1 | // Copyright 2009-2021 Intel Corporation |
2 | // SPDX-License-Identifier: Apache-2.0 |
3 | |
4 | #include "scene_triangle_mesh.h" |
5 | #include "scene.h" |
6 | |
7 | namespace embree |
8 | { |
9 | #if defined(EMBREE_LOWEST_ISA) |
10 | |
11 | TriangleMesh::TriangleMesh (Device* device) |
12 | : Geometry(device,GTY_TRIANGLE_MESH,0,1) |
13 | { |
14 | vertices.resize(new_size: numTimeSteps); |
15 | } |
16 | |
17 | void TriangleMesh::setMask (unsigned mask) |
18 | { |
19 | this->mask = mask; |
20 | Geometry::update(); |
21 | } |
22 | |
23 | void TriangleMesh::setNumTimeSteps (unsigned int numTimeSteps) |
24 | { |
25 | vertices.resize(new_size: numTimeSteps); |
26 | Geometry::setNumTimeSteps(numTimeSteps); |
27 | } |
28 | |
29 | void TriangleMesh::setVertexAttributeCount (unsigned int N) |
30 | { |
31 | vertexAttribs.resize(new_size: N); |
32 | Geometry::update(); |
33 | } |
34 | |
35 | void TriangleMesh::setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num) |
36 | { |
37 | /* verify that all accesses are 4 bytes aligned */ |
38 | if (((size_t(buffer->getPtr()) + offset) & 0x3) || (stride & 0x3)) |
39 | throw_RTCError(RTC_ERROR_INVALID_OPERATION, "data must be 4 bytes aligned" ); |
40 | |
41 | if (type == RTC_BUFFER_TYPE_VERTEX) |
42 | { |
43 | if (format != RTC_FORMAT_FLOAT3) |
44 | throw_RTCError(RTC_ERROR_INVALID_OPERATION, "invalid vertex buffer format" ); |
45 | |
46 | /* if buffer is larger than 16GB the premultiplied index optimization does not work */ |
47 | if (stride*num > 16ll*1024ll*1024ll*1024ll) |
48 | throw_RTCError(RTC_ERROR_INVALID_OPERATION, "vertex buffer can be at most 16GB large" ); |
49 | |
50 | if (slot >= vertices.size()) |
51 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid vertex buffer slot" ); |
52 | |
53 | vertices[slot].set(buffer_in: buffer, offset_in: offset, stride_in: stride, num_in: num, format_in: format); |
54 | vertices[slot].checkPadding16(); |
55 | vertices0 = vertices[0]; |
56 | } |
57 | else if (type == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) |
58 | { |
59 | if (format < RTC_FORMAT_FLOAT || format > RTC_FORMAT_FLOAT16) |
60 | throw_RTCError(RTC_ERROR_INVALID_OPERATION, "invalid vertex attribute buffer format" ); |
61 | |
62 | if (slot >= vertexAttribs.size()) |
63 | throw_RTCError(RTC_ERROR_INVALID_OPERATION, "invalid vertex attribute buffer slot" ); |
64 | |
65 | vertexAttribs[slot].set(buffer_in: buffer, offset_in: offset, stride_in: stride, num_in: num, format_in: format); |
66 | vertexAttribs[slot].checkPadding16(); |
67 | } |
68 | else if (type == RTC_BUFFER_TYPE_INDEX) |
69 | { |
70 | if (slot != 0) |
71 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
72 | if (format != RTC_FORMAT_UINT3) |
73 | throw_RTCError(RTC_ERROR_INVALID_OPERATION, "invalid index buffer format" ); |
74 | |
75 | triangles.set(buffer_in: buffer, offset_in: offset, stride_in: stride, num_in: num, format_in: format); |
76 | setNumPrimitives(num); |
77 | } |
78 | else |
79 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "unknown buffer type" ); |
80 | } |
81 | |
82 | void* TriangleMesh::getBuffer(RTCBufferType type, unsigned int slot) |
83 | { |
84 | if (type == RTC_BUFFER_TYPE_INDEX) |
85 | { |
86 | if (slot != 0) |
87 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
88 | return triangles.getPtr(); |
89 | } |
90 | else if (type == RTC_BUFFER_TYPE_VERTEX) |
