| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "graph/resonance_audio_api_impl.h" |
| 18 | |
| 19 | #include <algorithm> |
| 20 | #include <numeric> |
| 21 | |
| 22 | #include "ambisonics/utils.h" |
| 23 | #include "base/constants_and_types.h" |
| 24 | #include "base/logging.h" |
| 25 | #include "base/misc_math.h" |
| 26 | #include "base/source_parameters.h" |
| 27 | |
| 28 | #include "base/unique_ptr_wrapper.h" |
| 29 | #include "config/source_config.h" |
| 30 | #include "dsp/channel_converter.h" |
| 31 | #include "dsp/distance_attenuation.h" |
| 32 | #include "graph/source_parameters_manager.h" |
| 33 | #include "utils/planar_interleaved_conversion.h" |
| 34 | #include "utils/sample_type_conversion.h" |
| 35 | |
| 36 | namespace vraudio { |
| 37 | |
| 38 | namespace { |
| 39 | |
| 40 | // Support 50 setter calls for 512 sources. |
| 41 | const size_t kMaxNumTasksOnTaskQueue = 50 * 512; |
| 42 | |
| 43 | // User warning/notification messages. |
| 44 | static const char* kBadInputPointerMessage = "Ignoring nullptr buffer" ; |
| 45 | static const char* kBufferSizeMustMatchNumFramesMessage = |
| 46 | "Number of frames must match the frames per buffer specified during " |
| 47 | "construction - ignoring buffer" ; |
| 48 | |
| 49 | // Helper method to fetch |SourceGraphConfig| from |RenderingMode|. |
| 50 | SourceGraphConfig GetSourceGraphConfigFromRenderingMode( |
| 51 | RenderingMode rendering_mode) { |
| 52 | switch (rendering_mode) { |
| 53 | case RenderingMode::kStereoPanning: |
| 54 | return StereoPanningConfig(); |
| 55 | case RenderingMode::kBinauralLowQuality: |
| 56 | return BinauralLowQualityConfig(); |
| 57 | case RenderingMode::kBinauralMediumQuality: |
| 58 | return BinauralMediumQualityConfig(); |
| 59 | case RenderingMode::kBinauralHighQuality: |
| 60 | return BinauralHighQualityConfig(); |
| 61 | case RenderingMode::kRoomEffectsOnly: |
| 62 | return RoomEffectsOnlyConfig(); |
| 63 | default: |
| 64 | LOG(FATAL) << "Unknown rendering mode" ; |
| 65 | break; |
| 66 | } |
| 67 | return BinauralHighQualityConfig(); |
| 68 | } |
| 69 | |
| 70 | } // namespace |
| 71 | |
| 72 | ResonanceAudioApiImpl::ResonanceAudioApiImpl(size_t num_channels, |
| 73 | size_t frames_per_buffer, |
| 74 | int sample_rate_hz) |
| 75 | : system_settings_(num_channels, frames_per_buffer, sample_rate_hz), |
| 76 | task_queue_(kMaxNumTasksOnTaskQueue), |
| 77 | source_id_counter_(0) { |
| 78 | if (num_channels != kNumStereoChannels) { |
| 79 | LOG(FATAL) << "Only stereo output is supported" ; |
| 80 | return; |
| 81 | } |
| 82 | |
| 83 | if (frames_per_buffer > kMaxSupportedNumFrames) { |
| 84 | LOG(FATAL) << "Only frame lengths up to " << kMaxSupportedNumFrames |
| 85 | << " are supported." ; |
| 86 | return; |
| 87 | } |
| 88 | |
| 89 | // The pffft library requires a minimum buffer size of 32 samples. |
| 90 | if (frames_per_buffer < FftManager::kMinFftSize) { |
| 91 | LOG(FATAL) << "The minimum number of frames per buffer is " |
| 92 | << FftManager::kMinFftSize << " samples" ; |
| 93 | return; |
| 94 | } |
| 95 | graph_manager_.reset(p: new GraphManager(system_settings_)); |
| 96 | } |
| 97 | |
| 98 | ResonanceAudioApiImpl::~ResonanceAudioApiImpl() { |
| 99 | // Clear task queue before shutting down. |
| 100 | task_queue_.Execute(); |
| 101 | } |
| 102 | |
