: |
1302 | \table |
1303 | \row |
1304 | \li \image declarative-pathquad.png |
1305 | \li |
1306 | \qml |
1307 | Path { |
1308 | startX: 0; startY: 0 |
1309 | PathQuad { x: 200; y: 0; controlX: 100; controlY: 150 } |
1310 | } |
1311 | \endqml |
1312 | \endtable |
1313 | |
1314 | \sa Path, PathCubic, PathLine, PathArc, PathAngleArc, PathCurve, PathSvg |
1315 | */ |
1316 | |
1317 | /*! |
1318 | \qmlproperty real QtQuick::PathQuad::x |
1319 | \qmlproperty real QtQuick::PathQuad::y |
1320 | |
1321 | Defines the end point of the curve. |
1322 | |
1323 | \sa relativeX, relativeY |
1324 | */ |
1325 | |
1326 | /*! |
1327 | \qmlproperty real QtQuick::PathQuad::relativeX |
1328 | \qmlproperty real QtQuick::PathQuad::relativeY |
1329 | |
1330 | Defines the end point of the curve relative to its start. |
1331 | |
1332 | If both a relative and absolute end position are specified for a single axis, the relative |
1333 | position will be used. |
1334 | |
1335 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1336 | and an absolute y. |
1337 | |
1338 | \sa x, y |
1339 | */ |
1340 | |
1341 | /*! |
1342 | \qmlproperty real QtQuick::PathQuad::controlX |
1343 | \qmlproperty real QtQuick::PathQuad::controlY |
1344 | |
1345 | Defines the position of the control point. |
1346 | */ |
1347 | |
1348 | /*! |
1349 | the x position of the control point. |
1350 | */ |
1351 | qreal QQuickPathQuad::controlX() const |
1352 | { |
1353 | return _controlX; |
1354 | } |
1355 | |
1356 | void QQuickPathQuad::setControlX(qreal x) |
1357 | { |
1358 | if (_controlX != x) { |
1359 | _controlX = x; |
1360 | emit controlXChanged(); |
1361 | emit changed(); |
1362 | } |
1363 | } |
1364 | |
1365 | |
1366 | /*! |
1367 | the y position of the control point. |
1368 | */ |
1369 | qreal QQuickPathQuad::controlY() const |
1370 | { |
1371 | return _controlY; |
1372 | } |
1373 | |
1374 | void QQuickPathQuad::setControlY(qreal y) |
1375 | { |
1376 | if (_controlY != y) { |
1377 | _controlY = y; |
1378 | emit controlYChanged(); |
1379 | emit changed(); |
1380 | } |
1381 | } |
1382 | |
1383 | /*! |
1384 | \qmlproperty real QtQuick::PathQuad::relativeControlX |
1385 | \qmlproperty real QtQuick::PathQuad::relativeControlY |
1386 | |
1387 | Defines the position of the control point relative to the curve's start. |
1388 | |
1389 | If both a relative and absolute control position are specified for a single axis, the relative |
1390 | position will be used. |
1391 | |
1392 | Relative and absolute positions can be mixed, for example it is valid to set a relative control x |
1393 | and an absolute control y. |
1394 | |
1395 | \sa controlX, controlY |
1396 | */ |
1397 | |
1398 | qreal QQuickPathQuad::relativeControlX() const |
1399 | { |
1400 | return _relativeControlX; |
1401 | } |
1402 | |
1403 | void QQuickPathQuad::setRelativeControlX(qreal x) |
1404 | { |
1405 | if (_relativeControlX.isNull || _relativeControlX != x) { |
1406 | _relativeControlX = x; |
1407 | emit relativeControlXChanged(); |
1408 | emit changed(); |
1409 | } |
1410 | } |
1411 | |
1412 | bool QQuickPathQuad::hasRelativeControlX() |
1413 | { |
1414 | return _relativeControlX.isValid(); |
1415 | } |
1416 | |
1417 | qreal QQuickPathQuad::relativeControlY() const |
1418 | { |
1419 | return _relativeControlY; |
1420 | } |
1421 | |
1422 | void QQuickPathQuad::setRelativeControlY(qreal y) |
1423 | { |
1424 | if (_relativeControlY.isNull || _relativeControlY != y) { |
1425 | _relativeControlY = y; |
1426 | emit relativeControlYChanged(); |
1427 | emit changed(); |
1428 | } |
1429 | } |
1430 | |
1431 | bool QQuickPathQuad::hasRelativeControlY() |
1432 | { |
1433 | return _relativeControlY.isValid(); |
1434 | } |
1435 | |
1436 | void QQuickPathQuad::addToPath(QPainterPath &path, const QQuickPathData &data) |
1437 | { |
1438 | const QPointF &prevPoint = path.currentPosition(); |
1439 | QPointF controlPoint(hasRelativeControlX() ? prevPoint.x() + relativeControlX() : controlX(), |
1440 | hasRelativeControlY() ? prevPoint.y() + relativeControlY() : controlY()); |
1441 | path.quadTo(ctrlPt: controlPoint, endPt: positionForCurve(data, prevPoint: path.currentPosition())); |
1442 | } |
1443 | |
1444 | /****************************************************************************/ |
1445 | |
1446 | /*! |
1447 | \qmltype PathCubic |
1448 | \instantiates QQuickPathCubic |
1449 | \inqmlmodule QtQuick |
1450 | \ingroup qtquick-animation-paths |
1451 | \brief Defines a cubic Bezier curve with two control points. |
1452 | |
1453 | The following QML produces the path shown below: |
1454 | \table |
1455 | \row |
1456 | \li \image declarative-pathcubic.png |
1457 | \li |
1458 | \qml |
1459 | Path { |
1460 | startX: 20; startY: 0 |
1461 | PathCubic { |
1462 | x: 180; y: 0 |
1463 | control1X: -10; control1Y: 90 |
1464 | control2X: 210; control2Y: 90 |
1465 | } |
1466 | } |
1467 | \endqml |
1468 | \endtable |
1469 | |
1470 | \sa Path, PathQuad, PathLine, PathArc, PathAngleArc, PathCurve, PathSvg |
1471 | */ |
1472 | |
1473 | /*! |
1474 | \qmlproperty real QtQuick::PathCubic::x |
1475 | \qmlproperty real QtQuick::PathCubic::y |
1476 | |
1477 | Defines the end point of the curve. |
1478 | |
1479 | \sa relativeX, relativeY |
1480 | */ |
1481 | |
1482 | /*! |
1483 | \qmlproperty real QtQuick::PathCubic::relativeX |
1484 | \qmlproperty real QtQuick::PathCubic::relativeY |
1485 | |
1486 | Defines the end point of the curve relative to its start. |
1487 | |
1488 | If both a relative and absolute end position are specified for a single axis, the relative |
1489 | position will be used. |
1490 | |
1491 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1492 | and an absolute y. |
1493 | |
1494 | \sa x, y |
1495 | */ |
1496 | |
1497 | /*! |
1498 | \qmlproperty real QtQuick::PathCubic::control1X |
1499 | \qmlproperty real QtQuick::PathCubic::control1Y |
1500 | |
1501 | Defines the position of the first control point. |
1502 | */ |
1503 | qreal QQuickPathCubic::control1X() const |
1504 | { |
1505 | return _control1X; |
1506 | } |
1507 | |
1508 | void QQuickPathCubic::setControl1X(qreal x) |
1509 | { |
1510 | if (_control1X != x) { |
1511 | _control1X = x; |
1512 | emit control1XChanged(); |
1513 | emit changed(); |
1514 | } |
1515 | } |
1516 | |
1517 | qreal QQuickPathCubic::control1Y() const |
1518 | { |
