1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | // |
5 | // W A R N I N G |
6 | // ------------- |
7 | // |
8 | // This file is not part of the Qt API. It exists purely as an |
9 | // implementation detail. This header file may change from version to |
10 | // version without notice, or even be removed. |
11 | // |
12 | // We mean it. |
13 | // |
14 | |
15 | |
16 | #ifndef PROCEDURALSKYTEXTURE_H |
17 | #define PROCEDURALSKYTEXTURE_H |
18 | |
19 | #include <QtQuick3D/QQuick3DTextureData> |
20 | #include <QtQml/QQmlEngine> |
21 | |
22 | #include <QtGui/QColor> |
23 | #include <QtCore/QByteArray> |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | |
27 | class ProceduralSkyTextureData : public QQuick3DTextureData |
28 | { |
29 | Q_OBJECT |
30 | Q_PROPERTY(QColor skyTopColor READ skyTopColor WRITE setSkyTopColor NOTIFY skyTopColorChanged) |
31 | Q_PROPERTY(QColor skyHorizonColor READ skyHorizonColor WRITE setSkyHorizonColor NOTIFY skyHorizonColorChanged) |
32 | Q_PROPERTY(float skyCurve READ skyCurve WRITE setSkyCurve NOTIFY skyCurveChanged) |
33 | Q_PROPERTY(float skyEnergy READ skyEnergy WRITE setSkyEnergy NOTIFY skyEnergyChanged) |
34 | |
35 | Q_PROPERTY(QColor groundBottomColor READ groundBottomColor WRITE setGroundBottomColor NOTIFY groundBottomColorChanged) |
36 | Q_PROPERTY(QColor groundHorizonColor READ groundHorizonColor WRITE setGroundHorizonColor NOTIFY groundHorizonColorChanged) |
37 | Q_PROPERTY(float groundCurve READ groundCurve WRITE setGroundCurve NOTIFY groundCurveChanged) |
38 | Q_PROPERTY(float groundEnergy READ groundEnergy WRITE setGroundEnergy NOTIFY groundEnergyChanged) |
39 | |
40 | Q_PROPERTY(QColor sunColor READ sunColor WRITE setSunColor NOTIFY sunColorChanged) |
41 | Q_PROPERTY(float sunLatitude READ sunLatitude WRITE setSunLatitude NOTIFY sunLatitudeChanged) |
42 | Q_PROPERTY(float sunLongitude READ sunLongitude WRITE setSunLongitude NOTIFY sunLongitudeChanged) |
43 | Q_PROPERTY(float sunAngleMin READ sunAngleMin WRITE setSunAngleMin NOTIFY sunAngleMinChanged) |
44 | Q_PROPERTY(float sunAngleMax READ sunAngleMax WRITE setSunAngleMax NOTIFY sunAngleMaxChanged) |
45 | Q_PROPERTY(float sunCurve READ sunCurve WRITE setSunCurve NOTIFY sunCurveChanged) |
46 | Q_PROPERTY(float sunEnergy READ sunEnergy WRITE setSunEnergy NOTIFY sunEnergyChanged) |
47 | Q_PROPERTY(SkyTextureQuality textureQuality READ textureQuality WRITE setTextureQuality NOTIFY textureQualityChanged) |
48 | QML_ELEMENT |
49 | |
50 | public: |
51 | enum class SkyTextureQuality { |
52 | SkyTextureQualityLow, // 512 |
53 | SkyTextureQualityMedium, // 1024 |
54 | SkyTextureQualityHigh, // 2048 |
55 | SkyTextureQualityVeryHigh, // 4096 |
56 | }; |
57 | Q_ENUM(SkyTextureQuality) |
58 | |
59 | ProceduralSkyTextureData(); |
60 | ~ProceduralSkyTextureData(); |
61 | |
62 | QColor skyTopColor() const; |
63 | QColor skyHorizonColor() const; |
64 | float skyCurve() const; |
65 | float skyEnergy() const; |
66 | |
67 | QColor groundBottomColor() const; |
68 | QColor groundHorizonColor() const; |
69 | float groundCurve() const; |
70 | float groundEnergy() const; |
71 | |
72 | QColor sunColor() const; |
73 | float sunLatitude() const; |
74 | float sunLongitude() const; |
75 | float sunAngleMin() const; |
76 | float sunAngleMax() const; |
77 | float sunCurve() const; |
78 | float sunEnergy() const; |
79 | |
