| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "node_intersector.h" |
| 7 | |
| 8 | namespace embree |
| 9 | { |
| 10 | namespace isa |
| 11 | { |
| 12 | ////////////////////////////////////////////////////////////////////////////////////// |
| 13 | // Ray packet structure used in hybrid traversal |
| 14 | ////////////////////////////////////////////////////////////////////////////////////// |
| 15 | |
| 16 | template<int K, bool robust> |
| 17 | struct TravRayK; |
| 18 | |
| 19 | /* Fast variant */ |
| 20 | template<int K> |
| 21 | struct TravRayK<K, false> |
| 22 | { |
| 23 | __forceinline TravRayK() {} |
| 24 | |
| 25 | __forceinline TravRayK(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, int N) |
| 26 | { |
| 27 | init(ray_org, ray_dir, N); |
| 28 | } |
| 29 | |
| 30 | __forceinline TravRayK(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, const vfloat<K>& ray_tnear, const vfloat<K>& ray_tfar, int N) |
| 31 | { |
| 32 | init(ray_org, ray_dir, N); |
| 33 | tnear = ray_tnear; |
| 34 | tfar = ray_tfar; |
| 35 | } |
| 36 | |
| 37 | __forceinline void init(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, int N) |
| 38 | { |
| 39 | org = ray_org; |
| 40 | dir = ray_dir; |
| 41 | rdir = rcp_safe(ray_dir); |
| 42 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 43 | org_rdir = org * rdir; |
| 44 | #endif |
| 45 | |
| 46 | if (N) |
| 47 | { |
| 48 | const int size = sizeof(float)*N; |
| 49 | nearXYZ.x = select(rdir.x >= 0.0f, vint<K>(0*size), vint<K>(1*size)); |
| 50 | nearXYZ.y = select(rdir.y >= 0.0f, vint<K>(2*size), vint<K>(3*size)); |
| 51 | nearXYZ.z = select(rdir.z >= 0.0f, vint<K>(4*size), vint<K>(5*size)); |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | Vec3vf<K> org; |
| 56 | Vec3vf<K> dir; |
| 57 | Vec3vf<K> rdir; |
| 58 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 59 | Vec3vf<K> org_rdir; |
| 60 | #endif |
| 61 | Vec3vi<K> nearXYZ; |
| 62 | vfloat<K> tnear; |
| 63 | vfloat<K> tfar; |
| 64 | }; |
| 65 | |
| 66 | template<int K> |
| 67 | using TravRayKFast = TravRayK<K, false>; |
| 68 | |
| 69 | /* Robust variant */ |
| 70 | template<int K> |
| 71 | struct TravRayK<K, true> |
| 72 | { |
| 73 | __forceinline TravRayK() {} |
| 74 | |
| 75 | __forceinline TravRayK(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, int N) |
| 76 | { |
| 77 | init(ray_org, ray_dir, N); |
| 78 | } |
| 79 | |
| 80 | __forceinline TravRayK(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, const vfloat<K>& ray_tnear, const vfloat<K>& ray_tfar, int N) |
| 81 | { |
| 82 | init(ray_org, ray_dir, N); |
| 83 | tnear = ray_tnear; |
| 84 | tfar = ray_tfar; |
| 85 | } |
| 86 | |
| 87 | __forceinline void init(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, int N) |
| 88 | { |
| 89 | org = ray_org; |
| 90 | dir = ray_dir; |
| 91 | rdir = vfloat<K>(1.0f)/(zero_fix(ray_dir)); |
| 92 | |
| 93 | if (N) |
| 94 | { |
| 95 | const int size = sizeof(float)*N; |
| 96 | nearXYZ.x = select(rdir.x >= 0.0f, vint<K>(0*size), vint<K>(1*size)); |
| 97 | nearXYZ.y = select(rdir.y >= 0.0f, vint<K>(2*size), vint<K>(3*size)); |
| 98 | nearXYZ.z = select(rdir.z >= 0.0f, vint<K>(4*size), vint<K>(5*size)); |
| 99 | } |
| 100 | } |
| 101 | |
| 102 | Vec3vf<K> org; |
| 103 | Vec3vf<K> dir; |
| 104 | Vec3vf<K> rdir; |
| 105 | Vec3vi<K> nearXYZ; |
| 106 | vfloat<K> tnear; |
| 107 | vfloat<K> tfar; |
| 108 | }; |
| 109 | |
| 110 | template<int K> |
| 111 | using TravRayKRobust = TravRayK<K, true>; |
| 112 | |
| 113 | ////////////////////////////////////////////////////////////////////////////////////// |
| 114 | // Fast AABBNode intersection |
| 115 | ////////////////////////////////////////////////////////////////////////////////////// |
| 116 | |
| 117 | template<int N, int K> |
| 118 | __forceinline vbool<K> intersectNodeK(const typename BVHN<N>::AABBNode* node, size_t i, |
| 119 | const TravRayKFast<K>& ray, vfloat<K>& dist) |
| 120 | |
| 121 | { |
| 122 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 123 | const vfloat<K> lclipMinX = msub(node->lower_x[i], ray.rdir.x, ray.org_rdir.x); |
| 124 | const vfloat<K> lclipMinY = msub(node->lower_y[i], ray.rdir.y, ray.org_rdir.y); |
| 125 | const vfloat<K> lclipMinZ = msub(node->lower_z[i], ray.rdir.z, ray.org_rdir.z); |
| 126 | const vfloat<K> lclipMaxX = msub(node->upper_x[i], ray.rdir.x, ray.org_rdir.x); |
| 127 | const vfloat<K> lclipMaxY = msub(node->upper_y[i], ray.rdir.y, ray.org_rdir.y); |
| 128 | const vfloat<K> lclipMaxZ = msub(node->upper_z[i], ray.rdir.z, ray.org_rdir.z); |
| 129 | #else |
| 130 | const vfloat<K> lclipMinX = (node->lower_x[i] - ray.org.x) * ray.rdir.x; |
| 131 | const vfloat<K> lclipMinY = (node->lower_y[i] - ray.org.y) * ray.rdir.y; |
| 132 | const vfloat<K> lclipMinZ = (node->lower_z[i] - ray.org.z) * ray.rdir.z; |
| 133 | const vfloat<K> lclipMaxX = (node->upper_x[i] - ray.org.x) * ray.rdir.x; |
| 134 | const vfloat<K> lclipMaxY = (node->upper_y[i] - ray.org.y) * ray.rdir.y; |
| 135 | const vfloat<K> lclipMaxZ = (node->upper_z[i] - ray.org.z) * ray.rdir.z; |
