1 | // Copyright (C) 2019 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DPICKRESULT_P_H |
5 | #define QQUICK3DPICKRESULT_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/qquick3dobject.h> |
19 | #include <QObject> |
20 | #include <QtGui/QVector2D> |
21 | #include <QtGui/QVector3D> |
22 | #include "qquick3dmodel_p.h" |
23 | #include "qquick3dcamera_p.h" |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | class QQuick3DModel; |
27 | |
28 | class Q_QUICK3D_EXPORT QQuick3DPickResult |
29 | { |
30 | Q_GADGET |
31 | Q_PROPERTY(QQuick3DModel* objectHit READ objectHit CONSTANT) |
32 | Q_PROPERTY(float distance READ distance CONSTANT) |
33 | Q_PROPERTY(QVector2D uvPosition READ uvPosition CONSTANT) |
34 | Q_PROPERTY(QVector3D scenePosition READ scenePosition CONSTANT) |
35 | Q_PROPERTY(QVector3D position READ position CONSTANT) |
36 | Q_PROPERTY(QVector3D normal READ normal CONSTANT) |
37 | Q_PROPERTY(QVector3D sceneNormal READ sceneNormal CONSTANT) |
38 | Q_PROPERTY(int instanceIndex READ instanceIndex CONSTANT) |
39 | |
40 | public: |
41 | |
42 | QQuick3DPickResult(); |
43 | explicit QQuick3DPickResult(QQuick3DModel *hitObject, |
44 | float distanceFromCamera, |
45 | const QVector2D &uvPosition, |
46 | const QVector3D &scenePosition, |
47 | const QVector3D &position, |
48 | const QVector3D &normal, |
49 | int instanceIndex); |
50 | QQuick3DModel *objectHit() const; |
51 | float distance() const; |
52 | QVector2D uvPosition() const; |
53 | QVector3D scenePosition() const; |
54 | QVector3D position() const; |
55 | QVector3D normal() const; |
56 | QVector3D sceneNormal() const; |
57 | int instanceIndex() const; |
58 | |
59 | private: |
60 | QQuick3DModel *m_objectHit; |
61 | float m_distance; |
62 | QVector2D m_uvPosition; |
63 | QVector3D m_scenePosition; |
64 | QVector3D m_position; |
65 | QVector3D m_normal; |
66 | int m_instanceIndex; |
67 | }; |
68 | |
69 | QT_END_NAMESPACE |
70 | |
71 | Q_DECLARE_METATYPE(QQuick3DPickResult) |
72 | |
73 | #endif // QQUICK3DPICKRESULT_P_H |
74 | |