91 | { |
92 | if (slot >= vertices.size()) |
93 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
94 | return vertices[slot].getPtr(); |
95 | } |
96 | else if (type == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) |
97 | { |
98 | if (slot >= vertexAttribs.size()) |
99 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
100 | return vertexAttribs[slot].getPtr(); |
101 | } |
102 | else |
103 | { |
104 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "unknown buffer type" ); |
105 | return nullptr; |
106 | } |
107 | } |
108 | |
109 | void TriangleMesh::updateBuffer(RTCBufferType type, unsigned int slot) |
110 | { |
111 | if (type == RTC_BUFFER_TYPE_INDEX) |
112 | { |
113 | if (slot != 0) |
114 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
115 | triangles.setModified(); |
116 | } |
117 | else if (type == RTC_BUFFER_TYPE_VERTEX) |
118 | { |
119 | if (slot >= vertices.size()) |
120 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
121 | vertices[slot].setModified(); |
122 | } |
123 | else if (type == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) |
124 | { |
125 | if (slot >= vertexAttribs.size()) |
126 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "invalid buffer slot" ); |
127 | vertexAttribs[slot].setModified(); |
128 | } |
129 | else |
130 | { |
131 | throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "unknown buffer type" ); |
132 | } |
133 | |
134 | Geometry::update(); |
135 | } |
136 | |
137 | void TriangleMesh::commit() |
138 | { |
139 | /* verify that stride of all time steps are identical */ |
140 | for (unsigned int t=0; t<numTimeSteps; t++) |
141 | if (vertices[t].getStride() != vertices[0].getStride()) |
142 | throw_RTCError(RTC_ERROR_INVALID_OPERATION,"stride of vertex buffers have to be identical for each time step" ); |
143 | |
144 | Geometry::commit(); |
145 | } |
146 | |
147 | void TriangleMesh::addElementsToCount (GeometryCounts & counts) const |
148 | { |
149 | if (numTimeSteps == 1) counts.numTriangles += numPrimitives; |
150 | else counts.numMBTriangles += numPrimitives; |
151 | } |
152 | |
153 | bool TriangleMesh::verify() |
154 | { |
155 | /*! verify size of vertex arrays */ |
156 | if (vertices.size() == 0) return false; |
157 | for (const auto& buffer : vertices) |
158 | if (buffer.size() != numVertices()) |
159 | return false; |
160 | |
161 | /*! verify size of user vertex arrays */ |
162 | for (const auto& buffer : vertexAttribs) |
163 | if (buffer.size() != numVertices()) |
164 | return false; |
165 | |
166 | /*! verify triangle indices */ |
167 | for (size_t i=0; i<size(); i++) { |
168 | if (triangles[i].v[0] >= numVertices()) return false; |
169 | if (triangles[i].v[1] >= numVertices()) return false; |
170 | if (triangles[i].v[2] >= numVertices()) return false; |
171 | } |
172 | |
173 | /*! verify vertices */ |
174 | for (const auto& buffer : vertices) |
175 | for (size_t i=0; i<buffer.size(); i++) |
176 | if (!isvalid(v: buffer[i])) |
177 | return false; |
178 | |
179 | return true; |
180 | } |
181 | |
182 | void TriangleMesh::interpolate(const RTCInterpolateArguments* const args) { |
183 | interpolate_impl<4>(args); |
184 | } |
185 | |
186 | #endif |
187 | |
188 | namespace isa |
189 | { |
190 | TriangleMesh* createTriangleMesh(Device* device) { |
191 | return new TriangleMeshISA(device); |
192 | } |
193 | } |
194 | } |
195 | |