| 136 | #endif |
| 137 | |
| 138 | #if defined(__AVX512F__) // SKX |
| 139 | if (K == 16) |
| 140 | { |
| 141 | /* use mixed float/int min/max */ |
| 142 | const vfloat<K> lnearP = maxi(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 143 | const vfloat<K> lfarP = mini(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 144 | const vbool<K> lhit = asInt(maxi(lnearP, ray.tnear)) <= asInt(mini(lfarP, ray.tfar)); |
| 145 | dist = lnearP; |
| 146 | return lhit; |
| 147 | } |
| 148 | else |
| 149 | #endif |
| 150 | { |
| 151 | const vfloat<K> lnearP = maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY), mini(lclipMinZ, lclipMaxZ)); |
| 152 | const vfloat<K> lfarP = mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY), maxi(lclipMinZ, lclipMaxZ)); |
| 153 | #if defined(__AVX512F__) // SKX |
| 154 | const vbool<K> lhit = asInt(maxi(lnearP, ray.tnear)) <= asInt(mini(lfarP, ray.tfar)); |
| 155 | #else |
| 156 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 157 | #endif |
| 158 | dist = lnearP; |
| 159 | return lhit; |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | ////////////////////////////////////////////////////////////////////////////////////// |
| 164 | // Robust AABBNode intersection |
| 165 | ////////////////////////////////////////////////////////////////////////////////////// |
| 166 | |
| 167 | template<int N, int K> |
| 168 | __forceinline vbool<K> intersectNodeKRobust(const typename BVHN<N>::AABBNode* node, size_t i, |
| 169 | const TravRayKRobust<K>& ray, vfloat<K>& dist) |
| 170 | { |
| 171 | // FIXME: use per instruction rounding for AVX512 |
| 172 | const vfloat<K> lclipMinX = (node->lower_x[i] - ray.org.x) * ray.rdir.x; |
| 173 | const vfloat<K> lclipMinY = (node->lower_y[i] - ray.org.y) * ray.rdir.y; |
| 174 | const vfloat<K> lclipMinZ = (node->lower_z[i] - ray.org.z) * ray.rdir.z; |
| 175 | const vfloat<K> lclipMaxX = (node->upper_x[i] - ray.org.x) * ray.rdir.x; |
| 176 | const vfloat<K> lclipMaxY = (node->upper_y[i] - ray.org.y) * ray.rdir.y; |
| 177 | const vfloat<K> lclipMaxZ = (node->upper_z[i] - ray.org.z) * ray.rdir.z; |
| 178 | const float round_up = 1.0f+3.0f*float(ulp); |
| 179 | const float round_down = 1.0f-3.0f*float(ulp); |
| 180 | const vfloat<K> lnearP = round_down*max(max(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY)), min(lclipMinZ, lclipMaxZ)); |
| 181 | const vfloat<K> lfarP = round_up *min(min(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY)), max(lclipMinZ, lclipMaxZ)); |
| 182 | const vbool<K> lhit = max(lnearP, ray.tnear) <= min(lfarP, ray.tfar); |
| 183 | dist = lnearP; |
| 184 | return lhit; |
| 185 | } |
| 186 | |
| 187 | ////////////////////////////////////////////////////////////////////////////////////// |
| 188 | // Fast AABBNodeMB intersection |
| 189 | ////////////////////////////////////////////////////////////////////////////////////// |
| 190 | |
| 191 | template<int N, int K> |
| 192 | __forceinline vbool<K> intersectNodeK(const typename BVHN<N>::AABBNodeMB* node, const size_t i, |
| 193 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 194 | { |
| 195 | const vfloat<K> vlower_x = madd(time, vfloat<K>(node->lower_dx[i]), vfloat<K>(node->lower_x[i])); |
| 196 | const vfloat<K> vlower_y = madd(time, vfloat<K>(node->lower_dy[i]), vfloat<K>(node->lower_y[i])); |
| 197 | const vfloat<K> vlower_z = madd(time, vfloat<K>(node->lower_dz[i]), vfloat<K>(node->lower_z[i])); |
| 198 | const vfloat<K> vupper_x = madd(time, vfloat<K>(node->upper_dx[i]), vfloat<K>(node->upper_x[i])); |
| 199 | const vfloat<K> vupper_y = madd(time, vfloat<K>(node->upper_dy[i]), vfloat<K>(node->upper_y[i])); |
| 200 | const vfloat<K> vupper_z = madd(time, vfloat<K>(node->upper_dz[i]), vfloat<K>(node->upper_z[i])); |
| 201 | |
| 202 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 203 | const vfloat<K> lclipMinX = msub(vlower_x, ray.rdir.x, ray.org_rdir.x); |
| 204 | const vfloat<K> lclipMinY = msub(vlower_y, ray.rdir.y, ray.org_rdir.y); |
| 205 | const vfloat<K> lclipMinZ = msub(vlower_z, ray.rdir.z, ray.org_rdir.z); |
| 206 | const vfloat<K> lclipMaxX = msub(vupper_x, ray.rdir.x, ray.org_rdir.x); |
| 207 | const vfloat<K> lclipMaxY = msub(vupper_y, ray.rdir.y, ray.org_rdir.y); |
| 208 | const vfloat<K> lclipMaxZ = msub(vupper_z, ray.rdir.z, ray.org_rdir.z); |
| 209 | #else |
| 210 | const vfloat<K> lclipMinX = (vlower_x - ray.org.x) * ray.rdir.x; |
| 211 | const vfloat<K> lclipMinY = (vlower_y - ray.org.y) * ray.rdir.y; |
| 212 | const vfloat<K> lclipMinZ = (vlower_z - ray.org.z) * ray.rdir.z; |
| 213 | const vfloat<K> lclipMaxX = (vupper_x - ray.org.x) * ray.rdir.x; |
| 214 | const vfloat<K> lclipMaxY = (vupper_y - ray.org.y) * ray.rdir.y; |
| 215 | const vfloat<K> lclipMaxZ = (vupper_z - ray.org.z) * ray.rdir.z; |
| 216 | #endif |
| 217 | |
| 218 | #if defined(__AVX512F__) // SKX |
| 219 | if (K == 16) |
| 220 | { |
| 221 | /* use mixed float/int min/max */ |
