| 1 | // Copyright (C) 2020 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | #include "qquick3dinstancing_p.h" |
| 4 | #include "qquick3dscenemanager_p.h" |
| 5 | #include <QtQuick3DRuntimeRender/private/qssgrenderinstancetable_p.h> |
| 6 | #include <QtQuick3DUtils/private/qssgutils_p.h> |
| 7 | #include <QXmlStreamReader> |
| 8 | #include <QtQml/QQmlFile> |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | /*! |
| 13 | \qmltype Instancing |
| 14 | \inherits Object3D |
| 15 | \inqmlmodule QtQuick3D |
| 16 | \nativetype QQuick3DInstancing |
| 17 | \since 6.2 |
| 18 | \brief Base type for instance tables. |
| 19 | |
| 20 | \l {Instanced Rendering}{Instanced rendering} allows duplicating a model with variations. |
| 21 | |
| 22 | The Instancing type defines a table that specifies how each instance is modified relative to the |
| 23 | base model. The table has an entry for each index, containing a transform matrix, a color, and |
| 24 | generic data for use by custom materials. To use instancing, set a model's |
| 25 | \l{Model::instancing}{instancing} property to reference an Instancing object. |
| 26 | |
| 27 | An application can define an Instancing object in C++ by subclassing QQuick3DInstancing, |
| 28 | or it can use one of the pre-defined QML types: InstanceList FileInstancing, or RandomInstancing. |
| 29 | In addition, it is possible to use a \l {ParticleSystem3D}{particle system} to define an |
| 30 | instancing table by using the \l{ModelParticle3D::instanceTable}{ModelParticle3D.instanceTable} |
| 31 | property. |
| 32 | */ |
| 33 | |
| 34 | /*! |
| 35 | \qmlproperty int Instancing::instanceCountOverride |
| 36 | |
| 37 | Set this property to limit the number of instances without regenerating or re-uploading the instance table. |
| 38 | This allows very inexpensive animation of the number of instances rendered. |
| 39 | */ |
| 40 | |
| 41 | /*! |
| 42 | \property QQuick3DInstancing::instanceCountOverride |
| 43 | |
| 44 | Set this property to limit the number of instances without regenerating or re-uploading the instance table. |
| 45 | This allows very inexpensive animation of the number of instances rendered. |
| 46 | */ |
| 47 | |
| 48 | /*! |
| 49 | \qmlproperty bool Instancing::hasTransparency |
| 50 | |
| 51 | Set this property to true if the instancing table contains alpha values that should be used when |
| 52 | rendering the model. This property only makes a difference if the model is opaque: If the model has a |
| 53 | transparent \l{Model::materials}{material}, or an \l{Node::opacity}{opacity} less than one, the |
| 54 | alpha value from the table will be used regardless. |
| 55 | |
| 56 | \note Enabling alpha blending may cause rendering issues when instances overlap. See the |
| 57 | \l{Alpha-blending and instancing}{alpha blending and instancing} documentation for details. |
| 58 | */ |
| 59 | |
| 60 | /*! |
| 61 | \property QQuick3DInstancing::hasTransparency |
| 62 | |
| 63 | Set this property to true if the instancing table contains alpha values that should be used when |
| 64 | rendering the model. This property only makes a difference if the model is opaque: If the model has a |
| 65 | transparent \l{Model::materials}{material}, or an \l{Node::opacity}{opacity} less than one, the |
| 66 | alpha value from the table will be used regardless. |
| 67 | |
| 68 | \note Enabling alpha blending may cause rendering issues when instances overlap. See the |
| 69 | \l{Alpha-blending and instancing}{alpha blending and instancing} documentation for details. |
| 70 | */ |
| 71 | |
| 72 | /*! |
| 73 | \qmlproperty bool Instancing::depthSortingEnabled |
| 74 | |
| 75 | Holds the depth sorting enabled value for the instance table. When enabled, instances are sorted |
| 76 | and rendered from the furthest instance from the camera to the nearest i.e. back-to-front. |
| 77 | If disabled, which is the default, instances are rendered in the order they are specified in |
| 78 | the instance table. |
| 79 | |
| 80 | \note The instances are only sorted against each other. Instances are not sorted against other |
| 81 | objects in the scene. |
| 82 | \note The sorting increases the frame preparation time especially with large instance counts. |
| 83 | */ |
| 84 | |
| 85 | /*! |
| 86 | \property QQuick3DInstancing::depthSortingEnabled |
| 87 | |
| 88 | Holds the depth sorting enabled value for the instance table. When enabled, instances are sorted |
| 89 | and rendered from the furthest instance from the camera to the nearest i.e. back-to-front. |
| 90 | If disabled, which is the default, instances are rendered in the order they are specified in |
| 91 | the instance table. |
| 92 | |
| 93 | \note The instances are only sorted against each other. Instances are not sorted against other |
| 94 | objects in the scene. |
| 95 | \note The sorting increases the frame preparation time especially with large instance counts. |
| 96 | */ |
| 97 | |
| 98 | /*! |
| 99 | \class QQuick3DInstancing |
| 100 | \inmodule QtQuick3D |