1519 | return _control1Y; |
1520 | } |
1521 | |
1522 | void QQuickPathCubic::setControl1Y(qreal y) |
1523 | { |
1524 | if (_control1Y != y) { |
1525 | _control1Y = y; |
1526 | emit control1YChanged(); |
1527 | emit changed(); |
1528 | } |
1529 | } |
1530 | |
1531 | /*! |
1532 | \qmlproperty real QtQuick::PathCubic::control2X |
1533 | \qmlproperty real QtQuick::PathCubic::control2Y |
1534 | |
1535 | Defines the position of the second control point. |
1536 | */ |
1537 | qreal QQuickPathCubic::control2X() const |
1538 | { |
1539 | return _control2X; |
1540 | } |
1541 | |
1542 | void QQuickPathCubic::setControl2X(qreal x) |
1543 | { |
1544 | if (_control2X != x) { |
1545 | _control2X = x; |
1546 | emit control2XChanged(); |
1547 | emit changed(); |
1548 | } |
1549 | } |
1550 | |
1551 | qreal QQuickPathCubic::control2Y() const |
1552 | { |
1553 | return _control2Y; |
1554 | } |
1555 | |
1556 | void QQuickPathCubic::setControl2Y(qreal y) |
1557 | { |
1558 | if (_control2Y != y) { |
1559 | _control2Y = y; |
1560 | emit control2YChanged(); |
1561 | emit changed(); |
1562 | } |
1563 | } |
1564 | |
1565 | /*! |
1566 | \qmlproperty real QtQuick::PathCubic::relativeControl1X |
1567 | \qmlproperty real QtQuick::PathCubic::relativeControl1Y |
1568 | \qmlproperty real QtQuick::PathCubic::relativeControl2X |
1569 | \qmlproperty real QtQuick::PathCubic::relativeControl2Y |
1570 | |
1571 | Defines the positions of the control points relative to the curve's start. |
1572 | |
1573 | If both a relative and absolute control position are specified for a control point's axis, the relative |
1574 | position will be used. |
1575 | |
1576 | Relative and absolute positions can be mixed, for example it is valid to set a relative control1 x |
1577 | and an absolute control1 y. |
1578 | |
1579 | \sa control1X, control1Y, control2X, control2Y |
1580 | */ |
1581 | |
1582 | qreal QQuickPathCubic::relativeControl1X() const |
1583 | { |
1584 | return _relativeControl1X; |
1585 | } |
1586 | |
1587 | void QQuickPathCubic::setRelativeControl1X(qreal x) |
1588 | { |
1589 | if (_relativeControl1X.isNull || _relativeControl1X != x) { |
1590 | _relativeControl1X = x; |
1591 | emit relativeControl1XChanged(); |
1592 | emit changed(); |
1593 | } |
1594 | } |
1595 | |
1596 | bool QQuickPathCubic::hasRelativeControl1X() |
1597 | { |
1598 | return _relativeControl1X.isValid(); |
1599 | } |
1600 | |
1601 | qreal QQuickPathCubic::relativeControl1Y() const |
1602 | { |
1603 | return _relativeControl1Y; |
1604 | } |
1605 | |
1606 | void QQuickPathCubic::setRelativeControl1Y(qreal y) |
1607 | { |
1608 | if (_relativeControl1Y.isNull || _relativeControl1Y != y) { |
1609 | _relativeControl1Y = y; |
1610 | emit relativeControl1YChanged(); |
1611 | emit changed(); |
1612 | } |
1613 | } |
1614 | |
1615 | bool QQuickPathCubic::hasRelativeControl1Y() |
1616 | { |
1617 | return _relativeControl1Y.isValid(); |
1618 | } |
1619 | |
1620 | qreal QQuickPathCubic::relativeControl2X() const |
1621 | { |
1622 | return _relativeControl2X; |
1623 | } |
1624 | |
1625 | void QQuickPathCubic::setRelativeControl2X(qreal x) |
1626 | { |
1627 | if (_relativeControl2X.isNull || _relativeControl2X != x) { |
1628 | _relativeControl2X = x; |
1629 | emit relativeControl2XChanged(); |
1630 | emit changed(); |
1631 | } |
1632 | } |
1633 | |
1634 | bool QQuickPathCubic::hasRelativeControl2X() |
1635 | { |
1636 | return _relativeControl2X.isValid(); |
1637 | } |
1638 | |
1639 | qreal QQuickPathCubic::relativeControl2Y() const |
1640 | { |
1641 | return _relativeControl2Y; |
1642 | } |
1643 | |
1644 | void QQuickPathCubic::setRelativeControl2Y(qreal y) |
1645 | { |
1646 | if (_relativeControl2Y.isNull || _relativeControl2Y != y) { |
1647 | _relativeControl2Y = y; |
1648 | emit relativeControl2YChanged(); |
1649 | emit changed(); |
1650 | } |
1651 | } |
1652 | |
1653 | bool QQuickPathCubic::hasRelativeControl2Y() |
1654 | { |
1655 | return _relativeControl2Y.isValid(); |
1656 | } |
1657 | |
1658 | void QQuickPathCubic::addToPath(QPainterPath &path, const QQuickPathData &data) |
1659 | { |
1660 | const QPointF &prevPoint = path.currentPosition(); |
1661 | QPointF controlPoint1(hasRelativeControl1X() ? prevPoint.x() + relativeControl1X() : control1X(), |
1662 | hasRelativeControl1Y() ? prevPoint.y() + relativeControl1Y() : control1Y()); |
1663 | QPointF controlPoint2(hasRelativeControl2X() ? prevPoint.x() + relativeControl2X() : control2X(), |
1664 | hasRelativeControl2Y() ? prevPoint.y() + relativeControl2Y() : control2Y()); |
1665 | path.cubicTo(ctrlPt1: controlPoint1, ctrlPt2: controlPoint2, endPt: positionForCurve(data, prevPoint: path.currentPosition())); |
1666 | } |
1667 | |
1668 | /****************************************************************************/ |
1669 | |
1670 | /*! |
1671 | \qmltype PathCurve |
1672 | \instantiates QQuickPathCatmullRomCurve |
1673 | \inqmlmodule QtQuick |
1674 | \ingroup qtquick-animation-paths |
1675 | \brief Defines a point on a Catmull-Rom curve. |
1676 | |
1677 | PathCurve provides an easy way to specify a curve passing directly through a set of points. |
1678 | Typically multiple PathCurves are used in a series, as the following example demonstrates: |
1679 | |
1680 | \snippet qml/path/basiccurve.qml 0 |
1681 | |
1682 | This example produces the following path (with the starting point and PathCurve points |
1683 | highlighted in red): |
1684 | |
1685 | \image declarative-pathcurve.png |
1686 | |
1687 | \sa Path, PathLine, PathQuad, PathCubic, PathArc, PathSvg |
1688 | */ |
1689 | |
1690 | /*! |
1691 | \qmlproperty real QtQuick::PathCurve::x |
1692 | \qmlproperty real QtQuick::PathCurve::y |
1693 | |
1694 | Defines the end point of the curve. |
1695 | |
1696 | \sa relativeX, relativeY |
1697 | */ |
1698 | |
1699 | /*! |
1700 | \qmlproperty real QtQuick::PathCurve::relativeX |
1701 | \qmlproperty real QtQuick::PathCurve::relativeY |
1702 | |
1703 | Defines the end point of the curve relative to its start. |
1704 | |
1705 | If both a relative and absolute end position are specified for a single axis, the relative |
1706 | position will be used. |
1707 | |
1708 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1709 | and an absolute y. |
1710 | |
1711 | \sa x, y |
1712 | */ |
1713 | |
1714 | inline QPointF previousPathPosition(const QPainterPath &path) |
