| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef RESONANCE_AUDIO_DSP_MIXER_H_ |
| 18 | #define RESONANCE_AUDIO_DSP_MIXER_H_ |
| 19 | |
| 20 | #include <memory> |
| 21 | |
| 22 | #include "base/audio_buffer.h" |
| 23 | |
| 24 | namespace vraudio { |
| 25 | |
| 26 | // Accepts multiple input buffers and outputs a downmix to a single output |
| 27 | // buffer. All input buffers must have the same number of frames per buffer, the |
| 28 | // output will have the target number of channels regardless of the input number |
| 29 | // of channels. |
| 30 | class Mixer { |
| 31 | public: |
| 32 | // Constructor. |
| 33 | // |
| 34 | // @param target_num_channels Target number of channels in accumulator buffer. |
| 35 | // @param frames_per_buffer Number of frames in accumulator buffer. |
| 36 | Mixer(size_t target_num_channels, size_t frames_per_buffer); |
| 37 | |
| 38 | // Adds an input buffer to the mixer, updates the output buffer accordingly. |
| 39 | // |
| 40 | // @param input Input buffer to be added. |
| 41 | void AddInput(const AudioBuffer& input); |
| 42 | |
| 43 | // Returns a pointer to the accumulator. |
| 44 | // |
| 45 | // @return Pointer to the processed (mixed) output buffer, or nullptr if no |
| 46 | // input has been added to the accumulator. |
| 47 | const AudioBuffer* GetOutput() const; |
| 48 | |
| 49 | // Resets the state of the accumulator. |
| 50 | void Reset(); |
| 51 | |
| 52 | private: |
| 53 | // Output buffer (accumulator). |
| 54 | AudioBuffer output_; |
| 55 | |
| 56 | // Denotes whether the accumulator has processed any inputs or not. |
| 57 | bool is_empty_; |
| 58 | }; |
| 59 | |
| 60 | } // namespace vraudio |
| 61 | |
| 62 | #endif // RESONANCE_AUDIO_DSP_MIXER_H_ |
| 63 | |