| 1 | // Copyright (C) 2018 The Qt Company Ltd. | 
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only | 
| 3 | |
| 4 | #ifndef BATCHRENDERER_H | 
| 5 | #define BATCHRENDERER_H | 
| 6 | |
| 7 | #include <QHash> | 
| 8 | #include <QThread> | 
| 9 | #include <QMutex> | 
| 10 | #include <QWaitCondition> | 
| 11 | |
| 12 | QT_BEGIN_NAMESPACE | 
| 13 | |
| 14 | class BMBase; | 
| 15 | class QImage; | 
| 16 | class QVersionNumber; | 
| 17 | class LottieAnimation; | 
| 18 | |
| 19 | class BatchRenderer : public QThread | 
| 20 | { | 
| 21 | Q_OBJECT | 
| 22 | |
| 23 | struct Entry | 
| 24 | { | 
| 25 | LottieAnimation* animator = nullptr; | 
| 26 | BMBase *bmTreeBlueprint = nullptr; | 
| 27 | int startFrame = 0; | 
| 28 | int endFrame = 0; | 
| 29 | int currentFrame = 0; | 
| 30 | int animDir = 1; | 
| 31 | QHash<int, BMBase*> frameCache; | 
| 32 | }; | 
| 33 | |
| 34 | public: | 
| 35 | ~BatchRenderer() override; | 
| 36 | |
| 37 | BatchRenderer(BatchRenderer const &) = delete; | 
| 38 | void operator=(BatchRenderer const&) = delete; | 
| 39 | |
| 40 | static BatchRenderer *instance(); | 
| 41 | static void deleteInstance(); | 
| 42 | |
| 43 | BMBase *getFrame(LottieAnimation *animator, int frameNumber); | 
| 44 | |
| 45 | signals: | 
| 46 | void frameReady(LottieAnimation *animator, int frameNumber); | 
| 47 | |
| 48 | public slots: | 
| 49 | void registerAnimator(LottieAnimation *animator); | 
| 50 | void deregisterAnimator(LottieAnimation *animator); | 
| 51 | |
| 52 | bool gotoFrame(LottieAnimation *animator, int frame); | 
| 53 | |
| 54 | void frameRendered(LottieAnimation *animator, int frameNumber); | 
| 55 | |
| 56 | protected: | 
| 57 | void run() override; | 
| 58 | |
| 59 | int parse(BMBase *rootElement, const QByteArray &jsonSource, | 
| 60 | const QVersionNumber &version) const; | 
| 61 | |
| 62 | void prerender(Entry *animEntry); | 
| 63 | |
| 64 | private: | 
| 65 | BatchRenderer(); | 
| 66 | |
| 67 | void pruneFrameCache(Entry* e); | 
| 68 | |
| 69 | private: | 
| 70 | static BatchRenderer *m_rendererInstance; | 
| 71 | |
| 72 | QMutex m_mutex; | 
| 73 | QWaitCondition m_waitCondition; | 
| 74 | |
| 75 | int m_cacheSize = 2; | 
| 76 | QHash<LottieAnimation *, Entry *> m_animData; | 
| 77 | int m_lastRenderedFrame = -1; | 
| 78 | }; | 
| 79 | |
| 80 | QT_END_NAMESPACE | 
| 81 | |
| 82 | #endif // BATCHRENDERER_H | 
| 83 | 
