1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
---|---|
2 | // Copyright (C) 2019 The Qt Company Ltd. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
4 | |
5 | #ifndef QSSG_RENDER_IMAGE_TEXTURE_H |
6 | #define QSSG_RENDER_IMAGE_TEXTURE_H |
7 | |
8 | // |
9 | // W A R N I N G |
10 | // ------------- |
11 | // |
12 | // This file is not part of the Qt API. It exists purely as an |
13 | // implementation detail. This header file may change from version to |
14 | // version without notice, or even be removed. |
15 | // |
16 | // We mean it. |
17 | // |
18 | |
19 | #include <private/qglobal_p.h> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | class QRhiTexture; |
24 | |
25 | enum class QSSGRenderImageTextureFlagValue |
26 | { |
27 | HasTransparency = 1 << 0, |
28 | RGBE8 = 1 << 1 |
29 | }; |
30 | |
31 | struct QSSGRenderImageTextureFlags : public QFlags<QSSGRenderImageTextureFlagValue> |
32 | { |
33 | bool hasTransparency() const { return this->operator&(other: QSSGRenderImageTextureFlagValue::HasTransparency); } |
34 | void setHasTransparency(bool inValue) { setFlag(flag: QSSGRenderImageTextureFlagValue::HasTransparency, on: inValue); } |
35 | |
36 | bool isRgbe8() const { return this->operator&(other: QSSGRenderImageTextureFlagValue::RGBE8); } |
37 | void setRgbe8(bool inValue) { setFlag(flag: QSSGRenderImageTextureFlagValue::RGBE8, on: inValue); } |
38 | }; |
39 | |
40 | struct QSSGRenderImageTexture |
41 | { |
42 | QRhiTexture *m_texture = nullptr; // not owned |
43 | int m_mipmapCount = 0; |
44 | QSSGRenderImageTextureFlags m_flags; |
45 | }; |
46 | |
47 | QT_END_NAMESPACE |
48 | |
49 | #endif |
50 |