| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "dsp/gain_processor.h" |
| 18 | |
| 19 | #include <algorithm> |
| 20 | #include <cmath> |
| 21 | |
| 22 | #include "base/constants_and_types.h" |
| 23 | |
| 24 | #include "dsp/gain.h" |
| 25 | |
| 26 | namespace vraudio { |
| 27 | |
| 28 | // Delegate default constructor. |
| 29 | GainProcessor::GainProcessor() : current_gain_(0.0f), is_initialized_(false) {} |
| 30 | |
| 31 | GainProcessor::GainProcessor(float initial_gain) |
| 32 | : current_gain_(initial_gain), is_initialized_(true) {} |
| 33 | |
| 34 | void GainProcessor::ApplyGain(float target_gain, |
| 35 | const AudioBuffer::Channel& input, |
| 36 | AudioBuffer::Channel* output, |
| 37 | bool accumulate_output) { |
| 38 | |
| 39 | DCHECK(output); |
| 40 | |
| 41 | if (!is_initialized_) { |
| 42 | Reset(gain: target_gain); |
| 43 | } |
| 44 | |
| 45 | // Check buffer length. |
| 46 | const size_t input_length = input.size(); |
| 47 | DCHECK_GT(input_length, 0U); |
| 48 | DCHECK_EQ(input_length, output->size()); |
| 49 | |
| 50 | // Index for where to stop interpolating. |
| 51 | size_t ramp_length = |
| 52 | static_cast<size_t>(std::abs(x: target_gain - current_gain_) * |
| 53 | static_cast<float>(kUnitRampLength)); |
| 54 | |
| 55 | // Check if there is a new gain value. |
| 56 | if (ramp_length > 0) { |
| 57 | // Apply gain ramp to buffer. |
| 58 | current_gain_ = LinearGainRamp(ramp_length, start_gain: current_gain_, end_gain: target_gain, |
| 59 | input_samples: input, output_samples: output, accumulate_output); |
| 60 | } else { |
| 61 | // No ramping needed. |
| 62 | current_gain_ = target_gain; |
| 63 | } |
| 64 | |
| 65 | // Apply constant gain to the rest of the buffer. |
| 66 | if (ramp_length < input_length) { |
| 67 | if (IsGainNearZero(gain: current_gain_)) { |
| 68 | // Skip processing if the gain is zero. |
| 69 | if (!accumulate_output) { |
| 70 | // Directly fill the remaining output with zeros. |
| 71 | std::fill(first: output->begin() + ramp_length, last: output->end(), value: 0.0f); |
| 72 | } |
| 73 | return; |
| 74 | } else if (IsGainNearUnity(gain: current_gain_) && !accumulate_output) { |
| 75 | // Skip processing if the gain is unity. |
| 76 | if (&input != output) { |
| 77 | // Directly copy the remaining input samples into output. |
| 78 | std::copy(first: input.begin() + ramp_length, last: input.end(), |
| 79 | result: output->begin() + ramp_length); |
| 80 | } |
| 81 | return; |
| 82 | } |
| 83 | ConstantGain(offset_index: ramp_length, gain: current_gain_, input_samples: input, output_samples: output, accumulate_output); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | float GainProcessor::GetGain() const { return current_gain_; } |
| 88 | |
| 89 | void GainProcessor::Reset(float gain) { |
| 90 | current_gain_ = gain; |
| 91 | is_initialized_ = true; |
| 92 | } |
| 93 | |
| 94 | } // namespace vraudio |
| 95 | |