1 | /* |
---|---|
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #include "graph/buffered_source_node.h" |
18 | |
19 | #include "base/constants_and_types.h" |
20 | #include "base/logging.h" |
21 | |
22 | namespace vraudio { |
23 | |
24 | BufferedSourceNode::BufferedSourceNode(SourceId source_id, size_t num_channels, |
25 | size_t frames_per_buffer) |
26 | : source_id_(source_id), |
27 | input_audio_buffer_(num_channels, frames_per_buffer), |
28 | new_buffer_flag_(false) { |
29 | input_audio_buffer_.Clear(); |
30 | } |
31 | |
32 | AudioBuffer* BufferedSourceNode::GetMutableAudioBufferAndSetNewBufferFlag() { |
33 | new_buffer_flag_ = true; |
34 | return &input_audio_buffer_; |
35 | } |
36 | |
37 | const AudioBuffer* BufferedSourceNode::AudioProcess() { |
38 | if (!new_buffer_flag_) { |
39 | return nullptr; |
40 | } |
41 | new_buffer_flag_ = false; |
42 | input_audio_buffer_.set_source_id(source_id_); |
43 | return &input_audio_buffer_; |
44 | } |
45 | |
46 | } // namespace vraudio |
47 |