| 101 | \inherits QQuick3DObject |
| 102 | \since 6.2 |
| 103 | \brief Base class for defining instance tables. |
| 104 | |
| 105 | The QQuick3DInstancing class can be inherited to specify a custom instance table |
| 106 | for a Model in the Qt Quick 3D scene. |
| 107 | |
| 108 | This class is abstract: To use it, create a subclass and implement \l getInstanceBuffer(). |
| 109 | */ |
| 110 | |
| 111 | /*! |
| 112 | \fn QByteArray QQuick3DInstancing::getInstanceBuffer(int *instanceCount) |
| 113 | |
| 114 | Implement this function to return the contents of the instance table. The number of instances should be |
| 115 | returned in \a instanceCount. The subclass is responsible for caching the result if necessary. If the |
| 116 | instance table changes, the subclass should call markDirty(). |
| 117 | */ |
| 118 | |
| 119 | QQuick3DInstancingPrivate::QQuick3DInstancingPrivate() |
| 120 | : QQuick3DObjectPrivate(QQuick3DObjectPrivate::Type::ModelInstance) |
| 121 | { |
| 122 | } |
| 123 | |
| 124 | QQuick3DInstancing::QQuick3DInstancing(QQuick3DObject *parent) |
| 125 | : QQuick3DObject(*new QQuick3DInstancingPrivate, parent) |
| 126 | { |
| 127 | } |
| 128 | |
| 129 | QQuick3DInstancing::~QQuick3DInstancing() |
| 130 | { |
| 131 | } |
| 132 | |
| 133 | /*! |
| 134 | \internal |
| 135 | Returns the content of the instancing table for testing purposes. |
| 136 | */ |
| 137 | QByteArray QQuick3DInstancing::instanceBuffer(int *instanceCount) |
| 138 | { |
| 139 | Q_D(QQuick3DInstancing); |
| 140 | QByteArray retval = getInstanceBuffer(instanceCount); |
| 141 | if (instanceCount && d->m_instanceCountOverride >= 0) |
| 142 | *instanceCount = qMin(a: d->m_instanceCountOverride, b: *instanceCount); |
| 143 | return retval; |
| 144 | } |
| 145 | |
| 146 | int QQuick3DInstancing::instanceCountOverride() const |
| 147 | { |
| 148 | Q_D(const QQuick3DInstancing); |
| 149 | return d->m_instanceCountOverride; |
| 150 | } |
| 151 | |
| 152 | bool QQuick3DInstancing::hasTransparency() const |
| 153 | { |
| 154 | Q_D(const QQuick3DInstancing); |
| 155 | return d->m_hasTransparency; |
| 156 | } |
| 157 | |
| 158 | bool QQuick3DInstancing::depthSortingEnabled() const |
| 159 | { |
| 160 | Q_D(const QQuick3DInstancing); |
| 161 | return d->m_depthSortingEnabled; |
| 162 | } |
| 163 | |
| 164 | const QQuick3DInstancing::InstanceTableEntry *QQuick3DInstancing::getInstanceEntry(int index) |
| 165 | { |
| 166 | const QByteArray data = getInstanceBuffer(instanceCount: nullptr); |
| 167 | if (index >= int(data.size() / sizeof(InstanceTableEntry))) |
| 168 | return nullptr; |
| 169 | return reinterpret_cast<const QQuick3DInstancing::InstanceTableEntry*>(data.constData()) + index; |
| 170 | } |
| 171 | |
| 172 | QVector3D QQuick3DInstancing::InstanceTableEntry::getPosition() const |
| 173 | { |
| 174 | return QVector3D{ row0[3], row1[3], row2[3] }; |
| 175 | } |
| 176 | |
| 177 | QVector3D QQuick3DInstancing::InstanceTableEntry::getScale() const |
| 178 | { |
| 179 | const QVector3D col0{row0[0], row1[0], row2[0]}; |
| 180 | const QVector3D col1{row0[1], row1[1], row2[1]}; |
| 181 | const QVector3D col2{row0[2], row1[2], row2[2]}; |
| 182 | const float scaleX = col0.length(); |
| 183 | const float scaleY = col1.length(); |
| 184 | const float scaleZ = col2.length(); |
| 185 | return QVector3D(scaleX, scaleY, scaleZ); |
| 186 | } |
| 187 | |
| 188 | QQuaternion QQuick3DInstancing::InstanceTableEntry::getRotation() const |
| 189 | { |
| 190 | const QVector3D col0 = QVector3D(row0[0], row1[0], row2[0]).normalized(); |
| 191 | const QVector3D col1 = QVector3D(row0[1], row1[1], row2[1]).normalized(); |
| 192 | const QVector3D col2 = QVector3D(row0[2], row1[2], row2[2]).normalized(); |
| 193 | |
| 194 | const float data3x3[3*3] { // row-major order |
| 195 | col0[0], col1[0], col2[0], |
| 196 | col0[1], col1[1], col2[1], |
| 197 | col0[2], col1[2], col2[2], |
| 198 | }; |
| 199 | QMatrix3x3 rot(data3x3); |
| 200 | return QQuaternion::fromRotationMatrix(rot3x3: rot).normalized(); |
| 201 | } |
| 202 | |
| 203 | QColor QQuick3DInstancing::InstanceTableEntry::getColor() const |
| 204 | { |
| 205 | return QColor::fromRgbF(r: color[0], g: color[1], b: color[2], a: color[3]); |
| 206 | } |
| 207 | |
| 208 | /*! |
| 209 | \qmlmethod vector3d QtQuick3D::Instancing::instancePosition(int index) |
| 210 | \since 6.3 |
| 211 | |
| 212 | Returns the position of the instance at \a index |
| 213 | |
| 214 | \sa instanceScale, instanceRotation, instanceColor, instanceCustomData |
| 215 | */ |
| 216 | |
| 217 | QVector3D QQuick3DInstancing::instancePosition(int index) |
| 218 | { |
| 219 | auto *entry = getInstanceEntry(index); |
| 220 | if (!entry) |
| 221 | return {}; |
| 222 | |
| 223 | return QVector3D{ entry->row0[3], entry->row1[3], entry->row2[3] }; |
| 224 | } |
| 225 | |
| 226 | /*! |
| 227 | \qmlmethod vector3d QtQuick3D::Instancing::instanceScale(int index) |
| 228 | \since 6.3 |
| 229 | |
| 230 | Returns the scale of the instance at \a index |
| 231 | |
