1// Copyright 2009-2021 Intel Corporation
2// SPDX-License-Identifier: Apache-2.0
3
4#pragma once
5
6#include "bvh_node_base.h"
7
8namespace embree
9{
10 /*! BVHN Quantized Node */
11 template<int N>
12 struct __aligned(8) QuantizedBaseNode_t
13 {
14 typedef unsigned char T;
15 static const T MIN_QUAN = 0;
16 static const T MAX_QUAN = 255;
17
18 /*! Clears the node. */
19 __forceinline void clear() {
20 for (size_t i=0; i<N; i++) lower_x[i] = lower_y[i] = lower_z[i] = MAX_QUAN;
21 for (size_t i=0; i<N; i++) upper_x[i] = upper_y[i] = upper_z[i] = MIN_QUAN;
22 }
23
24 /*! Returns bounds of specified child. */
25 __forceinline BBox3fa bounds(size_t i) const
26 {
27 assert(i < N);
28 const Vec3fa lower(madd(a: scale.x,b: (float)lower_x[i],c: start.x),
29 madd(a: scale.y,b: (float)lower_y[i],c: start.y),
30 madd(a: scale.z,b: (float)lower_z[i],c: start.z));
31 const Vec3fa upper(madd(a: scale.x,b: (float)upper_x[i],c: start.x),
32 madd(a: scale.y,b: (float)upper_y[i],c: start.y),
33 madd(a: scale.z,b: (float)upper_z[i],c: start.z));
34 return BBox3fa(lower,upper);
35 }
36
37 /*! Returns extent of bounds of specified child. */
38 __forceinline Vec3fa extent(size_t i) const {
39 return bounds(i).size();
40 }
41
42 static __forceinline void init_dim(const vfloat<N> &lower,
43 const vfloat<N> &upper,
44 T lower_quant[N],
45 T upper_quant[N],
46 float &start,
47 float &scale)
48 {
49 /* quantize bounds */
50 const vbool<N> m_valid = lower != vfloat<N>(pos_inf);
51 const float minF = reduce_min(lower);
52 const float maxF = reduce_max(upper);
53 float diff = (1.0f+2.0f*float(ulp))*(maxF - minF);
54 float decode_scale = diff / float(MAX_QUAN);
55 if (decode_scale == 0.0f) decode_scale = 2.0f*FLT_MIN; // result may have been flushed to zero
56 assert(madd(decode_scale,float(MAX_QUAN),minF) >= maxF);
57 const float encode_scale = diff > 0 ? (float(MAX_QUAN) / diff) : 0.0f;
58 vint<N> ilower = max(vint<N>(floor((lower - vfloat<N>(minF))*vfloat<N>(encode_scale))),MIN_QUAN);
59 vint<N> iupper = min(vint<N>(ceil ((upper - vfloat<N>(minF))*vfloat<N>(encode_scale))),MAX_QUAN);
60
61 /* lower/upper correction */
62 vbool<N> m_lower_correction = (madd(vfloat<N>(ilower),decode_scale,minF)) > lower;
63 vbool<N> m_upper_correction = (madd(vfloat<N>(iupper),decode_scale,minF)) < upper;
64 ilower = max(select(m_lower_correction,ilower-1,ilower),MIN_QUAN);
65 iupper = min(select(m_upper_correction,iupper+1,iupper),MAX_QUAN);
66
67 /* disable invalid lanes */
68 ilower = select(m_valid,ilower,MAX_QUAN);
69 iupper = select(m_valid,iupper,MIN_QUAN);
70
71 /* store as uchar to memory */
72 vint<N>::store(lower_quant,ilower);
73 vint<N>::store(upper_quant,iupper);
74 start = minF;
75 scale = decode_scale;
76
77#if defined(DEBUG)
78 vfloat<N> extract_lower( vint<N>::loadu(lower_quant) );
79 vfloat<N> extract_upper( vint<N>::loadu(upper_quant) );
80 vfloat<N> final_extract_lower = madd(extract_lower,decode_scale,minF);
81 vfloat<N> final_extract_upper = madd(extract_upper,decode_scale,minF);
82 assert( (movemask(final_extract_lower <= lower ) & movemask(m_valid)) == movemask(m_valid));
83 assert( (movemask(final_extract_upper >= upper ) & movemask(m_valid)) == movemask(m_valid));
84#endif
85 }
86
87 __forceinline void init_dim(AABBNode_t<NodeRefPtr<N>,N>& node)
88 {
89 init_dim(node.lower_x,node.upper_x,lower_x,upper_x,start.x,scale.x);
90 init_dim(node.lower_y,node.upper_y,lower_y,upper_y,start.y,scale.y);
91 init_dim(node.lower_z,node.upper_z,lower_z,upper_z,start.z,scale.z);
92 }
93
94 __forceinline vbool<N> validMask() const { return vint<N>::loadu(lower_x) <= vint<N>::loadu(upper_x); }
95
96#if defined(__AVX512F__) // KNL
97 __forceinline vbool16 validMask16() const { return le(0xff,vint<16>::loadu(lower_x),vint<16>::loadu(upper_x)); }
98#endif
99 __forceinline vfloat<N> dequantizeLowerX() const { return madd(vfloat<N>(vint<N>::loadu(lower_x)),scale.x,vfloat<N>(start.x)); }