1715 | { |
1716 | int count = path.elementCount(); |
1717 | if (count < 1) |
1718 | return QPointF(); |
1719 | |
1720 | int index = path.elementAt(i: count-1).type == QPainterPath::CurveToDataElement ? count - 4 : count - 2; |
1721 | return index > -1 ? QPointF(path.elementAt(i: index)) : path.pointAtPercent(t: 0); |
1722 | } |
1723 | |
1724 | void QQuickPathCatmullRomCurve::addToPath(QPainterPath &path, const QQuickPathData &data) |
1725 | { |
1726 | //here we convert catmull-rom spline to bezier for use in QPainterPath. |
1727 | //basic conversion algorithm: |
1728 | // catmull-rom points * inverse bezier matrix * catmull-rom matrix = bezier points |
1729 | //each point in the catmull-rom spline produces a bezier endpoint + 2 control points |
1730 | //calculations for each point use a moving window of 4 points |
1731 | // (previous 2 points + current point + next point) |
1732 | QPointF prevFar, prev, point, next; |
1733 | |
1734 | //get previous points |
1735 | int index = data.index - 1; |
1736 | QQuickCurve *curve = index == -1 ? 0 : data.curves.at(i: index); |
1737 | if (qobject_cast<QQuickPathCatmullRomCurve*>(object: curve)) { |
1738 | prev = path.currentPosition(); |
1739 | prevFar = previousPathPosition(path); |
1740 | } else { |
1741 | prev = path.currentPosition(); |
1742 | bool prevFarSet = false; |
1743 | if (index == -1 && data.curves.size() > 1) { |
1744 | if (qobject_cast<QQuickPathCatmullRomCurve*>(object: data.curves.at(i: data.curves.size()-1))) { |
1745 | //TODO: profile and optimize |
1746 | QPointF pos = prev; |
1747 | QQuickPathData loopData; |
1748 | loopData.endPoint = data.endPoint; |
1749 | loopData.curves = data.curves; |
1750 | for (int i = data.index; i < data.curves.size(); ++i) { |
1751 | loopData.index = i; |
1752 | pos = positionForCurve(data: loopData, prevPoint: pos); |
1753 | if (i == data.curves.size()-2) |
1754 | prevFar = pos; |
1755 | } |
1756 | if (pos == QPointF(path.elementAt(i: 0))) { |
1757 | //this is a closed path starting and ending with catmull-rom segments. |
1758 | //we try to smooth the join point |
1759 | prevFarSet = true; |
1760 | } |
1761 | } |
1762 | } |
1763 | if (!prevFarSet) |
1764 | prevFar = prev; |
1765 | } |
1766 | |
1767 | //get current point |
1768 | point = positionForCurve(data, prevPoint: path.currentPosition()); |
1769 | |
1770 | //get next point |
1771 | index = data.index + 1; |
1772 | if (index < data.curves.size() && qobject_cast<QQuickPathCatmullRomCurve*>(object: data.curves.at(i: index))) { |
1773 | QQuickPathData nextData; |
1774 | nextData.index = index; |
1775 | nextData.endPoint = data.endPoint; |
1776 | nextData.curves = data.curves; |
1777 | next = positionForCurve(data: nextData, prevPoint: point); |
1778 | } else { |
1779 | if (point == QPointF(path.elementAt(i: 0)) && qobject_cast<QQuickPathCatmullRomCurve*>(object: data.curves.at(i: 0)) && path.elementCount() >= 3) { |
1780 | //this is a closed path starting and ending with catmull-rom segments. |
1781 | //we try to smooth the join point |
1782 | next = QPointF(path.elementAt(i: 3)); //the first catmull-rom point |
1783 | } else |
1784 | next = point; |
1785 | } |
1786 | |
1787 | /* |
1788 | full conversion matrix (inverse bezier * catmull-rom): |
1789 | 0.000, 1.000, 0.000, 0.000, |
1790 | -0.167, 1.000, 0.167, 0.000, |
1791 | 0.000, 0.167, 1.000, -0.167, |
1792 | 0.000, 0.000, 1.000, 0.000 |
1793 | |
1794 | conversion doesn't require full matrix multiplication, |
1795 | so below we simplify |
1796 | */ |
1797 | QPointF control1(prevFar.x() * qreal(-0.167) + |
1798 | prev.x() + |
1799 | point.x() * qreal(0.167), |
1800 | prevFar.y() * qreal(-0.167) + |
1801 | prev.y() + |
1802 | point.y() * qreal(0.167)); |
1803 | |
1804 | QPointF control2(prev.x() * qreal(0.167) + |
1805 | point.x() + |
1806 | next.x() * qreal(-0.167), |
1807 | prev.y() * qreal(0.167) + |
1808 | point.y() + |
1809 | next.y() * qreal(-0.167)); |
1810 | |
1811 | path.cubicTo(ctrlPt1: control1, ctrlPt2: control2, endPt: point); |
1812 | } |
1813 | |
1814 | /****************************************************************************/ |
1815 | |
1816 | /*! |
1817 | \qmltype PathArc |
1818 | \instantiates QQuickPathArc |
1819 | \inqmlmodule QtQuick |
1820 | \ingroup qtquick-animation-paths |
1821 | \brief Defines an arc with the given radius. |
1822 | |
1823 | PathArc provides a simple way of specifying an arc that ends at a given position |
1824 | and uses the specified radius. It is modeled after the SVG elliptical arc command. |
1825 | |
1826 | The following QML produces the path shown below: |
1827 | \table |
1828 | \row |
1829 | \li \image declarative-patharc.png |
1830 | \li \snippet qml/path/basicarc.qml 0 |
1831 | \endtable |
1832 | |
1833 | Note that a single PathArc cannot be used to specify a circle. Instead, you can |
1834 | use two PathArc elements, each specifying half of the circle. |
1835 | |
1836 | \sa Path, PathLine, PathQuad, PathCubic, PathAngleArc, PathCurve, PathSvg |
1837 | */ |
1838 | |
1839 | /*! |
1840 | \qmlproperty real QtQuick::PathArc::x |
1841 | \qmlproperty real QtQuick::PathArc::y |
1842 | |
1843 | Defines the end point of the arc. |
1844 | |
1845 | \sa relativeX, relativeY |
1846 | */ |
1847 | |
1848 | /*! |
1849 | \qmlproperty real QtQuick::PathArc::relativeX |
1850 | \qmlproperty real QtQuick::PathArc::relativeY |
1851 | |
1852 | Defines the end point of the arc relative to its start. |
1853 | |
1854 | If both a relative and absolute end position are specified for a single axis, the relative |
1855 | position will be used. |
1856 | |
1857 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1858 | and an absolute y. |
1859 | |
1860 | \sa x, y |
1861 | */ |
1862 | |
1863 | /*! |
1864 | \qmlproperty real QtQuick::PathArc::radiusX |
1865 | \qmlproperty real QtQuick::PathArc::radiusY |
1866 | |
1867 | Defines the radius of the arc. |
1868 | |
1869 | The following QML demonstrates how different radius values can be used to change |
1870 | the shape of the arc: |
1871 | \table |
1872 | \row |
1873 | \li \image declarative-arcradius.png |
1874 | \li \snippet qml/path/arcradius.qml 0 |
1875 | \endtable |
1876 | */ |
1877 | |
1878 | qreal QQuickPathArc::radiusX() const |
1879 | { |
1880 | return _radiusX; |
1881 | } |
1882 | |
