1 | /* |
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #include "base/spherical_angle.h" |
18 | |
19 | #include <cmath> |
20 | |
21 | #include "base/constants_and_types.h" |
22 | |
23 | namespace vraudio { |
24 | |
25 | SphericalAngle::SphericalAngle(float azimuth, float elevation) |
26 | : azimuth_(azimuth), elevation_(elevation) {} |
27 | |
28 | SphericalAngle::SphericalAngle() : SphericalAngle(0.0f, 0.0f) {} |
29 | |
30 | SphericalAngle::SphericalAngle(const SphericalAngle& other) |
31 | : azimuth_(other.azimuth_), elevation_(other.elevation_) {} |
32 | |
33 | SphericalAngle& SphericalAngle::operator=(const SphericalAngle other) { |
34 | if (&other == this) { |
35 | return *this; |
36 | } |
37 | this->azimuth_ = other.azimuth_; |
38 | this->elevation_ = other.elevation_; |
39 | return *this; |
40 | } |
41 | |
42 | SphericalAngle SphericalAngle::FromWorldPosition( |
43 | const WorldPosition& world_position) { |
44 | return SphericalAngle( |
45 | std::atan2(y: -world_position[0], x: -world_position[2]), |
46 | std::atan2(y: world_position[1], |
47 | x: std::sqrt(x: world_position[0] * world_position[0] + |
48 | world_position[2] * world_position[2]))); |
49 | } |
50 | |
51 | SphericalAngle SphericalAngle::FromDegrees(float azimuth_degrees, |
52 | float elevation_degrees) { |
53 | return SphericalAngle(azimuth_degrees * kRadiansFromDegrees, |
54 | elevation_degrees * kRadiansFromDegrees); |
55 | } |
56 | |
57 | SphericalAngle SphericalAngle::FlipAzimuth() const { |
58 | return SphericalAngle(-azimuth_, elevation_); |
59 | } |
60 | |
61 | WorldPosition SphericalAngle::GetWorldPositionOnUnitSphere() const { |
62 | return WorldPosition(-std::cos(x: elevation_) * std::sin(x: azimuth_), |
63 | std::sin(x: elevation_), |
64 | -std::cos(x: elevation_) * std::cos(x: azimuth_)); |
65 | } |
66 | |
67 | SphericalAngle SphericalAngle::Rotate(const WorldRotation& rotation) const { |
68 | const WorldPosition original_world_position = GetWorldPositionOnUnitSphere(); |
69 | const WorldPosition rotated_world_position = |
70 | rotation * original_world_position; |
71 | return FromWorldPosition(world_position: rotated_world_position); |
72 | } |
73 | |
74 | bool SphericalAngle::operator==(const SphericalAngle& other) const { |
75 | return (azimuth_ == other.azimuth_) && (elevation_ == other.elevation_); |
76 | } |
77 | |
78 | } // namespace vraudio |
79 | |