| 103 | bool ResonanceAudioApiImpl::FillInterleavedOutputBuffer(size_t num_channels, |
| 104 | size_t num_frames, |
| 105 | float* buffer_ptr) { |
| 106 | DCHECK(buffer_ptr); |
| 107 | return FillOutputBuffer<float*>(num_channels, num_frames, buffer_ptr); |
| 108 | } |
| 109 | |
| 110 | bool ResonanceAudioApiImpl::FillInterleavedOutputBuffer(size_t num_channels, |
| 111 | size_t num_frames, |
| 112 | int16* buffer_ptr) { |
| 113 | DCHECK(buffer_ptr); |
| 114 | return FillOutputBuffer<int16*>(num_channels, num_frames, buffer_ptr); |
| 115 | } |
| 116 | |
| 117 | bool ResonanceAudioApiImpl::FillPlanarOutputBuffer(size_t num_channels, |
| 118 | size_t num_frames, |
| 119 | float* const* buffer_ptr) { |
| 120 | DCHECK(buffer_ptr); |
| 121 | return FillOutputBuffer<float* const*>(num_channels, num_frames, buffer_ptr); |
| 122 | } |
| 123 | |
| 124 | bool ResonanceAudioApiImpl::FillPlanarOutputBuffer(size_t num_channels, |
| 125 | size_t num_frames, |
| 126 | int16* const* buffer_ptr) { |
| 127 | DCHECK(buffer_ptr); |
| 128 | return FillOutputBuffer<int16* const*>(num_channels, num_frames, buffer_ptr); |
| 129 | } |
| 130 | |
| 131 | void ResonanceAudioApiImpl::SetHeadPosition(float x, float y, float z) { |
| 132 | auto task = [this, x, y, z]() { |
| 133 | const WorldPosition head_position(x, y, z); |
| 134 | system_settings_.SetHeadPosition(head_position); |
| 135 | }; |
| 136 | task_queue_.Post(task); |
| 137 | } |
| 138 | |
| 139 | void ResonanceAudioApiImpl::SetHeadRotation(float x, float y, float z, |
| 140 | float w) { |
| 141 | auto task = [this, w, x, y, z]() { |
| 142 | const WorldRotation head_rotation(w, x, y, z); |
| 143 | system_settings_.SetHeadRotation(head_rotation); |
| 144 | }; |
| 145 | task_queue_.Post(task); |
| 146 | } |
| 147 | |
| 148 | void ResonanceAudioApiImpl::SetMasterVolume(float volume) { |
| 149 | auto task = [this, volume]() { system_settings_.SetMasterGain(volume); }; |
| 150 | task_queue_.Post(task); |
| 151 | } |
| 152 | |
| 153 | int ResonanceAudioApiImpl::CreateAmbisonicSource(size_t num_channels) { |
| 154 | if (num_channels < kNumFirstOrderAmbisonicChannels || |
| 155 | !IsValidAmbisonicOrder(num_channels)) { |
| 156 | // Invalid number of input channels, don't create the ambisonic source. |
| 157 | LOG(ERROR) << "Invalid number of channels for the ambisonic source: " |
| 158 | << num_channels; |
| 159 | return kInvalidSourceId; |
| 160 | } |
| 161 | |
| 162 | const int ambisonic_source_id = source_id_counter_.fetch_add(i: 1); |
| 163 | |
| 164 | const size_t num_valid_channels = |
| 165 | std::min(a: num_channels, b: graph_manager_->GetNumMaxAmbisonicChannels()); |
| 166 | if (num_valid_channels < num_channels) { |
| 167 | LOG(WARNING) << "Number of ambisonic channels will be diminished to " |
| 168 | << num_valid_channels; |
| 169 | } |
| 170 | |
| 171 | auto task = [this, ambisonic_source_id, num_valid_channels]() { |
| 172 | graph_manager_->CreateAmbisonicSource(ambisonic_source_id, |
| 173 | num_channels: num_valid_channels); |
| 174 | system_settings_.GetSourceParametersManager()->Register( |
| 175 | source_id: ambisonic_source_id); |
| 176 | // Overwrite default source parameters for ambisonic source. |
| 177 | auto source_parameters = |
| 178 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 179 | source_id: ambisonic_source_id); |
| 180 | source_parameters->room_effects_gain = 0.0f; |