1883 | void QQuickPathArc::setRadiusX(qreal radius) |
1884 | { |
1885 | if (_radiusX == radius) |
1886 | return; |
1887 | |
1888 | _radiusX = radius; |
1889 | emit radiusXChanged(); |
1890 | emit changed(); |
1891 | } |
1892 | |
1893 | qreal QQuickPathArc::radiusY() const |
1894 | { |
1895 | return _radiusY; |
1896 | } |
1897 | |
1898 | void QQuickPathArc::setRadiusY(qreal radius) |
1899 | { |
1900 | if (_radiusY == radius) |
1901 | return; |
1902 | |
1903 | _radiusY = radius; |
1904 | emit radiusYChanged(); |
1905 | emit changed(); |
1906 | } |
1907 | |
1908 | /*! |
1909 | \qmlproperty bool QtQuick::PathArc::useLargeArc |
1910 | Whether to use a large arc as defined by the arc points. |
1911 | |
1912 | Given fixed start and end positions, radius, and direction, |
1913 | there are two possible arcs that can fit the data. useLargeArc |
1914 | is used to distinguish between these. For example, the following |
1915 | QML can produce either of the two illustrated arcs below by |
1916 | changing the value of useLargeArc. |
1917 | |
1918 | \table |
1919 | \row |
1920 | \li \image declarative-largearc.png |
1921 | \li \snippet qml/path/largearc.qml 0 |
1922 | \endtable |
1923 | |
1924 | The default value is false. |
1925 | */ |
1926 | |
1927 | bool QQuickPathArc::useLargeArc() const |
1928 | { |
1929 | return _useLargeArc; |
1930 | } |
1931 | |
1932 | void QQuickPathArc::setUseLargeArc(bool largeArc) |
1933 | { |
1934 | if (_useLargeArc == largeArc) |
1935 | return; |
1936 | |
1937 | _useLargeArc = largeArc; |
1938 | emit useLargeArcChanged(); |
1939 | emit changed(); |
1940 | } |
1941 | |
1942 | /*! |
1943 | \qmlproperty enumeration QtQuick::PathArc::direction |
1944 | |
1945 | Defines the direction of the arc. Possible values are |
1946 | PathArc.Clockwise (default) and PathArc.Counterclockwise. |
1947 | |
1948 | The following QML can produce either of the two illustrated arcs below |
1949 | by changing the value of direction. |
1950 | \table |
1951 | \row |
1952 | \li \image declarative-arcdirection.png |
1953 | \li \snippet qml/path/arcdirection.qml 0 |
1954 | \endtable |
1955 | |
1956 | \sa useLargeArc |
1957 | */ |
1958 | |
1959 | QQuickPathArc::ArcDirection QQuickPathArc::direction() const |
1960 | { |
1961 | return _direction; |
1962 | } |
1963 | |
1964 | void QQuickPathArc::setDirection(ArcDirection direction) |
1965 | { |
1966 | if (_direction == direction) |
1967 | return; |
1968 | |
1969 | _direction = direction; |
1970 | emit directionChanged(); |
1971 | emit changed(); |
1972 | } |
1973 | |
1974 | /*! |
1975 | \qmlproperty real QtQuick::PathArc::xAxisRotation |
1976 | |
1977 | Defines the rotation of the arc, in degrees. The default value is 0. |
1978 | |
1979 | An arc is a section of circles or ellipses. Given the radius and the start |
1980 | and end points, there are two ellipses that connect the points. This |
1981 | property defines the rotation of the X axis of these ellipses. |
1982 | |
1983 | \note The value is only useful when the x and y radius differ, meaning the |
1984 | arc is a section of ellipses. |
1985 | |
1986 | The following QML demonstrates how different radius values can be used to change |
1987 | the shape of the arc: |
1988 | \table |
1989 | \row |
1990 | \li \image declarative-arcrotation.png |
1991 | \li \snippet qml/path/arcrotation.qml 0 |
1992 | \endtable |
1993 | */ |
1994 | |
1995 | qreal QQuickPathArc::xAxisRotation() const |
1996 | { |
1997 | return _xAxisRotation; |
1998 | } |
1999 | |
2000 | void QQuickPathArc::setXAxisRotation(qreal rotation) |
2001 | { |
2002 | if (_xAxisRotation == rotation) |
2003 | return; |
2004 | |
2005 | _xAxisRotation = rotation; |
2006 | emit xAxisRotationChanged(); |
2007 | emit changed(); |
2008 | } |
2009 | |
2010 | void QQuickPathArc::addToPath(QPainterPath &path, const QQuickPathData &data) |
2011 | { |
2012 | const QPointF &startPoint = path.currentPosition(); |
2013 | const QPointF &endPoint = positionForCurve(data, prevPoint: startPoint); |
2014 | QQuickSvgParser::pathArc(path, |
2015 | rx: _radiusX, |
2016 | ry: _radiusY, |
2017 | x_axis_rotation: _xAxisRotation, |
2018 | large_arc_flag: _useLargeArc, |
2019 | sweep_flag: _direction == Clockwise ? 1 : 0, |
2020 | x: endPoint.x(), |
2021 | y: endPoint.y(), |
2022 | curx: startPoint.x(), cury: startPoint.y()); |
2023 | } |
2024 | |
2025 | /****************************************************************************/ |
2026 | |
2027 | /*! |
2028 | \qmltype PathAngleArc |
2029 | \instantiates QQuickPathAngleArc |
2030 | \inqmlmodule QtQuick |
2031 | \ingroup qtquick-animation-paths |
2032 | \brief Defines an arc with the given radii and center. |
2033 | |
2034 | PathAngleArc provides a simple way of specifying an arc. While PathArc is designed |
2035 | to work as part of a larger path (specifying start and end), PathAngleArc is designed |
2036 | to make a path where the arc is primary (such as a circular progress indicator) more intuitive. |
2037 | |
2038 | \sa Path, PathLine, PathQuad, PathCubic, PathCurve, PathSvg, PathArc |
2039 | */ |
2040 | |
2041 | /*! |
2042 | \qmlproperty real QtQuick::PathAngleArc::centerX |
2043 | \qmlproperty real QtQuick::PathAngleArc::centerY |
2044 | |
2045 | Defines the center of the arc. |
2046 | */ |
2047 | |
2048 | qreal QQuickPathAngleArc::centerX() const |
2049 | { |
2050 | return _centerX; |
2051 | } |
2052 | |
2053 | void QQuickPathAngleArc::setCenterX(qreal centerX) |
2054 | { |
2055 | if (_centerX == centerX) |
2056 | return; |
2057 | |
2058 | _centerX = centerX; |
2059 | emit centerXChanged(); |
2060 | emit changed(); |
2061 | } |
2062 | |
2063 | qreal QQuickPathAngleArc::centerY() const |
2064 | { |
2065 | return _centerY; |
2066 | } |
2067 | |
2068 | void QQuickPathAngleArc::setCenterY(qreal centerY) |
2069 | { |
2070 | if (_centerY == centerY) |
2071 | return; |
2072 | |
2073 | _centerY = centerY; |
2074 | emit centerYChanged(); |
2075 | emit changed(); |
2076 | } |
2077 | |
2078 | /*! |
2079 | \qmlproperty real QtQuick::PathAngleArc::radiusX |
2080 | \qmlproperty real QtQuick::PathAngleArc::radiusY |
2081 | |
2082 | Defines the radii of the ellipse of which the arc is part. |
2083 | */ |
2084 | |
2085 | qreal QQuickPathAngleArc::radiusX() const |
2086 | { |
2087 | return _radiusX; |
2088 | } |
2089 | |