| 232 | \sa instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData |
| 233 | */ |
| 234 | |
| 235 | QVector3D QQuick3DInstancing::instanceScale(int index) |
| 236 | { |
| 237 | auto *entry = getInstanceEntry(index); |
| 238 | if (!entry) |
| 239 | return {}; |
| 240 | return entry->getScale(); |
| 241 | } |
| 242 | |
| 243 | /*! |
| 244 | \qmlmethod quaternion QtQuick3D::Instancing::instanceRotation(int index) |
| 245 | \since 6.3 |
| 246 | |
| 247 | Returns a quaternion representing the rotation of the instance at \a index |
| 248 | |
| 249 | \sa instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData |
| 250 | */ |
| 251 | |
| 252 | QQuaternion QQuick3DInstancing::instanceRotation(int index) |
| 253 | { |
| 254 | const auto *entry = getInstanceEntry(index); |
| 255 | if (!entry) |
| 256 | return {}; |
| 257 | return entry->getRotation(); |
| 258 | } |
| 259 | |
| 260 | /*! |
| 261 | \qmlmethod color QtQuick3D::Instancing::instanceColor(int index) |
| 262 | \since 6.3 |
| 263 | |
| 264 | Returns the color of the instance at \a index |
| 265 | |
| 266 | \sa instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData |
| 267 | */ |
| 268 | |
| 269 | QColor QQuick3DInstancing::instanceColor(int index) |
| 270 | { |
| 271 | const auto *entry = getInstanceEntry(index); |
| 272 | if (!entry) |
| 273 | return {}; |
| 274 | return entry->getColor(); |
| 275 | } |
| 276 | |
| 277 | /*! |
| 278 | \qmlmethod vector3d QtQuick3D::Instancing::instanceCustomData(int index) |
| 279 | \since 6.3 |
| 280 | |
| 281 | Returns the custom data for the instance at \a index |
| 282 | |
| 283 | \sa instancePosition, instanceScale, instanceRotation, instanceColor, instanceCustomData |
| 284 | */ |
| 285 | |
| 286 | QVector4D QQuick3DInstancing::instanceCustomData(int index) |
| 287 | { |
| 288 | const auto *entry = getInstanceEntry(index); |
| 289 | if (!entry) |
| 290 | return {}; |
| 291 | return entry->instanceData; |
| 292 | } |
| 293 | |
| 294 | void QQuick3DInstancing::setInstanceCountOverride(int instanceCountOverride) |
| 295 | { |
| 296 | Q_D(QQuick3DInstancing); |
| 297 | if (d->m_instanceCountOverride == instanceCountOverride) |
| 298 | return; |
| 299 | |
| 300 | d->m_instanceCountOverride = instanceCountOverride; |
| 301 | d->m_instanceCountOverrideChanged = true; |
| 302 | d->dirty(QQuick3DObjectPrivate::DirtyType::Content); |
| 303 | emit instanceCountOverrideChanged(); |
| 304 | } |
| 305 | |
| 306 | void QQuick3DInstancing::setHasTransparency(bool hasTransparency) |
| 307 | { |
| 308 | Q_D(QQuick3DInstancing); |
| 309 | if (d->m_hasTransparency == hasTransparency) |
| 310 | return; |
| 311 | |
| 312 | d->m_hasTransparency = hasTransparency; |
| 313 | d->dirty(QQuick3DObjectPrivate::DirtyType::Content); |
| 314 | emit hasTransparencyChanged(); |
| 315 | } |
| 316 | |
| 317 | void QQuick3DInstancing::setDepthSortingEnabled(bool enabled) |
| 318 | { |
| 319 | Q_D(QQuick3DInstancing); |
| 320 | if (d->m_depthSortingEnabled == enabled) |
| 321 | return; |
| 322 | |
| 323 | d->m_depthSortingEnabled = enabled; |
| 324 | d->dirty(QQuick3DObjectPrivate::DirtyType::Content); |
| 325 | emit depthSortingEnabledChanged(); |
| 326 | } |
| 327 | |
| 328 | /*! |
| 329 | Mark that the instance data has changed and must be uploaded again. |
| 330 | |
| 331 | \sa getInstanceBuffer, instanceCountOverride |
| 332 | */ |
| 333 | |
| 334 | void QQuick3DInstancing::markDirty() |
| 335 | { |
| 336 | Q_D(QQuick3DInstancing); |
| 337 | d->dirty(QQuick3DObjectPrivate::DirtyType::Content); |
| 338 | d->m_instanceDataChanged = true; |
| 339 | emit instanceTableChanged(); |
| 340 | } |
| 341 | |
| 342 | QSSGRenderGraphObject *QQuick3DInstancing::updateSpatialNode(QSSGRenderGraphObject *node) |
| 343 | { |
| 344 | Q_D(QQuick3DInstancing); |
| 345 | if (!node) { |
| 346 | markAllDirty(); |
| 347 | node = new QSSGRenderInstanceTable(); |
| 348 | emit instanceNodeDirty(); |
| 349 | d->m_instanceDataChanged = true; |
| 350 | } |
| 351 | QQuick3DObject::updateSpatialNode(node); |
| 352 | auto effectiveInstanceCount = [d]() { |
| 353 | if (d->m_instanceCountOverride >= 0) |
| 354 | return qMin(a: d->m_instanceCount, b: d->m_instanceCountOverride); |
| 355 | return d->m_instanceCount; |
| 356 | }; |
| 357 | auto *instanceTable = static_cast<QSSGRenderInstanceTable *>(node); |
| 358 | if (d->m_instanceDataChanged) { |
| 359 | QByteArray buffer = getInstanceBuffer(instanceCount: &d->m_instanceCount); |
| 360 | instanceTable->setData(data: buffer, count: effectiveInstanceCount(), stride: sizeof(InstanceTableEntry)); |
| 361 | d->m_instanceDataChanged = false; |
| 362 | } else if (d->m_instanceCountOverrideChanged) { |
| 363 | instanceTable->setInstanceCountOverride(effectiveInstanceCount()); |
| 364 | } |
| 365 | d->m_instanceCountOverrideChanged = false; |
| 366 | instanceTable->setHasTransparency(d->m_hasTransparency); |
| 367 | instanceTable->setDepthSorting(d->m_depthSortingEnabled); |
| 368 | return node; |
| 369 | } |
| 370 | |
