1 | // Copyright (C) 2021 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DPARTICLETARGETDIRECTION_H |
5 | #define QQUICK3DPARTICLETARGETDIRECTION_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QVector3D> |
19 | #include <QQmlEngine> |
20 | |
21 | #include <QtQuick3DParticles/private/qquick3dparticledirection_p.h> |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleTargetDirection : public QQuick3DParticleDirection |
26 | { |
27 | Q_OBJECT |
28 | Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
29 | Q_PROPERTY(QVector3D positionVariation READ positionVariation WRITE setPositionVariation NOTIFY positionVariationChanged) |
30 | Q_PROPERTY(bool normalized READ normalized WRITE setNormalized NOTIFY normalizedChanged) |
31 | Q_PROPERTY(float magnitude READ magnitude WRITE setMagnitude NOTIFY magnitudeChanged) |
32 | Q_PROPERTY(float magnitudeVariation READ magnitudeVariation WRITE setMagnitudeVariation NOTIFY magnitudeChangedVariation) |
33 | QML_NAMED_ELEMENT(TargetDirection3D) |
34 | QML_ADDED_IN_VERSION(6, 2) |
35 | |
36 | public: |
37 | QQuick3DParticleTargetDirection(QObject *parent = nullptr); |
38 | |
39 | QVector3D position() const; |
40 | void setPosition(const QVector3D &position); |
41 | bool normalized() const; |
42 | float magnitude() const; |
43 | float magnitudeVariation() const; |
44 | QVector3D positionVariation() const; |
45 | |
46 | public Q_SLOTS: |
47 | void setPositionVariation(const QVector3D &positionVariation); |
48 | void setNormalized(bool normalized); |
49 | void setMagnitude(float magnitude); |
50 | void setMagnitudeVariation(float magnitudeVariation); |
51 | |
52 | Q_SIGNALS: |
53 | void positionChanged(); |
54 | void positionVariationChanged(); |
55 | void normalizedChanged(); |
56 | void magnitudeChanged(); |
57 | void magnitudeChangedVariation(); |
58 | |
59 | private: |
60 | QVector3D sample(const QQuick3DParticleData &d) override; |
61 | QVector3D m_position; |
62 | QVector3D m_positionVariation; |
63 | bool m_normalized = false; |
64 | float m_magnitude = 1.0f; |
65 | float m_magnitudeVariation = 0.0f; |
66 | |
67 | }; |
68 | |
69 | QT_END_NAMESPACE |
70 | |
71 | #endif // QQUICK3DPARTICLETARGETDIRECTION_H |
72 | |