2090 | void QQuickPathAngleArc::setRadiusX(qreal radius) |
2091 | { |
2092 | if (_radiusX == radius) |
2093 | return; |
2094 | |
2095 | _radiusX = radius; |
2096 | emit radiusXChanged(); |
2097 | emit changed(); |
2098 | } |
2099 | |
2100 | qreal QQuickPathAngleArc::radiusY() const |
2101 | { |
2102 | return _radiusY; |
2103 | } |
2104 | |
2105 | void QQuickPathAngleArc::setRadiusY(qreal radius) |
2106 | { |
2107 | if (_radiusY == radius) |
2108 | return; |
2109 | |
2110 | _radiusY = radius; |
2111 | emit radiusYChanged(); |
2112 | emit changed(); |
2113 | } |
2114 | |
2115 | /*! |
2116 | \qmlproperty real QtQuick::PathAngleArc::startAngle |
2117 | |
2118 | Defines the start angle of the arc. |
2119 | |
2120 | The start angle is reported clockwise, with zero degrees at the 3 o'clock position. |
2121 | */ |
2122 | |
2123 | qreal QQuickPathAngleArc::startAngle() const |
2124 | { |
2125 | return _startAngle; |
2126 | } |
2127 | |
2128 | void QQuickPathAngleArc::setStartAngle(qreal angle) |
2129 | { |
2130 | if (_startAngle == angle) |
2131 | return; |
2132 | |
2133 | _startAngle = angle; |
2134 | emit startAngleChanged(); |
2135 | emit changed(); |
2136 | } |
2137 | |
2138 | /*! |
2139 | \qmlproperty real QtQuick::PathAngleArc::sweepAngle |
2140 | |
2141 | Defines the sweep angle of the arc. |
2142 | |
2143 | The arc will begin at startAngle and continue sweepAngle degrees, with a value of 360 |
2144 | resulting in a full circle. Positive numbers are clockwise and negative numbers are counterclockwise. |
2145 | */ |
2146 | |
2147 | qreal QQuickPathAngleArc::sweepAngle() const |
2148 | { |
2149 | return _sweepAngle; |
2150 | } |
2151 | |
2152 | void QQuickPathAngleArc::setSweepAngle(qreal angle) |
2153 | { |
2154 | if (_sweepAngle == angle) |
2155 | return; |
2156 | |
2157 | _sweepAngle = angle; |
2158 | emit sweepAngleChanged(); |
2159 | emit changed(); |
2160 | } |
2161 | |
2162 | /*! |
2163 | \qmlproperty bool QtQuick::PathAngleArc::moveToStart |
2164 | |
2165 | Whether this element should be disconnected from the previous Path element (or startX/Y). |
2166 | |
2167 | The default value is true. If set to false, the previous element's end-point |
2168 | (or startX/Y if PathAngleArc is the first element) will be connected to the arc's |
2169 | start-point with a straight line. |
2170 | */ |
2171 | |
2172 | bool QQuickPathAngleArc::moveToStart() const |
2173 | { |
2174 | return _moveToStart; |
2175 | } |
2176 | |
2177 | void QQuickPathAngleArc::setMoveToStart(bool move) |
2178 | { |
2179 | if (_moveToStart == move) |
2180 | return; |
2181 | |
2182 | _moveToStart = move; |
2183 | emit moveToStartChanged(); |
2184 | emit changed(); |
2185 | } |
2186 | |
2187 | void QQuickPathAngleArc::addToPath(QPainterPath &path, const QQuickPathData &) |
2188 | { |
2189 | qreal x = _centerX - _radiusX; |
2190 | qreal y = _centerY - _radiusY; |
2191 | qreal width = _radiusX * 2; |
2192 | qreal height = _radiusY * 2; |
2193 | if (_moveToStart) |
2194 | path.arcMoveTo(x, y, w: width, h: height, angle: -_startAngle); |
2195 | path.arcTo(x, y, w: width, h: height, startAngle: -_startAngle, arcLength: -_sweepAngle); |
2196 | } |
2197 | |
2198 | /****************************************************************************/ |
2199 | |
2200 | /*! |
2201 | \qmltype PathSvg |
2202 | \instantiates QQuickPathSvg |
2203 | \inqmlmodule QtQuick |
2204 | \ingroup qtquick-animation-paths |
2205 | \brief Defines a path using an SVG path data string. |
2206 | |
2207 | The following QML produces the path shown below: |
2208 | \table |
2209 | \row |
2210 | \li \image declarative-pathsvg.png |
2211 | \li |
2212 | \qml |
2213 | Path { |
2214 | startX: 50; startY: 50 |
2215 | PathSvg { path: "L 150 50 L 100 150 z" } |
2216 | } |
2217 | \endqml |
2218 | \endtable |
2219 | |
2220 | \sa Path, PathLine, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve |
2221 | */ |
2222 | |
2223 | /*! |
2224 | \qmlproperty string QtQuick::PathSvg::path |
2225 | |
2226 | The SVG path data string specifying the path. |
2227 | |
2228 | See \l {http://www.w3.org/TR/SVG/paths.html#PathData}{W3C SVG Path Data} |
2229 | for more details on this format. |
2230 | */ |
2231 | |
2232 | QString QQuickPathSvg::path() const |
2233 | { |
2234 | return _path; |
2235 | } |
2236 | |
2237 | void QQuickPathSvg::setPath(const QString &path) |
2238 | { |
2239 | if (_path == path) |
2240 | return; |
2241 | |
2242 | _path = path; |
2243 | emit pathChanged(); |
2244 | emit changed(); |
2245 | } |
2246 | |
2247 | void QQuickPathSvg::addToPath(QPainterPath &path, const QQuickPathData &) |
2248 | { |
2249 | QQuickSvgParser::parsePathDataFast(dataStr: _path, path); |
2250 | } |
2251 | |
2252 | /****************************************************************************/ |
2253 | |
2254 | /*! |
2255 | \qmltype PathPercent |
2256 | \instantiates QQuickPathPercent |
2257 | \inqmlmodule QtQuick |
2258 | \ingroup qtquick-animation-paths |
2259 | \brief Manipulates the way a path is interpreted. |
2260 | |
2261 | PathPercent allows you to manipulate the spacing between items on a |
2262 | PathView's path. You can use it to bunch together items on part of |
2263 | the path, and spread them out on other parts of the path. |
2264 | |
2265 | The examples below show the normal distribution of items along a path |
2266 | compared to a distribution which places 50% of the items along the |
2267 | PathLine section of the path. |
2268 | \table |
2269 | \row |
2270 | \li \image declarative-nopercent.png |
2271 | \li |
2272 | \qml |
2273 | PathView { |
2274 | // ... |
2275 | Path { |
2276 | startX: 20; startY: 0 |
2277 | PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 } |
2278 | PathLine { x: 150; y: 80 } |
2279 | PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 } |
2280 | } |
2281 | } |
2282 | \endqml |
2283 | \row |
2284 | \li \image declarative-percent.png |
2285 | \li |
2286 | \qml |
2287 | PathView { |
2288 | // ... |
2289 | Path { |
2290 | startX: 20; startY: 0 |
2291 | PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 } |
2292 | PathPercent { value: 0.25 } |
2293 | PathLine { x: 150; y: 80 } |
2294 | PathPercent { value: 0.75 } |
2295 | PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 } |
2296 | PathPercent { value: 1 } |
2297 | } |
2298 | } |
2299 | \endqml |
2300 | \endtable |