| 371 | static inline QQuick3DInstancing::InstanceTableEntry calculate(const QVector3D &position, const QVector3D &scale, |
| 372 | const QVector3D &eulerRotation, const QColor &color, |
| 373 | const QVector4D &customData) |
| 374 | { |
| 375 | QMatrix4x4 xform; |
| 376 | |
| 377 | xform(0, 0) = scale[0]; |
| 378 | xform(1, 1) = scale[1]; |
| 379 | xform(2, 2) = scale[2]; |
| 380 | |
| 381 | QQuaternion quaternion = QQuaternion::fromEulerAngles(eulerAngles: eulerRotation); |
| 382 | xform = QMatrix4x4(quaternion.toRotationMatrix()) * xform; |
| 383 | |
| 384 | xform(0, 3) += position[0]; |
| 385 | xform(1, 3) += position[1]; |
| 386 | xform(2, 3) += position[2]; |
| 387 | |
| 388 | auto linearColor = QSSGUtils::color::sRGBToLinear(color); |
| 389 | |
| 390 | return { |
| 391 | .row0: xform.row(index: 0), |
| 392 | .row1: xform.row(index: 1), |
| 393 | .row2: xform.row(index: 2), |
| 394 | .color: linearColor, |
| 395 | .instanceData: customData |
| 396 | }; |
| 397 | } |
| 398 | |
| 399 | /*! |
| 400 | Converts the |
| 401 | \a position |
| 402 | \a scale |
| 403 | \a eulerRotation |
| 404 | \a color |
| 405 | and |
| 406 | \a customData |
| 407 | to the instance table format expected by the standard vertex shaders. Typical pattern: |
| 408 | |
| 409 | \code |
| 410 | QByteArray MyInstanceTable::getInstanceBuffer(int *instanceCount) |
| 411 | { |
| 412 | QByteArray instanceData; |
| 413 | |
| 414 | ... |
| 415 | |
| 416 | auto entry = calculateTableEntry({xPos, yPos, zPos}, {xScale, yScale, zScale}, {xRot, yRot, zRot}, color, {}); |
| 417 | instanceData.append(reinterpret_cast<const char *>(&entry), sizeof(entry)); |
| 418 | \endcode |
| 419 | |
| 420 | \sa calculateTableEntryFromQuaternion |
| 421 | */ |
| 422 | QQuick3DInstancing::InstanceTableEntry QQuick3DInstancing::calculateTableEntry(const QVector3D &position, const QVector3D &scale, |
| 423 | const QVector3D &eulerRotation, const QColor &color, const QVector4D &customData) |
| 424 | { |
| 425 | return calculate(position, scale, eulerRotation, color, customData); |
| 426 | } |
| 427 | |
| 428 | /*! |
| 429 | Converts the |
| 430 | \a position |
| 431 | \a scale |
| 432 | \a rotation |
| 433 | \a color |
| 434 | and |
| 435 | \a customData |
| 436 | to the instance table format expected by the standard vertex shaders. |
| 437 | |
| 438 | This is the same as calculateTableEntry(), except for using a quaternion to specify the rotation. |
| 439 | */ |
| 440 | QQuick3DInstancing::InstanceTableEntry QQuick3DInstancing::calculateTableEntryFromQuaternion(const QVector3D &position, const QVector3D &scale, const QQuaternion &rotation, const QColor &color, const QVector4D &customData) |
| 441 | { |
| 442 | QMatrix4x4 xform; |
| 443 | |
| 444 | xform(0, 0) = scale[0]; |
| 445 | xform(1, 1) = scale[1]; |
| 446 | xform(2, 2) = scale[2]; |
| 447 | |
| 448 | xform = QMatrix4x4(rotation.toRotationMatrix()) * xform; |
| 449 | |
| 450 | xform(0, 3) += position[0]; |
| 451 | xform(1, 3) += position[1]; |
| 452 | xform(2, 3) += position[2]; |
| 453 | |
| 454 | auto linearColor = QSSGUtils::color::sRGBToLinear(color); |
| 455 | |
| 456 | return { |
| 457 | .row0: xform.row(index: 0), |
| 458 | .row1: xform.row(index: 1), |
| 459 | .row2: xform.row(index: 2), |
| 460 | .color: linearColor, |
| 461 | .instanceData: customData |
| 462 | }; |
| 463 | } |
| 464 | |
| 465 | /*! |
| 466 | \qmltype InstanceList |
| 467 | \inherits Instancing |
| 468 | \inqmlmodule QtQuick3D |
| 469 | \brief Allows manually specifying instancing in QML. |
| 470 | |
| 471 | The InstanceList type makes it possible to define an instance table manually in QML. |
| 472 | |
| 473 | The following example creates an instance table with two items: |
| 474 | \qml |
| 475 | InstanceList { |
| 476 | id: manualInstancing |
| 477 | instances: [ |
| 478 | InstanceListEntry { |
| 479 | position: Qt.vector3d(0, 0, -60) |
| 480 | eulerRotation: Qt.vector3d(-10, 0, 30) |
| 481 | color: "red" |
| 482 | }, |
| 483 | InstanceListEntry { |
| 484 | position: Qt.vector3d(50, 10, 100) |
| 485 | eulerRotation: Qt.vector3d(0, 180, 0) |
| 486 | color: "green" |
| 487 | } |
| 488 | ] |
| 489 | } |
| 490 | \endqml |
| 491 | |
| 492 | It is also possible to populate the instances property by just adding children to the |
| 493 | InstanceList. The following example is equivalent to the previous one: |
| 494 | \qml |
| 495 | InstanceList { |
| 496 | id: manualInstancing |
| 497 | InstanceListEntry { |
| 498 | position: Qt.vector3d(0, 0, -60) |
| 499 | eulerRotation: Qt.vector3d(-10, 0, 30) |
| 500 | color: "red" |
| 501 | } |
| 502 | InstanceListEntry { |
| 503 | position: Qt.vector3d(50, 10, 100) |
| 504 | eulerRotation: Qt.vector3d(0, 180, 0) |
| 505 | color: "green" |
| 506 | } |
| 507 | } |
| 508 | \endqml |
| 509 | |
| 510 | Each InstanceListEntry is an object that can have property bindings and animations. This gives |
| 511 | great flexibility, but also causes memory overhead. Therefore, it is not recommended to use |
| 512 | InstanceList for procedurally generated tables containing thousands (or millions) of |
