| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "../common/geometry.h" |
| 7 | #include "../common/ray.h" |
| 8 | #include "../common/hit.h" |
| 9 | #include "../common/context.h" |
| 10 | |
| 11 | namespace embree |
| 12 | { |
| 13 | namespace isa |
| 14 | { |
| 15 | __forceinline bool runIntersectionFilter1Helper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context) |
| 16 | { |
| 17 | if (geometry->intersectionFilterN) |
| 18 | { |
| 19 | assert(context->scene->hasGeometryFilterFunction()); |
| 20 | geometry->intersectionFilterN(args); |
| 21 | |
| 22 | if (args->valid[0] == 0) |
| 23 | return false; |
| 24 | } |
| 25 | |
| 26 | if (context->user->filter) { |
| 27 | assert(context->scene->hasContextFilterFunction()); |
| 28 | context->user->filter(args); |
| 29 | |
| 30 | if (args->valid[0] == 0) |
| 31 | return false; |
| 32 | } |
| 33 | |
| 34 | copyHitToRay(ray&: *(RayHit*)args->ray,hit: *(Hit*)args->hit); |
| 35 | return true; |
| 36 | } |
| 37 | |
| 38 | __forceinline bool runIntersectionFilter1(const Geometry* const geometry, RayHit& ray, IntersectContext* context, Hit& hit) |
| 39 | { |
| 40 | RTCFilterFunctionNArguments args; |
| 41 | int mask = -1; |
| 42 | args.valid = &mask; |
| 43 | args.geometryUserPtr = geometry->userPtr; |
| 44 | args.context = context->user; |
| 45 | args.ray = (RTCRayN*)&ray; |
| 46 | args.hit = (RTCHitN*)&hit; |
| 47 | args.N = 1; |
| 48 | return runIntersectionFilter1Helper(args: &args,geometry,context); |
| 49 | } |
| 50 | |
| 51 | __forceinline void reportIntersection1(IntersectFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args) |
| 52 | { |
| 53 | #if defined(EMBREE_FILTER_FUNCTION) |
| 54 | IntersectContext* MAYBE_UNUSED context = args->internal_context; |
| 55 | const Geometry* const geometry = args->geometry; |
| 56 | if (geometry->intersectionFilterN) { |
| 57 | assert(context->scene->hasGeometryFilterFunction()); |
| 58 | geometry->intersectionFilterN(filter_args); |
| 59 | } |
| 60 | |
| 61 | //if (args->valid[0] == 0) |
| 62 | // return; |
| 63 | |
| 64 | if (context->user->filter) { |
| 65 | assert(context->scene->hasContextFilterFunction()); |
| 66 | context->user->filter(filter_args); |
| 67 | } |
| 68 | #endif |
| 69 | } |
| 70 | |
| 71 | __forceinline bool runOcclusionFilter1Helper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context) |
| 72 | { |
| 73 | if (geometry->occlusionFilterN) |
| 74 | { |
| 75 | assert(context->scene->hasGeometryFilterFunction()); |
| 76 | geometry->occlusionFilterN(args); |
| 77 | |
| 78 | if (args->valid[0] == 0) |
| 79 | return false; |
| 80 | } |
| 81 | |
| 82 | if (context->user->filter) { |
| 83 | assert(context->scene->hasContextFilterFunction()); |
| 84 | context->user->filter(args); |
| 85 | |
| 86 | if (args->valid[0] == 0) |
| 87 | return false; |
| 88 | } |
| 89 | return true; |
| 90 | } |
| 91 | |
| 92 | __forceinline bool runOcclusionFilter1(const Geometry* const geometry, Ray& ray, IntersectContext* context, Hit& hit) |
| 93 | { |
| 94 | RTCFilterFunctionNArguments args; |
| 95 | int mask = -1; |
| 96 | args.valid = &mask; |
| 97 | args.geometryUserPtr = geometry->userPtr; |
| 98 | args.context = context->user; |
| 99 | args.ray = (RTCRayN*)&ray; |
| 100 | args.hit = (RTCHitN*)&hit; |
| 101 | args.N = 1; |
| 102 | return runOcclusionFilter1Helper(args: &args,geometry,context); |
| 103 | } |
| 104 | |
| 105 | __forceinline void reportOcclusion1(OccludedFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args) |
| 106 | { |
| 107 | #if defined(EMBREE_FILTER_FUNCTION) |