| 222 | const vfloat<K> lnearP = maxi(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 223 | const vfloat<K> lfarP = mini(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 224 | const vbool<K> lhit = asInt(maxi(lnearP, ray.tnear)) <= asInt(mini(lfarP, ray.tfar)); |
| 225 | dist = lnearP; |
| 226 | return lhit; |
| 227 | } |
| 228 | else |
| 229 | #endif |
| 230 | { |
| 231 | const vfloat<K> lnearP = maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY), mini(lclipMinZ, lclipMaxZ)); |
| 232 | const vfloat<K> lfarP = mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY), maxi(lclipMinZ, lclipMaxZ)); |
| 233 | #if defined(__AVX512F__) // SKX |
| 234 | const vbool<K> lhit = asInt(maxi(lnearP, ray.tnear)) <= asInt(mini(lfarP, ray.tfar)); |
| 235 | #else |
| 236 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 237 | #endif |
| 238 | dist = lnearP; |
| 239 | return lhit; |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | ////////////////////////////////////////////////////////////////////////////////////// |
| 244 | // Robust AABBNodeMB intersection |
| 245 | ////////////////////////////////////////////////////////////////////////////////////// |
| 246 | |
| 247 | template<int N, int K> |
| 248 | __forceinline vbool<K> intersectNodeKRobust(const typename BVHN<N>::AABBNodeMB* node, const size_t i, |
| 249 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 250 | { |
| 251 | const vfloat<K> vlower_x = madd(time, vfloat<K>(node->lower_dx[i]), vfloat<K>(node->lower_x[i])); |
| 252 | const vfloat<K> vlower_y = madd(time, vfloat<K>(node->lower_dy[i]), vfloat<K>(node->lower_y[i])); |
| 253 | const vfloat<K> vlower_z = madd(time, vfloat<K>(node->lower_dz[i]), vfloat<K>(node->lower_z[i])); |
| 254 | const vfloat<K> vupper_x = madd(time, vfloat<K>(node->upper_dx[i]), vfloat<K>(node->upper_x[i])); |
| 255 | const vfloat<K> vupper_y = madd(time, vfloat<K>(node->upper_dy[i]), vfloat<K>(node->upper_y[i])); |
| 256 | const vfloat<K> vupper_z = madd(time, vfloat<K>(node->upper_dz[i]), vfloat<K>(node->upper_z[i])); |
| 257 | |
| 258 | const vfloat<K> lclipMinX = (vlower_x - ray.org.x) * ray.rdir.x; |
| 259 | const vfloat<K> lclipMinY = (vlower_y - ray.org.y) * ray.rdir.y; |
| 260 | const vfloat<K> lclipMinZ = (vlower_z - ray.org.z) * ray.rdir.z; |
| 261 | const vfloat<K> lclipMaxX = (vupper_x - ray.org.x) * ray.rdir.x; |
| 262 | const vfloat<K> lclipMaxY = (vupper_y - ray.org.y) * ray.rdir.y; |
| 263 | const vfloat<K> lclipMaxZ = (vupper_z - ray.org.z) * ray.rdir.z; |
| 264 | |
| 265 | const float round_up = 1.0f+3.0f*float(ulp); |
| 266 | const float round_down = 1.0f-3.0f*float(ulp); |
| 267 | |
| 268 | #if defined(__AVX512F__) // SKX |
| 269 | if (K == 16) |
| 270 | { |
| 271 | const vfloat<K> lnearP = round_down*maxi(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 272 | const vfloat<K> lfarP = round_up *mini(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 273 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 274 | dist = lnearP; |
| 275 | return lhit; |
| 276 | } |
| 277 | else |
| 278 | #endif |
| 279 | { |
| 280 | const vfloat<K> lnearP = round_down*maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY), mini(lclipMinZ, lclipMaxZ)); |
| 281 | const vfloat<K> lfarP = round_up *mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY), maxi(lclipMinZ, lclipMaxZ)); |
| 282 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 283 | dist = lnearP; |
| 284 | return lhit; |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | ////////////////////////////////////////////////////////////////////////////////////// |
| 289 | // Fast AABBNodeMB4D intersection |
| 290 | ////////////////////////////////////////////////////////////////////////////////////// |
| 291 | |
| 292 | template<int N, int K> |
| 293 | __forceinline vbool<K> intersectNodeKMB4D(const typename BVHN<N>::NodeRef ref, const size_t i, |
| 294 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 295 | { |
| 296 | const typename BVHN<N>::AABBNodeMB* node = ref.getAABBNodeMB(); |
| 297 | |
| 298 | const vfloat<K> vlower_x = madd(time, vfloat<K>(node->lower_dx[i]), vfloat<K>(node->lower_x[i])); |
| 299 | const vfloat<K> vlower_y = madd(time, vfloat<K>(node->lower_dy[i]), vfloat<K>(node->lower_y[i])); |
| 300 | const vfloat<K> vlower_z = madd(time, vfloat<K>(node->lower_dz[i]), vfloat<K>(node->lower_z[i])); |
| 301 | const vfloat<K> vupper_x = madd(time, vfloat<K>(node->upper_dx[i]), vfloat<K>(node->upper_x[i])); |
| 302 | const vfloat<K> vupper_y = madd(time, vfloat<K>(node->upper_dy[i]), vfloat<K>(node->upper_y[i])); |
| 303 | const vfloat<K> vupper_z = madd(time, vfloat<K>(node->upper_dz[i]), vfloat<K>(node->upper_z[i])); |
| 304 | |
| 305 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 306 | const vfloat<K> lclipMinX = msub(vlower_x, ray.rdir.x, ray.org_rdir.x); |
| 307 | const vfloat<K> lclipMinY = msub(vlower_y, ray.rdir.y, ray.org_rdir.y); |
| 308 | const vfloat<K> lclipMinZ = msub(vlower_z, ray.rdir.z, ray.org_rdir.z); |
| 309 | const vfloat<K> lclipMaxX = msub(vupper_x, ray.rdir.x, ray.org_rdir.x); |
