| 1 | // Copyright (C) 2018 The Qt Company Ltd. | 
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only | 
| 3 |  | 
| 4 | #ifndef LOTTIERASTERRENDERER_H | 
| 5 | #define LOTTIERASTERRENDERER_H | 
| 6 |  | 
| 7 | #include <QPainterPath> | 
| 8 | #include <QPainter> | 
| 9 | #include <QStack> | 
| 10 | #include <QRegion> | 
| 11 |  | 
| 12 | #include <QtBodymovin/private/lottierenderer_p.h> | 
| 13 |  | 
| 14 | QT_BEGIN_NAMESPACE | 
| 15 |  | 
| 16 | class QPainter; | 
| 17 |  | 
| 18 | class LottieRasterRenderer : public LottieRenderer | 
| 19 | { | 
| 20 | public: | 
| 21 |     explicit LottieRasterRenderer(QPainter *m_painter); | 
| 22 |     ~LottieRasterRenderer() override = default; | 
| 23 |  | 
| 24 |     void saveState() override; | 
| 25 |     void restoreState() override; | 
| 26 |  | 
| 27 |     void render(const BMLayer &layer) override; | 
| 28 |     void render(const BMRect &rect) override; | 
| 29 |     void render(const BMEllipse &ellipse) override; | 
| 30 |     void render(const BMRound &round) override; | 
| 31 |     void render(const BMFill &fill) override; | 
| 32 |     void render(const BMGFill &shape) override; | 
| 33 |     void render(const BMImage &image) override; | 
| 34 |     void render(const BMStroke &stroke) override; | 
| 35 |     void render(const BMBasicTransform &transform) override; | 
| 36 |     void render(const BMShapeTransform &transform) override; | 
| 37 |     void render(const BMFreeFormShape &shape) override; | 
| 38 |     void render(const BMTrimPath &trans) override; | 
| 39 |     void render(const BMFillEffect &effect) override; | 
| 40 |     void render(const BMRepeater &repeater) override; | 
| 41 |  | 
| 42 | protected: | 
| 43 |     QPainter *m_painter = nullptr; | 
| 44 |     QPainterPath m_unitedPath; | 
| 45 |     // TODO: create a context to handle paths and effect | 
| 46 |     // instead of pushing each to a stack independently | 
| 47 |     QStack<QPainterPath> m_pathStack; | 
| 48 |     QStack<const BMFillEffect*> m_fillEffectStack; | 
| 49 |     const BMFillEffect *m_fillEffect = nullptr; | 
| 50 |     const BMRepeaterTransform *m_repeaterTransform = nullptr; | 
| 51 |     int m_repeatCount = 1; | 
| 52 |     qreal m_repeatOffset = 0.0; | 
| 53 |     bool m_buildingClipRegion = false; | 
| 54 |     QPainterPath m_clipPath; | 
| 55 |  | 
| 56 | private: | 
| 57 |     void applyRepeaterTransform(int instance); | 
| 58 | }; | 
| 59 |  | 
| 60 | QT_END_NAMESPACE | 
| 61 |  | 
| 62 | #endif // LOTTIERASTERRENDERER_H | 
| 63 |  | 
| 64 |  |