1// Copyright (C) 2018 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef BMREPEATERTRANSFORM_P_H
5#define BMREPEATERTRANSFORM_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtBodymovin/private/bmbasictransform_p.h>
19
20QT_BEGIN_NAMESPACE
21
22class QJsonObject;
23
24class BODYMOVIN_EXPORT BMRepeaterTransform : public BMBasicTransform
25{
26public:
27 BMRepeaterTransform() = default;
28 explicit BMRepeaterTransform(const BMRepeaterTransform &other);
29 BMRepeaterTransform(const QJsonObject &definition, const QVersionNumber &version,
30 BMBase *parent);
31
32 BMBase *clone() const override;
33
34 void construct(const QJsonObject &definition, const QVersionNumber &version);
35
36 void updateProperties(int frame) override;
37 void render(LottieRenderer &renderer) const override;
38
39 qreal startOpacity() const;
40 qreal endOpacity() const;
41
42 void setInstanceCount(int copies);
43 qreal opacityAtInstance(int instance) const;
44
45protected:
46 int m_copies = 0;
47 BMProperty<qreal> m_startOpacity;
48 BMProperty<qreal> m_endOpacity;
49 QList<qreal> m_opacities;
50};
51
52QT_END_NAMESPACE
53
54#endif // BMREPEATERTRANSFORM_P_H
55

source code of qtlottie/src/bodymovin/bmrepeatertransform_p.h