| 310 | const vfloat<K> lclipMaxY = msub(vupper_y, ray.rdir.y, ray.org_rdir.y); |
| 311 | const vfloat<K> lclipMaxZ = msub(vupper_z, ray.rdir.z, ray.org_rdir.z); |
| 312 | #else |
| 313 | const vfloat<K> lclipMinX = (vlower_x - ray.org.x) * ray.rdir.x; |
| 314 | const vfloat<K> lclipMinY = (vlower_y - ray.org.y) * ray.rdir.y; |
| 315 | const vfloat<K> lclipMinZ = (vlower_z - ray.org.z) * ray.rdir.z; |
| 316 | const vfloat<K> lclipMaxX = (vupper_x - ray.org.x) * ray.rdir.x; |
| 317 | const vfloat<K> lclipMaxY = (vupper_y - ray.org.y) * ray.rdir.y; |
| 318 | const vfloat<K> lclipMaxZ = (vupper_z - ray.org.z) * ray.rdir.z; |
| 319 | #endif |
| 320 | |
| 321 | const vfloat<K> lnearP = maxi(maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY)), mini(lclipMinZ, lclipMaxZ)); |
| 322 | const vfloat<K> lfarP = mini(mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY)), maxi(lclipMinZ, lclipMaxZ)); |
| 323 | vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 324 | if (unlikely(ref.isAABBNodeMB4D())) { |
| 325 | const typename BVHN<N>::AABBNodeMB4D* node1 = (const typename BVHN<N>::AABBNodeMB4D*) node; |
| 326 | lhit = lhit & (vfloat<K>(node1->lower_t[i]) <= time) & (time < vfloat<K>(node1->upper_t[i])); |
| 327 | } |
| 328 | dist = lnearP; |
| 329 | return lhit; |
| 330 | } |
| 331 | |
| 332 | ////////////////////////////////////////////////////////////////////////////////////// |
| 333 | // Robust AABBNodeMB4D intersection |
| 334 | ////////////////////////////////////////////////////////////////////////////////////// |
| 335 | |
| 336 | template<int N, int K> |
| 337 | __forceinline vbool<K> intersectNodeKMB4DRobust(const typename BVHN<N>::NodeRef ref, const size_t i, |
| 338 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 339 | { |
| 340 | const typename BVHN<N>::AABBNodeMB* node = ref.getAABBNodeMB(); |
| 341 | |
| 342 | const vfloat<K> vlower_x = madd(time, vfloat<K>(node->lower_dx[i]), vfloat<K>(node->lower_x[i])); |
| 343 | const vfloat<K> vlower_y = madd(time, vfloat<K>(node->lower_dy[i]), vfloat<K>(node->lower_y[i])); |
| 344 | const vfloat<K> vlower_z = madd(time, vfloat<K>(node->lower_dz[i]), vfloat<K>(node->lower_z[i])); |
| 345 | const vfloat<K> vupper_x = madd(time, vfloat<K>(node->upper_dx[i]), vfloat<K>(node->upper_x[i])); |
| 346 | const vfloat<K> vupper_y = madd(time, vfloat<K>(node->upper_dy[i]), vfloat<K>(node->upper_y[i])); |
| 347 | const vfloat<K> vupper_z = madd(time, vfloat<K>(node->upper_dz[i]), vfloat<K>(node->upper_z[i])); |
| 348 | |
| 349 | const vfloat<K> lclipMinX = (vlower_x - ray.org.x) * ray.rdir.x; |
| 350 | const vfloat<K> lclipMinY = (vlower_y - ray.org.y) * ray.rdir.y; |
| 351 | const vfloat<K> lclipMinZ = (vlower_z - ray.org.z) * ray.rdir.z; |
| 352 | const vfloat<K> lclipMaxX = (vupper_x - ray.org.x) * ray.rdir.x; |
| 353 | const vfloat<K> lclipMaxY = (vupper_y - ray.org.y) * ray.rdir.y; |
| 354 | const vfloat<K> lclipMaxZ = (vupper_z - ray.org.z) * ray.rdir.z; |
| 355 | |
| 356 | const float round_up = 1.0f+3.0f*float(ulp); |
| 357 | const float round_down = 1.0f-3.0f*float(ulp); |
| 358 | const vfloat<K> lnearP = round_down*maxi(maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY)), mini(lclipMinZ, lclipMaxZ)); |
| 359 | const vfloat<K> lfarP = round_up *mini(mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY)), maxi(lclipMinZ, lclipMaxZ)); |
| 360 | vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 361 | |
| 362 | if (unlikely(ref.isAABBNodeMB4D())) { |
| 363 | const typename BVHN<N>::AABBNodeMB4D* node1 = (const typename BVHN<N>::AABBNodeMB4D*) node; |
| 364 | lhit = lhit & (vfloat<K>(node1->lower_t[i]) <= time) & (time < vfloat<K>(node1->upper_t[i])); |
| 365 | } |
| 366 | dist = lnearP; |
| 367 | return lhit; |
| 368 | } |
| 369 | |
| 370 | ////////////////////////////////////////////////////////////////////////////////////// |
| 371 | // Fast OBBNode intersection |
| 372 | ////////////////////////////////////////////////////////////////////////////////////// |
| 373 | |
| 374 | template<int N, int K, bool robust> |
| 375 | __forceinline vbool<K> intersectNodeK(const typename BVHN<N>::OBBNode* node, const size_t i, |
| 376 | const TravRayK<K,robust>& ray, vfloat<K>& dist) |
| 377 | { |
| 378 | const AffineSpace3vf<K> naabb(Vec3f(node->naabb.l.vx.x[i], node->naabb.l.vx.y[i], node->naabb.l.vx.z[i]), |
| 379 | Vec3f(node->naabb.l.vy.x[i], node->naabb.l.vy.y[i], node->naabb.l.vy.z[i]), |
| 380 | Vec3f(node->naabb.l.vz.x[i], node->naabb.l.vz.y[i], node->naabb.l.vz.z[i]), |
| 381 | Vec3f(node->naabb.p .x[i], node->naabb.p .y[i], node->naabb.p .z[i])); |
| 382 | |
| 383 | const Vec3vf<K> dir = xfmVector(naabb, ray.dir); |
| 384 | const Vec3vf<K> nrdir = Vec3vf<K>(vfloat<K>(-1.0f)) * rcp_safe(dir); // FIXME: negate instead of mul with -1? |
| 385 | const Vec3vf<K> org = xfmPoint(naabb, ray.org); |
| 386 | |
| 387 | const vfloat<K> lclipMinX = org.x * nrdir.x; // (Vec3fa(zero) - org) * rdir; |
| 388 | const vfloat<K> lclipMinY = org.y * nrdir.y; |
