1/*
2Copyright 2018 Google Inc. All Rights Reserved.
3
4Licensed under the Apache License, Version 2.0 (the "License");
5you may not use this file except in compliance with the License.
6You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10Unless required by applicable law or agreed to in writing, software
11distributed under the License is distributed on an "AS-IS" BASIS,
12WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13See the License for the specific language governing permissions and
14limitations under the License.
15*/
16
17#ifndef RESONANCE_AUDIO_DSP_SH_HRIR_CREATOR_H_
18#define RESONANCE_AUDIO_DSP_SH_HRIR_CREATOR_H_
19
20#include "base/audio_buffer.h"
21#include "dsp/resampler.h"
22#include "utils/wav.h"
23
24namespace vraudio {
25
26// Creates a multichannel audio buffer of Spherical Harmonic-encoded Head
27// Related Impulse Responses (SH HRIRs) from Wav SH HRIR assets. It also
28// checks if the channel count of the SH HRIR file is correct and resamples the
29// SH HRIRs if necessary to match the system (target) sampling rate.
30//
31// @param wav |Wav| instance that contains SH HRIRs.
32// @param target_sample_rate_hz Target sampling rate in Hertz.
33// @param resampler Pointer to a resampler used to convert HRIRs to the system
34// rate,
35// (This resampler's internal state will be reset on each function call).
36// @return Unique pointer to |AudioBuffer| where the SH HRIRs will be written.
37std::unique_ptr<AudioBuffer> CreateShHrirsFromWav(const Wav& wav,
38 int target_sample_rate_hz,
39 Resampler* resampler);
40
41// Creates a SH HRIR multichannel audio buffer from assets.
42//
43// @param filename Name of the Wav file that contains SH HRIRs.
44// @param target_sample_rate_hz Target sampling rate in Hertz.
45// @param resampler Pointer to a resampler used to convert HRIRs to the system
46// rate.
47// @return Unique pointer to |AudioBuffer| where the SH HRIRs will be written.
48std::unique_ptr<AudioBuffer> CreateShHrirsFromAssets(
49 const std::string& filename, int target_sample_rate_hz,
50 Resampler* resampler);
51
52} // namespace vraudio
53
54#endif // RESONANCE_AUDIO_DSP_SH_HRIR_CREATOR_H_
55

source code of qtmultimedia/src/3rdparty/resonance-audio/resonance_audio/dsp/sh_hrir_creator.h