| 181 | source_parameters->distance_rolloff_model = DistanceRolloffModel::kNone; |
| 182 | source_parameters->distance_attenuation = 1.0f; |
| 183 | }; |
| 184 | task_queue_.Post(task); |
| 185 | return ambisonic_source_id; |
| 186 | } |
| 187 | |
| 188 | int ResonanceAudioApiImpl::CreateStereoSource(size_t num_channels) { |
| 189 | if (num_channels > kNumStereoChannels) { |
| 190 | LOG(ERROR) << "Unsupported number of input channels" ; |
| 191 | return kInvalidSourceId; |
| 192 | } |
| 193 | const int stereo_source_id = source_id_counter_.fetch_add(i: 1); |
| 194 | |
| 195 | auto task = [this, stereo_source_id]() { |
| 196 | graph_manager_->CreateStereoSource(stereo_source_id); |
| 197 | system_settings_.GetSourceParametersManager()->Register(source_id: stereo_source_id); |
| 198 | auto source_parameters = |
| 199 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 200 | source_id: stereo_source_id); |
| 201 | source_parameters->enable_hrtf = false; |
| 202 | }; |
| 203 | task_queue_.Post(task); |
| 204 | return stereo_source_id; |
| 205 | } |
| 206 | |
| 207 | int ResonanceAudioApiImpl::CreateSoundObjectSource( |
| 208 | RenderingMode rendering_mode) { |
| 209 | const int sound_object_source_id = source_id_counter_.fetch_add(i: 1); |
| 210 | |
| 211 | const auto config = GetSourceGraphConfigFromRenderingMode(rendering_mode); |
| 212 | auto task = [this, sound_object_source_id, config]() { |
| 213 | graph_manager_->CreateSoundObjectSource( |
| 214 | sound_object_source_id, ambisonic_order: config.ambisonic_order, enable_hrtf: config.enable_hrtf, |
| 215 | enable_direct_rendering: config.enable_direct_rendering); |
| 216 | system_settings_.GetSourceParametersManager()->Register( |
| 217 | source_id: sound_object_source_id); |
| 218 | auto source_parameters = |
| 219 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 220 | source_id: sound_object_source_id); |
| 221 | source_parameters->enable_hrtf = config.enable_hrtf; |
| 222 | }; |
| 223 | task_queue_.Post(task); |
| 224 | return sound_object_source_id; |
| 225 | } |
| 226 | |
| 227 | void ResonanceAudioApiImpl::DestroySource(SourceId source_id) { |
| 228 | auto task = [this, source_id]() { |
| 229 | graph_manager_->DestroySource(source_id); |
| 230 | system_settings_.GetSourceParametersManager()->Unregister(source_id); |
| 231 | }; |
| 232 | task_queue_.Post(task); |
| 233 | } |
| 234 | |
| 235 | void ResonanceAudioApiImpl::SetInterleavedBuffer(SourceId source_id, |
| 236 | const float* audio_buffer_ptr, |
| 237 | size_t num_channels, |
| 238 | size_t num_frames) { |
| 239 | SetSourceBuffer<const float*>(source_id, audio_buffer_ptr, num_input_channels: num_channels, |
| 240 | num_frames); |
| 241 | } |
| 242 | |
| 243 | void ResonanceAudioApiImpl::SetInterleavedBuffer(SourceId source_id, |
| 244 | const int16* audio_buffer_ptr, |
| 245 | size_t num_channels, |
| 246 | size_t num_frames) { |
| 247 | SetSourceBuffer<const int16*>(source_id, audio_buffer_ptr, num_input_channels: num_channels, |
| 248 | num_frames); |
| 249 | } |
| 250 | |
| 251 | void ResonanceAudioApiImpl::SetPlanarBuffer( |
| 252 | SourceId source_id, const float* const* audio_buffer_ptr, |
| 253 | size_t num_channels, size_t num_frames) { |
| 254 | SetSourceBuffer<const float* const*>(source_id, audio_buffer_ptr, |
| 255 | num_input_channels: num_channels, num_frames); |
