| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef RESONANCE_AUDIO_GRAPH_SYSTEM_SETTINGS_H_ |
| 18 | #define RESONANCE_AUDIO_GRAPH_SYSTEM_SETTINGS_H_ |
| 19 | |
| 20 | #include "api/resonance_audio_api.h" |
| 21 | #include "base/constants_and_types.h" |
| 22 | #include "base/misc_math.h" |
| 23 | #include "graph/source_parameters_manager.h" |
| 24 | |
| 25 | namespace vraudio { |
| 26 | |
| 27 | // Contains system-wide settings and parameters. Note that this class is not |
| 28 | // thread-safe. Updating system parameters must be avoided during the audio |
| 29 | // graph processing. |
| 30 | class SystemSettings { |
| 31 | public: |
| 32 | // Constructor initializes the system configuration. |
| 33 | // |
| 34 | // @param num_output_channels Number of output channels. |
| 35 | // @param frames_per_buffer Buffer size in frames. |
| 36 | // @param sample_rate_hz Sample rate. |
| 37 | SystemSettings(size_t num_output_channels, size_t frames_per_buffer, |
| 38 | int sample_rate_hz) |
| 39 | : sample_rate_hz_(sample_rate_hz), |
| 40 | frames_per_buffer_(frames_per_buffer), |
| 41 | num_channels_(num_output_channels), |
| 42 | head_rotation_(WorldRotation::Identity()), |
| 43 | head_position_(WorldPosition::Zero()), |
| 44 | master_gain_(1.0f), |
| 45 | stereo_speaker_mode_(false) {} |
| 46 | |
| 47 | // Sets the listener head orientation. |
| 48 | // |
| 49 | // @param head_rotation Listener head orientation. |
| 50 | void SetHeadRotation(const WorldRotation& head_rotation) { |
| 51 | head_rotation_ = head_rotation; |
| 52 | } |
| 53 | |
| 54 | // Sets the listener head position. |
| 55 | // |
| 56 | // @param head_position Listener head position. |
| 57 | void SetHeadPosition(const WorldPosition& head_position) { |
| 58 | head_position_ = head_position; |
| 59 | } |
| 60 | |
| 61 | // Sets the global stereo speaker mode flag. This flag enforces stereo panning |
| 62 | // and disables HRTF-based binauralization. The stereo speaker mode is |
| 63 | // disabled by default. |
| 64 | // |
| 65 | // @param enabled Defines the stereo speaker mode state. |
| 66 | void SetStereoSpeakerMode(bool enabled) { stereo_speaker_mode_ = enabled; } |
| 67 | |
| 68 | // Returns the source parameters manager. |
| 69 | // |
| 70 | // @return Mutable source parameters manager. |
| 71 | SourceParametersManager* GetSourceParametersManager() { |
| 72 | return &source_parameters_manager_; |
| 73 | } |
| 74 | |
| 75 | // Returns the parameters of source with given |source_id|. |
| 76 | // |
| 77 | // @param source_id Source id. |
| 78 | // @return Pointer to source parameters, nullptr if |source_id| not found. |
| 79 | const SourceParameters* GetSourceParameters(SourceId source_id) const { |
| 80 | return source_parameters_manager_.GetParameters(source_id); |
| 81 | } |
| 82 | |
| 83 | // Returns the sample rate. |
| 84 | // |
| 85 | // @return Sample rate in Hertz. |
| 86 | int GetSampleRateHz() const { return sample_rate_hz_; } |
| 87 | |
| 88 | // Returns the frames per buffer. |
| 89 | // |
| 90 | // @return Buffer size in frames. |
| 91 | size_t GetFramesPerBuffer() const { return frames_per_buffer_; } |
| 92 | |
| 93 | // Returns the number of output channels. |
| 94 | // |
| 95 | // @return Number of output channels. |
| 96 | size_t GetNumChannels() const { return num_channels_; } |
| 97 | |
| 98 | // Returns the head rotation. |
| 99 | // |