| 389 | const vfloat<K> lclipMinZ = org.z * nrdir.z; |
| 390 | const vfloat<K> lclipMaxX = lclipMinX - nrdir.x; // (Vec3fa(one) - org) * rdir; |
| 391 | const vfloat<K> lclipMaxY = lclipMinY - nrdir.y; |
| 392 | const vfloat<K> lclipMaxZ = lclipMinZ - nrdir.z; |
| 393 | |
| 394 | vfloat<K> lnearP = maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY), mini(lclipMinZ, lclipMaxZ)); |
| 395 | vfloat<K> lfarP = mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY), maxi(lclipMinZ, lclipMaxZ)); |
| 396 | if (robust) { |
| 397 | lnearP = lnearP*vfloat<K>(1.0f-3.0f*float(ulp)); |
| 398 | lfarP = lfarP *vfloat<K>(1.0f+3.0f*float(ulp)); |
| 399 | } |
| 400 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 401 | dist = lnearP; |
| 402 | return lhit; |
| 403 | } |
| 404 | |
| 405 | ////////////////////////////////////////////////////////////////////////////////////// |
| 406 | // Fast OBBNodeMB intersection |
| 407 | ////////////////////////////////////////////////////////////////////////////////////// |
| 408 | |
| 409 | template<int N, int K, bool robust> |
| 410 | __forceinline vbool<K> intersectNodeK(const typename BVHN<N>::OBBNodeMB* node, const size_t i, |
| 411 | const TravRayK<K,robust>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 412 | { |
| 413 | const AffineSpace3vf<K> xfm(Vec3f(node->space0.l.vx.x[i], node->space0.l.vx.y[i], node->space0.l.vx.z[i]), |
| 414 | Vec3f(node->space0.l.vy.x[i], node->space0.l.vy.y[i], node->space0.l.vy.z[i]), |
| 415 | Vec3f(node->space0.l.vz.x[i], node->space0.l.vz.y[i], node->space0.l.vz.z[i]), |
| 416 | Vec3f(node->space0.p .x[i], node->space0.p .y[i], node->space0.p .z[i])); |
| 417 | |
| 418 | const Vec3vf<K> b0_lower = zero; |
| 419 | const Vec3vf<K> b0_upper = one; |
| 420 | const Vec3vf<K> b1_lower(node->b1.lower.x[i], node->b1.lower.y[i], node->b1.lower.z[i]); |
| 421 | const Vec3vf<K> b1_upper(node->b1.upper.x[i], node->b1.upper.y[i], node->b1.upper.z[i]); |
| 422 | const Vec3vf<K> lower = lerp(b0_lower, b1_lower, time); |
| 423 | const Vec3vf<K> upper = lerp(b0_upper, b1_upper, time); |
| 424 | |
| 425 | const Vec3vf<K> dir = xfmVector(xfm, ray.dir); |
| 426 | const Vec3vf<K> rdir = rcp_safe(dir); |
| 427 | const Vec3vf<K> org = xfmPoint(xfm, ray.org); |
| 428 | |
| 429 | const vfloat<K> lclipMinX = (lower.x - org.x) * rdir.x; |
| 430 | const vfloat<K> lclipMinY = (lower.y - org.y) * rdir.y; |
| 431 | const vfloat<K> lclipMinZ = (lower.z - org.z) * rdir.z; |
| 432 | const vfloat<K> lclipMaxX = (upper.x - org.x) * rdir.x; |
| 433 | const vfloat<K> lclipMaxY = (upper.y - org.y) * rdir.y; |
| 434 | const vfloat<K> lclipMaxZ = (upper.z - org.z) * rdir.z; |
| 435 | |
| 436 | vfloat<K> lnearP = maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY), mini(lclipMinZ, lclipMaxZ)); |
| 437 | vfloat<K> lfarP = mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY), maxi(lclipMinZ, lclipMaxZ)); |
| 438 | if (robust) { |
| 439 | lnearP = lnearP*vfloat<K>(1.0f-3.0f*float(ulp)); |
| 440 | lfarP = lfarP *vfloat<K>(1.0f+3.0f*float(ulp)); |
| 441 | } |
| 442 | |
| 443 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 444 | dist = lnearP; |
| 445 | return lhit; |
| 446 | } |
| 447 | |
| 448 | |
| 449 | |
| 450 | ////////////////////////////////////////////////////////////////////////////////////// |
| 451 | // QuantizedBaseNode intersection |
| 452 | ////////////////////////////////////////////////////////////////////////////////////// |
| 453 | |
| 454 | template<int N, int K> |
| 455 | __forceinline vbool<K> intersectQuantizedNodeK(const typename BVHN<N>::QuantizedBaseNode* node, size_t i, |
| 456 | const TravRayK<K,false>& ray, vfloat<K>& dist) |
| 457 | |
| 458 | { |
| 459 | assert(movemask(node->validMask()) & ((size_t)1 << i)); |
| 460 | const vfloat<N> lower_x = node->dequantizeLowerX(); |
| 461 | const vfloat<N> upper_x = node->dequantizeUpperX(); |
| 462 | const vfloat<N> lower_y = node->dequantizeLowerY(); |
| 463 | const vfloat<N> upper_y = node->dequantizeUpperY(); |
| 464 | const vfloat<N> lower_z = node->dequantizeLowerZ(); |
| 465 | const vfloat<N> upper_z = node->dequantizeUpperZ(); |
| 466 | |
| 467 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 468 | const vfloat<K> lclipMinX = msub(lower_x[i], ray.rdir.x, ray.org_rdir.x); |
| 469 | const vfloat<K> lclipMinY = msub(lower_y[i], ray.rdir.y, ray.org_rdir.y); |
| 470 | const vfloat<K> lclipMinZ = msub(lower_z[i], ray.rdir.z, ray.org_rdir.z); |
| 471 | const vfloat<K> lclipMaxX = msub(upper_x[i], ray.rdir.x, ray.org_rdir.x); |
| 472 | const vfloat<K> lclipMaxY = msub(upper_y[i], ray.rdir.y, ray.org_rdir.y); |
| 473 | const vfloat<K> lclipMaxZ = msub(upper_z[i], ray.rdir.z, ray.org_rdir.z); |
| 474 | #else |
| 475 | const vfloat<K> lclipMinX = (lower_x[i] - ray.org.x) * ray.rdir.x; |
| 476 | const vfloat<K> lclipMinY = (lower_y[i] - ray.org.y) * ray.rdir.y; |
| 477 | const vfloat<K> lclipMinZ = (lower_z[i] - ray.org.z) * ray.rdir.z; |
| 478 | const vfloat<K> lclipMaxX = (upper_x[i] - ray.org.x) * ray.rdir.x; |