| 256 | } |
| 257 | |
| 258 | void ResonanceAudioApiImpl::SetPlanarBuffer( |
| 259 | SourceId source_id, const int16* const* audio_buffer_ptr, |
| 260 | size_t num_channels, size_t num_frames) { |
| 261 | SetSourceBuffer<const int16* const*>(source_id, audio_buffer_ptr, |
| 262 | num_input_channels: num_channels, num_frames); |
| 263 | } |
| 264 | |
| 265 | void ResonanceAudioApiImpl::SetSourceDistanceAttenuation( |
| 266 | SourceId source_id, float distance_attenuation) { |
| 267 | auto task = [this, source_id, distance_attenuation]() { |
| 268 | auto source_parameters = |
| 269 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 270 | source_id); |
| 271 | if (source_parameters != nullptr) { |
| 272 | const auto& rolloff_model = source_parameters->distance_rolloff_model; |
| 273 | DCHECK_EQ(rolloff_model, DistanceRolloffModel::kNone); |
| 274 | if (rolloff_model != DistanceRolloffModel::kNone) { |
| 275 | LOG(WARNING) << "Implicit distance rolloff model is set. The value " |
| 276 | "will be overwritten." ; |
| 277 | } |
| 278 | source_parameters->distance_attenuation = distance_attenuation; |
| 279 | } |
| 280 | }; |
| 281 | task_queue_.Post(task); |
| 282 | } |
| 283 | |
| 284 | void ResonanceAudioApiImpl::SetSourceDistanceModel(SourceId source_id, |
| 285 | DistanceRolloffModel rolloff, |
| 286 | float min_distance, |
| 287 | float max_distance) { |
| 288 | if (max_distance < min_distance && rolloff != DistanceRolloffModel::kNone) { |
| 289 | LOG(WARNING) << "max_distance must be larger than min_distance" ; |
| 290 | return; |
| 291 | } |
| 292 | auto task = [this, source_id, rolloff, min_distance, max_distance]() { |
| 293 | auto source_parameters = |
| 294 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 295 | source_id); |
| 296 | if (source_parameters != nullptr) { |
| 297 | source_parameters->distance_rolloff_model = rolloff; |
| 298 | source_parameters->minimum_distance = min_distance; |
| 299 | source_parameters->maximum_distance = max_distance; |
| 300 | } |
| 301 | }; |
| 302 | task_queue_.Post(task); |
| 303 | } |
| 304 | |
| 305 | void ResonanceAudioApiImpl::SetSourcePosition(SourceId source_id, float x, |
| 306 | float y, float z) { |
| 307 | const WorldPosition position(x, y, z); |
| 308 | auto task = [this, source_id, position]() { |
| 309 | auto source_parameters = |
| 310 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 311 | source_id); |
| 312 | if (source_parameters != nullptr) { |
| 313 | source_parameters->object_transform.position = position; |
| 314 | } |
| 315 | }; |
| 316 | task_queue_.Post(task); |
| 317 | } |
| 318 | |
| 319 | void ResonanceAudioApiImpl::SetSourceRoomEffectsGain(SourceId source_id, |
| 320 | float room_effects_gain) { |
| 321 | auto task = [this, source_id, room_effects_gain]() { |
| 322 | auto source_parameters = |
| 323 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 324 | source_id); |
| 325 | if (source_parameters != nullptr) { |
| 326 | source_parameters->room_effects_gain = room_effects_gain; |
| 327 | } |
| 328 | }; |
| 329 | task_queue_.Post(task); |
| 330 | } |
| 331 | |
| 332 | void ResonanceAudioApiImpl::SetSourceRotation(SourceId source_id, float x, |
| 333 | float y, float z, float w) { |
| 334 | const WorldRotation rotation(w, x, y, z); |
| 335 | auto task = [this, source_id, rotation]() { |