100
101 __forceinline vfloat<N> dequantizeUpperX() const { return madd(vfloat<N>(vint<N>::loadu(upper_x)),scale.x,vfloat<N>(start.x)); }
102
103 __forceinline vfloat<N> dequantizeLowerY() const { return madd(vfloat<N>(vint<N>::loadu(lower_y)),scale.y,vfloat<N>(start.y)); }
104
105 __forceinline vfloat<N> dequantizeUpperY() const { return madd(vfloat<N>(vint<N>::loadu(upper_y)),scale.y,vfloat<N>(start.y)); }
106
107 __forceinline vfloat<N> dequantizeLowerZ() const { return madd(vfloat<N>(vint<N>::loadu(lower_z)),scale.z,vfloat<N>(start.z)); }
108
109 __forceinline vfloat<N> dequantizeUpperZ() const { return madd(vfloat<N>(vint<N>::loadu(upper_z)),scale.z,vfloat<N>(start.z)); }
110
111 template <int M>
112 __forceinline vfloat<M> dequantize(const size_t offset) const { return vfloat<M>(vint<M>::loadu(all_planes+offset)); }
113
114#if defined(__AVX512F__)
115 __forceinline vfloat16 dequantizeLowerUpperX(const vint16 &p) const { return madd(vfloat16(permute(vint<16>::loadu(lower_x),p)),scale.x,vfloat16(start.x)); }
116 __forceinline vfloat16 dequantizeLowerUpperY(const vint16 &p) const { return madd(vfloat16(permute(vint<16>::loadu(lower_y),p)),scale.y,vfloat16(start.y)); }
117 __forceinline vfloat16 dequantizeLowerUpperZ(const vint16 &p) const { return madd(vfloat16(permute(vint<16>::loadu(lower_z),p)),scale.z,vfloat16(start.z)); }
118#endif
119
120 union {
121 struct {
122 T lower_x[N]; //!< 8bit discretized X dimension of lower bounds of all N children
123 T upper_x[N]; //!< 8bit discretized X dimension of upper bounds of all N children
124 T lower_y[N]; //!< 8bit discretized Y dimension of lower bounds of all N children
125 T upper_y[N]; //!< 8bit discretized Y dimension of upper bounds of all N children
126 T lower_z[N]; //!< 8bit discretized Z dimension of lower bounds of all N children
127 T upper_z[N]; //!< 8bit discretized Z dimension of upper bounds of all N children
128 };
129 T all_planes[6*N];
130 };
131
132 Vec3f start;
133 Vec3f scale;
134
135 friend embree_ostream operator<<(embree_ostream o, const QuantizedBaseNode_t& n)
136 {
137 o << "QuantizedBaseNode { " << embree_endl;
138 o << " start " << n.start << embree_endl;
139 o << " scale " << n.scale << embree_endl;
140 o << " lower_x " << vuint<N>::loadu(n.lower_x) << embree_endl;
141 o << " upper_x " << vuint<N>::loadu(n.upper_x) << embree_endl;
142 o << " lower_y " << vuint<N>::loadu(n.lower_y) << embree_endl;
143 o << " upper_y " << vuint<N>::loadu(n.upper_y) << embree_endl;
144 o << " lower_z " << vuint<N>::loadu(n.lower_z) << embree_endl;
145 o << " upper_z " << vuint<N>::loadu(n.upper_z) << embree_endl;
146 o << "}" << embree_endl;
147 return o;
148 }
149
150 };
151
152 template<typename NodeRef, int N>
153 struct __aligned(8) QuantizedNode_t : public BaseNode_t<NodeRef, N>, QuantizedBaseNode_t<N>
154 {
155 using BaseNode_t<NodeRef,N>::children;
156 using QuantizedBaseNode_t<N>::lower_x;
157 using QuantizedBaseNode_t<N>::upper_x;
158 using QuantizedBaseNode_t<N>::lower_y;
159 using QuantizedBaseNode_t<N>::upper_y;
160 using QuantizedBaseNode_t<N>::lower_z;
161 using QuantizedBaseNode_t<N>::upper_z;
162 using QuantizedBaseNode_t<N>::start;
163 using QuantizedBaseNode_t<N>::scale;
164 using QuantizedBaseNode_t<N>::init_dim;
165
166 __forceinline void setRef(size_t i, const NodeRef& ref) {
167 assert(i < N);
168 children[i] = ref;
169 }
170
171 struct Create2
172 {
173 template<typename BuildRecord>
174 __forceinline NodeRef operator() (BuildRecord* children, const size_t n, const FastAllocator::CachedAllocator& alloc) const
175 {
176 __aligned(64) AABBNode_t<NodeRef,N> node;
177 node.clear();
178 for (size_t i=0; i<n; i++) {
179 node.setBounds(i,children[i].bounds());
180 }
181 QuantizedNode_t *qnode = (QuantizedNode_t*) alloc.malloc0(bytes: sizeof(QuantizedNode_t), align: NodeRef::byteAlignment);
182 qnode->init(node);
183
