| 1 | // Copyright (C) 2020 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef LOTTIERENDERER_H |
| 5 | #define LOTTIERENDERER_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QStack> |
| 19 | #include <private/qglobal_p.h> |
| 20 | |
| 21 | #include "bmglobal.h" |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | class BMBase; |
| 26 | class BMLayer; |
| 27 | class BMRect; |
| 28 | class BMFill; |
| 29 | class BMGFill; |
| 30 | class BMImage; |
| 31 | class BMStroke; |
| 32 | class BMBasicTransform; |
| 33 | class BMLayerTransform; |
| 34 | class BMShapeTransform; |
| 35 | class BMRepeaterTransform; |
| 36 | class BMShapeLayer; |
| 37 | class BMEllipse; |
| 38 | class BMRound; |
| 39 | class BMFreeFormShape; |
| 40 | class BMTrimPath; |
| 41 | class BMFillEffect; |
| 42 | class BMRepeater; |
| 43 | |
| 44 | class BODYMOVIN_EXPORT LottieRenderer |
| 45 | { |
| 46 | public: |
| 47 | enum TrimmingState{Off = 0, Simultaneous, Individual}; |
| 48 | |
| 49 | virtual ~LottieRenderer() = default; |
| 50 | |
| 51 | virtual void saveState() = 0; |
| 52 | virtual void restoreState() = 0; |
| 53 | |
| 54 | virtual void setTrimmingState(TrimmingState state); |
| 55 | virtual TrimmingState trimmingState() const; |
| 56 | |
| 57 | virtual void render(const BMLayer &layer) = 0; |
| 58 | virtual void render(const BMRect &rect) = 0; |
| 59 | virtual void render(const BMEllipse &ellipse) = 0; |
| 60 | virtual void render(const BMRound &round) = 0; |
| 61 | virtual void render(const BMFill &fill) = 0; |
| 62 | virtual void render(const BMGFill &fill) = 0; |
| 63 | virtual void render(const BMImage &image) = 0; |
| 64 | virtual void render(const BMStroke &stroke) = 0; |
| 65 | virtual void render(const BMBasicTransform &trans) = 0; |
| 66 | virtual void render(const BMShapeTransform &trans) = 0; |
| 67 | virtual void render(const BMFreeFormShape &shape) = 0; |
| 68 | virtual void render(const BMTrimPath &trans) = 0; |
| 69 | virtual void render(const BMFillEffect &effect) = 0; |
| 70 | virtual void render(const BMRepeater &repeater) = 0; |
| 71 | |
| 72 | protected: |
| 73 | void saveTrimmingState(); |
| 74 | void restoreTrimmingState(); |
| 75 | |
| 76 | TrimmingState m_trimmingState = Off; |
| 77 | |
| 78 | private: |
| 79 | QStack<LottieRenderer::TrimmingState> m_trimStateStack; |
| 80 | }; |
| 81 | |
| 82 | QT_END_NAMESPACE |
| 83 | |
| 84 | #endif // LOTTIERENDERER_H |
| 85 | |