| 336 | auto source_parameters = |
| 337 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 338 | source_id); |
| 339 | if (source_parameters != nullptr) { |
| 340 | source_parameters->object_transform.rotation = rotation; |
| 341 | } |
| 342 | }; |
| 343 | task_queue_.Post(task); |
| 344 | } |
| 345 | |
| 346 | void ResonanceAudioApiImpl::SetSourceVolume(SourceId source_id, float volume) { |
| 347 | auto task = [this, source_id, volume]() { |
| 348 | auto source_parameters = |
| 349 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 350 | source_id); |
| 351 | if (source_parameters != nullptr) { |
| 352 | source_parameters->gain = volume; |
| 353 | } |
| 354 | }; |
| 355 | task_queue_.Post(task); |
| 356 | } |
| 357 | |
| 358 | void ResonanceAudioApiImpl::SetSoundObjectDirectivity( |
| 359 | SourceId sound_object_source_id, float alpha, float order) { |
| 360 | auto task = [this, sound_object_source_id, alpha, order]() { |
| 361 | auto source_parameters = |
| 362 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 363 | source_id: sound_object_source_id); |
| 364 | if (source_parameters != nullptr) { |
| 365 | source_parameters->directivity_alpha = alpha; |
| 366 | source_parameters->directivity_order = order; |
| 367 | } |
| 368 | }; |
| 369 | task_queue_.Post(task); |
| 370 | } |
| 371 | |
| 372 | void ResonanceAudioApiImpl::SetSoundObjectListenerDirectivity( |
| 373 | SourceId sound_object_source_id, float alpha, float order) { |
| 374 | auto task = [this, sound_object_source_id, alpha, order]() { |
| 375 | auto source_parameters = |
| 376 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 377 | source_id: sound_object_source_id); |
| 378 | if (source_parameters != nullptr) { |
| 379 | source_parameters->listener_directivity_alpha = alpha; |
| 380 | source_parameters->listener_directivity_order = order; |
| 381 | } |
| 382 | }; |
| 383 | task_queue_.Post(task); |
| 384 | } |
| 385 | |
| 386 | void ResonanceAudioApiImpl::SetSoundObjectNearFieldEffectGain( |
| 387 | SourceId sound_object_source_id, float gain) { |
| 388 | auto task = [this, sound_object_source_id, gain]() { |
| 389 | auto source_parameters = |
| 390 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 391 | source_id: sound_object_source_id); |
| 392 | if (source_parameters != nullptr) { |
| 393 | source_parameters->near_field_gain = gain; |
| 394 | } |
| 395 | }; |
| 396 | task_queue_.Post(task); |
| 397 | } |
| 398 | |
| 399 | void ResonanceAudioApiImpl::SetSoundObjectOcclusionIntensity( |
| 400 | SourceId sound_object_source_id, float intensity) { |
| 401 | auto task = [this, sound_object_source_id, intensity]() { |
| 402 | auto source_parameters = |
| 403 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 404 | source_id: sound_object_source_id); |
| 405 | if (source_parameters != nullptr) { |
| 406 | source_parameters->occlusion_intensity = intensity; |
| 407 | } |
| 408 | }; |
| 409 | task_queue_.Post(task); |
| 410 | } |
| 411 | |
| 412 | void ResonanceAudioApiImpl::SetSoundObjectSpread( |
| 413 | SourceId sound_object_source_id, float spread_deg) { |
| 414 | auto task = [this, sound_object_source_id, spread_deg]() { |
| 415 | auto source_parameters = |
| 416 | system_settings_.GetSourceParametersManager()->GetMutableParameters( |
| 417 | source_id: sound_object_source_id); |
| 418 | if (source_parameters != nullptr) { |