| 479 | const vfloat<K> lclipMaxY = (upper_y[i] - ray.org.y) * ray.rdir.y; |
| 480 | const vfloat<K> lclipMaxZ = (upper_z[i] - ray.org.z) * ray.rdir.z; |
| 481 | #endif |
| 482 | |
| 483 | #if defined(__AVX512F__) // SKX |
| 484 | if (K == 16) |
| 485 | { |
| 486 | /* use mixed float/int min/max */ |
| 487 | const vfloat<K> lnearP = maxi(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 488 | const vfloat<K> lfarP = mini(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 489 | const vbool<K> lhit = asInt(maxi(lnearP, ray.tnear)) <= asInt(mini(lfarP, ray.tfar)); |
| 490 | dist = lnearP; |
| 491 | return lhit; |
| 492 | } |
| 493 | else |
| 494 | #endif |
| 495 | { |
| 496 | const vfloat<K> lnearP = maxi(mini(lclipMinX, lclipMaxX), mini(lclipMinY, lclipMaxY), mini(lclipMinZ, lclipMaxZ)); |
| 497 | const vfloat<K> lfarP = mini(maxi(lclipMinX, lclipMaxX), maxi(lclipMinY, lclipMaxY), maxi(lclipMinZ, lclipMaxZ)); |
| 498 | #if defined(__AVX512F__) // SKX |
| 499 | const vbool<K> lhit = asInt(maxi(lnearP, ray.tnear)) <= asInt(mini(lfarP, ray.tfar)); |
| 500 | #else |
| 501 | const vbool<K> lhit = maxi(lnearP, ray.tnear) <= mini(lfarP, ray.tfar); |
| 502 | #endif |
| 503 | dist = lnearP; |
| 504 | return lhit; |
| 505 | } |
| 506 | } |
| 507 | |
| 508 | template<int N, int K> |
| 509 | __forceinline vbool<K> intersectQuantizedNodeK(const typename BVHN<N>::QuantizedBaseNode* node, size_t i, |
| 510 | const TravRayK<K,true>& ray, vfloat<K>& dist) |
| 511 | |
| 512 | { |
| 513 | assert(movemask(node->validMask()) & ((size_t)1 << i)); |
| 514 | const vfloat<N> lower_x = node->dequantizeLowerX(); |
| 515 | const vfloat<N> upper_x = node->dequantizeUpperX(); |
| 516 | const vfloat<N> lower_y = node->dequantizeLowerY(); |
| 517 | const vfloat<N> upper_y = node->dequantizeUpperY(); |
| 518 | const vfloat<N> lower_z = node->dequantizeLowerZ(); |
| 519 | const vfloat<N> upper_z = node->dequantizeUpperZ(); |
| 520 | |
| 521 | const vfloat<K> lclipMinX = (lower_x[i] - ray.org.x) * ray.rdir.x; |
| 522 | const vfloat<K> lclipMinY = (lower_y[i] - ray.org.y) * ray.rdir.y; |
| 523 | const vfloat<K> lclipMinZ = (lower_z[i] - ray.org.z) * ray.rdir.z; |
| 524 | const vfloat<K> lclipMaxX = (upper_x[i] - ray.org.x) * ray.rdir.x; |
| 525 | const vfloat<K> lclipMaxY = (upper_y[i] - ray.org.y) * ray.rdir.y; |
| 526 | const vfloat<K> lclipMaxZ = (upper_z[i] - ray.org.z) * ray.rdir.z; |
| 527 | |
| 528 | const float round_up = 1.0f+3.0f*float(ulp); |
| 529 | const float round_down = 1.0f-3.0f*float(ulp); |
| 530 | |
| 531 | const vfloat<K> lnearP = round_down*max(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 532 | const vfloat<K> lfarP = round_up *min(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 533 | const vbool<K> lhit = max(lnearP, ray.tnear) <= min(lfarP, ray.tfar); |
| 534 | dist = lnearP; |
| 535 | return lhit; |
| 536 | } |
| 537 | |
| 538 | template<int N, int K> |
| 539 | __forceinline vbool<K> intersectQuantizedNodeMBK(const typename BVHN<N>::QuantizedBaseNodeMB* node, const size_t i, |
| 540 | const TravRayK<K,false>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 541 | |
| 542 | { |
| 543 | assert(movemask(node->validMask()) & ((size_t)1 << i)); |
| 544 | |
| 545 | const vfloat<K> lower_x = node->template dequantizeLowerX<K>(i,time); |
| 546 | const vfloat<K> upper_x = node->template dequantizeUpperX<K>(i,time); |
| 547 | const vfloat<K> lower_y = node->template dequantizeLowerY<K>(i,time); |
| 548 | const vfloat<K> upper_y = node->template dequantizeUpperY<K>(i,time); |
| 549 | const vfloat<K> lower_z = node->template dequantizeLowerZ<K>(i,time); |
| 550 | const vfloat<K> upper_z = node->template dequantizeUpperZ<K>(i,time); |
| 551 | |
| 552 | #if defined(__AVX2__) || defined(__ARM_NEON) |
| 553 | const vfloat<K> lclipMinX = msub(lower_x, ray.rdir.x, ray.org_rdir.x); |
| 554 | const vfloat<K> lclipMinY = msub(lower_y, ray.rdir.y, ray.org_rdir.y); |
| 555 | const vfloat<K> lclipMinZ = msub(lower_z, ray.rdir.z, ray.org_rdir.z); |
| 556 | const vfloat<K> lclipMaxX = msub(upper_x, ray.rdir.x, ray.org_rdir.x); |
| 557 | const vfloat<K> lclipMaxY = msub(upper_y, ray.rdir.y, ray.org_rdir.y); |
| 558 | const vfloat<K> lclipMaxZ = msub(upper_z, ray.rdir.z, ray.org_rdir.z); |
| 559 | #else |
| 560 | const vfloat<K> lclipMinX = (lower_x - ray.org.x) * ray.rdir.x; |
| 561 | const vfloat<K> lclipMinY = (lower_y - ray.org.y) * ray.rdir.y; |
| 562 | const vfloat<K> lclipMinZ = (lower_z - ray.org.z) * ray.rdir.z; |
| 563 | const vfloat<K> lclipMaxX = (upper_x - ray.org.x) * ray.rdir.x; |
| 564 | const vfloat<K> lclipMaxY = (upper_y - ray.org.y) * ray.rdir.y; |
| 565 | const vfloat<K> lclipMaxZ = (upper_z - ray.org.z) * ray.rdir.z; |
| 566 | #endif |
| 567 | const vfloat<K> lnearP = max(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 568 | const vfloat<K> lfarP = min(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 569 | const vbool<K> lhit = max(lnearP, ray.tnear) <= min(lfarP, ray.tfar); |
