| 1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
|---|---|
| 2 | // Copyright (C) 2019 The Qt Company Ltd. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 4 | |
| 5 | #include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h> |
| 6 | #include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h> |
| 7 | #include <QtQuick3DRuntimeRender/private/qssgrendermesh_p.h> |
| 8 | #include <QtQuick3DRuntimeRender/private/qssgrenderdefaultmaterial_p.h> |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | QSSGRenderModel::QSSGRenderModel() |
| 13 | : QSSGRenderNode(QSSGRenderGraphObject::Type::Model, FlagT(Flags::HasGraphicsResources)) |
| 14 | { |
| 15 | } |
| 16 | |
| 17 | QT_END_NAMESPACE |
| 18 |