80 | SkyTextureQuality textureQuality() const; |
81 | |
82 | public Q_SLOTS: |
83 | void setSkyTopColor(QColor skyTopColor); |
84 | void setSkyHorizonColor(QColor skyHorizonColor); |
85 | void setSkyCurve(float skyCurve); |
86 | void setSkyEnergy(float skyEnergy); |
87 | |
88 | void setGroundBottomColor(QColor groundBottomColor); |
89 | void setGroundHorizonColor(QColor groundHorizonColor); |
90 | void setGroundCurve(float groundCurve); |
91 | void setGroundEnergy(float groundEnergy); |
92 | |
93 | void setSunColor(QColor sunColor); |
94 | void setSunLatitude(float sunLatitude); |
95 | void setSunLongitude(float sunLongitude); |
96 | void setSunAngleMin(float sunAngleMin); |
97 | void setSunAngleMax(float sunAngleMax); |
98 | void setSunCurve(float sunCurve); |
99 | void setSunEnergy(float sunEnergy); |
100 | |
101 | void setTextureQuality(SkyTextureQuality textureQuality); |
102 | |
103 | void generateRGBA16FTexture(); |
104 | |
105 | Q_SIGNALS: |
106 | void skyTopColorChanged(QColor skyTopColor); |
107 | void skyHorizonColorChanged(QColor skyHorizonColor); |
108 | void skyCurveChanged(float skyCurve); |
109 | void skyEnergyChanged(float skyEnergy); |
110 | |
111 | void groundBottomColorChanged(QColor groundBottomColor); |
112 | void groundHorizonColorChanged(QColor groundHorizonColor); |
113 | void groundCurveChanged(float groundCurve); |
114 | void groundEnergyChanged(float groundEnergy); |
115 | |
116 | void sunColorChanged(QColor sunColor); |
117 | |
118 | void sunLatitudeChanged(float sunLatitude); |
119 | void sunLongitudeChanged(float sunLongitude); |
120 | void sunAngleMinChanged(float sunAngleMin); |
121 | void sunAngleMaxChanged(float sunAngleMax); |
122 | void sunCurveChanged(float sunCurve); |
123 | void sunEnergyChanged(float sunEnergy); |
124 | |
125 | void textureQualityChanged(SkyTextureQuality textureQuality); |
126 | |
127 | private: |
128 | |
129 | struct LinearColor { |
130 | float r = 0.0f; |
131 | float g = 0.0f; |
132 | float b = 0.0f; |
133 | float a = 0.0f; |
134 | LinearColor(const QColor &color); |
135 | LinearColor() {} |
136 | |
137 | LinearColor interpolate(const LinearColor &color, float value) const; |
138 | LinearColor blend(const LinearColor &color) const; |
139 | quint32 toRGBE9995() const; |
140 | quint32 toRGBA8() const; |
141 | quint32 toRGBE8() const; |
142 | }; |
143 | |
144 | QByteArray generateSkyTexture(int width, int height, QByteArray &imageData, bool isRGBE) const; |
145 | void scheduleTextureUpdate(); |
146 | QColor m_skyTopColor = QColor(165, 214, 241); |
147 | QColor m_skyHorizonColor = QColor(214, 234, 250); |
148 | float m_skyCurve = 0.09f; |
149 | float m_skyEnergy = 1.0f; |
150 | |
151 | QColor m_groundBottomColor = QColor(40, 47, 54); |
152 | QColor m_groundHorizonColor = QColor(108, 101, 95); |
153 | float m_groundCurve = 0.02f; |
154 | float m_groundEnergy = 1.0f; |
155 | |
156 | QColor m_sunColor = QColor(255, 255, 255); |
157 | float m_sunLatitude = 35.0f; |
158 | float m_sunLongitude = 0.0f; |
159 | float m_sunAngleMin = 1.0f; |
160 | float m_sunAngleMax = 100.0f; |
161 | float m_sunCurve = 0.05f; |
162 | float m_sunEnergy = 1.0f; |
163 | |
164 | SkyTextureQuality m_textureQuality = SkyTextureQuality::SkyTextureQualityMedium; |
165 | }; |
166 | |
167 | QT_END_NAMESPACE |
168 | |
169 | #endif // PROCEDURALSKYTEXTURE_H |
170 | |