1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DCUBEMAPTEXTURE_P_H |
5 | #define QQUICK3DCUBEMAPTEXTURE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/private/qquick3dtexture_p.h> |
19 | |
20 | QT_BEGIN_NAMESPACE |
21 | |
22 | class Q_QUICK3D_EXPORT QQuick3DCubeMapTexture : public QQuick3DTexture |
23 | { |
24 | Q_OBJECT |
25 | QML_NAMED_ELEMENT(CubeMapTexture) |
26 | |
27 | public: |
28 | explicit QQuick3DCubeMapTexture(QQuick3DObject *parent = nullptr); |
29 | ~QQuick3DCubeMapTexture() override; |
30 | }; |
31 | |
32 | QT_END_NAMESPACE |
33 | |
34 | #endif // QQUICK3DCUBEMAPTEXTURE_P_H |
35 | |