184 return (size_t)qnode | NodeRef::tyQuantizedNode;
185 }
186 };
187
188 struct Set2
189 {
190 template<typename BuildRecord>
191 __forceinline NodeRef operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRef* children, const size_t num) const
192 {
193#if defined(DEBUG)
194 // check that empty children are only at the end of the child list
195 bool emptyChild = false;
196 for (size_t i=0; i<num; i++) {
197 emptyChild |= (children[i] == NodeRef::emptyNode);
198 assert(emptyChild == (children[i] == NodeRef::emptyNode));
199 }
200#endif
201 QuantizedNode_t* node = ref.quantizedNode();
202 for (size_t i=0; i<num; i++) node->setRef(i,children[i]);
203 return ref;
204 }
205 };
206
207 __forceinline void init(AABBNode_t<NodeRef,N>& node)
208 {
209 for (size_t i=0;i<N;i++) children[i] = NodeRef::emptyNode;
210 init_dim(node);
211 }
212
213 };
214
215 /*! BVHN Quantized Node */
216 template<int N>
217 struct __aligned(8) QuantizedBaseNodeMB_t
218 {
219 QuantizedBaseNode_t<N> node0;
220 QuantizedBaseNode_t<N> node1;
221
222 /*! Clears the node. */
223 __forceinline void clear() {
224 node0.clear();
225 node1.clear();
226 }
227
228 /*! Returns bounds of specified child. */
229 __forceinline BBox3fa bounds(size_t i) const
230 {
231 assert(i < N);
232 BBox3fa bounds0 = node0.bounds(i);
233 BBox3fa bounds1 = node1.bounds(i);
234 bounds0.extend(other: bounds1);
235 return bounds0;
236 }
237
238 /*! Returns extent of bounds of specified child. */
239 __forceinline Vec3fa extent(size_t i) const {
240 return bounds(i).size();
241 }
242
243 __forceinline vbool<N> validMask() const { return node0.validMask(); }
244
245 template<typename T>
246 __forceinline vfloat<N> dequantizeLowerX(const T t) const { return lerp(node0.dequantizeLowerX(),node1.dequantizeLowerX(),t); }
247 template<typename T>
248 __forceinline vfloat<N> dequantizeUpperX(const T t) const { return lerp(node0.dequantizeUpperX(),node1.dequantizeUpperX(),t); }
249 template<typename T>
250 __forceinline vfloat<N> dequantizeLowerY(const T t) const { return lerp(node0.dequantizeLowerY(),node1.dequantizeLowerY(),t); }
251 template<typename T>
252 __forceinline vfloat<N> dequantizeUpperY(const T t) const { return lerp(node0.dequantizeUpperY(),node1.dequantizeUpperY(),t); }
253 template<typename T>
254 __forceinline vfloat<N> dequantizeLowerZ(const T t) const { return lerp(node0.dequantizeLowerZ(),node1.dequantizeLowerZ(),t); }
255 template<typename T>
256 __forceinline vfloat<N> dequantizeUpperZ(const T t) const { return lerp(node0.dequantizeUpperZ(),node1.dequantizeUpperZ(),t); }
257
258
259 template<int M>
260 __forceinline vfloat<M> dequantizeLowerX(const size_t i, const vfloat<M> &t) const { return lerp(vfloat<M>(node0.dequantizeLowerX()[i]),vfloat<M>(node1.dequantizeLowerX()[i]),t); }
261 template<int M>
262 __forceinline vfloat<M> dequantizeUpperX(const size_t i, const vfloat<M> &t) const { return lerp(vfloat<M>(node0.dequantizeUpperX()[i]),vfloat<M>(node1.dequantizeUpperX()[i]),t); }
263 template<int M>
264 __forceinline vfloat<M> dequantizeLowerY(const size_t i, const vfloat<M> &t) const { return lerp(vfloat<M>(node0.dequantizeLowerY()[i]),vfloat<M>(node1.dequantizeLowerY()[i]),t); }
265 template<int M>
266 __forceinline vfloat<M> dequantizeUpperY(const size_t i, const vfloat<M> &t) const { return lerp(vfloat<M>(node0.dequantizeUpperY()[i]),vfloat<M>(node1.dequantizeUpperY()[i]),t); }
267 template<int M>
268 __forceinline vfloat<M> dequantizeLowerZ(const size_t i, const vfloat<M> &t) const { return lerp(vfloat<M>(node0.dequantizeLowerZ()[i]),vfloat<M>(node1.dequantizeLowerZ()[i]),t); }
269 template<int M>
270 __forceinline vfloat<M> dequantizeUpperZ(const size_t i, const vfloat<M> &t) const { return lerp(vfloat<M>(node0.dequantizeUpperZ()[i]),vfloat<M>(node1.dequantizeUpperZ()[i]),t); }
271
272 };
273}
274

source code of qtquick3d/src/3rdparty/embree/kernels/bvh/bvh_node_qaabb.h