1 | // Copyright (C) 2022 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | // |
5 | // W A R N I N G |
6 | // ------------- |
7 | // |
8 | // This file is not part of the Qt API. It exists purely as an |
9 | // implementation detail. This header file may change from version to |
10 | // version without notice, or even be removed. |
11 | // |
12 | // We mean it. |
13 | // |
14 | |
15 | #ifndef LOOKATNODE_H |
16 | #define LOOKATNODE_H |
17 | |
18 | #include <QtQuick3D/private/qquick3dnode_p.h> |
19 | |
20 | QT_BEGIN_NAMESPACE |
21 | |
22 | class LookAtNode : public QQuick3DNode |
23 | { |
24 | Q_OBJECT |
25 | Q_PROPERTY(QQuick3DNode *target READ target WRITE setTarget NOTIFY targetChanged) |
26 | QML_NAMED_ELEMENT(LookAtNode) |
27 | QML_ADDED_IN_VERSION(6, 4) |
28 | |
29 | public: |
30 | LookAtNode(); |
31 | ~LookAtNode() override; |
32 | |
33 | QQuick3DNode *target() const; |
34 | |
35 | public Q_SLOTS: |
36 | void setTarget(QQuick3DNode *node); |
37 | |
38 | Q_SIGNALS: |
39 | void targetChanged(); |
40 | |
41 | private Q_SLOTS: |
42 | void updateLookAt(); |
43 | |
44 | private: |
45 | QQuick3DNode *m_target = nullptr; |
46 | }; |
47 | |
48 | QT_END_NAMESPACE |
49 | |
50 | #endif |
51 |