1 | // Copyright (C) 2021 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qquick3dparticleabstractshape_p.h" |
5 | #include <QtQuick3D/private/qquick3dnode_p.h> |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | /*! |
10 | \qmltype ParticleAbstractShape3D |
11 | \inherits QtObject |
12 | \inqmlmodule QtQuick3D.Particles3D |
13 | \brief Abstract base type of particle shapes. |
14 | \since 6.2 |
15 | |
16 | The ParticleAbstractShape3D is an abstract base type of shapes like \l ParticleShape3D |
17 | and \l ParticleModelShape3D. Shapes can be used to provide start and end positions |
18 | for the particles. |
19 | */ |
20 | QQuick3DParticleAbstractShape::QQuick3DParticleAbstractShape(QObject *parent) |
21 | : QObject(parent) |
22 | { |
23 | } |
24 | |
25 | void QQuick3DParticleAbstractShape::componentComplete() |
26 | { |
27 | if (!parentNode()) |
28 | qWarning() << "Shape requires parent Node to function correctly!"; |
29 | } |
30 | |
31 | QQuick3DNode *QQuick3DParticleAbstractShape::parentNode() |
32 | { |
33 | QQuick3DNode *node = qobject_cast<QQuick3DNode *>(object: parent()); |
34 | if (!m_parentNode || m_parentNode != node) |
35 | m_parentNode = node; |
36 | return m_parentNode; |
37 | } |
38 | |
39 | QT_END_NAMESPACE |
40 |