1 | // Copyright (C) 2018 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef BMFILL_P_H |
5 | #define BMFILL_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QColor> |
19 | #include <QVector4D> |
20 | |
21 | #include <QtBodymovin/private/bmgroup_p.h> |
22 | #include <QtBodymovin/private/bmproperty_p.h> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | class BODYMOVIN_EXPORT BMFill : public BMShape |
27 | { |
28 | public: |
29 | BMFill() = default; |
30 | explicit BMFill(const BMFill &other); |
31 | BMFill(const QJsonObject &definition, const QVersionNumber &version, BMBase *parent = nullptr); |
32 | |
33 | BMBase *clone() const override; |
34 | |
35 | void updateProperties(int frame) override; |
36 | |
37 | void render(LottieRenderer &renderer) const override; |
38 | |
39 | QColor color() const; |
40 | qreal opacity() const; |
41 | |
42 | protected: |
43 | BMProperty4D<QVector4D> m_color; |
44 | BMProperty<qreal> m_opacity; |
45 | }; |
46 | |
47 | QT_END_NAMESPACE |
48 | |
49 | #endif // BMFILL_P_H |
50 | |