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2 | // Copyright (C) 2024 The Qt Company Ltd. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | #ifndef QQUICKFLUENTWINUI3FOCUSSTROKE_P_H |
5 | #define QQUICKFLUENTWINUI3FOCUSSTROKE_P_H |
6 | // |
7 | // W A R N I N G |
8 | // ------------- |
9 | // |
10 | // This file is not part of the Qt API. It exists purely as an |
11 | // implementation detail. This header file may change from version to |
12 | // version without notice, or even be removed. |
13 | // |
14 | // We mean it. |
15 | // |
16 | #include <QtGui/qcolor.h> |
17 | #include <QtQuick/qquickpainteditem.h> |
18 | #include <QtCore/private/qglobal_p.h> |
19 | QT_BEGIN_NAMESPACE |
20 | class QQuickFluentWinUI3FocusStroke : public QQuickPaintedItem |
21 | { |
22 | Q_OBJECT |
23 | Q_PROPERTY(QColor color READ color WRITE setColor FINAL) |
24 | Q_PROPERTY(int radius READ radius WRITE setRadius FINAL) |
25 | QML_NAMED_ELEMENT(FocusStroke) |
26 | QML_ADDED_IN_VERSION(6, 8) |
27 | public: |
28 | explicit QQuickFluentWinUI3FocusStroke(QQuickItem *parent = nullptr); |
29 | int radius() const; |
30 | void setRadius(int radius); |
31 | QColor color() const; |
32 | void setColor(const QColor &color); |
33 | void paint(QPainter *painter) override; |
34 | private: |
35 | QColor m_color = Qt::white; |
36 | int m_radius; |
37 | }; |
38 | QT_END_NAMESPACE |
39 | #endif // QQUICKFLUENTWINUI3FOCUSSTROKE_P_H |
40 |