1 | /* |
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #ifndef RESONANCE_AUDIO_DSP_MIXER_H_ |
18 | #define RESONANCE_AUDIO_DSP_MIXER_H_ |
19 | |
20 | #include <memory> |
21 | |
22 | #include "base/audio_buffer.h" |
23 | |
24 | namespace vraudio { |
25 | |
26 | // Accepts multiple input buffers and outputs a downmix to a single output |
27 | // buffer. All input buffers must have the same number of frames per buffer, the |
28 | // output will have the target number of channels regardless of the input number |
29 | // of channels. |
30 | class Mixer { |
31 | public: |
32 | // Constructor. |
33 | // |
34 | // @param target_num_channels Target number of channels in accumulator buffer. |
35 | // @param frames_per_buffer Number of frames in accumulator buffer. |
36 | Mixer(size_t target_num_channels, size_t frames_per_buffer); |
37 | |
38 | // Adds an input buffer to the mixer, updates the output buffer accordingly. |
39 | // |
40 | // @param input Input buffer to be added. |
41 | void AddInput(const AudioBuffer& input); |
42 | |
43 | // Returns a pointer to the accumulator. |
44 | // |
45 | // @return Pointer to the processed (mixed) output buffer, or nullptr if no |
46 | // input has been added to the accumulator. |
47 | const AudioBuffer* GetOutput() const; |
48 | |
49 | // Resets the state of the accumulator. |
50 | void Reset(); |
51 | |
52 | private: |
53 | // Output buffer (accumulator). |
54 | AudioBuffer output_; |
55 | |
56 | // Denotes whether the accumulator has processed any inputs or not. |
57 | bool is_empty_; |
58 | }; |
59 | |
60 | } // namespace vraudio |
61 | |
62 | #endif // RESONANCE_AUDIO_DSP_MIXER_H_ |
63 | |