| 419 | source_parameters->spread_deg = spread_deg; |
| 420 | } |
| 421 | }; |
| 422 | task_queue_.Post(task); |
| 423 | } |
| 424 | |
| 425 | void ResonanceAudioApiImpl::EnableRoomEffects(bool enable) { |
| 426 | auto task = [this, enable]() { graph_manager_->EnableRoomEffects(enable); }; |
| 427 | task_queue_.Post(task); |
| 428 | } |
| 429 | |
| 430 | void ResonanceAudioApiImpl::SetReflectionProperties( |
| 431 | const ReflectionProperties& reflection_properties) { |
| 432 | auto task = [this, reflection_properties]() { |
| 433 | system_settings_.SetReflectionProperties(reflection_properties); |
| 434 | }; |
| 435 | task_queue_.Post(task); |
| 436 | } |
| 437 | |
| 438 | void ResonanceAudioApiImpl::SetReverbProperties( |
| 439 | const ReverbProperties& reverb_properties) { |
| 440 | auto task = [this, reverb_properties]() { |
| 441 | system_settings_.SetReverbProperties(reverb_properties); |
| 442 | }; |
| 443 | task_queue_.Post(task); |
| 444 | } |
| 445 | |
| 446 | const AudioBuffer* ResonanceAudioApiImpl::GetAmbisonicOutputBuffer() const { |
| 447 | return graph_manager_->GetAmbisonicBuffer(); |
| 448 | } |
| 449 | |
| 450 | const AudioBuffer* ResonanceAudioApiImpl::GetStereoOutputBuffer() const { |
| 451 | return graph_manager_->GetStereoBuffer(); |
| 452 | } |
| 453 | |
| 454 | const AudioBuffer *ResonanceAudioApiImpl::GetReverbBuffer() const { |
| 455 | return graph_manager_->GetReverbBuffer(); |
| 456 | } |
| 457 | |
| 458 | void ResonanceAudioApiImpl::ProcessNextBuffer() { |
| 459 | #if defined(ENABLE_TRACING) && !ION_PRODUCTION |
| 460 | // This enables tracing on the audio thread. |
| 461 | auto task = []() { ENABLE_TRACING_ON_CURRENT_THREAD("AudioThread" ); }; |
| 462 | task_queue_.Post(task); |
| 463 | #endif // defined(ENABLE_TRACING) && !ION_PRODUCTION |
| 464 | |
| 465 | |
| 466 | task_queue_.Execute(); |
| 467 | |
| 468 | // Update room effects only if the pipeline is initialized. |
| 469 | if (graph_manager_->GetRoomEffectsEnabled()) { |
| 470 | graph_manager_->UpdateRoomReflections(); |
| 471 | graph_manager_->UpdateRoomReverb(); |
| 472 | } |
| 473 | // Update source attenuation parameters. |
| 474 | const auto process = [this](SourceParameters* parameters) { |
| 475 | const float master_gain = system_settings_.GetMasterGain(); |
| 476 | const auto& listener_position = system_settings_.GetHeadPosition(); |
| 477 | const auto& reflection_properties = |
| 478 | system_settings_.GetReflectionProperties(); |
| 479 | const auto& reverb_properties = system_settings_.GetReverbProperties(); |
| 480 | UpdateAttenuationParameters(master_gain, reflections_gain: reflection_properties.gain, |
| 481 | reverb_gain: reverb_properties.gain, listener_position, |
| 482 | parameters); |
| 483 | }; |
| 484 | system_settings_.GetSourceParametersManager()->ProcessAllParameters(process); |
| 485 | |
| 486 | graph_manager_->Process(); |
| 487 | } |
| 488 | |
| 489 | void ResonanceAudioApiImpl::SetStereoSpeakerMode(bool enabled) { |
| 490 | auto task = [this, enabled]() { |
| 491 | system_settings_.SetStereoSpeakerMode(enabled); |
| 492 | }; |
| 493 | task_queue_.Post(task); |
| 494 | } |
| 495 | |
| 496 | template <typename OutputType> |
| 497 | bool ResonanceAudioApiImpl::FillOutputBuffer(size_t num_channels, |
| 498 | size_t num_frames, |
| 499 | OutputType buffer_ptr) { |