2301 | |
2302 | \sa Path |
2303 | */ |
2304 | |
2305 | /*! |
2306 | \qmlproperty real QtQuick::PathPercent::value |
2307 | The proportion of items that should be laid out up to this point. |
2308 | |
2309 | This value should always be higher than the last value specified |
2310 | by a PathPercent at a previous position in the Path. |
2311 | |
2312 | In the following example we have a Path made up of three PathLines. |
2313 | Normally, the items of the PathView would be laid out equally along |
2314 | this path, with an equal number of items per line segment. PathPercent |
2315 | allows us to specify that the first and third lines should each hold |
2316 | 10% of the laid out items, while the second line should hold the remaining |
2317 | 80%. |
2318 | |
2319 | \qml |
2320 | PathView { |
2321 | // ... |
2322 | Path { |
2323 | startX: 0; startY: 0 |
2324 | PathLine { x:100; y: 0; } |
2325 | PathPercent { value: 0.1 } |
2326 | PathLine { x: 100; y: 100 } |
2327 | PathPercent { value: 0.9 } |
2328 | PathLine { x: 100; y: 0 } |
2329 | PathPercent { value: 1 } |
2330 | } |
2331 | } |
2332 | \endqml |
2333 | */ |
2334 | |
2335 | qreal QQuickPathPercent::value() const |
2336 | { |
2337 | return _value; |
2338 | } |
2339 | |
2340 | void QQuickPathPercent::setValue(qreal value) |
2341 | { |
2342 | if (_value != value) { |
2343 | _value = value; |
2344 | emit valueChanged(); |
2345 | emit changed(); |
2346 | } |
2347 | } |
2348 | |
2349 | /*! |
2350 | \qmltype PathPolyline |
2351 | \instantiates QQuickPathPolyline |
2352 | \inqmlmodule QtQuick |
2353 | \ingroup qtquick-animation-paths |
2354 | \brief Defines a polyline through a list of coordinates. |
2355 | \since QtQuick 2.14 |
2356 | |
2357 | The example below creates a triangular path consisting of four vertices |
2358 | on the edge of the containing Shape's bounding box. |
2359 | Through the containing shape's \l {QtQuick::Path::}{scale} property, |
2360 | the path will be rescaled together with its containing shape. |
2361 | |
2362 | \qml |
2363 | PathPolyline { |
2364 | id: ppl |
2365 | path: [ Qt.point(0.0, 0.0), |
2366 | Qt.point(1.0, 0.0), |
2367 | Qt.point(0.5, 1.0), |
2368 | Qt.point(0.0, 0.0) |
2369 | ] |
2370 | } |
2371 | \endqml |
2372 | |
2373 | \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove, PathPolyline |
2374 | */ |
2375 | |
2376 | /*! |
2377 | \qmlproperty point QtQuick::PathPolyline::start |
2378 | |
2379 | This read-only property contains the beginning of the polyline. |
2380 | */ |
2381 | |
2382 | /*! |
2383 | \qmlproperty list<point> QtQuick::PathPolyline::path |
2384 | |
2385 | This property defines the vertices of the polyline. |
2386 | |
2387 | It can be a JS array of points constructed with \c Qt.point(), |
2388 | a QList or QVector of QPointF, or QPolygonF. |
2389 | If you are binding this to a custom property in some C++ object, |
2390 | QPolygonF is the most appropriate type to use. |
2391 | */ |
2392 | |
2393 | QQuickPathPolyline::QQuickPathPolyline(QObject *parent) : QQuickCurve(parent) |
2394 | { |
2395 | } |
2396 | |
2397 | QVariant QQuickPathPolyline::path() const |
2398 | { |
2399 | return QVariant::fromValue(value: m_path); |
2400 | } |
2401 | |
2402 | void QQuickPathPolyline::setPath(const QVariant &path) |
2403 | { |
2404 | if (path.userType() == QMetaType::QPolygonF) { |
2405 | setPath(path.value<QPolygonF>()); |
2406 | } else if (path.canConvert<QVector<QPointF>>()) { |
2407 | setPath(path.value<QVector<QPointF>>()); |
2408 | } else if (path.canConvert<QVariantList>()) { |
2409 | // This handles cases other than QPolygonF or QVector<QPointF>, such as |
2410 | // QList<QPointF>, QVector<QPoint>, QVariantList of QPointF, QVariantList of QPoint. |
2411 | QVector<QPointF> pathList; |
2412 | QVariantList vl = path.value<QVariantList>(); |
2413 | // If path is a QJSValue, e.g. coming from a JS array of Qt.point() in QML, |
2414 | // then path.value<QVariantList>() is inefficient. |
2415 | // TODO We should be able to iterate over path.value<QSequentialIterable>() eventually |
2416 | for (const QVariant &v : vl) |
2417 | pathList.append(t: v.toPointF()); |
2418 | setPath(pathList); |
2419 | } else { |
2420 | qWarning() << "PathPolyline: path of type" << path.userType() << "not supported" ; |
2421 | } |
2422 | } |
2423 | |
2424 | void QQuickPathPolyline::setPath(const QVector<QPointF> &path) |
2425 | { |
2426 | if (m_path != path) { |
2427 | const QPointF &oldStart = start(); |
2428 | m_path = path; |
2429 | const QPointF &newStart = start(); |
2430 | emit pathChanged(); |
2431 | if (oldStart != newStart) |
2432 | emit startChanged(); |
2433 | emit changed(); |
2434 | } |
2435 | } |
2436 | |
2437 | QPointF QQuickPathPolyline::start() const |
2438 | { |
2439 | if (m_path.size()) { |
2440 | const QPointF &p = m_path.first(); |
2441 | return p; |
2442 | } |
2443 | return QPointF(); |
2444 | } |
2445 | |
2446 | void QQuickPathPolyline::addToPath(QPainterPath &path, const QQuickPathData &/*data*/) |
2447 | { |
2448 | if (m_path.size() < 2) |
2449 | return; |
2450 | |
2451 | path.moveTo(p: m_path.first()); |
2452 | for (int i = 1; i < m_path.size(); ++i) |
2453 | path.lineTo(p: m_path.at(i)); |
2454 | } |
2455 | |
2456 | |
2457 | /*! |
2458 | \qmltype PathMultiline |
2459 | \instantiates QQuickPathMultiline |
2460 | \inqmlmodule QtQuick |
2461 | \ingroup qtquick-animation-paths |
2462 | \brief Defines a set of polylines through a list of lists of coordinates. |
2463 | \since QtQuick 2.14 |
2464 | |
2465 | This element allows to define a list of polylines at once. |
2466 | Each polyline in the list will be preceded by a \l{QPainterPath::moveTo}{moveTo} |
2467 | command, effectively making each polyline a separate one. |
2468 | The polylines in this list are supposed to be non-intersecting with each other. |
2469 | In any case, when used in conjunction with a \l ShapePath, the containing ShapePath's |
2470 | \l ShapePath::fillRule applies. |
2471 | That is, with the default \c OddEvenFill and non intersecting shapes, the largest shape in the list defines an area to be filled; |
2472 | areas where two shapes overlap are holes; areas where three shapes overlap are filled areas inside holes, etc. |
2473 | |
2474 | The example below creates a high voltage symbol by adding each path |
