| 1 | // Copyright 2009-2021 Intel Corporation | 
|---|---|
| 2 | // SPDX-License-Identifier: Apache-2.0 | 
| 3 | |
| 4 | #pragma once | 
| 5 | |
| 6 | #include "../common/ray.h" | 
| 7 | #include "../common/geometry.h" | 
| 8 | |
| 9 | namespace embree | 
| 10 | { | 
| 11 | namespace isa | 
| 12 | { | 
| 13 | struct CurvePrecalculations1 | 
| 14 | { | 
| 15 | float depth_scale; | 
| 16 | LinearSpace3fa ray_space; | 
| 17 | |
| 18 | __forceinline CurvePrecalculations1() {} | 
| 19 | |
| 20 | __forceinline CurvePrecalculations1(const Ray& ray, const void* ptr) | 
| 21 | { | 
| 22 | depth_scale = rsqrt(x: dot(a: ray.dir,b: ray.dir)); | 
| 23 | LinearSpace3fa space = frame(N: depth_scale*ray.dir); | 
| 24 | space.vz *= depth_scale; | 
| 25 | ray_space = space.transposed(); | 
| 26 | } | 
| 27 | }; | 
| 28 | |
| 29 | template<int K> | 
| 30 | struct CurvePrecalculationsK | 
| 31 | { | 
| 32 | vfloat<K> depth_scale; | 
| 33 | LinearSpace3fa ray_space[K]; | 
| 34 | |
| 35 | __forceinline CurvePrecalculationsK(const vbool<K>& valid, const RayK<K>& ray) | 
| 36 | { | 
| 37 | size_t mask = movemask(valid); | 
| 38 | depth_scale = rsqrt(dot(ray.dir,ray.dir)); | 
| 39 | while (mask) { | 
| 40 | size_t k = bscf(v&: mask); | 
| 41 | Vec3fa ray_dir_k = Vec3fa(ray.dir.x[k],ray.dir.y[k],ray.dir.z[k]); | 
| 42 | LinearSpace3fa ray_space_k = frame(depth_scale[k]*ray_dir_k); | 
| 43 | ray_space_k.vz *= depth_scale[k]; | 
| 44 | ray_space[k] = ray_space_k.transposed(); | 
| 45 | } | 
| 46 | } | 
| 47 | }; | 
| 48 | } | 
| 49 | } | 
| 50 | 