| 513 | instances. Also, any property change to an entry will cause the entire instance table to be |
| 514 | recalculated and uploaded to the GPU. |
| 515 | |
| 516 | \sa RandomInstancing, QQuick3DInstancing |
| 517 | */ |
| 518 | |
| 519 | /*! |
| 520 | \qmlproperty List<QtQuick3D::InstanceListEntry> InstanceList::instances |
| 521 | \qmldefault |
| 522 | |
| 523 | This property contains the list of instance definitions. Modifying this list, or any of its elements, will cause the instance table to be updated. |
| 524 | */ |
| 525 | |
| 526 | QQuick3DInstanceList::QQuick3DInstanceList(QQuick3DObject *parent) : QQuick3DInstancing(parent) {} |
| 527 | |
| 528 | QQuick3DInstanceList::~QQuick3DInstanceList() {} |
| 529 | |
| 530 | QByteArray QQuick3DInstanceList::getInstanceBuffer(int *instanceCount) |
| 531 | { |
| 532 | if (m_dirty) |
| 533 | generateInstanceData(); |
| 534 | if (instanceCount) |
| 535 | *instanceCount = m_instances.size(); |
| 536 | return m_instanceData; |
| 537 | } |
| 538 | |
| 539 | QQmlListProperty<QQuick3DInstanceListEntry> QQuick3DInstanceList::instances() |
| 540 | { |
| 541 | |
| 542 | return QQmlListProperty<QQuick3DInstanceListEntry>(this, |
| 543 | nullptr, |
| 544 | qmlAppendInstanceListEntry, |
| 545 | qmlInstanceListEntriesCount, |
| 546 | qmlInstanceListEntryAt, |
| 547 | qmlClearInstanceListEntries); |
| 548 | } |
| 549 | |
| 550 | /*! |
| 551 | \qmlproperty int QtQuick3D::InstanceList::instanceCount |
| 552 | \since 6.3 |
| 553 | |
| 554 | This read-only property contains the number of instances in the list. |
| 555 | */ |
| 556 | |
| 557 | int QQuick3DInstanceList::instanceCount() const |
| 558 | { |
| 559 | return m_instances.size(); |
| 560 | } |
| 561 | |
| 562 | void QQuick3DInstanceList::onInstanceDestroyed(QObject *object) |
| 563 | { |
| 564 | if (m_instances.removeAll(t: object)) |
| 565 | handleInstanceChange(); |
| 566 | } |
| 567 | |
| 568 | void QQuick3DInstanceList::qmlAppendInstanceListEntry(QQmlListProperty<QQuick3DInstanceListEntry> *list, QQuick3DInstanceListEntry *instance) |
| 569 | { |
| 570 | if (instance == nullptr) |
| 571 | return; |
| 572 | auto *self = static_cast<QQuick3DInstanceList *>(list->object); |
| 573 | self->m_instances.push_back(t: instance); |
| 574 | |
| 575 | if (instance->parentItem() == nullptr) |
| 576 | instance->setParentItem(self); |
| 577 | connect(sender: instance, signal: &QQuick3DInstanceListEntry::changed, context: self, slot: &QQuick3DInstanceList::handleInstanceChange); |
| 578 | connect(sender: instance, signal: &QObject::destroyed, context: self, slot: &QQuick3DInstanceList::onInstanceDestroyed); |
| 579 | self->handleInstanceChange(); |
| 580 | } |
| 581 | |
| 582 | QQuick3DInstanceListEntry *QQuick3DInstanceList::qmlInstanceListEntryAt(QQmlListProperty<QQuick3DInstanceListEntry> *list, qsizetype index) |
| 583 | { |
| 584 | auto *self = static_cast<QQuick3DInstanceList *>(list->object); |
| 585 | return self->m_instances.at(i: index); |
| 586 | } |
| 587 | |
| 588 | qsizetype QQuick3DInstanceList::qmlInstanceListEntriesCount(QQmlListProperty<QQuick3DInstanceListEntry> *list) |
| 589 | { |
| 590 | auto *self = static_cast<QQuick3DInstanceList *>(list->object); |
| 591 | return self->m_instances.size(); |
| 592 | } |
| 593 | |
| 594 | void QQuick3DInstanceList::qmlClearInstanceListEntries(QQmlListProperty<QQuick3DInstanceListEntry> *list) |
| 595 | { |
| 596 | auto *self = static_cast<QQuick3DInstanceList *>(list->object); |
| 597 | for (auto *instance : self->m_instances) { |
| 598 | disconnect(sender: instance, signal: &QObject::destroyed, receiver: self, slot: &QQuick3DInstanceList::onInstanceDestroyed); |
| 599 | disconnect(sender: instance, signal: &QQuick3DInstanceListEntry::changed, receiver: self, slot: &QQuick3DInstanceList::handleInstanceChange); |
| 600 | } |
| 601 | self->m_instances.clear(); |
| 602 | self->handleInstanceChange(); |
| 603 | } |
| 604 | |
| 605 | void QQuick3DInstanceList::handleInstanceChange() |
| 606 | { |
| 607 | m_dirty = true; |
| 608 | markDirty(); |
| 609 | emit instanceCountChanged(); |
| 610 | } |
| 611 | |
| 612 | void QQuick3DInstanceList::generateInstanceData() |
| 613 | { |
| 614 | m_dirty = false; |
| 615 | const int count = m_instances.size(); |
| 616 | |
| 617 | qsizetype tableSize = count * sizeof(InstanceTableEntry); |
| 618 | m_instanceData.resize(size: tableSize); |
| 619 | auto *array = reinterpret_cast<InstanceTableEntry*>(m_instanceData.data()); |
| 620 | for (int i = 0; i < count; ++i) { |
| 621 | const auto *inst = m_instances.at(i); |
| 622 | if (inst->m_useEulerRotation) |
| 623 | array[i] = calculateTableEntry(position: inst->position(), scale: inst->scale(), eulerRotation: inst->eulerRotation(), color: inst->color(), customData: inst->customData()); |
| 624 | else |
| 625 | array[i] = calculateTableEntryFromQuaternion(position: inst->position(), scale: inst->scale(), rotation: inst->rotation(), color: inst->color(), customData: inst->customData()); |