2475 | of the symbol to the list of paths. |
2476 | The coordinates of the vertices are normalized, and through the containing shape's |
2477 | \l {QtQuick::Path::}{scale} property, the path will be rescaled together with its containing shape. |
2478 | |
2479 | \qml |
2480 | PathMultiline { |
2481 | paths: [ |
2482 | [Qt.point(0.5, 0.06698), |
2483 | Qt.point(1, 0.93301), |
2484 | Qt.point(0, 0.93301), |
2485 | Qt.point(0.5, 0.06698)], |
2486 | |
2487 | [Qt.point(0.5, 0.12472), |
2488 | Qt.point(0.95, 0.90414), |
2489 | Qt.point(0.05, 0.90414), |
2490 | Qt.point(0.5, 0.12472)], |
2491 | |
2492 | [Qt.point(0.47131, 0.32986), |
2493 | Qt.point(0.36229, 0.64789), |
2494 | Qt.point(0.51492, 0.58590), |
2495 | Qt.point(0.47563, 0.76014), |
2496 | Qt.point(0.44950, 0.73590), |
2497 | Qt.point(0.46292, 0.83392), |
2498 | Qt.point(0.52162, 0.75190), |
2499 | Qt.point(0.48531, 0.76230), |
2500 | Qt.point(0.57529, 0.53189), |
2501 | Qt.point(0.41261, 0.59189), |
2502 | Qt.point(0.53001, 0.32786), |
2503 | Qt.point(0.47131, 0.32986)] |
2504 | ] |
2505 | } |
2506 | \endqml |
2507 | |
2508 | \sa Path, QPainterPath::setFillRule, PathPolyline, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove |
2509 | */ |
2510 | |
2511 | /*! |
2512 | \qmlproperty point QtQuick::PathMultiline::start |
2513 | |
2514 | This read-only property contains the beginning of the polylines. |
2515 | */ |
2516 | |
2517 | /*! |
2518 | \qmlproperty list<list<point>> QtQuick::PathMultiline::paths |
2519 | |
2520 | This property defines the vertices of the polylines. |
2521 | |
2522 | It can be a JS array of JS arrays of points constructed with \c Qt.point(), |
2523 | a QList or QVector of QPolygonF, or QVector<QVector<QPointF>>. |
2524 | If you are binding this to a custom property in some C++ object, |
2525 | QVector<QPolygonF> or QVector<QVector<QPointF>> is the most |
2526 | appropriate type to use. |
2527 | */ |
2528 | |
2529 | QQuickPathMultiline::QQuickPathMultiline(QObject *parent) : QQuickCurve(parent) |
2530 | { |
2531 | } |
2532 | |
2533 | QVariant QQuickPathMultiline::paths() const |
2534 | { |
2535 | return QVariant::fromValue(value: m_paths); |
2536 | } |
2537 | |
2538 | void QQuickPathMultiline::setPaths(const QVariant &paths) |
2539 | { |
2540 | if (paths.canConvert<QVector<QPolygonF>>()) { |
2541 | const QVector<QPolygonF> pathPolygons = paths.value<QVector<QPolygonF>>(); |
2542 | QVector<QVector<QPointF>> pathVectors; |
2543 | for (const QPolygonF &p : pathPolygons) |
2544 | pathVectors << p; |
2545 | setPaths(pathVectors); |
2546 | } else if (paths.canConvert<QVector<QVector<QPointF>>>()) { |
2547 | setPaths(paths.value<QVector<QVector<QPointF>>>()); |
2548 | } else if (paths.canConvert<QVariantList>()) { |
2549 | // This handles cases other than QVector<QPolygonF> or QVector<QVector<QPointF>>, such as |
2550 | // QList<QVector<QPointF>>, QList<QList<QPointF>>, QVariantList of QVector<QPointF>, |
2551 | // QVariantList of QVariantList of QPointF, QVector<QList<QPoint>> etc. |
2552 | QVector<QVector<QPointF>> pathsList; |
2553 | QVariantList vll = paths.value<QVariantList>(); |
2554 | for (const QVariant &v : vll) { |
2555 | // If we bind a QVector<QPolygonF> property directly, rather than via QVariant, |
2556 | // it will come through as QJSValue that can be converted to QVariantList of QPolygonF. |
2557 | if (v.canConvert<QPolygonF>()) { |
2558 | pathsList.append(t: v.value<QPolygonF>()); |
2559 | } else { |
2560 | QVariantList vl = v.value<QVariantList>(); |
2561 | QVector<QPointF> l; |
2562 | for (const QVariant &point : vl) { |
2563 | if (point.canConvert<QPointF>()) |
2564 | l.append(t: point.toPointF()); |
2565 | } |
2566 | if (l.size() >= 2) |
2567 | pathsList.append(t: l); |
2568 | } |
2569 | } |
2570 | setPaths(pathsList); |
2571 | } else { |
2572 | qWarning() << "PathMultiline: paths of type" << paths.userType() << "not supported" ; |
2573 | setPaths(QVector<QVector<QPointF>>()); |
2574 | } |
2575 | } |
2576 | |
2577 | void QQuickPathMultiline::setPaths(const QVector<QVector<QPointF>> &paths) |
2578 | { |
2579 | if (m_paths != paths) { |
2580 | const QPointF &oldStart = start(); |
2581 | m_paths = paths; |
2582 | const QPointF &newStart = start(); |
2583 | emit pathsChanged(); |
2584 | if (oldStart != newStart) |
2585 | emit startChanged(); |
2586 | emit changed(); |
2587 | } |
2588 | } |
2589 | |
2590 | QPointF QQuickPathMultiline::start() const |
2591 | { |
2592 | if (m_paths.size()) |
2593 | return m_paths.first().first(); |
2594 | return QPointF(); |
2595 | } |
2596 | |
2597 | void QQuickPathMultiline::addToPath(QPainterPath &path, const QQuickPathData &) |
2598 | { |
2599 | if (!m_paths.size()) |
2600 | return; |
2601 | for (const QVector<QPointF> &p: m_paths) { |
2602 | path.moveTo(p: p.first()); |
2603 | for (int i = 1; i < p.size(); ++i) |
2604 | path.lineTo(p: p.at(i)); |
2605 | } |
2606 | } |
2607 | |
2608 | /*! |
2609 | \qmltype PathText |
2610 | \instantiates QQuickPathText |
2611 | \inqmlmodule QtQuick |
2612 | \ingroup qtquick-animation-paths |
2613 | \brief Defines a string in a specified font. |
2614 | \since QtQuick 2.15 |
2615 | |
2616 | This element defines the shape of a specified string in a specified font. The text's |
2617 | baseline will be translated to the x and y coordinates, and the outlines from the font |
2618 | will be added to the path accordingly. |
2619 | |
2620 | \qml |
2621 | PathText { |
2622 | x: 0 |
2623 | y: font.pixelSize |
2624 | font.family: "Arial" |
2625 | font.pixelSize: 100 |
2626 | text: "Foobar" |
2627 | } |
2628 | \endqml |
2629 | |
2630 | \sa Path, QPainterPath::setFillRule, PathPolyline, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove |
2631 | */ |
2632 | |
2633 | /*! |
2634 | \qmlproperty real QtQuick::PathText::x |
2635 | |
2636 | The horizontal position of the PathText's baseline. |
2637 | */ |
2638 | |
2639 | /*! |
2640 | \qmlproperty real QtQuick::PathText::y |
2641 | |
2642 | The vertical position of the PathText's baseline. |
2643 | |
2644 | \note This property refers to the position of the baseline of the text, not the top of its bounding box. This may |
2645 | cause some confusion, e.g. when using the PathText with Qt Quick Shapes. See \l FontMetrics for information on how to |
2646 | get the ascent of a font, which can be used to translate the text into the expected position. |
