| 1 | |
| 2 | // Copyright (C) 2024 The Qt Company Ltd. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | #include "qquickfluentwinui3focusstroke_p.h" |
| 5 | #include <QtGui/qpainter.h> |
| 6 | #include <QtGui/qpainterpath.h> |
| 7 | #include <QtQuick/private/qquickitem_p.h> |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | QQuickFluentWinUI3FocusStroke::QQuickFluentWinUI3FocusStroke(QQuickItem *parent) |
| 10 | : QQuickPaintedItem(parent) |
| 11 | { |
| 12 | } |
| 13 | void QQuickFluentWinUI3FocusStroke::paint(QPainter *painter) |
| 14 | { |
| 15 | painter->setRenderHint(hint: QPainter::Antialiasing); |
| 16 | QPainterPath path; |
| 17 | QRectF rect = boundingRect(); |
| 18 | path.moveTo(x: rect.left(), y: rect.top() + m_radius); |
| 19 | path.lineTo(x: rect.left(), y: rect.bottom() - m_radius); |
| 20 | path.arcTo(rect: QRectF(rect.left(), rect.bottom() - 2 * m_radius, 2 * m_radius, 2 * m_radius), startAngle: 180, arcLength: 90); |
| 21 | path.lineTo(x: rect.right() - m_radius, y: rect.bottom()); |
| 22 | path.arcTo(rect: QRectF(rect.right() - 2 * m_radius, rect.bottom() - 2 * m_radius, 2 * m_radius, 2 * m_radius), startAngle: 270, arcLength: 90); |
| 23 | path.lineTo(x: rect.right(), y: rect.top() + m_radius); |
| 24 | path.lineTo(x: rect.right(), y: rect.top() + m_radius); |
| 25 | path.lineTo(x: rect.right(), y: rect.top()); |
| 26 | path.lineTo(x: rect.left(), y: rect.top()); |
| 27 | painter->fillPath(path, brush: m_color); |
| 28 | } |
| 29 | QColor QQuickFluentWinUI3FocusStroke::color() const |
| 30 | { |
| 31 | return m_color; |
| 32 | } |
| 33 | void QQuickFluentWinUI3FocusStroke::setColor(const QColor &color) |
| 34 | { |
| 35 | if (color == m_color) |
| 36 | return; |
| 37 | m_color = color; |
| 38 | update(); |
| 39 | } |
| 40 | int QQuickFluentWinUI3FocusStroke::radius() const |
| 41 | { |
| 42 | return m_radius; |
| 43 | } |
| 44 | void QQuickFluentWinUI3FocusStroke::setRadius(int radius) |
| 45 | { |
| 46 | if (m_radius == radius) |
| 47 | return; |
| 48 | m_radius = radius; |
| 49 | update(); |
| 50 | } |
| 51 | QT_END_NAMESPACE |
| 52 | #include "moc_qquickfluentwinui3focusstroke_p.cpp" |
| 53 | |