| 570 | dist = lnearP; |
| 571 | return lhit; |
| 572 | } |
| 573 | |
| 574 | |
| 575 | template<int N, int K> |
| 576 | __forceinline vbool<K> intersectQuantizedNodeMBK(const typename BVHN<N>::QuantizedBaseNodeMB* node, const size_t i, |
| 577 | const TravRayK<K,true>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 578 | |
| 579 | { |
| 580 | assert(movemask(node->validMask()) & ((size_t)1 << i)); |
| 581 | |
| 582 | const vfloat<K> lower_x = node->template dequantizeLowerX<K>(i,time); |
| 583 | const vfloat<K> upper_x = node->template dequantizeUpperX<K>(i,time); |
| 584 | const vfloat<K> lower_y = node->template dequantizeLowerY<K>(i,time); |
| 585 | const vfloat<K> upper_y = node->template dequantizeUpperY<K>(i,time); |
| 586 | const vfloat<K> lower_z = node->template dequantizeLowerZ<K>(i,time); |
| 587 | const vfloat<K> upper_z = node->template dequantizeUpperZ<K>(i,time); |
| 588 | |
| 589 | const vfloat<K> lclipMinX = (lower_x - ray.org.x) * ray.rdir.x; |
| 590 | const vfloat<K> lclipMinY = (lower_y - ray.org.y) * ray.rdir.y; |
| 591 | const vfloat<K> lclipMinZ = (lower_z - ray.org.z) * ray.rdir.z; |
| 592 | const vfloat<K> lclipMaxX = (upper_x - ray.org.x) * ray.rdir.x; |
| 593 | const vfloat<K> lclipMaxY = (upper_y - ray.org.y) * ray.rdir.y; |
| 594 | const vfloat<K> lclipMaxZ = (upper_z - ray.org.z) * ray.rdir.z; |
| 595 | |
| 596 | const float round_up = 1.0f+3.0f*float(ulp); |
| 597 | const float round_down = 1.0f-3.0f*float(ulp); |
| 598 | |
| 599 | const vfloat<K> lnearP = round_down*max(min(lclipMinX, lclipMaxX), min(lclipMinY, lclipMaxY), min(lclipMinZ, lclipMaxZ)); |
| 600 | const vfloat<K> lfarP = round_up *min(max(lclipMinX, lclipMaxX), max(lclipMinY, lclipMaxY), max(lclipMinZ, lclipMaxZ)); |
| 601 | const vbool<K> lhit = max(lnearP, ray.tnear) <= min(lfarP, ray.tfar); |
| 602 | dist = lnearP; |
| 603 | return lhit; |
| 604 | } |
| 605 | |
| 606 | |
| 607 | ////////////////////////////////////////////////////////////////////////////////////// |
| 608 | // Node intersectors used in hybrid traversal |
| 609 | ////////////////////////////////////////////////////////////////////////////////////// |
| 610 | |
| 611 | /*! Intersects N nodes with K rays */ |
| 612 | template<int N, int K, int types, bool robust> |
| 613 | struct BVHNNodeIntersectorK; |
| 614 | |
| 615 | template<int N, int K> |
| 616 | struct BVHNNodeIntersectorK<N, K, BVH_AN1, false> |
| 617 | { |
| 618 | /* vmask is both an input and an output parameter! Its initial value should be the parent node |
| 619 | hit mask, which is used for correctly computing the current hit mask. The parent hit mask |
| 620 | is actually required only for motion blur node intersections (because different rays may |
| 621 | have different times), so for regular nodes vmask is simply overwritten. */ |
| 622 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 623 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 624 | { |
| 625 | vmask = intersectNodeK<N,K>(node.getAABBNode(), i, ray, dist); |
| 626 | return true; |
| 627 | } |
| 628 | }; |
| 629 | |
| 630 | template<int N, int K> |
| 631 | struct BVHNNodeIntersectorK<N, K, BVH_AN1, true> |
| 632 | { |
| 633 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 634 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 635 | { |
| 636 | vmask = intersectNodeKRobust<N,K>(node.getAABBNode(), i, ray, dist); |
| 637 | return true; |
| 638 | } |
| 639 | }; |
| 640 | |
| 641 | template<int N, int K> |
| 642 | struct BVHNNodeIntersectorK<N, K, BVH_AN2, false> |
| 643 | { |
| 644 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 645 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 646 | { |
| 647 | vmask = intersectNodeK<N,K>(node.getAABBNodeMB(), i, ray, time, dist); |
| 648 | return true; |
| 649 | } |
| 650 | }; |
| 651 | |
| 652 | template<int N, int K> |
| 653 | struct BVHNNodeIntersectorK<N, K, BVH_AN2, true> |
| 654 | { |
| 655 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 656 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 657 | { |
| 658 | vmask = intersectNodeKRobust<N,K>(node.getAABBNodeMB(), i, ray, time, dist); |
| 659 | return true; |
| 660 | } |
| 661 | }; |
| 662 | |
| 663 | template<int N, int K> |
| 664 | struct BVHNNodeIntersectorK<N, K, BVH_AN1_UN1, false> |
| 665 | { |
| 666 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 667 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 668 | { |
| 669 | if (likely(node.isAABBNode())) vmask = intersectNodeK<N,K>(node.getAABBNode(), i, ray, dist); |
| 670 | else /*if (unlikely(node.isOBBNode()))*/ vmask = intersectNodeK<N,K>(node.ungetAABBNode(), i, ray, dist); |
| 671 | return true; |
| 672 | } |
| 673 | }; |
| 674 | |
| 675 | template<int N, int K> |
| 676 | struct BVHNNodeIntersectorK<N, K, BVH_AN1_UN1, true> |
| 677 | { |
| 678 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 679 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 680 | { |
| 681 | if (likely(node.isAABBNode())) vmask = intersectNodeKRobust<N,K>(node.getAABBNode(), i, ray, dist); |