2647 | */ |
2648 | |
2649 | /*! |
2650 | \qmlproperty string QtQuick::PathText::text |
2651 | |
2652 | The text for which this PathText should contain the outlines. |
2653 | */ |
2654 | |
2655 | /*! |
2656 | \qmlproperty string QtQuick::PathText::font.family |
2657 | |
2658 | Sets the family name of the font. |
2659 | |
2660 | The family name is case insensitive and may optionally include a foundry name, e.g. "Helvetica [Cronyx]". |
2661 | If the family is available from more than one foundry and the foundry isn't specified, an arbitrary foundry is chosen. |
2662 | If the family isn't available a family will be set using the font matching algorithm. |
2663 | */ |
2664 | |
2665 | /*! |
2666 | \qmlproperty string QtQuick::PathText::font.styleName |
2667 | |
2668 | Sets the style name of the font. |
2669 | |
2670 | The style name is case insensitive. If set, the font will be matched against style name instead |
2671 | of the font properties \l font.weight, \l font.bold and \l font.italic. |
2672 | */ |
2673 | |
2674 | /*! |
2675 | \qmlproperty bool QtQuick::PathText::font.bold |
2676 | |
2677 | Sets whether the font weight is bold. |
2678 | */ |
2679 | |
2680 | /*! |
2681 | \qmlproperty int QtQuick::PathText::font.weight |
2682 | |
2683 | Sets the font's weight. |
2684 | |
2685 | The weight can be one of: |
2686 | |
2687 | \value Font.Thin 100 |
2688 | \value Font.ExtraLight 200 |
2689 | \value Font.Light 300 |
2690 | \value Font.Normal 400 (default) |
2691 | \value Font.Medium 500 |
2692 | \value Font.DemiBold 600 |
2693 | \value Font.Bold 700 |
2694 | \value Font.ExtraBold 800 |
2695 | \value Font.Black 900 |
2696 | |
2697 | \qml |
2698 | PathText { text: "Hello"; font.weight: Font.DemiBold } |
2699 | \endqml |
2700 | */ |
2701 | |
2702 | /*! |
2703 | \qmlproperty bool QtQuick::PathText::font.italic |
2704 | |
2705 | Sets whether the font has an italic style. |
2706 | */ |
2707 | |
2708 | /*! |
2709 | \qmlproperty bool QtQuick::PathText::font.underline |
2710 | |
2711 | Sets whether the text is underlined. |
2712 | */ |
2713 | |
2714 | /*! |
2715 | \qmlproperty bool QtQuick::PathText::font.strikeout |
2716 | |
2717 | Sets whether the font has a strikeout style. |
2718 | */ |
2719 | |
2720 | /*! |
2721 | \qmlproperty real QtQuick::PathText::font.pointSize |
2722 | |
2723 | Sets the font size in points. The point size must be greater than zero. |
2724 | */ |
2725 | |
2726 | /*! |
2727 | \qmlproperty int QtQuick::PathText::font.pixelSize |
2728 | |
2729 | Sets the font size in pixels. |
2730 | |
2731 | Using this function makes the font device dependent. |
2732 | Use \c pointSize to set the size of the font in a device independent manner. |
2733 | */ |
2734 | |
2735 | /*! |
2736 | \qmlproperty real QtQuick::PathText::font.letterSpacing |
2737 | |
2738 | Sets the letter spacing for the font. |
2739 | |
2740 | Letter spacing changes the default spacing between individual letters in the font. |
2741 | A positive value increases the letter spacing by the corresponding pixels; a negative value decreases the spacing. |
2742 | */ |
2743 | |
2744 | /*! |
2745 | \qmlproperty real QtQuick::PathText::font.wordSpacing |
2746 | |
2747 | Sets the word spacing for the font. |
2748 | |
2749 | Word spacing changes the default spacing between individual words. |
2750 | A positive value increases the word spacing by a corresponding amount of pixels, |
2751 | while a negative value decreases the inter-word spacing accordingly. |
2752 | */ |
2753 | |
2754 | /*! |
2755 | \qmlproperty enumeration QtQuick::PathText::font.capitalization |
2756 | |
2757 | Sets the capitalization for the text. |
2758 | |
2759 | \value Font.MixedCase no capitalization change is applied |
2760 | \value Font.AllUppercase alters the text to be rendered in all uppercase type |
2761 | \value Font.AllLowercase alters the text to be rendered in all lowercase type |
2762 | \value Font.SmallCaps alters the text to be rendered in small-caps type |
2763 | \value Font.Capitalize alters the text to be rendered with the first character of |
2764 | each word as an uppercase character |
2765 | |
2766 | \qml |
2767 | PathText { text: "Hello"; font.capitalization: Font.AllLowercase } |
2768 | \endqml |
2769 | */ |
2770 | |
2771 | /*! |
2772 | \qmlproperty bool QtQuick::PathText::font.kerning |
2773 | |
2774 | Enables or disables the kerning OpenType feature when shaping the text. Disabling this may |
2775 | improve performance when creating or changing the text, at the expense of some cosmetic |
2776 | features. The default value is true. |
2777 | |
2778 | \qml |
2779 | PathText { text: "OATS FLAVOUR WAY"; font.kerning: false } |
2780 | \endqml |
2781 | */ |
2782 | |
2783 | /*! |
2784 | \qmlproperty bool QtQuick::PathText::font.preferShaping |
2785 | |
2786 | Sometimes, a font will apply complex rules to a set of characters in order to |
2787 | display them correctly. In some writing systems, such as Brahmic scripts, this is |
2788 | required in order for the text to be legible, but in e.g. Latin script, it is merely |
2789 | a cosmetic feature. Setting the \c preferShaping property to false will disable all |
2790 | such features when they are not required, which will improve performance in most cases. |
2791 | |
2792 | The default value is true. |
2793 | |
2794 | \qml |
2795 | PathText { text: "Some text"; font.preferShaping: false } |
2796 | \endqml |
2797 | */ |
2798 | |
2799 | /*! |
2800 | \qmlproperty object QtQuick::PathText::font.features |
2801 | \since 6.6 |
2802 | |
2803 | \include qquicktext.cpp qml-font-features |
2804 | */ |
2805 | void QQuickPathText::updatePath() const |
2806 | { |
2807 | if (!_path.isEmpty()) |
2808 | return; |
2809 | |
2810 | _path.addText(x: 0.0, y: 0.0, f: _font, text: _text); |
2811 | |
2812 | // Account for distance from baseline to top, since addText() takes baseline position |
2813 | QRectF brect = _path.boundingRect(); |
2814 | _path.translate(dx: _x, dy: _y - brect.y()); |
2815 | } |
2816 | |
2817 | void QQuickPathText::addToPath(QPainterPath &path) |
2818 | { |
2819 | if (_text.isEmpty()) |
2820 | return; |
2821 | updatePath(); |
2822 | path.addPath(path: _path); |
2823 | } |
2824 | |
2825 | QT_END_NAMESPACE |
2826 | |
2827 | #include "moc_qquickpath_p.cpp" |
2828 | |