| 1 | /* | 
| 2 | Copyright 2018 Google Inc. All Rights Reserved. | 
| 3 |  | 
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); | 
| 5 | you may not use this file except in compliance with the License. | 
| 6 | You may obtain a copy of the License at | 
| 7 |  | 
| 8 |     http://www.apache.org/licenses/LICENSE-2.0 | 
| 9 |  | 
| 10 | Unless required by applicable law or agreed to in writing, software | 
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, | 
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 13 | See the License for the specific language governing permissions and | 
| 14 | limitations under the License. | 
| 15 | */ | 
| 16 |  | 
| 17 | #ifndef RESONANCE_AUDIO_NODE_SOURCE_NODE_H_ | 
| 18 | #define RESONANCE_AUDIO_NODE_SOURCE_NODE_H_ | 
| 19 |  | 
| 20 | #include <atomic> | 
| 21 | #include <memory> | 
| 22 |  | 
| 23 | #include "base/audio_buffer.h" | 
| 24 | #include "node/publisher_node.h" | 
| 25 |  | 
| 26 | namespace vraudio { | 
| 27 |  | 
| 28 | // Audio source node that outputs data via the AudioProcess() method. | 
| 29 | class SourceNode : public Node, public PublisherNode<const AudioBuffer*> { | 
| 30 |  public: | 
| 31 |   typedef PublisherNode<const AudioBuffer*> PublisherNodeType; | 
| 32 |  | 
| 33 |   SourceNode(); | 
| 34 |  | 
| 35 |   // Node implementation. | 
| 36 |   void Process() final; | 
| 37 |   bool CleanUp() final; | 
| 38 |  | 
| 39 |   // PublisherNode<OutputType> implementation. | 
| 40 |   std::shared_ptr<Node> GetSharedNodePtr() final; | 
| 41 |   Node::Output<const AudioBuffer*>* GetOutput() final; | 
| 42 |  | 
| 43 |   // Marks this node as being out of data and to be removed during the next | 
| 44 |   // clean-up cycle. | 
| 45 |   void MarkEndOfStream(); | 
| 46 |  | 
| 47 |   // Disable copy constructor. | 
| 48 |   SourceNode(const SourceNode& that) = delete; | 
| 49 |  | 
| 50 |  protected: | 
| 51 |   // Pure virtual method to implement the audio processing method. This method | 
| 52 |   // requires to return a single output buffer that can be processed by the node | 
| 53 |   // subscribers. | 
| 54 |   // | 
| 55 |   // @return Returns output data. | 
| 56 |   virtual const AudioBuffer* AudioProcess() = 0; | 
| 57 |  | 
| 58 |  private: | 
| 59 |   // Output stream to write processed data to. | 
| 60 |   Node::Output<const AudioBuffer*> output_stream_; | 
| 61 |  | 
| 62 |   // Flag indicating if this source node can be removed. | 
| 63 |   std::atomic<bool> end_of_stream_; | 
| 64 | }; | 
| 65 |  | 
| 66 | }  // namespace vraudio | 
| 67 |  | 
| 68 | #endif  // RESONANCE_AUDIO_NODE_SOURCE_NODE_H_ | 
| 69 |  |