1// Copyright (C) 2022 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef QSSGLIGHTMAPPER_P_H
5#define QSSGLIGHTMAPPER_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtQuick3DRuntimeRender/private/qtquick3druntimerenderglobal_p.h>
19#include <ssg/qssglightmapper.h>
20
21#include <QString>
22
23QT_BEGIN_NAMESPACE
24
25struct QSSGLightmapperPrivate;
26struct QSSGBakedLightingModel;
27class QSSGRhiContext;
28class QSSGRenderer;
29struct QSSGRenderModel;
30
31class QSSGLightmapper
32{
33public:
34 enum class BakingStatus {
35 None,
36 Progress,
37 Warning,
38 Error,
39 Cancelled,
40 Complete
41 };
42
43 struct BakingControl {
44 bool cancelled = false;
45 };
46
47 typedef std::function<void(BakingStatus, std::optional<QString>, BakingControl*)> Callback;
48
49 QSSGLightmapper(QSSGRhiContext *rhiCtx, QSSGRenderer *renderer);
50 ~QSSGLightmapper();
51 void reset();
52 void setOptions(const QSSGLightmapperOptions &options);
53 void setOutputCallback(Callback callback);
54 qsizetype add(const QSSGBakedLightingModel &model);
55 bool bake();
56
57 enum class LightmapAsset {
58 LightmapImage,
59 MeshWithLightmapUV,
60 LightmapImageList
61 };
62 static QString lightmapAssetPathForLoad(const QSSGRenderModel &model, LightmapAsset asset);
63 static QString lightmapAssetPathForSave(const QSSGRenderModel &model, LightmapAsset asset, const QString& outputFolder = {});
64 static QString lightmapAssetPathForSave(LightmapAsset asset, const QString& outputFolder = {});
65
66private:
67#ifdef QT_QUICK3D_HAS_LIGHTMAPPER
68 QSSGLightmapperPrivate *d = nullptr;
69#endif
70};
71
72QT_END_NAMESPACE
73
74#endif
75

source code of qtquick3d/src/runtimerender/rendererimpl/qssglightmapper_p.h