| 626 | } |
| 627 | } |
| 628 | |
| 629 | /*! |
| 630 | \qmltype InstanceListEntry |
| 631 | \inherits Object3D |
| 632 | \inqmlmodule QtQuick3D |
| 633 | \since 6.2 |
| 634 | \brief Specifies an instance in an InstanceList. |
| 635 | |
| 636 | The InstanceListEntry QML type is used to specify one instance in an instance list. |
| 637 | |
| 638 | All the properties can have bindings and animation. Changing a property will cause the entire |
| 639 | instance table to be recalculated and uploaded to the GPU, so this can be expensive for instance |
| 640 | lists with many members. |
| 641 | */ |
| 642 | |
| 643 | QQuick3DInstanceListEntry::QQuick3DInstanceListEntry(QQuick3DObject *parent) |
| 644 | : QQuick3DObject(parent) |
| 645 | { |
| 646 | } |
| 647 | |
| 648 | /*! |
| 649 | \qmlproperty vector3d QtQuick3D::InstanceListEntry::position |
| 650 | |
| 651 | This property specifies the position for the instance. |
| 652 | */ |
| 653 | void QQuick3DInstanceListEntry::setPosition(QVector3D position) |
| 654 | { |
| 655 | if (m_position == position) |
| 656 | return; |
| 657 | |
| 658 | m_position = position; |
| 659 | emit positionChanged(); |
| 660 | emit changed(); |
| 661 | } |
| 662 | |
| 663 | /*! |
| 664 | \qmlproperty vector3d QtQuick3D::InstanceListEntry::scale |
| 665 | |
| 666 | This property specifies the scale for the instance as a vector containing the scale factor along the x, y and z axes. |
| 667 | */ |
| 668 | void QQuick3DInstanceListEntry::setScale(QVector3D scale) |
| 669 | { |
| 670 | if (m_scale == scale) |
| 671 | return; |
| 672 | |
| 673 | m_scale = scale; |
| 674 | emit scaleChanged(); |
| 675 | emit changed(); |
| 676 | } |
| 677 | |
| 678 | /*! |
| 679 | \qmlproperty vector3d QtQuick3D::InstanceListEntry::eulerRotation |
| 680 | |
| 681 | This property specifies the rotation for the instance as an Euler vector, that |
| 682 | is a vector containing the rotation in degrees around the x, y and z axes. |
| 683 | */ |
| 684 | void QQuick3DInstanceListEntry::setEulerRotation(QVector3D eulerRotation) |
| 685 | { |
| 686 | if (m_useEulerRotation && m_eulerRotation == eulerRotation) |
| 687 | return; |
| 688 | m_eulerRotation = eulerRotation; |
| 689 | m_useEulerRotation = true; |
| 690 | emit eulerRotationChanged(); |
| 691 | emit changed(); |
| 692 | } |
| 693 | |
| 694 | /*! |
| 695 | \qmlproperty quaternion QtQuick3D::InstanceListEntry::rotation |
| 696 | |
| 697 | This property specifies the rotation for the instance as a quaternion. |
| 698 | */ |
| 699 | void QQuick3DInstanceListEntry::setRotation(QQuaternion rotation) |
| 700 | { |
| 701 | if (!m_useEulerRotation && m_rotation == rotation) |
| 702 | return; |
| 703 | |
| 704 | m_rotation = rotation; |
| 705 | m_useEulerRotation = false; |
| 706 | emit rotationChanged(); |
| 707 | emit changed(); |
| 708 | } |
| 709 | |
| 710 | /*! |
| 711 | \qmlproperty color QtQuick3D::InstanceListEntry::color |
| 712 | |
| 713 | This property specifies the color for the instance. |
| 714 | */ |
| 715 | void QQuick3DInstanceListEntry::setColor(QColor color) |
| 716 | { |
| 717 | if (m_color == color) |
| 718 | return; |
| 719 | |
| 720 | m_color = color; |
| 721 | emit colorChanged(); |
| 722 | emit changed(); |
| 723 | } |
| 724 | |
| 725 | /*! |
| 726 | \qmlproperty vector4d QtQuick3D::InstanceListEntry::customData |
| 727 | |
| 728 | This property specifies the custom data for the instance. This is not used by default, |
| 729 | but is made available to the vertex shader of custom materials as \c INSTANCE_DATA. |
| 730 | */ |
| 731 | void QQuick3DInstanceListEntry::setCustomData(QVector4D customData) |
| 732 | { |
| 733 | if (m_customData == customData) |
| 734 | return; |
| 735 | |
| 736 | m_customData = customData; |
| 737 | emit customDataChanged(); |
| 738 | emit changed(); |
| 739 | } |
| 740 | |
| 741 | /*! |
| 742 | \qmltype FileInstancing |
| 743 | \inherits Instancing |
| 744 | \inqmlmodule QtQuick3D |
| 745 | \since 6.2 |
| 746 | \brief Allows reading instance tables from file. |
| 747 | |
| 748 | The FileInstancing type makes it possible to read instance tables from files. |
| 749 | |
| 750 | There are two supported file formats: XML, and a Qt-specific binary format. The |
| 751 | binary file format uses the same layout as the table that is uploaded to the GPU, |
| 752 | so it can be directly mapped to memory. The \l{Instancer Tool}{instancer} tool converts |
| 753 | from XML to the binary format. |
| 754 | |
| 755 | This is an example of the XML file format: |
| 756 | \badcode |
| 757 | <?xml version="1.0" encoding="UTF-8" ?> |
| 758 | <InstanceTable> |
| 759 | <Instance position="0 200 0" scale="0.75 0.75 0.75" custom="20 20" color="#ffcf7f"/> |
| 760 | <Instance position="0 -100 0" scale="0.5 0.5 0.5" color="red"/> |
| 761 | <Instance position="0 -200 0" eulerRotation="0 0 60" color="darkred" custom="10 40 0 0"/> |
| 762 | </InstanceTable> |
| 763 | \endcode |
| 764 | |
| 765 | In order to be valid, the XML file must have a top-level \c{InstanceTable} element. Each |