| 100 | // @return Head orientation. |
| 101 | const WorldRotation& GetHeadRotation() const { return head_rotation_; } |
| 102 | |
| 103 | // Returns the head position. |
| 104 | // |
| 105 | // @return Head position. |
| 106 | const WorldPosition& GetHeadPosition() const { return head_position_; } |
| 107 | |
| 108 | // Returns the stereo speaker mode state. |
| 109 | // |
| 110 | // @return Current stereo speaker mode state. |
| 111 | bool IsStereoSpeakerModeEnabled() const { return stereo_speaker_mode_; } |
| 112 | |
| 113 | // Sets the master gain. |
| 114 | // |
| 115 | // @param master_gain Master output gain. |
| 116 | void SetMasterGain(float master_gain) { master_gain_ = master_gain; } |
| 117 | |
| 118 | // Sets current reflection properties. |
| 119 | // |
| 120 | // @param reflection_properties Reflection properties. |
| 121 | void SetReflectionProperties( |
| 122 | const ReflectionProperties& reflection_properties) { |
| 123 | reflection_properties_ = reflection_properties; |
| 124 | } |
| 125 | |
| 126 | // Sets current reverb properties. |
| 127 | // |
| 128 | // @param reverb_properties Reflection properties. |
| 129 | void SetReverbProperties(const ReverbProperties& reverb_properties) { |
| 130 | reverb_properties_ = reverb_properties; |
| 131 | } |
| 132 | |
| 133 | // Returns the master gain. |
| 134 | // |
| 135 | // @return Master output gain. |
| 136 | float GetMasterGain() const { return master_gain_; } |
| 137 | |
| 138 | // Returns the current reflection properties of the environment. |
| 139 | // |
| 140 | // @return Current reflection properties. |
| 141 | const ReflectionProperties& GetReflectionProperties() const { |
| 142 | return reflection_properties_; |
| 143 | } |
| 144 | |
| 145 | // Returns the current reverb properties of the environment. |
| 146 | // |
| 147 | // @return Current reverb properties. |
| 148 | const ReverbProperties& GetReverbProperties() const { |
| 149 | return reverb_properties_; |
| 150 | } |
| 151 | |
| 152 | // Disable copy and assignment operator. Since |SystemSettings| serves as a |
| 153 | // global parameter storage, it should never be copied. |
| 154 | SystemSettings& operator=(const SystemSettings&) = delete; |
| 155 | SystemSettings(const SystemSettings&) = delete; |
| 156 | |
| 157 | private: |
| 158 | // Sampling rate. |
| 159 | const int sample_rate_hz_; |
| 160 | |
| 161 | // Frames per buffer. |
| 162 | const size_t frames_per_buffer_; |
| 163 | |
| 164 | // Number of channels per buffer. |
| 165 | const size_t num_channels_; |
| 166 | |
| 167 | // The most recently updated head rotation and position. |
| 168 | WorldRotation head_rotation_; |
| 169 | WorldPosition head_position_; |
| 170 | |
| 171 | // Source parameters manager. |
| 172 | SourceParametersManager source_parameters_manager_; |
| 173 | |
| 174 | // Master gain in amplitude. |
| 175 | float master_gain_; |
| 176 | |
| 177 | // Current reflection properties of the environment. |
| 178 | ReflectionProperties reflection_properties_; |
| 179 | |
| 180 | // Current reverb properties of the environment. |
| 181 | ReverbProperties reverb_properties_; |
| 182 | |
| 183 | // Defines the state of the global speaker mode. |
| 184 | bool stereo_speaker_mode_; |
| 185 | }; |
| 186 | |
| 187 | } // namespace vraudio |
| 188 | |
| 189 | #endif // RESONANCE_AUDIO_GRAPH_SYSTEM_SETTINGS_H_ |
| 190 | |