1 | // Copyright (C) 2019 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QSSGMATERIAL_H |
5 | #define QSSGMATERIAL_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/qquick3dobject.h> |
19 | #include <QtQuick3D/private/qquick3dtexture_p.h> |
20 | |
21 | #include <QtCore/QVector> |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | class QQuick3DSceneManager; |
26 | class Q_QUICK3D_EXPORT QQuick3DMaterial : public QQuick3DObject |
27 | { |
28 | Q_OBJECT |
29 | Q_PROPERTY(QQuick3DTexture *lightProbe READ lightProbe WRITE setLightProbe NOTIFY lightProbeChanged) |
30 | Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged) |
31 | Q_PROPERTY(DepthDrawMode depthDrawMode READ depthDrawMode WRITE setDepthDrawMode NOTIFY depthDrawModeChanged) |
32 | |
33 | QML_NAMED_ELEMENT(Material) |
34 | QML_UNCREATABLE("Material is Abstract" ) |
35 | |
36 | public: |
37 | enum CullMode { |
38 | BackFaceCulling = 1, |
39 | FrontFaceCulling = 2, |
40 | NoCulling = 3 |
41 | }; |
42 | Q_ENUM(CullMode) |
43 | |
44 | enum TextureChannelMapping { |
45 | R = 0, |
46 | G, |
47 | B, |
48 | A, |
49 | }; |
50 | Q_ENUM(TextureChannelMapping) |
51 | |
52 | enum DepthDrawMode { |
53 | OpaqueOnlyDepthDraw = 0, |
54 | AlwaysDepthDraw, |
55 | NeverDepthDraw, |
56 | OpaquePrePassDepthDraw, |
57 | }; |
58 | Q_ENUM(DepthDrawMode) |
59 | |
60 | enum VertexColorMask { |
61 | NoMask = 0, |
62 | RoughnessMask = 1, |
63 | NormalStrengthMask = 2, |
64 | SpecularAmountMask = 4, |
65 | ClearcoatAmountMask = 8, |
66 | ClearcoatRoughnessAmountMask = 16, |
67 | ClearcoatNormalStrengthMask = 32, |
68 | HeightAmountMask = 64, |
69 | MetalnessMask = 128, |
70 | OcclusionAmountMask = 256, |
71 | ThicknessFactorMask = 512, |
72 | TransmissionFactorMask = 1024 |
73 | }; |
74 | Q_ENUM(VertexColorMask) |
75 | Q_DECLARE_FLAGS(VertexColorMaskFlags, VertexColorMask) |
76 | |
77 | ~QQuick3DMaterial() override; |
78 | |
79 | QQuick3DTexture *lightProbe() const; |
80 | |
81 | CullMode cullMode() const; |
82 | |
83 | DepthDrawMode depthDrawMode() const; |
84 | |
85 | public Q_SLOTS: |
86 | void setLightProbe(QQuick3DTexture *lightProbe); |
87 | void setCullMode(QQuick3DMaterial::CullMode cullMode); |
88 | void setDepthDrawMode(QQuick3DMaterial::DepthDrawMode depthDrawMode); |
89 | |
90 | Q_SIGNALS: |
91 | void lightProbeChanged(QQuick3DTexture *lightProbe); |
92 | void cullModeChanged(QQuick3DMaterial::CullMode cullMode); |
93 | void depthDrawModeChanged(QQuick3DMaterial::DepthDrawMode depthDrawMode); |
94 | |
95 | protected: |
96 | explicit QQuick3DMaterial(QQuick3DObjectPrivate &dd, QQuick3DObject *parent = nullptr); |
97 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
98 | void itemChange(ItemChange, const ItemChangeData &) override; |
99 | |
100 | private: |
101 | void updateSceneManager(QQuick3DSceneManager *sceneManager); |
102 | QQuick3DTexture *m_iblProbe = nullptr; |
103 | |
104 | CullMode m_cullMode = CullMode::BackFaceCulling; |
105 | DepthDrawMode m_depthDrawMode = DepthDrawMode::OpaqueOnlyDepthDraw; |
106 | }; |
107 | |
108 | QT_END_NAMESPACE |
109 | |
110 | #endif // QSSGMATERIAL_H |
111 | |