| 766 | instance is represented by an \c{Instance} element inside the \c{InstanceTable}. Unknown |
| 767 | elements are silently ignored. |
| 768 | |
| 769 | An \c{Instance} element can have a number of attributes. \c{color} attributes are specified by the normal Qt |
| 770 | SVG color names, or by hexadecimal notation. \c{vector3d} and {vector4d} attributes are specified by |
| 771 | a string of space-separated numbers, where missing trailing numbers indicate zeroes. The following |
| 772 | attributes are supported: |
| 773 | \table |
| 774 | \header |
| 775 | \li name |
| 776 | \li type |
| 777 | \row |
| 778 | \li \c position |
| 779 | \li \c vector3d |
| 780 | \row |
| 781 | \li \c scale |
| 782 | \li \c vector3d |
| 783 | \row |
| 784 | \li \c eulerRotation |
| 785 | \li \c vector3d |
| 786 | \row |
| 787 | \li \c quaternion |
| 788 | \li \c vector4d |
| 789 | \row |
| 790 | \li \c custom |
| 791 | \li \c vector4d |
| 792 | \row |
| 793 | \li \c color |
| 794 | \li \c color |
| 795 | \endtable |
| 796 | Unknown attributes are silently ignored. |
| 797 | */ |
| 798 | |
| 799 | /*! |
| 800 | \qmlproperty url QtQuick3D::FileInstancing::source |
| 801 | |
| 802 | This property holds the location of an XML or binary file containing the instance data. |
| 803 | |
| 804 | If the file name has a ".bin" extension, it is assumed to refer to a binary file. |
| 805 | Otherwise it is assumed to refer to an XML file. If an XML file \e{foo.xml} is specified, and |
| 806 | the file \e{foo.xml.bin} exists, the binary file \e{foo.xml.bin} will be loaded instead. |
| 807 | */ |
| 808 | |
| 809 | /*! |
| 810 | \qmlproperty int QtQuick3D::FileInstancing::instanceCount |
| 811 | \since 6.3 |
| 812 | |
| 813 | This read-only property contains the number of instances in the instance table. |
| 814 | */ |
| 815 | |
| 816 | static constexpr quint16 currentMajorVersion = 1; |
| 817 | |
| 818 | struct |
| 819 | { |
| 820 | char [4] = { 'Q', 't', 'I', 'R' }; |
| 821 | const quint16 = currentMajorVersion; |
| 822 | const quint16 = 0; |
| 823 | const quint32 = sizeof(QQuick3DInstancing::InstanceTableEntry); |
| 824 | quint32 ; |
| 825 | quint32 ; |
| 826 | }; |
| 827 | |
| 828 | static bool writeInstanceTable(QIODevice *out, const QByteArray &instanceData, int instanceCount) |
| 829 | { |
| 830 | QQuick3DInstancingBinaryFileHeader ; |
| 831 | |
| 832 | header.offset = sizeof(header); |
| 833 | header.count = instanceCount; |
| 834 | |
| 835 | if (instanceData.size() != qsizetype(header.stride) * instanceCount) { |
| 836 | qWarning() << "inconsistent data" ; |
| 837 | return false; |
| 838 | } |
| 839 | |
| 840 | // Ignoring endianness: Assume we always create on little-endian, and then special-case reading if we need to. |
| 841 | |
| 842 | out->write(data: reinterpret_cast<const char *>(&header), len: sizeof(header)); |
| 843 | out->write(data: instanceData.constData(), len: instanceData.size()); |
| 844 | return true; |
| 845 | } |
| 846 | |
| 847 | |
| 848 | bool QQuick3DFileInstancing::loadFromBinaryFile(const QString &filename) |
| 849 | { |
| 850 | auto binaryFile = std::make_unique<QFile>(args: filename); |
| 851 | if (!binaryFile->open(flags: QFile::ReadOnly)) |
| 852 | return false; |
| 853 | |
| 854 | constexpr auto = sizeof(QQuick3DInstancingBinaryFileHeader); |
| 855 | const quint64 fileSize = binaryFile->size(); |
| 856 | if (fileSize < headerSize) { |
| 857 | qWarning() << "data file too small" ; |
| 858 | return false; |
| 859 | } |
| 860 | const char *data = reinterpret_cast<const char *>(binaryFile->map(offset: 0, size: fileSize)); |
| 861 | const auto * = reinterpret_cast<const QQuick3DInstancingBinaryFileHeader *>(data); |
| 862 | |
| 863 | if (header->majorVersion > currentMajorVersion) { |
| 864 | qWarning() << "Version" << header->majorVersion << "is too new" ; |
| 865 | return false; |
| 866 | } |
| 867 | |
| 868 | if (fileSize != headerSize + header->count * header->stride) { |
| 869 | qWarning() << "wrong data size" ; |
| 870 | return false; |
| 871 | } |
| 872 | |
| 873 | delete m_dataFile; |
| 874 | |
| 875 | // In order to use fromRawData safely, the file has to stay open so that the mmap stays valid |
| 876 | m_dataFile = binaryFile.release(); |
| 877 | |
| 878 | m_instanceData = QByteArray::fromRawData(data: data + header->offset, size: header->count * header->stride); |
| 879 | m_instanceCount = header->count; |
| 880 | |
| 881 | return true; |
| 882 | } |
| 883 | |
| 884 | bool QQuick3DFileInstancing::loadFromXmlFile(const QString &filename) |
| 885 | { |
| 886 | QFile f(filename); |
| 887 | if (!f.open(flags: QFile::ReadOnly)) |
| 888 | return false; |
| 889 | |
| 890 | bool valid = false; |
| 891 | QXmlStreamReader reader(&f); |
| 892 | int instances = 0; |
| 893 | |
| 894 | //### Why is there not a QTextStream constructor that takes a QStringView |
| 895 | const auto toVector3D = [](const QStringView &str) { |
| 896 | float x, y, z; |
| 897 | QTextStream(str.toLocal8Bit()) >> x >> y >> z; |
