| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef RESONANCE_AUDIO_GRAPH_RESONANCE_AUDIO_API_IMPL_H_ |
| 18 | #define RESONANCE_AUDIO_GRAPH_RESONANCE_AUDIO_API_IMPL_H_ |
| 19 | |
| 20 | #include <atomic> |
| 21 | #include <memory> |
| 22 | #include <vector> |
| 23 | |
| 24 | #include "base/integral_types.h" |
| 25 | #include "api/resonance_audio_api.h" |
| 26 | #include "base/audio_buffer.h" |
| 27 | #include "graph/graph_manager.h" |
| 28 | #include "graph/system_settings.h" |
| 29 | #include "utils/lockless_task_queue.h" |
| 30 | |
| 31 | namespace vraudio { |
| 32 | |
| 33 | // Implementation of ResonanceAudioApi interface. |
| 34 | class ResonanceAudioApiImpl : public ResonanceAudioApi { |
| 35 | public: |
| 36 | // Constructor that initializes |ResonanceAudioApi| with system configuration. |
| 37 | // |
| 38 | // @param num_channels Number of channels of audio output. |
| 39 | // @param frames_per_buffer Number of frames per buffer. |
| 40 | // @param sample_rate_hz System sample rate. |
| 41 | ResonanceAudioApiImpl(size_t num_channels, size_t frames_per_buffer, |
| 42 | int sample_rate_hz); |
| 43 | |
| 44 | ~ResonanceAudioApiImpl() override; |
| 45 | |
| 46 | ////////////////////////////////// |
| 47 | // ResonanceAudioApi implementation. |
| 48 | ////////////////////////////////// |
| 49 | |
| 50 | // Obtain processed output buffers. |
| 51 | bool FillInterleavedOutputBuffer(size_t num_channels, size_t num_frames, |
| 52 | float* buffer_ptr) override; |
| 53 | bool FillInterleavedOutputBuffer(size_t num_channels, size_t num_frames, |
| 54 | int16* buffer_ptr) override; |
| 55 | bool FillPlanarOutputBuffer(size_t num_channels, size_t num_frames, |
| 56 | float* const* buffer_ptr) override; |
| 57 | bool FillPlanarOutputBuffer(size_t num_channels, size_t num_frames, |
| 58 | int16* const* buffer_ptr) override; |
| 59 | |
| 60 | // Listener configuration. |
| 61 | void SetHeadPosition(float x, float y, float z) override; |
| 62 | void SetHeadRotation(float x, float y, float z, float w) override; |
| 63 | void SetMasterVolume(float volume) override; |
| 64 | void SetStereoSpeakerMode(bool enabled) override; |
| 65 | |
| 66 | // Create and destroy sources. |
| 67 | SourceId CreateAmbisonicSource(size_t num_channels) override; |
| 68 | SourceId CreateStereoSource(size_t num_channels) override; |
| 69 | SourceId CreateSoundObjectSource(RenderingMode rendering_mode) override; |
| 70 | void DestroySource(SourceId source_id) override; |
| 71 | |
| 72 | // Set source data. |
| 73 | void SetInterleavedBuffer(SourceId source_id, const float* audio_buffer_ptr, |
| 74 | size_t num_channels, size_t num_frames) override; |
| 75 | void SetInterleavedBuffer(SourceId source_id, const int16* audio_buffer_ptr, |
| 76 | size_t num_channels, size_t num_frames) override; |
| 77 | void SetPlanarBuffer(SourceId source_id, const float* const* audio_buffer_ptr, |
| 78 | size_t num_channels, size_t num_frames) override; |
| 79 | void SetPlanarBuffer(SourceId source_id, const int16* const* audio_buffer_ptr, |
| 80 | size_t num_channels, size_t num_frames) override; |
| 81 | |
| 82 | // Source configuration. |
| 83 | void SetSourceDistanceAttenuation(SourceId source_id, |
| 84 | float distance_attenuation) override; |
| 85 | void SetSourceDistanceModel(SourceId source_id, DistanceRolloffModel rolloff, |
| 86 | float min_distance, float max_distance) override; |
| 87 | void SetSourcePosition(SourceId source_id, float x, float y, |
| 88 | float z) override; |
| 89 | void SetSourceRoomEffectsGain(SourceId source_id, |
| 90 | float room_effects_gain) override; |
| 91 | void SetSourceRotation(SourceId source_id, float x, float y, float z, |
| 92 | float w) override; |
| 93 | void SetSourceVolume(SourceId source_id, float volume) override; |