| 500 | |
| 501 | |
| 502 | if (buffer_ptr == nullptr) { |
| 503 | LOG(WARNING) << kBadInputPointerMessage; |
| 504 | return false; |
| 505 | } |
| 506 | if (num_channels != kNumStereoChannels) { |
| 507 | LOG(WARNING) << "Output buffer must be stereo" ; |
| 508 | return false; |
| 509 | } |
| 510 | const size_t num_input_samples = num_frames * num_channels; |
| 511 | const size_t num_expected_output_samples = |
| 512 | system_settings_.GetFramesPerBuffer() * system_settings_.GetNumChannels(); |
| 513 | if (num_input_samples != num_expected_output_samples) { |
| 514 | LOG(WARNING) << "Output buffer size must be " << num_expected_output_samples |
| 515 | << " samples" ; |
| 516 | return false; |
| 517 | } |
| 518 | |
| 519 | // Get the processed output buffer. |
| 520 | ProcessNextBuffer(); |
| 521 | const AudioBuffer* output_buffer = GetStereoOutputBuffer(); |
| 522 | if (output_buffer == nullptr) { |
| 523 | // This indicates that the graph processing is triggered without having any |
| 524 | // connected sources. |
| 525 | return false; |
| 526 | } |
| 527 | |
| 528 | FillExternalBuffer(*output_buffer, buffer_ptr, num_frames, num_channels); |
| 529 | return true; |
| 530 | } |
| 531 | |
| 532 | template <typename SampleType> |
| 533 | void ResonanceAudioApiImpl::SetSourceBuffer(SourceId source_id, |
| 534 | SampleType audio_buffer_ptr, |
| 535 | size_t num_input_channels, |
| 536 | size_t num_frames) { |
| 537 | // Execute task queue to ensure newly created sound sources are initialized. |
| 538 | task_queue_.Execute(); |
| 539 | |
| 540 | if (audio_buffer_ptr == nullptr) { |
| 541 | LOG(WARNING) << kBadInputPointerMessage; |
| 542 | return; |
| 543 | } |
| 544 | if (num_frames != system_settings_.GetFramesPerBuffer()) { |
| 545 | LOG(WARNING) << kBufferSizeMustMatchNumFramesMessage; |
| 546 | return; |
| 547 | } |
| 548 | |
| 549 | AudioBuffer* const output_buffer = |
| 550 | graph_manager_->GetMutableAudioBuffer(source_id); |
| 551 | if (output_buffer == nullptr) { |
| 552 | LOG(WARNING) << "Source audio buffer not found" ; |
| 553 | return; |
| 554 | } |
| 555 | const size_t num_output_channels = output_buffer->num_channels(); |
| 556 | |
| 557 | if (num_input_channels == num_output_channels) { |
| 558 | FillAudioBuffer(audio_buffer_ptr, num_frames, num_input_channels, |
| 559 | output_buffer); |
| 560 | |
| 561 | return; |
| 562 | } |
| 563 | |
| 564 | if ((num_input_channels == kNumMonoChannels) && |
| 565 | (num_output_channels == kNumStereoChannels)) { |
| 566 | FillAudioBufferWithChannelRemapping( |
| 567 | audio_buffer_ptr, num_frames, num_input_channels, |
| 568 | {0, 0} /* channel_map */, output_buffer); |
| 569 | return; |
| 570 | } |
| 571 | |
| 572 | if (num_input_channels > num_output_channels) { |
| 573 | std::vector<size_t> channel_map(num_output_channels); |
| 574 | // Fill channel map with increasing indices. |
| 575 | std::iota(first: std::begin(cont&: channel_map), last: std::end(cont&: channel_map), value: 0); |
| 576 | FillAudioBufferWithChannelRemapping(audio_buffer_ptr, num_frames, |
| 577 | num_input_channels, channel_map, |
| 578 | output_buffer); |
| 579 | return; |
| 580 | } |
| 581 | |
| 582 | LOG(WARNING) << "Number of input channels does not match the number of " |
| 583 | "output channels" ; |
| 584 | } |
| 585 | |
| 586 | } // namespace vraudio |
| 587 | |