| 108 | IntersectContext* MAYBE_UNUSED context = args->internal_context; |
| 109 | const Geometry* const geometry = args->geometry; |
| 110 | if (geometry->occlusionFilterN) { |
| 111 | assert(context->scene->hasGeometryFilterFunction()); |
| 112 | geometry->occlusionFilterN(filter_args); |
| 113 | } |
| 114 | |
| 115 | //if (args->valid[0] == 0) |
| 116 | // return false; |
| 117 | |
| 118 | if (context->user->filter) { |
| 119 | assert(context->scene->hasContextFilterFunction()); |
| 120 | context->user->filter(filter_args); |
| 121 | } |
| 122 | #endif |
| 123 | } |
| 124 | |
| 125 | template<int K> |
| 126 | __forceinline vbool<K> runIntersectionFilterHelper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context) |
| 127 | { |
| 128 | vint<K>* mask = (vint<K>*) args->valid; |
| 129 | if (geometry->intersectionFilterN) |
| 130 | { |
| 131 | assert(context->scene->hasGeometryFilterFunction()); |
| 132 | geometry->intersectionFilterN(args); |
| 133 | } |
| 134 | |
| 135 | vbool<K> valid_o = *mask != vint<K>(zero); |
| 136 | if (none(valid_o)) return valid_o; |
| 137 | |
| 138 | if (context->user->filter) { |
| 139 | assert(context->scene->hasContextFilterFunction()); |
| 140 | context->user->filter(args); |
| 141 | } |
| 142 | |
| 143 | valid_o = *mask != vint<K>(zero); |
| 144 | if (none(valid_o)) return valid_o; |
| 145 | |
| 146 | copyHitToRay(valid_o,*(RayHitK<K>*)args->ray,*(HitK<K>*)args->hit); |
| 147 | return valid_o; |
| 148 | } |
| 149 | |
| 150 | template<int K> |
| 151 | __forceinline vbool<K> runIntersectionFilter(const vbool<K>& valid, const Geometry* const geometry, RayHitK<K>& ray, IntersectContext* context, HitK<K>& hit) |
| 152 | { |
| 153 | RTCFilterFunctionNArguments args; |
| 154 | vint<K> mask = valid.mask32(); |
| 155 | args.valid = (int*)&mask; |
| 156 | args.geometryUserPtr = geometry->userPtr; |
| 157 | args.context = context->user; |
| 158 | args.ray = (RTCRayN*)&ray; |
| 159 | args.hit = (RTCHitN*)&hit; |
| 160 | args.N = K; |
| 161 | return runIntersectionFilterHelper<K>(&args,geometry,context); |
| 162 | } |
| 163 | |
| 164 | template<int K> |
| 165 | __forceinline vbool<K> runOcclusionFilterHelper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context) |
| 166 | { |
| 167 | vint<K>* mask = (vint<K>*) args->valid; |
| 168 | if (geometry->occlusionFilterN) |
| 169 | { |
| 170 | assert(context->scene->hasGeometryFilterFunction()); |
| 171 | geometry->occlusionFilterN(args); |
| 172 | } |
| 173 | |
| 174 | vbool<K> valid_o = *mask != vint<K>(zero); |
| 175 | |
| 176 | if (none(valid_o)) return valid_o; |
| 177 | |
| 178 | if (context->user->filter) { |
| 179 | assert(context->scene->hasContextFilterFunction()); |
| 180 | context->user->filter(args); |
| 181 | } |
| 182 | |
| 183 | valid_o = *mask != vint<K>(zero); |
| 184 | |
| 185 | RayK<K>* ray = (RayK<K>*) args->ray; |
| 186 | ray->tfar = select(valid_o, vfloat<K>(neg_inf), ray->tfar); |
| 187 | return valid_o; |
| 188 | } |
| 189 | |
| 190 | template<int K> |
| 191 | __forceinline vbool<K> runOcclusionFilter(const vbool<K>& valid, const Geometry* const geometry, RayK<K>& ray, IntersectContext* context, HitK<K>& hit) |
| 192 | { |
| 193 | RTCFilterFunctionNArguments args; |
| 194 | vint<K> mask = valid.mask32(); |
| 195 | args.valid = (int*)&mask; |
| 196 | args.geometryUserPtr = geometry->userPtr; |
| 197 | args.context = context->user; |
| 198 | args.ray = (RTCRayN*)&ray; |
| 199 | args.hit = (RTCHitN*)&hit; |
| 200 | args.N = K; |
| 201 | return runOcclusionFilterHelper<K>(&args,geometry,context); |
| 202 | } |
| 203 | } |
| 204 | } |
| 205 | |