1// Copyright (C) 2018 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef BMSHAPETRANSFORM_P_H
5#define BMSHAPETRANSFORM_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QPointF>
19
20#include <QtBodymovin/private/bmshape_p.h>
21#include <QtBodymovin/private/bmbasictransform_p.h>
22#include <QtBodymovin/private/bmproperty_p.h>
23
24QT_BEGIN_NAMESPACE
25
26class QJsonObject;
27
28class BODYMOVIN_EXPORT BMShapeTransform : public BMBasicTransform
29{
30public:
31 explicit BMShapeTransform(const BMShapeTransform &other);
32 BMShapeTransform(const QJsonObject &definition, const QVersionNumber &version, BMBase *parent);
33
34 BMBase *clone() const override;
35
36 void construct(const QJsonObject &definition, const QVersionNumber &version);
37
38 void updateProperties(int frame) override;
39 void render(LottieRenderer &renderer) const override;
40
41 qreal skew() const;
42 qreal skewAxis() const;
43 qreal shearX() const;
44 qreal shearY() const;
45 qreal shearAngle() const;
46
47protected:
48 BMProperty<qreal> m_skew;
49 BMProperty<qreal> m_skewAxis;
50 qreal m_shearX;
51 qreal m_shearY;
52 qreal m_shearAngle;
53};
54
55QT_END_NAMESPACE
56
57#endif // BMSHAPETRANSFORM_P_H
58

source code of qtlottie/src/bodymovin/bmshapetransform_p.h