| 1 | // Copyright (C) 2018 The Qt Company Ltd. | 
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only | 
| 3 |  | 
| 4 | #ifndef BMANIMATION_H | 
| 5 | #define BMANIMATION_H | 
| 6 |  | 
| 7 | #include <QQuickPaintedItem> | 
| 8 | #include <QByteArray> | 
| 9 | #include <QList> | 
| 10 | #include <QImage> | 
| 11 | #include <QThread> | 
| 12 | #include <QMetaObject> | 
| 13 |  | 
| 14 | #include <QtBodymovin/private/bmconstants_p.h> | 
| 15 |  | 
| 16 | QT_BEGIN_NAMESPACE | 
| 17 |  | 
| 18 | class QQmlFile; | 
| 19 |  | 
| 20 | class BMBase; | 
| 21 | class BMLayer; | 
| 22 | class BatchRenderer; | 
| 23 |  | 
| 24 | class LottieAnimation : public QQuickPaintedItem | 
| 25 | { | 
| 26 |     Q_OBJECT | 
| 27 |     Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged) | 
| 28 |     Q_PROPERTY(int frameRate READ frameRate WRITE setFrameRate RESET resetFrameRate NOTIFY frameRateChanged) | 
| 29 |     Q_PROPERTY(int startFrame READ startFrame NOTIFY startFrameChanged) | 
| 30 |     Q_PROPERTY(int endFrame READ endFrame NOTIFY endFrameChanged) | 
| 31 |     Q_PROPERTY(Status status READ status WRITE setStatus NOTIFY statusChanged) | 
| 32 |     Q_PROPERTY(Quality quality READ quality WRITE setQuality NOTIFY qualityChanged) | 
| 33 |     Q_PROPERTY(bool autoPlay MEMBER m_autoPlay NOTIFY autoPlayChanged) | 
| 34 |     Q_PROPERTY(int loops MEMBER m_loops NOTIFY loopsChanged) | 
| 35 |     Q_PROPERTY(Direction direction READ direction WRITE setDirection NOTIFY directionChanged) | 
| 36 |  | 
| 37 |     QML_ELEMENT | 
| 38 |     QML_ADDED_IN_VERSION(1, 0) | 
| 39 |  | 
| 40 | public: | 
| 41 |     enum Status{Null, Loading, Ready, Error}; | 
| 42 |     Q_ENUM(Status) | 
| 43 |  | 
| 44 |     enum Quality{LowQuality, MediumQuality, HighQuality}; | 
| 45 |     Q_ENUM(Quality) | 
| 46 |  | 
| 47 |     enum Direction{Forward = 1, Reverse = -1}; | 
| 48 |     Q_ENUM(Direction) | 
| 49 |  | 
| 50 |     enum LoopCount{Infinite = -1}; | 
| 51 |     Q_ENUM(LoopCount) | 
| 52 |  | 
| 53 |     explicit LottieAnimation(QQuickItem *parent = nullptr); | 
| 54 |     ~LottieAnimation() override; | 
| 55 |  | 
| 56 |     void paint(QPainter *painter) override; | 
| 57 |  | 
| 58 |     Status status() const; | 
| 59 |  | 
| 60 |     QUrl source() const; | 
| 61 |     void setSource(const QUrl &source); | 
| 62 |  | 
| 63 |     int frameRate() const; | 
| 64 |     void setFrameRate(int frameRate); | 
| 65 |     void resetFrameRate(); | 
| 66 |  | 
| 67 |     Quality quality() const; | 
| 68 |     void setQuality(Quality quality); | 
| 69 |  | 
| 70 |     Direction direction() const; | 
| 71 |     void setDirection(Direction direction); | 
| 72 |  | 
| 73 |     int startFrame() const; | 
| 74 |     int endFrame() const; | 
| 75 |     int currentFrame() const; | 
| 76 |  | 
| 77 |     QVersionNumber version() const; | 
| 78 |  | 
| 79 |     Q_INVOKABLE void start(); | 
| 80 |  | 
| 81 |     Q_INVOKABLE void play(); | 
| 82 |     Q_INVOKABLE void pause(); | 
| 83 |     Q_INVOKABLE void togglePause(); | 
| 84 |     Q_INVOKABLE void stop(); | 
| 85 |     Q_INVOKABLE void gotoAndPlay(int frame); | 
| 86 |     Q_INVOKABLE bool gotoAndPlay(const QString &frameMarker); | 
| 87 |     Q_INVOKABLE void gotoAndStop(int frame); | 
| 88 |     Q_INVOKABLE bool gotoAndStop(const QString &frameMarker); | 
| 89 |     Q_INVOKABLE double getDuration(bool inFrames = false); | 
| 90 |  | 
| 91 |     QByteArray jsonSource() const; | 
| 92 |  | 
| 93 | signals: | 
| 94 |     void statusChanged(); | 
| 95 |     void qualityChanged(); | 
| 96 |     void sourceChanged(); | 
| 97 |     void finished(); | 
| 98 |     void frameRateChanged(); | 
| 99 |     void autoPlayChanged(); | 
| 100 |     void loopsChanged(); | 
| 101 |     void directionChanged(); | 
| 102 |     void startFrameChanged(); | 
| 103 |     void endFrameChanged(); | 
| 104 |  | 
| 105 | protected slots: | 
| 106 |     void loadFinished(); | 
| 107 |  | 
| 108 |     void renderNextFrame(); | 
| 109 |  | 
| 110 | protected: | 
| 111 |     void componentComplete() override; | 
| 112 |  | 
| 113 |     void setStatus(Status status); | 
| 114 |  | 
| 115 |     void setStartFrame(int startFrame); | 
| 116 |     void setEndFrame(int endFrame); | 
| 117 |  | 
| 118 |     void load(); | 
| 119 |  | 
| 120 |     virtual int parse(QByteArray jsonSource); | 
| 121 |  | 
| 122 | protected: | 
| 123 |     BatchRenderer *m_frameRenderThread = nullptr; | 
| 124 |     QMetaObject::Connection m_waitForFrameConn; | 
| 125 |  | 
| 126 |     Status m_status = Null; | 
| 127 |     QVersionNumber m_version = QVersionNumber(); | 
| 128 |     int m_startFrame = 0; | 
| 129 |     int m_endFrame = 0; | 
| 130 |     int m_currentFrame = 0; | 
| 131 |     int m_frameRate = 30; | 
| 132 |     int m_animFrameRate = 30; | 
| 133 |     qreal m_animWidth = 0; | 
| 134 |     qreal m_animHeight = 0; | 
| 135 |     QHash<QString, int> m_markers; | 
| 136 |     QUrl m_source; | 
| 137 |     QScopedPointer<QQmlFile> m_file; | 
| 138 |     QTimer *m_frameAdvance = nullptr; | 
| 139 |  | 
| 140 |     void gotoFrame(int frame); | 
| 141 |     void reset(); | 
| 142 |  | 
| 143 | private: | 
| 144 |     Quality m_quality = HighQuality; | 
| 145 |     bool m_autoPlay = true; | 
| 146 |     int m_loops = 1; | 
| 147 |     int m_currentLoop = 0; | 
| 148 |     int m_direction = Forward; | 
| 149 |     QByteArray m_jsonSource; | 
| 150 | }; | 
| 151 |  | 
| 152 | QT_END_NAMESPACE | 
| 153 |  | 
| 154 | Q_DECLARE_METATYPE(LottieAnimation*) | 
| 155 |  | 
| 156 | #endif // BMANIMATION_H | 
| 157 |  |