1 | /* |
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #ifndef RESONANCE_AUDIO_PLATFORM_COMMON_UTILS_H_ |
18 | #define RESONANCE_AUDIO_PLATFORM_COMMON_UTILS_H_ |
19 | |
20 | #include "Eigen/Dense" |
21 | |
22 | namespace vraudio { |
23 | |
24 | // Flips the z-axis of a transformation matrix, which effectively allows |
25 | // switching between the left-handed and right-handed coordinate systems. |
26 | // |
27 | // @param matrix 4x4 transformation matrix. |
28 | // @return 4x4 transformation matrix with the z-axis flipped. |
29 | void FlipZAxis(Eigen::Matrix4f* matrix); |
30 | |
31 | // Returns the position vector of a transformation matrix. |
32 | // |
33 | // @param matrix 4x4 transformation matrix. |
34 | // @return 3D position vector. |
35 | Eigen::Vector3f GetPosition(const Eigen::Matrix4f& matrix); |
36 | |
37 | // Returns the rotation quaternion of a transformation matrix. |
38 | // |
39 | // @param matrix 4x4 transformation matrix. |
40 | // @return Quaternion representation of the rotation. |
41 | Eigen::Quaternionf GetQuaternion(const Eigen::Matrix4f& matrix); |
42 | |
43 | // Returns a transformation matrix from position, forward & up vectors. |
44 | // |
45 | // @param position Position vector. |
46 | // @param forward Forward direction vector describing rotation. |
47 | // @param up Up direction vector describing rotation. |
48 | // @return 4x4 transformation matrix. |
49 | Eigen::Matrix4f GetTransformMatrix(const Eigen::Vector3f& position, |
50 | const Eigen::Vector3f& forward, |
51 | const Eigen::Vector3f& up); |
52 | |
53 | } // namespace vraudio |
54 | |
55 | #endif // RESONANCE_AUDIO_PLATFORM_COMMON_UTILS_H_ |
56 | |