| 94 | |
| 95 | // Sound object configuration. |
| 96 | void SetSoundObjectDirectivity(SourceId sound_object_source_id, float alpha, |
| 97 | float order) override; |
| 98 | void SetSoundObjectListenerDirectivity(SourceId sound_object_source_id, |
| 99 | float alpha, float order) override; |
| 100 | void SetSoundObjectNearFieldEffectGain(SourceId sound_object_source_id, |
| 101 | float gain) override; |
| 102 | void SetSoundObjectOcclusionIntensity(SourceId sound_object_source_id, |
| 103 | float intensity) override; |
| 104 | void SetSoundObjectSpread(SourceId sound_object_source_id, |
| 105 | float spread_deg) override; |
| 106 | |
| 107 | // Room effects configuration. |
| 108 | void EnableRoomEffects(bool enable) override; |
| 109 | void SetReflectionProperties( |
| 110 | const ReflectionProperties& reflection_properties) override; |
| 111 | void SetReverbProperties(const ReverbProperties& reverb_properties) override; |
| 112 | |
| 113 | ////////////////////////////////// |
| 114 | // Internal API methods. |
| 115 | ////////////////////////////////// |
| 116 | |
| 117 | // Returns the last processed output buffer of the ambisonic mix. |
| 118 | // |
| 119 | // @return Pointer to ambisonic output buffer. |
| 120 | const AudioBuffer* GetAmbisonicOutputBuffer() const; |
| 121 | |
| 122 | // Returns the last processed output buffer of the stereo (binaural) mix. |
| 123 | // |
| 124 | // @return Pointer to stereo output buffer. |
| 125 | const AudioBuffer* GetStereoOutputBuffer() const; |
| 126 | |
| 127 | // Returns the last processed buffer containing stereo data for the room reverb |
| 128 | // |
| 129 | // @return Pointer to room reverb stereo buffer. |
| 130 | const AudioBuffer* GetReverbBuffer() const; |
| 131 | |
| 132 | // Triggers processing of the audio graph with the updated system properties. |
| 133 | void ProcessNextBuffer(); |
| 134 | |
| 135 | private: |
| 136 | // This method triggers the processing of the audio graph and outputs a |
| 137 | // binaural stereo output buffer. |
| 138 | // |
| 139 | // @tparam OutputType Output sample format, only float and int16 are |
| 140 | // supported. |
| 141 | // @param num_channels Number of channels in output buffer. |
| 142 | // @param num_frames Size of buffer in frames. |
| 143 | // @param buffer_ptr Raw pointer to audio buffer. |
| 144 | // @return True if a valid output was successfully rendered, false otherwise. |
| 145 | template <typename OutputType> |
| 146 | bool FillOutputBuffer(size_t num_channels, size_t num_frames, |
| 147 | OutputType buffer_ptr); |
| 148 | |
| 149 | // Sets the next audio buffer to a sound source. |
| 150 | // |
| 151 | // @param source_id Id of sound source. |
| 152 | // @param audio_buffer_ptr Pointer to planar or interleaved audio buffer. |
| 153 | // @param num_input_channels Number of input channels. |
| 154 | // @param num_frames Number of frames per channel / audio buffer. |
| 155 | template <typename SampleType> |
| 156 | void SetSourceBuffer(SourceId source_id, SampleType audio_buffer_ptr, |
| 157 | size_t num_input_channels, size_t num_frames); |
| 158 | |
| 159 | // Graph manager used to create and destroy sound objects. |
| 160 | std::unique_ptr<GraphManager> graph_manager_; |
| 161 | |
| 162 | // Manages system wide settings. |
| 163 | SystemSettings system_settings_; |
| 164 | |
| 165 | // Task queue to cache manipulation of all the entities in the system. All |
| 166 | // tasks are executed from the audio thread. |
| 167 | LocklessTaskQueue task_queue_; |
| 168 | |
| 169 | // Incremental source id counter. |
| 170 | std::atomic<int> source_id_counter_; |
| 171 | }; |
| 172 | |
| 173 | } // namespace vraudio |
| 174 | |
| 175 | #endif // RESONANCE_AUDIO_GRAPH_RESONANCE_AUDIO_API_IMPL_H_ |
| 176 | |