| 898 | return QVector3D { x, y, z }; |
| 899 | }; |
| 900 | const auto toVector4D = [](const QStringView &str) { |
| 901 | float x, y, z, w; |
| 902 | QTextStream(str.toLocal8Bit()) >> x >> y >> z >> w; |
| 903 | return QVector4D { x, y, z, w }; |
| 904 | }; |
| 905 | |
| 906 | QByteArray instanceData; |
| 907 | |
| 908 | while (reader.readNextStartElement()) { |
| 909 | |
| 910 | if (reader.name() == QLatin1String("InstanceTable" )) { |
| 911 | valid = true; |
| 912 | while (reader.readNextStartElement()) { |
| 913 | if (reader.name() == QLatin1String("Instance" )) { |
| 914 | QColor color = Qt::white; |
| 915 | QVector3D position; |
| 916 | QVector3D eulerRotation; |
| 917 | QQuaternion quaternion; |
| 918 | bool useQuaternion = false; |
| 919 | QVector4D custom; |
| 920 | QVector3D scale { 1, 1, 1 }; |
| 921 | for (auto &attr : reader.attributes()) { |
| 922 | if (attr.name() == QLatin1String("color" )) { |
| 923 | color = QColor::fromString(name: attr.value()); |
| 924 | } else if (attr.name() == QLatin1String("position" )) { |
| 925 | position = toVector3D(attr.value()); |
| 926 | } else if (attr.name() == QLatin1String("eulerRotation" )) { |
| 927 | eulerRotation = toVector3D(attr.value()); |
| 928 | } else if (attr.name() == QLatin1String("scale" )) { |
| 929 | scale = toVector3D(attr.value()); |
| 930 | } else if (attr.name() == QLatin1String("quaternion" )) { |
| 931 | quaternion = QQuaternion(toVector4D(attr.value())); |
| 932 | useQuaternion = true; |
| 933 | } else if (attr.name() == QLatin1String("custom" )) { |
| 934 | custom = toVector4D(attr.value()); |
| 935 | } |
| 936 | } |
| 937 | auto entry = useQuaternion ? calculateTableEntryFromQuaternion(position, scale, rotation: quaternion, color, customData: custom) |
| 938 | : calculateTableEntry(position, scale, eulerRotation, color, customData: custom); |
| 939 | instanceData.append(s: reinterpret_cast<const char *>(&entry), len: sizeof(entry)); |
| 940 | instances++; |
| 941 | } |
| 942 | reader.skipCurrentElement(); |
| 943 | } |
| 944 | } else { |
| 945 | reader.skipCurrentElement(); |
| 946 | } |
| 947 | } |
| 948 | |
| 949 | if (valid) { |
| 950 | m_instanceCount = instances; |
| 951 | m_instanceData = instanceData; |
| 952 | } |
| 953 | |
| 954 | f.close(); |
| 955 | return valid; |
| 956 | } |
| 957 | |
| 958 | int QQuick3DFileInstancing::writeToBinaryFile(QIODevice *out) |
| 959 | { |
| 960 | bool success = writeInstanceTable(out, instanceData: m_instanceData, instanceCount: m_instanceCount); |
| 961 | return success ? m_instanceCount : -1; |
| 962 | } |
| 963 | |
| 964 | int QQuick3DFileInstancing::instanceCount() const |
| 965 | { |
| 966 | return m_instanceCount; |
| 967 | } |
| 968 | |
| 969 | bool QQuick3DFileInstancing::loadFromFile(const QUrl &source) |
| 970 | { |
| 971 | const QQmlContext *context = qmlContext(this); |
| 972 | |
| 973 | const QString filePath = QQmlFile::urlToLocalFileOrQrc(context ? context->resolvedUrl(source) : source); |
| 974 | |
| 975 | if (filePath.endsWith(QStringLiteral(".bin" ))) |
| 976 | return loadFromBinaryFile(filename: filePath); |
| 977 | |
| 978 | const QString binaryFilePath = filePath + QStringLiteral(".bin" ); |
| 979 | |
| 980 | int oldCount = m_instanceCount; |
| 981 | bool success = loadFromBinaryFile(filename: binaryFilePath) || loadFromXmlFile(filename: filePath); |
| 982 | if (m_instanceCount != oldCount) |
| 983 | emit instanceCountChanged(); |
| 984 | |
| 985 | return success; |
| 986 | } |
| 987 | |
| 988 | QQuick3DFileInstancing::QQuick3DFileInstancing(QQuick3DObject *parent) : QQuick3DInstancing(parent) { } |
| 989 | |
| 990 | QQuick3DFileInstancing::~QQuick3DFileInstancing() |
| 991 | { |
| 992 | delete m_dataFile; |
| 993 | } |
| 994 | |
| 995 | const QUrl &QQuick3DFileInstancing::source() const |
| 996 | { |
| 997 | return m_source; |
| 998 | } |
| 999 | |
| 1000 | void QQuick3DFileInstancing::setSource(const QUrl &newSource) |
| 1001 | { |
| 1002 | if (m_source == newSource) |
| 1003 | return; |
| 1004 | m_source = newSource; |
| 1005 | m_dirty = true; |
| 1006 | markDirty(); |
| 1007 | |
| 1008 | emit sourceChanged(); |
| 1009 | } |
| 1010 | |
| 1011 | QByteArray QQuick3DFileInstancing::getInstanceBuffer(int *instanceCount) |
| 1012 | { |
| 1013 | if (m_dirty) { |
| 1014 | if (!loadFromFile(source: m_source)) { |
| 1015 | qWarning() << Q_FUNC_INFO << "could not load" << m_source; |
| 1016 | m_instanceData = {}; |
| 1017 | m_instanceCount = 0; |
| 1018 | } |
| 1019 | m_dirty = false; |
| 1020 | } |
| 1021 | |
| 1022 | if (instanceCount) |
| 1023 | *instanceCount = m_instanceCount; |
| 1024 | return m_instanceData; |
| 1025 | } |
| 1026 | |
| 1027 | static_assert(sizeof(QQuick3DInstancing::InstanceTableEntry) == sizeof(QSSGRenderInstanceTableEntry) |
| 1028 | && alignof(QQuick3DInstancing::InstanceTableEntry) == alignof(QSSGRenderInstanceTableEntry), |
| 1029 | "QSSGRenderInstanceTableEntry and QQuick3DInstancing::InstanceTableEntry do not match" ); |
| 1030 | |
| 1031 | QT_END_NAMESPACE |
| 1032 | |