| 682 | else /*if (unlikely(node.isOBBNode()))*/ vmask = intersectNodeK<N,K>(node.ungetAABBNode(), i, ray, dist); |
| 683 | return true; |
| 684 | } |
| 685 | }; |
| 686 | |
| 687 | template<int N, int K> |
| 688 | struct BVHNNodeIntersectorK<N, K, BVH_AN2_UN2, false> |
| 689 | { |
| 690 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 691 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 692 | { |
| 693 | if (likely(node.isAABBNodeMB())) vmask = intersectNodeK<N,K>(node.getAABBNodeMB(), i, ray, time, dist); |
| 694 | else /*if (unlikely(node.isOBBNodeMB()))*/ vmask = intersectNodeK<N,K>(node.ungetAABBNodeMB(), i, ray, time, dist); |
| 695 | return true; |
| 696 | } |
| 697 | }; |
| 698 | |
| 699 | template<int N, int K> |
| 700 | struct BVHNNodeIntersectorK<N, K, BVH_AN2_UN2, true> |
| 701 | { |
| 702 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 703 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 704 | { |
| 705 | if (likely(node.isAABBNodeMB())) vmask = intersectNodeKRobust<N,K>(node.getAABBNodeMB(), i, ray, time, dist); |
| 706 | else /*if (unlikely(node.isOBBNodeMB()))*/ vmask = intersectNodeK<N,K>(node.ungetAABBNodeMB(), i, ray, time, dist); |
| 707 | return true; |
| 708 | } |
| 709 | }; |
| 710 | |
| 711 | template<int N, int K> |
| 712 | struct BVHNNodeIntersectorK<N, K, BVH_AN2_AN4D, false> |
| 713 | { |
| 714 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 715 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 716 | { |
| 717 | vmask &= intersectNodeKMB4D<N,K>(node, i, ray, time, dist); |
| 718 | return true; |
| 719 | } |
| 720 | }; |
| 721 | |
| 722 | template<int N, int K> |
| 723 | struct BVHNNodeIntersectorK<N, K, BVH_AN2_AN4D, true> |
| 724 | { |
| 725 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 726 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 727 | { |
| 728 | vmask &= intersectNodeKMB4DRobust<N,K>(node, i, ray, time, dist); |
| 729 | return true; |
| 730 | } |
| 731 | }; |
| 732 | |
| 733 | template<int N, int K> |
| 734 | struct BVHNNodeIntersectorK<N, K, BVH_AN2_AN4D_UN2, false> |
| 735 | { |
| 736 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 737 | const TravRayKFast<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 738 | { |
| 739 | if (likely(node.isAABBNodeMB() || node.isAABBNodeMB4D())) { |
| 740 | vmask &= intersectNodeKMB4D<N,K>(node, i, ray, time, dist); |
| 741 | } else /*if (unlikely(node.isOBBNodeMB()))*/ { |
| 742 | assert(node.isOBBNodeMB()); |
| 743 | vmask &= intersectNodeK<N,K>(node.ungetAABBNodeMB(), i, ray, time, dist); |
| 744 | } |
| 745 | return true; |
| 746 | } |
| 747 | }; |
| 748 | |
| 749 | template<int N, int K> |
| 750 | struct BVHNNodeIntersectorK<N, K, BVH_AN2_AN4D_UN2, true> |
| 751 | { |
| 752 | static __forceinline bool intersect(const typename BVHN<N>::NodeRef& node, size_t i, |
| 753 | const TravRayKRobust<K>& ray, const vfloat<K>& time, vfloat<K>& dist, vbool<K>& vmask) |
| 754 | { |
| 755 | if (likely(node.isAABBNodeMB() || node.isAABBNodeMB4D())) { |
| 756 | vmask &= intersectNodeKMB4DRobust<N,K>(node, i, ray, time, dist); |
| 757 | } else /*if (unlikely(node.isOBBNodeMB()))*/ { |
| 758 | assert(node.isOBBNodeMB()); |
| 759 | vmask &= intersectNodeK<N,K>(node.ungetAABBNodeMB(), i, ray, time, dist); |
| 760 | } |
| 761 | return true; |
| 762 | } |
| 763 | }; |
| 764 | |
| 765 | |
| 766 | /*! Intersects N nodes with K rays */ |
| 767 | template<int N, int K, bool robust> |
| 768 | struct BVHNQuantizedBaseNodeIntersectorK; |
| 769 | |
| 770 | template<int N, int K> |
| 771 | struct BVHNQuantizedBaseNodeIntersectorK<N, K, false> |
| 772 | { |
| 773 | static __forceinline vbool<K> intersectK(const typename BVHN<N>::QuantizedBaseNode* node, const size_t i, |
| 774 | const TravRayK<K,false>& ray, vfloat<K>& dist) |
| 775 | { |
| 776 | return intersectQuantizedNodeK<N,K>(node,i,ray,dist); |
| 777 | } |
| 778 | |
| 779 | static __forceinline vbool<K> intersectK(const typename BVHN<N>::QuantizedBaseNodeMB* node, const size_t i, |
| 780 | const TravRayK<K,false>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 781 | { |
| 782 | return intersectQuantizedNodeMBK<N,K>(node,i,ray,time,dist); |
| 783 | } |
| 784 | |
| 785 | }; |
| 786 | |
| 787 | template<int N, int K> |
| 788 | struct BVHNQuantizedBaseNodeIntersectorK<N, K, true> |
| 789 | { |
| 790 | static __forceinline vbool<K> intersectK(const typename BVHN<N>::QuantizedBaseNode* node, const size_t i, |
| 791 | const TravRayK<K,true>& ray, vfloat<K>& dist) |
| 792 | { |
| 793 | return intersectQuantizedNodeK<N,K>(node,i,ray,dist); |
| 794 | } |
| 795 | |
| 796 | static __forceinline vbool<K> intersectK(const typename BVHN<N>::QuantizedBaseNodeMB* node, const size_t i, |
| 797 | const TravRayK<K,true>& ray, const vfloat<K>& time, vfloat<K>& dist) |
| 798 | { |
| 799 | return intersectQuantizedNodeMBK<N,K>(node,i,ray,time,dist); |
| 800 | } |
| 801 | }; |
| 802 | |
| 803 | |
| 804 | } |
| 805 | } |
| 806 | |