| 1 | /* | 
| 2 | Copyright 2018 Google Inc. All Rights Reserved. | 
| 3 |  | 
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); | 
| 5 | you may not use this file except in compliance with the License. | 
| 6 | You may obtain a copy of the License at | 
| 7 |  | 
| 8 |     http://www.apache.org/licenses/LICENSE-2.0 | 
| 9 |  | 
| 10 | Unless required by applicable law or agreed to in writing, software | 
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, | 
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 13 | See the License for the specific language governing permissions and | 
| 14 | limitations under the License. | 
| 15 | */ | 
| 16 |  | 
| 17 | #ifndef RESONANCE_AUDIO_GRAPH_BUFFERED_SOURCE_NODE_H_ | 
| 18 | #define RESONANCE_AUDIO_GRAPH_BUFFERED_SOURCE_NODE_H_ | 
| 19 |  | 
| 20 | #include "base/audio_buffer.h" | 
| 21 | #include "base/constants_and_types.h" | 
| 22 | #include "node/source_node.h" | 
| 23 |  | 
| 24 | namespace vraudio { | 
| 25 |  | 
| 26 | // Node that sets the |AudioBuffer| of a source. This class is *not* | 
| 27 | // thread-safe and calls to this class must be synchronized with the graph | 
| 28 | // processing. | 
| 29 | class BufferedSourceNode : public SourceNode { | 
| 30 |  public: | 
| 31 |   // Constructor. | 
| 32 |   // | 
| 33 |   // @param source_id Source id. | 
| 34 |   // @param num_channel Number of channels in output buffers. | 
| 35 |   BufferedSourceNode(SourceId source_id, size_t num_channels, | 
| 36 |                      size_t frames_per_buffer); | 
| 37 |  | 
| 38 |   // Returns a mutable pointer to the internal |AudioBuffer| and sets a flag to | 
| 39 |   // process the buffer in the next graph processing iteration. Calls to this | 
| 40 |   // method must be synchronized with the audio graph processing. | 
| 41 |   // | 
| 42 |   // @return Mutable audio buffer pointer. | 
| 43 |   AudioBuffer* GetMutableAudioBufferAndSetNewBufferFlag(); | 
| 44 |  | 
| 45 |  protected: | 
| 46 |   // Implements SourceNode. | 
| 47 |   const AudioBuffer* AudioProcess() override; | 
| 48 |  | 
| 49 |   // Source id. | 
| 50 |   const SourceId source_id_; | 
| 51 |  | 
| 52 |   // Input audio buffer. | 
| 53 |   AudioBuffer input_audio_buffer_; | 
| 54 |  | 
| 55 |   // Flag indicating if an new audio buffer has been set via | 
| 56 |   // |GetMutableAudioBufferAndSetNewBufferFlag|. | 
| 57 |   bool new_buffer_flag_; | 
| 58 | }; | 
| 59 |  | 
| 60 | }  // namespace vraudio | 
| 61 |  | 
| 62 | #endif  // RESONANCE_AUDIO_GRAPH_BUFFERED_SOURCE_NODE_H_ | 
| 63 |  |